lol there wasn't high level terran/protosses such Innovation/Rain/Flash and so on. It is like take 2 pro korean zergs and 100 foreign low-mid level, other race players in a tournament. After say it was ZvZ. So it is ok.
Interview of David Kim about Balance in IEM - Page 5
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Prince_Stranger
Kazakhstan762 Posts
lol there wasn't high level terran/protosses such Innovation/Rain/Flash and so on. It is like take 2 pro korean zergs and 100 foreign low-mid level, other race players in a tournament. After say it was ZvZ. So it is ok. | ||
avilo
United States4100 Posts
On July 26 2013 14:39 Emuking wrote: I view video games as instruments, the more complex and harder to play, the more beautiful a sound that can come from it. I want this game to be the hardest game on the market. Am I the only one who thinks making it easier isnt what the majority of sc2 players want? I don't care if its not the most popular game, I just want some uniqueness in every game like broodwar that cant be easily replicated by just any GM.. this is supposed to be the sequel of Broodwars so why doesnt it feel like that to me? Within the context of mech viability, surely by "easier to use" he meant make it more viable, not "easier" as in less mechanically demanding. It's a bit alarming that HOTS is the Terran mech expansion and that Dkim says he has no idea what to do with mech...there are some very obvious things they could tweak it, considering mech received even more counters in HOTS than it has in WOL (4 supply tempest, viper abduct/cloud, new void rays, faster warp prisms, easier access to DT/archon, etc.) | ||
pmp10
3137 Posts
Poor goody. | ||
Rabiator
Germany3948 Posts
On July 26 2013 12:53 larse wrote: Q: Have you considered buffing Terran mech? David Kim: About mech, we are thinking to make it easier to use. In fact, in WOL, TvT had a lot of mech, but in TvP and TvZ mech didn't get used much. Overall, we are focusing on the strength and weakness of certain units. We don't have a clear plan for mech right now, but it depends on the situation in the future. Yep ... they have no intentions of "fixing mech to make it viable" and since there is no way to make the Siege Tank easier to use - except for making Siege/Unsiege instant (which would be totally terrible) - they are probably only looking at their Hellbat and Widow Mine. "Easy to use" isnt a problem of the Siege Tank, because the "problem" of using it is deciding where to put it and everything else is its power level ... Disappointing and rather disgusting to see a bunch of game designers be so absolutely biased in their opinion against parts of their own game. | ||
Rojac
United States10 Posts
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Confuse
2238 Posts
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Silvanel
Poland4601 Posts
On July 26 2013 13:53 MrCon wrote: This interview is so bad (from the interviewer standpoint) that it's a magnet for all balance donkeys of the universe. The first question is so terrible "Zerg just won 50 starleagues one after another, but zerg UP, please buff" Yeah ok. My impression is that the guy interviewing DK is a guy paid by Riot or something to do a troll interview. Like ..WTF...where this Riot hatred come from? | ||
MrCon
France29748 Posts
On July 26 2013 15:03 Silvanel wrote: Like ..WTF...where this Riot hatred come from? It's just a joke =D | ||
RifleCow
Canada637 Posts
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Gr33n
Bahamas113 Posts
the hydra 100 percent is seeing more use in HOTS then in WOL and the viper is really weak. TvZ is more interesting atm though sometimes imbalanced when one side has more micro then the other and everything he says up to this point is great except one thing, medivac boost is stupid. making medivacs have better base speed is imo preferable but waht can u do | ||
Rabiator
Germany3948 Posts
On July 26 2013 15:00 Confuse wrote: thank goodness david kim has backbone with tournament evidence, this interviewer is asking some direct questions about balance that are opinion based and little reasoning behind his thoughts o _ o That depends entirely on the point you are "defending" and on the topic of mech viability and Siege Tank buffing it looks more like they are "stubborn and stupid" instead. | ||
DeathProfessor
United States1052 Posts
Zerg: If they buffed Vipers you will dominate all remaining 2013-201X tournaments so hold tight. Protoss: Learn to play? No seriously, I am so sorry, Blizzard doesn't want to admit it fucked up and redesign Protoss until at least LotV. Terran: Enjoy MMM and 1/1/1 and Banshees with some Mech, pure mech is never happening I'm afraid. | ||
Sissors
1395 Posts
On July 26 2013 15:12 Gr33n wrote: a lot of sc2 problems are "if that gets buffed (like the stalker) the rest will be imba" the hydra 100 percent is seeing more use in HOTS then in WOL and the viper is really weak. TvZ is more interesting atm though sometimes imbalanced when one side has more micro then the other and everything he says up to this point is great except one thing, medivac boost is stupid. making medivacs have better base speed is imo preferable but waht can u do I really think the speedboost is required. In WoL harrasment became less and less because zerg/toss figured out how to counter it. If you now remove speedboost and do higher speedboost then mutas will always kill them. If you want to nerf it better look at cooldown time or duration. And viper weak? I don't see it that often in my own games, but in ZvP pro games it is used alot, and to me it doesn't really seem it needs to be even stronger. Maybe a bit more HP, but then one less range for abduct for example. And boosting it nerfs mech for TvZ further, so forcing people to go 4M. | ||
xyzz
567 Posts
There is no doubt that Zerg is currently in one of the biggest slumps in tournament play that any race has seen in Starcraft 2 history. HAHAHA you gotta be kidding. Seriously this has to be a troll. Zerg and Terran are splitting pretty much every major tournament win, while Protoss has won about 3 tournaments overall throughout the entire duration of the Heart of the Swarm. David Kim responds to this by saying Protoss players have to get better, which is insulting to say the least, considering guys like Rain and Parting play the race. Personally I don't care (everyone can always change the race they play) but they should just admit the Protoss design has failed if they cannot make the race competitive without it becoming instantly overpowered. | ||
Dirtyharry
Germany171 Posts
This game has so much to improve if it want to be a worthy successor for Broodwar. The balance is not the problem, it seems fine. | ||
Shinta)
United States1716 Posts
On July 26 2013 14:04 Kim Hyuna wrote: I'm already very clam since WOL days. I don't get it when people says "Protoss tends to throw games away or isn't playing as top Z/T players". Protoss is pretty crap in early/mid games because it requires higher tech and resources to get to the critical mass. When Protoss goes for "Gimmick" plays with speed WP people called it damn "Protoss EZ race, A move and win" or "EZ, just two base all in to win". Protoss has not been producing results NOT because of skill wise or not using their brain to think but it's the current metagame that makes Protoss not getting wins at major tournament especially here in KR. Protoss are generally very predictable and is running out of ideas. When David said Oracle, good unit, it's bullshit. It got shutdown completely if it got scout. And to answer you, yes i watched tons of Protoss matches. Nothing you say is correct man. Nobody cares about people who cry "imba gimmick play" or "protoss ez".... People say that about every race. Even if Terran had a 20% win rate, you'd see people say "terran imba" when they lose to a hellbat drop that they should have defended if they didn't screw up. Protoss DO throw games away. They are in awesome positions or winning positions, then they make a terrible decision (their brains tell them to do the wrong thing) and thus they lose games that they should have won. That is the main story of modern day Protoss players. That's why they don't win. When Protoss players are up to date with the meta instead of trying to play cheap and/or super safe, and are making all of the right in game decisions, they are unstoppable, just like innovation soulkey etc seem right now. If you try to argue that the former top Protoss players are playing as well as they were before, but are losing instead of winning like they were before, then your way too wrong to even talk to. | ||
Musicus
Germany23567 Posts
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xyzz
567 Posts
When Protoss players are up to date with the meta instead of trying to play cheap and/or super safe, and are making all of the right in game decisions, they are unstoppable, just like innovation soulkey etc seem right now. I'm sure this sounded cool inside your own head but the truth is there won't ever be a Protoss player dominating tournaments in HotS like the best Terran and Zerg players have because the race design simply doesn't allow it. | ||
blobrus
4297 Posts
On July 26 2013 15:17 Shinta) wrote: Protoss DO throw games away. They are in awesome positions or winning positions, then they make a terrible decision (their brains tell them to do the wrong thing) and thus they lose games that they should have won. That is the main story of modern day Protoss players. That's why they don't win. Isn't this part of the problem though? The comeback factor for protoss is pretty much zero. | ||
Shin_Gouki
United States313 Posts
On July 26 2013 15:21 Musicus wrote: Viper buff? Haha well I won't complain as a zerg player. I don't see what could be /buffed/ towards the viper. o.o... The overall questions in this interview are rather stagnant. Should have been a little more persistent towards their ideas on mech and where protoss stand as a whole. (Protoss get no love) | ||
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