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Hello there! Ladies, gents, and MDJ, I present to you the beginning of my Pokémon journey, chronicled for your viewing enjoyment. You may have followed the exciting SoulSilver playthrough by TheAntz. I intend to emulate that thread's style by giving the readers various poll choices to determine my progress, supplemented with screenshots and dumb hilarious captions.
But that is where the similarities end. For this is no mere child's quest to become the Pokémon Master of yet another region. No... this is a battle to survive the forces of evil. This is a struggle to overcome the countless hordes of merciless beasts that bar my way.
This is a Nuzlocke run on Pokémon Volt White.
Now, you may be asking yourself what a Nuzlocke run is, or what Pokémon Volt White is, or if you went to Burger King twice yesterday. I can't help you with that third question, but understanding the two former terms is vital to having any idea of what's going on.
A Nuzlocke run is a playthrough of a Pokémon game with self-imposed restrictions and limitations to challenge the player more than a standard game of Pokémon ever could. There are many variations of the Nuzlocke run, with tons of optional rules and challenges, but there are two basics Truths:
- You may only catch the first Pokémon you encounter when arriving in each new area. If you fail to catch that Pokémon, tough luck; you cannot try again and must wait until you reach a new area to get another.
- If a Pokémon in your party faints for any reason, it is considered to have died, and you must release it as soon as possible, without allowing it to contribute to your game in any way.
The astute reader will note that these limitations, particularly the second one, mean that a fascinating new aspect of Pokémon has been revealed: the player can lose! If you run out of usable Pokémon in your active party at any point during your journey...
"There are no continues, my friend..." - Revolver Ocelot
Unlike in a standard run, you cannot just keep ramming your Pokéfriends' skulls against your opponents until you finally brute-force your way to victory. A Nuzlocke run requires skill, strategy, and knowledge of your foes. You will be punished, severely, for your mistakes. One wrong move and you've suddenly lost a Pokémon permanently. Another wrong move and you have to start the entire run over.
This makes it hilarious to everyone else when the runner fucks up. Naturally.
As for Pokémon Volt White, it is a hacked version of Pokémon White Version, created by Drayano. It changes numerous aspects of the game to make it more difficult, but also more varied. Here is a non-comprehensive list of notable changes in Volt White:
- Volt White has an entirely self-contained Pokédex -- in other words, all 649 Pokémon can be acquired without trading or events. This allows for drastically increased variety in gameplay, and it's very possible to never have the same party twice due to the sheer amount of options the player has at their disposal. Pokémon that normally evolve via trading or other special means have been given alternate ways to evolve, so trading is not required to obtain any Pokémon.
- All Trainer battles have been redesigned to be significantly more difficult. Random Youngsters and Hikers will no longer be complete pushovers; in fact, many will prove quite difficult, as they possess more Pokémon with better moves at higher levels and with increased stats. Gym Leaders in particular are incredibly challenging opponents that will massacre the player's team if he or she takes them too lightly.
- To balance the increased levels of all Trainers, the leveling scale across the game has been rebalanced. The player will naturally level up faster because the wild Pokémon encountered during normal game progression are stronger and provide more experience. Grinding is sometimes necessary to defeat a tough opponent, but a smart player can work around level disadvantages if they know what they're up against and play their cards right.
- Many Pokémon have been given their Dream World abilities, even those encountered in the wild without the Dream World mechanic in the game. Dream World abilities are hidden, third abilities that can normally only be acquired by using Pokémon Black and White's online Global Link function, and are often very useful. Volt White enables the acquisition of these abilities without the Global Link.
- Some Pokémon have been given updated movepools, stats, and even new type combinations. Only several Pokémon have been changed in this manner, but the changes always make sense and will make that Pokémon better than they were, without being overpowered. Well, mostly.
- Several items, like the Bicycle and Fishing Rod, are given to the player much earlier than in the normal game, for the sake of convenience. Items that are scarce yet important, like evolutionary stones and fossils, can be found in greater quantities than before.
As you can see, a Nuzlocke run of Volt White can be very entertaining, and no run will ever be the same. With the sheer amount of different Pokémon and moves to work with, the player has many options with which to complete his or her quest. However, with the increased overall difficulty and the Nuzlocke restrictions in place, the player must be very careful, very smart, and a little lucky to make it through.
Shoutout to Robert Moran for inspiring me to try this run.
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Remaining time to vote for nicknames: N/A Current Bonus Round: None are active at this time
To be eligible for your submitted nickname to be considered, please post your selection in the following format:
[b]<Pokemon original name> -> <Pokemon nickname>[/b]
Current Run StatsCaptured: 5
Alive: 5
Dead: 0
Badges: 0
Bullshit Crits: 0
Rules of the Nuzlocke Run
- The first two Pokémon I encounter in any new area are the only two Pokémon I am allowed to catch there. If I run into a Pokémon and fail to capture it, am unable to capture it due to a lack of Poké Balls, or choose not to capture it, I have effectively forfeited one of my two opportunities for a new Pokémon in that area.
- For every Gym Badge I acquire, I will allow myself one "bonus chance" where I can capture a single Pokémon in any area I'd like. If I fail to capture the Pokémon for any reason, the chance is used up. Bonus chances cannot carry over once I acquire a new Badge; if I were to get two Badges in a row without using my bonus chance from the first Badge, I would not be permitted to take advantage of that. Use it or lose it.
- Shiny Pokémon ignore Nuzlocke capture rules, and may be freely caught regardless, due to the rarity of such an event. If I somehow manage to find and capture two or more shiny Pokémon, only the first one I catch can be used in battle.
- Should I encounter a wild double battle in tall grass, it only counts as one encounter despite there being two Pokémon in play at once. I am permitted to choose which Pokémon of the two I want to catch.
- If I enter a new area and attempt to catch my two new Pokémon, and one of them is a Pokémon I have already caught, that encounter will not use up one of my two encounters, and I must defeat or run away from that Pokémon without catching it. If that Pokémon can evolve into two separate Pokémon, however, I must catch it, use up the encounter, and evolve both into their separate alternate final evolutions. For instance, if I encountered a Rattata when I already have one, I can run away or defeat it without using up an encounter. If I run into an Oddish and I already have one, I must catch it and evolve one into Vileplume and one into Bellossom.
- I am allowed to take advantage of in-game trades, but each trade counts as one chance in the zone where I trade. For example, if I enter a new city where I can find wild Pokémon (because of fishing or whatever), and I conduct a trade in that city, I would only have one more chance to capture a wild Pokémon in that city after the trade.
- If at any point I am faced with an HM obstacle that none of my surviving Pokémon can overcome (due to none of them being able to use the required HM), I am permitted to catch a single Pokémon that CAN learn the HM to progress. That Pokémon may not participate in the game in any way except to use that HM. Once I've bypassed the obstacle, that Pokémon must be immediately released.
- Any Pokémon that faints is considered dead, and cannot be used in any way, including battles, trades, HM use, or otherwise. Dead Pokémon must be released as soon as possible. Any held items on a dead Pokémon may not be recovered.
- If at any point in the game all Pokémon in my party are fainted, I must release three of my surviving Pokémon (from the PC box), discard 75% of my Poké Balls and potions, and discard 75% of my money as punishment. The second time I wipe, I lose the Nuzlocke challenge. This is the "second chance" clause. If I do not have at least four surviving Pokémon in my PC box at the time I invoke the clause, I automatically lose.
- Revives and other healing items of that nature are obviously useless in a Nuzlocke run. However, I will also forbid myself from selling acquired Revives for money, and will instead discard them if I come across any.
- The Master Ball must be used on Zekrom, the game's main legendary. In other words, I cannot use the Master Ball on any other Pokémon.
- I may not game the system by reloading prior saves if I screw up.
- I will play to win. Grinding will be kept to a minimum, but I will do whatever it takes within the confines of my imposed ruleset to emerge victorious.
+ Show Spoiler [Current Polls] +
+ Show Spoiler [Closed Polls] ++ Show Spoiler [Starter Poll] +Poll: Snivy, Tepig, or Oshawott?Snivy (38) 46% Oshawott (33) 40% Tepig (11) 13% 82 total votes Your vote: Snivy, Tepig, or Oshawott? (Vote): Snivy (Vote): Tepig (Vote): Oshawott
Snivy is this run's starter Pokémon! + Show Spoiler [Honor Battle Poll] +Poll: Should Honor Battles be implemented?Yes! (30) 86% No! (5) 14% 35 total votes Your vote: Should Honor Battles be implemented? (Vote): Yes! (Vote): No!
Honor Battles have been implemented!
+ Show Spoiler [Gameplay Posts] +
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dude you're gonna die so hard.. this thread won't go past 2 pages
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Good luck my friend. Can't wait to see the updates :>
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Volt white sounds fun, I might need to get that ROM <_<
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Not a big fan of editing Pokemon types and especially stats, but still sounds fun enough to warrant a play. I want my useless Pokemon to remain useless, dammit.
edit: and yeah you're gonna die if this is anything like Pitch Black
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On August 01 2013 07:36 deth2munkies wrote: Volt white sounds fun, I might need to get that ROM <_< Exactly my thoughts. Ive been waiting for a 'pokemon hard mode' for so long, and from what ive read here, it seems like just the thing I need!
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On August 01 2013 07:39 Kyuukyuu wrote: Not a big fan of editing Pokemon types and especially stats, but still sounds fun enough to warrant a play. I want my useless Pokemon to remain useless, dammit.
contrary dracometeor pls Only a few Pokemon receive type changes, and they always either make sense, or make the Pokemon more interesting to play. Things like the Shinx evolutionary line becoming Dark/Electric make Shinx so much more attractive to use. Likewise, Farfetch'd's stat and type changes make him really cool and fun to have on the team. If the general consensus is to avoid using Pokemon with changed types, then I will do so, but I think it'd make for more exciting gameplay.
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Nuzlocke + a hacked hard mode version
good luck mate
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On August 01 2013 07:54 Imbajoe wrote: Nuzlocke + a hacked hard mode version
good luck mate MAN MODE ENGAGED
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Any reason why you're not doing Volte White 2?
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is it still just the white/black starters? If so I vote a snivy named smugleaf
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On August 01 2013 08:14 Dust14 wrote: Any reason why you're not doing Volte White 2? I'm going to do that later. I might do a LP for it, but I'll most like just play it on my own.
On August 01 2013 08:16 Jaaaaasper wrote: is it still just the white/black starters? If so I vote a snivy named smugleaf Yes, but as you'll soon see, they're not as bland as they used to be...
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This sounds like a blast to try. I'm going to mess with it sometime. GL on your run.
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And so it begins...
+ Show Spoiler [Part 1] +Yeah. Hi. I guess. Listen, can ya skip all the bullshit about yourself this time? I know what Pokemon are. ... and she told me anyway. Hmm. That's a tough one. Lemme check inside my pants and I'll get back to you. No, you nimrod, I'm just a really butch chick. Really butch. Fortunately, I can remember my name better than my sex. Yep.You know, lady, I think that if they were my best friends, I wouldn't need to be introduced to them. Ever stop to think about that? Damn right I do. I'm the goddamned Pokemon Master of like seven different regions. I'd visit Alaska in the winter if it'd make you stop yammering. Hi, buddy. Wait, hold it. You get Pokemon too? I thought these were all for me. I know, right? That lazy bitch is always making us wait. Remember that time we went to see the Transformers movie and she held us up for thirty minutes because she was busy inserting a — Hi Bianca. You heard nothing. You said it, bro. Wow, first she makes us wait and now she's demanding to see MY Pokemon? Get out of my house. If you knew they were sent to my place, why did you ask where they were? At least you had the decency to allow me first choice. Sure. But before we do that... ... we need to make some important tweaks in the options. Perfect! Let's see what we got here, then. Now, readers, time for you to decide which starter I get! There are some differences from the normal games, so those might influence your decision. Snivy's final evolution is now Grass/Dragon instead of just Grass. It also has a chance to receive the Dream World ability Contrary, which makes all stat-lowering moves raise stats instead, and vice versa. Remember that I can't game the system for the chance at a better ability, so if I don't get Contrary, too bad for me. Tepig's final evolution is now Fire/Dark instead of Fire/Fighting, which is a very welcome change. The last three starters have been Fire/Fighting, which annoyed me. Tepig also has a chance to receive the Dream World ability Sheer Force, which empowers all moves with secondary side effects by 33%, in exchange for removing the secondary chance. Oshawott's final evolution is now Water/Fighting instead of just Water. It also has a chance to receive the Dream World ability Vital Spirit, which prevents it from being affected by the sleep status. This also means it can't use the move Rest or any moves usable only while asleep, but that's not a big deal. Its final form also gets Shell Smash, the most powerful stat boosting move in the game. Let's see your votes, guys! You have 24 hours to vote for the starter I will use for the beginning of the game! Poll: Snivy, Tepig, or Oshawott?Snivy (38) 46% Oshawott (33) 40% Tepig (11) 13% 82 total votes Your vote: Snivy, Tepig, or Oshawott? (Vote): Snivy (Vote): Tepig (Vote): Oshawott
Time until poll ends:
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A Volt White Nuzlocke? Hope you love level grinding when your entire team ends up being Caterpies and Woobats
Also, Snivy and Oshawott learn Leaf Storm or Shell Smash at Level 74 so that won't be relevant for most of the game, they do get Swords Dance though which is nice
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I don't understand the rules completely. So you can only catch the first 2 pokemon you run into in an area? or can you choose 2 in the area?
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A vote for Snivy is a vote for communism.
Don't be commies.
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On August 01 2013 12:16 Rah wrote: I don't understand the rules completely. So you can only catch the first 2 pokemon you run into in an area? or can you choose 2 in the area? The first two Pokémon you encounter in any new zone are the only Pokémon you are allowed to catch in that zone. This includes fishing, but does not include shiny Pokémon (because finding one is so rare, it acts like a bonus chance).
If you encounter a double battle in tall grass, that counts as only one encounter, and you can choose either of the Pokémon that appear to capture. I should have made note of that in the OP and rules, so I'll update it. Thanks for reminding me.
And don't listen to Brian. Snivy is best. Though in all honesty, I don't expect any of the starters to make it very far without dying.
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Poll: Name every Pokemon SEREJAIYES (42) 100% 42 total votes Your vote: Name every Pokemon SEREJAI (Vote): YES
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