• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:27
CEST 19:27
KST 02:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?96Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!45Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6359 users

Interview of David Kim about Balance in IEM - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 Next All
larse
Profile Blog Joined March 2012
1611 Posts
August 05 2013 05:14 GMT
#541
Holy moly, there is yet another interview about David Kim's balance talk with Chinese casual players. I am translating it now.

Three interviews... David Kim is talking so much in China.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
August 05 2013 05:19 GMT
#542
cool, hope some super awesome stuff is said
(redesign of the entire game inc)
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-05 15:21:41
August 05 2013 05:28 GMT
#543
David Kim's balance talk with Chinese Casual Players (Not the same interview with the progamer) [simplified translation]

[image loading]

Q: SC2 is faster than Warcraft3, have you thought about changing game speed?

David Kim: It's hard to weight between causal and pro gamers. We have a speed option, but it seems like no one is using it, even the casual players. Maybe the fast speed like a progamer is why it is attractive to play SC2.

Q: Have you thought about free race every week? Like LoL's free heroes every week.

David Kim: Interesting thought. I can't guarantee anything. I will feedback this advice to the team. We hope that more players support our game. But changing from a singleplayer game to a multiplayer game is not easy.

Q: SC2 is hard for players of other games. How to improve the fun of the game?

David Kim: Our emphasis of fun is on arcade mode and 2v2/3v3/4v4. Not everyone likes 1v1, and not everything players 1v1.

Q: Shouldn't there be some limits of KR players in WCS NA/EU?

David Kim: This is first year of this system, so we don't want too many limitations. We will mostly not make change this year. Next year there may be some changes.

Q: Will SC2 get an ingame stream system like Dota2?

David Kim: We have been improving our observing system. Ingame stream system is great. But it's not the core of our development at the moment.

Q: As a girl, I am thinking whether there will be more female units?

David Kim: ...... this is the area of our art team. In fact, we want more female units.

Q: Will the campaign be about all three races in LotV?

David Kim: Good idea. We may do so in LotV.

Q: Have you thought about putting campaign units into 3v3 and 4v4?

David Kim: Actually, for example, our design team has considered to put lurker into the multiplayer game. We tried many times. But colossus has long range, immortal has anti-armored damage, and Terran has marauder, all of which counter the lurker.

Q: Will there be some rewards for mapmakers?

David Kim: In fact, we are discussing this. But I can't reveal the details.

Q: Any news about Blizzard All-Stars?

David Kim: Haha, you know, coming soon.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-05 05:46:47
August 05 2013 05:34 GMT
#544
I don't know if the admin can change the title into "David Kim's Balance Interviews and Talks in China"? Because the content is obviously changed.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
August 05 2013 05:51 GMT
#545
wow they have tried to put lurker in the game many times....cooool
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 05 2013 07:31 GMT
#546
Free race every week? I don't understand that one. LoL and Dota are free to play, SC2 is a paying game
maru lover forever
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-08-05 07:36:19
August 05 2013 07:35 GMT
#547
On August 05 2013 16:31 Incognoto wrote:
Free race every week? I don't understand that one. LoL and Dota are free to play, SC2 is a paying game

The Starter Edition let's you play online only as Terran. Also for anyone with WoL only, you can get a buddy with HotS to party up with you and you will be able to play HotS together with him, but only as Terran.

The person suggested instead of being only able to play Terran, that every week/month/whatever Blizzard rotates through the one race you're forced to play. So maybe in July Starter Edition and people being spawned up can only play Terran, then in August they can only play Zerg, etc. That way people can try out all three races to find one they like, and if they get hooked they can buy the whole game.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 05 2013 07:36 GMT
#548
On August 05 2013 16:35 juicyjames wrote:
Show nested quote +
On August 05 2013 16:31 Incognoto wrote:
Free race every week? I don't understand that one. LoL and Dota are free to play, SC2 is a paying game

The Starter Edition let's you play online only as Terran. Also for anyone with WoL only, you can get a buddy with HotS to party up with you and you will be able to play HotS together with him, but only as Terran.

The person suggested instead of being only able to play Terran, that every week/month/whatever Blizzard rotates through the one race you're forced to play. So maybe in July Starter Edition and people being spawned up can only play Terran, then in August they can only play Zerg, etc. That way people can try out all three races to find one they like, and if they get hooked they can buy the whole game.


AH, that makes more sense, I guess indeed it's not a bad idea.
maru lover forever
ETisME
Profile Blog Joined April 2011
12865 Posts
August 05 2013 07:55 GMT
#549
I will translate the Balance talk between David Kim, Jim and XY a little bit. Some I thought was interesting:
Xy thinks that balancing terran based upon the best of korean terran is unfair since there is a huge skill difference in foreigners and korean top terran.
David Kim said the balance issue is NOT about any region players, the balance will be studied through data across the globe

David Kim thinks widow mines encourages zerg micro which is fun to watch for specutators.
Similarly, medivac speed boost will not likely to have a cooldown increase because harass units are more fun to watch for the game. He thinks right now Terran is NOT a weak race and will be weaker if a nerf is hit

Balance will happen if any of the two appears.
If one race becomes too strong
If one strategy becomes too easy (not sure if that is what he meant)

PvP is what they like now because there is variety of strategy available, late game option for protoss is minimal but not a lot of games get to late game.

(From Xy) TvZ is becoming stale because Terran don't have a lot of aggressive opening and has to go for economy management
David Kim dislike games that are over too fast

How to change the banshee is still being looked at.

Any mechanical challenging but unobservable by the specutators will be changed. David Kim used the example of only having one production facility on one controlgroup. But it won't make the game too easy since this is a esport game

Why there is no specific matchup queuing on ladder is because they think it might increase the search time by a lot.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
saddaromma
Profile Joined April 2013
1129 Posts
August 05 2013 09:22 GMT
#550
I think David needs to resign. He has own view of how the game 'should be' and tries hard to make it work. e.g. More actions = more fun. RTS is a strategy, things like defender's advantage, army positioning and long-term decisions should be core part of the game, which are mostly ignored by DK.

He is not the right person for the game. We've been waiting for 3.5 years already, time to move on.
Fluid
Profile Joined September 2010
Canada136 Posts
August 05 2013 09:31 GMT
#551
On August 05 2013 18:22 saddaromma wrote:
I think David needs to resign. He has own view of how the game 'should be' and tries hard to make it work. e.g. More actions = more fun. RTS is a strategy, things like defender's advantage, army positioning and long-term decisions should be core part of the game, which are mostly ignored by DK.

He is not the right person for the game. We've been waiting for 3.5 years already, time to move on.


It's too late for that, the damage has been done from the start. It would take a completely new game to make sc2 feel like brood war was AND to make it as popular as dota2/LoL. What you can do right now, if you hate the way sc2 is being balanced, is to play some of the custom alternatives like sc2:bw and starbow. If one of these gets really popular it will make the game itself more popular since people will buy sc2 to play starbow. Just like people bought wc3:tft to play dota.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 05 2013 09:36 GMT
#552
I like the Chinese interviews, no fannying about like most of the EU/AM ones.

Also, Banshee change?
Head Coach Park: "They should buff tanks!"
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
August 05 2013 09:40 GMT
#553
Q: Have you thought about putting campaign units into 3v3 and 4v4?

David Kim: Actually, for example, our design team has considered to put lurker into the multiplayer game. We tried many times. But colossus has long range, immortal has anti-armored damage, and Terran has marauder, all of which counter the lurker. .;............



I will not cry balance. I will not cry incompetence. But if your going to fucking use the excuse of not including the lurker because its roll overlaps with the baneling STICK WITH IT because its a better fucking argument than this crap just spewed.

Though i understand the context of his answer might have been scewed through translation.

ignoring my rage. What a stupid way to answer a question about 3v3 4v4

Forever ZeNEX.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2013-08-05 09:44:03
August 05 2013 09:43 GMT
#554
On August 05 2013 18:22 saddaromma wrote:
I think David needs to resign. He has own view of how the game 'should be' and tries hard to make it work. e.g. More actions = more fun. RTS is a strategy, things like defender's advantage, army positioning and long-term decisions should be core part of the game, which are mostly ignored by DK.

He is not the right person for the game. We've been waiting for 3.5 years already, time to move on.


Huh?

He has own view of how the game 'should be' and tries hard to make it work


How is this a bad thing? Everyone has an idea of what the game should be. More actions (what does that even mean? higher apm requirements?) is just another way for a player to outplay the other and that's a good thing. It's part of what makes Starcraft what it is.

Defenders advantage, unit positioning and long term decisions are a core part of the game (well, ok, Protoss tries pretty fucking hard to dodge defenders advantage but I argue that keeping tabs on pylons and shutting them down is part of a defenders duty vs them! It's possible to get your defences in order against a protoss that has to move across the map and get a pylon down as long as you notice it early) and frequently games are dependent on that sort of thing. But so is good build orders and mindgames, a bit of risk taking, a bit of scouting, a bit of timing sense, good decisions and good macro.

Also, Strategy is just a term that means "overall plan on how to win the game". 6pool is a strategy.

Balance is in a pretty good spot in HotS so far, most people at IEM SH (as far as I know) were telling him this. Why should he resign?
ProgamerAustralian alcohol user follow @iaguzSC2
Musicus
Profile Joined August 2011
Germany23579 Posts
August 05 2013 10:24 GMT
#555
On August 05 2013 14:51 Foxxan wrote:
wow they have tried to put lurker in the game many times....cooool


haha, yeah please keep trying, change the armor type and make them fast :D
Maru and Serral are probably top 5.
myRZeth
Profile Joined June 2011
Germany1047 Posts
August 05 2013 10:30 GMT
#556
the newest interview is pure shit, sorry, but that s how i have to say it

his answers are terrible and his views as well
Velr
Profile Blog Joined July 2008
Switzerland10945 Posts
August 05 2013 10:30 GMT
#557
The Lurker actually is ingame.

But it now does friendly fire and only fires once every century... And sometimes ends a game in an instant just because "bam"... It's also a Terran unit.
Killmouse
Profile Joined August 2010
Austria5700 Posts
August 05 2013 10:40 GMT
#558
On August 05 2013 19:30 Velr wrote:
The Lurker actually is ingame.

But it now does friendly fire and only fires once every century... And sometimes ends a game in an instant just because "bam"... It's also a Terran unit.

are you talking about burrowed reaver?? WM is not like lurker at all, only burrow to attack is the same
yo
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 05 2013 10:54 GMT
#559
There are some serious translation problems or a lot of the answers are just terrible lol
Head Coach Park: "They should buff tanks!"
Sated
Profile Blog Joined March 2011
England4983 Posts
August 05 2013 11:00 GMT
#560
--- Nuked ---
Prev 1 26 27 28 29 30 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#62
RotterdaM513
TKL 223
IndyStarCraft 177
SteadfastSC98
BRAT_OK 69
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1391
RotterdaM 513
ByuN 305
TKL 223
IndyStarCraft 177
SteadfastSC 98
BRAT_OK 69
Trap 24
MindelVK 13
StarCraft: Brood War
Calm 3596
Shuttle 1661
Mini 322
Soulkey 135
Zeus 98
Snow 77
Sharp 44
ToSsGirL 44
Mong 36
Hyun 35
[ Show more ]
PianO 30
Yoon 15
Shine 14
ajuk12(nOOB) 8
Sacsri 8
Dota 2
qojqva4054
LuMiX0
Counter-Strike
ScreaM1571
fl0m1506
x6flipin735
byalli367
Other Games
Liquid`RaSZi2182
singsing1293
Beastyqt740
ceh9533
Hui .295
ArmadaUGS236
C9.Mang0129
Trikslyr48
Organizations
Other Games
BasetradeTV74
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 57
• Adnapsc2 5
• Reevou 5
• intothetv
• IndyKCrew
• AfreecaTV YouTube
• Migwel
• Kozan
StarCraft: Brood War
• HerbMon 22
• blackmanpl 16
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2732
• Nemesis1426
• WagamamaTV1071
Other Games
• imaqtpie558
• Shiphtur343
Upcoming Events
Afreeca Starleague
16h 33m
Leta vs ggaemo
Jaedong vs Queen
GSL
17h 33m
PiGosaur Cup
1d 6h
Kung Fu Cup
1d 17h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.