[GSTL] AZUBU vs. Ax-Acer 2013 Season 1 - Page 24
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Dodgin
Canada39254 Posts
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Roman666
Poland1440 Posts
On May 18 2013 16:07 Dodgin wrote: god, twitch chat. You took a peek? Go to a shrink, immediately. Otherwise you may never recover after that. | ||
[17]Purple
United Kingdom3489 Posts
On May 18 2013 16:07 Dodgin wrote: god, twitch chat. it's like youtube comments but comes out immediately. At least people on YT takes time to make their shitty comments, twich chat... not so much. | ||
The Devastator
34 Posts
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WoodLeagueAllStar
United States806 Posts
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eonDE
Canada371 Posts
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Emzeeshady
Canada4203 Posts
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[17]Purple
United Kingdom3489 Posts
On May 18 2013 16:11 Emzeeshady wrote: corrupturds need some sort of buff -_- replace them with the Devourer in BW :D | ||
ssxsilver
United States4409 Posts
On May 18 2013 16:11 Emzeeshady wrote: corrupturds need some sort of buff -_- I think I'd rather have VRs requiring a higher skill ceiling -.-. Remember they counter stalkers really hard too. | ||
CCa1ss1e
Canada3231 Posts
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FrostedMiniWheats
United States30730 Posts
This. It isn't even about the balance. Corruptors are boring as shit. Shame such a cool unit model is wasted :/ | ||
PviLLe3
United States305 Posts
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Laryleprakon
New Zealand9496 Posts
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neoghaleon55
United States7434 Posts
It's MVP vs NSHS and FXO vs StarTale!!!!!!!! | ||
The Devastator
34 Posts
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neoghaleon55
United States7434 Posts
I am not doing another live report thread on the same match again! | ||
Roman666
Poland1440 Posts
On May 18 2013 16:14 PviLLe3 wrote: whats that warnings column about, i know if u pause without a good reason you get one but thats a lot of warnings i dont recall seeing/hearing about For example, every time your equipment is at fault and you pause, you get a warning, even though it is a good reason to pause. | ||
[17]Purple
United Kingdom3489 Posts
On May 18 2013 16:13 FrostedMiniWheats wrote: This. It isn't even about the balance. Corruptors are boring as shit. Shame such a cool unit model is wasted :/ Acid Spores are so cool, I never fully understood what they did. I believe they slowed down the attack and made the target take extra damage right? Similar to Corruption I guess... | ||
DeCoder
Finland236 Posts
On May 18 2013 16:06 Die4Ever wrote: nah, the corruptors would die too fast, and I don't think the hydras would beat the voids anyways lol It's like 2011 all over again! | ||
gingerfluffmuff
Austria4570 Posts
On May 18 2013 16:16 [17]Purple wrote: Acid Spores are so cool, I never fully understood what they did. I believe they slowed down the attack and made the target take extra damage right? Similar to Corruption I guess... From Liquipedia: The Acid Spores are a unique damage type caused only by the Devourer. Each unit hit by a Devourer's attack - including the ones within one matrix of the target that are affected by splash - receive one Acid Spore per hit to a maximum of nine. For each Acid Spore attached to a unit, that unit's cooldown is increased by approximately 12.5%, with a hard floor of 3 ticks. Note that the Protoss Carrier is not affected by Acid Spores in this regard since it doesn't attack directly. The second effect Acid spores have is that for each Spore a unit has stacked on it, it takes one extra damage per attack. For example, one Mutalisk would deal 9 points of damage to the first unit its Glave Wurm would hit, 3 points to the second and one point to the third. If however it attacks a group of units affected by nine Spores each, the Mutalisk would deal 18, 12 and 10 points of damage respectively. This is why Devourer-Mutalisk is such a powerful combination. The Acid Spores will also reveal any units that attempt to cloak; however, this effect must be present on the target prior to its cloaking. Cloaked units that are not detected and not already affected by acid spores will not have Acid Spores placed on them. | ||
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