13:50:13 MMR-Stats 9.6
13:50:13 --------INIT START--------
13:50:13 OK Encoding: OK
13:50:13 OK Sc2Gears auto-save is enabled.
13:50:13 Loading HOTS DB file...
13:50:13 OK Loading DB version 15.1 done
13:50:14 OK DB up to date!
13:50:14 Loading character profiles:
13:50:14 Profile:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/13:50:14 Profile:
http://us.battle.net/sc2/en/profile/4590209/1/leopardb/13:50:14 Profile:
http://kr.battle.net/sc2/ko/profile/4287947/1/leopardb/13:50:14 OK Settings loaded!
13:50:14 OK Timeclient: Systemtime offset: 0 sec
13:50:14 OK Gamedata: 194 Games loaded.
13:50:14 Loading Archive...
13:50:14 OK Gamedata: 787 Games loaded.
13:50:14 Memory scanner is enabled
13:50:14 OK Triggers ready!
13:50:16 OK: Program is up to date
13:50:16 --------INIT END--------
13:51:7 --------------------------
13:51:7 Game Start detected
13:51:7 Searching memory for character profiles for game HotS
13:51:7 Reading Memory ...OK
13:51:7 Ramscanner: name1 : InSaNe
13:51:7 Ramscanner: id1 : 1-3420525
13:51:7 Ramscanner: name2 : leopardb
13:51:7 Ramscanner: id2 : 1-2514216
13:51:7 OK Found Memory-Profile in Active-Profiles!
13:51:47 Pre-trigger: Reading web profiles
13:51:52 Webgrabber: Player true
13:51:57 FATALERROR WEBGRABBER Wrong Season! Update your DB File! READ: -1 EXPECTED: 15
13:51:57 Webgrabber: Opponent false
13:51:57 Pre-trigger: Done reading web profiles
13:51:57 Pre-Trigger: player 1:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/13:51:57 Pre-Trigger: player 2:
http://eu.battle.net/sc2/en/profile/3420525/1/InSaNe/13:51:57 Pre-Trigger done
14:2
Post-trigger: Reading web profiles
14:2:14 Webgrabber: Player true
14:2:20 FATALERROR WEBGRABBER Wrong Season! Update your DB File! READ: -1 EXPECTED: 15
14:2:20 Webgrabber: Opponent false
14:2:20 Post-trigger: Done reading web profiles
14:2:20 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player)
14:2:20 DATA Alg. A : success:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/14:2:20 DATA Alg.B: failed, No Bonus Win:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/14:2:20 A 17 B -9999
14:2:20
14:2:20 Adjusted calculator ERROR: Invalid player data:
http://eu.battle.net/sc2/en/profile/3420525/1/InSaNe/14:2:20 Gamecheck: true
14:2:20 GAME:
HotS
14:2:20 PREPLAYER 1:
Data: true
Reading: true
Adjusted: true
Dmmr: false
id: 1-2514216
playerlink:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/game: HotS
server: EU
league: gold
division_name: hyperion sigma
Main race: r
Game race: unkown
gamedate: 26/9/2013
mapname: Derelict Watcher TE
totalbonuspool: 485
Wins: 74
Looses: 85
points: 437
bonus: 0
change_points: -9
adjusted_points: -48
14:2:20 PREPLAYER 2:
Data: false
Reading: false
Adjusted: false
Dmmr: false
id: 1-3420525
playerlink:
http://eu.battle.net/sc2/en/profile/3420525/1/InSaNe/game: HotS
server: EU
league: platinum
division_name: khaydarin kilo
Main race: t
Game race: unkown
gamedate: 26/9/2013
mapname: Derelict Watcher TE
totalbonuspool: 485
Wins: 49
Looses: 26
points: 476
bonus: 58
change_points: 0
adjusted_points: -9999
14:2:20 POSTPLAYER 1:
Data: false
Reading: false
Adjusted: true
Dmmr: false
id: 1-2514216
playerlink:
http://eu.battle.net/sc2/en/profile/2514216/1/leopardb/game: HotS
server: EU
league: gold
division_name: hyperion sigma
Main race: r
Game race: t
gamedate: 26/9/2013
mapname: Akilon Wastes
totalbonuspool: 485
Wins: 75
Looses: 85
points: 454
bonus: 0
change_points: 17
adjusted_points: -31
14:2:20 POSTPLAYER 2:
Data: true
Reading: true
Adjusted: false
Dmmr: false
id: 1-3420525
playerlink:
http://eu.battle.net/sc2/en/profile/3420525/1/InSaNe/game: HotS
server: EU
league: platinum
division_name: khaydarin kilo
Main race: t
Game race: p
gamedate: 26/9/2013
mapname: Akilon Wastes
totalbonuspool: 485
Wins: 49
Looses: 26
points: 476
bonus: 58
change_points: 0
adjusted_points: -9999
14:2:20 Dataset: (GAME: HotS)
--- GAMESTART ---
TIME: 1380196889867
VALID: true
Result for player 1: W
--- GAMEEND ---
14:2:20 POST-Trigger done
14:2:20 Data quality needs to be 100% to be able to calculate MMR
14:2:20 <FONT COLOR="DD0000">Data quality for calculating Player's MMR: 50% </font>
14:2:20 <FONT COLOR="DD0000">Data quality for calculating Opponent's MMR: 75% </font>
14:2:21 OK Uploader: game uploaded
14:2:21 Ladder Game Done!
14:2:21 --------------------------