[WCS AM] RO40 Day 3 Challenger Season 1 2013 - Page 5
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Fuell
Netherlands3111 Posts
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Shellshock
United States97274 Posts
On May 16 2013 08:07 Shellshock1122 wrote: 11:00 1-1 started for State triple drop intot he natural of State hellbats and marines blink finished for State apparently 12:00 State is able to push drunkenboi back 1st colossus is out for State no production tab for the last few min but I think 1-1 is also on the way for Drunkeboi 3rd base for State 13:00 Drunkenboi floats out his 3rd stim and combat shields have already finished for drunkenboi as well Extended thermal lance research finishes for State Drunkenboi scans the 3rd of State 14:00 double hellbat drop in the main is denied by stalkers more gates finishing for State Drunkenboi looking to attack the 3rd of state photon overcharge on the 3rd and drunkboi backs off 1 full hellbat drop is taken out by stalkers 15:00 charge finishes for State 2-2 started for Durnkenboi 2-2 almost done for State storm research started for State 4th CC on the way for drunkenboi +1 ship weapons started for Drunkenboi moebius reactor for Drunkenboi quadruple viking production for drunkenboi 16:00 10 viings vs 3 colossi 5 observers out for State seeing the drops of Drunenboi as they move around the map quad drop in the main of State with bio Colossus and gateway units arent enough to defend the drop 17:00 State finally cleans up the drop in hi smain Drunkenboi is up 25 supply ghosts coming out for Drunkenboi PF morphing at Drunkenboi's 4th 3-3 started for State Dark shrine finishes for State 3 more rax for Drunkenboi 18:00 DTs being warped in for State 4th base for State scan on the army of State sees DTs Drunkenboi moving towards the 3rd of State photon overcharge on the 3rd base emp hits the army of state 19:00 storm all over the army of Drunkenboi the colossi of State are killed reinforcement warp ins are able to push drunkenboi back Drunkenboi lifts his army and boosts away DTs harassing the 3rd of Drunkenboi 20:00 Drunkenboi drops the main of State with the rest of his army 3-3 on the way for Drunkenboi State cleans up the drop Drunkenboi is up by 10 supply missile turrets going up for Drunkenboi | ||
Shellshock
United States97274 Posts
On May 16 2013 08:10 Shellshock1122 wrote: 16:00 10 viings vs 3 colossi 5 observers out for State seeing the drops of Drunenboi as they move around the map quad drop in the main of State with bio Colossus and gateway units arent enough to defend the drop 17:00 State finally cleans up the drop in hi smain Drunkenboi is up 25 supply ghosts coming out for Drunkenboi PF morphing at Drunkenboi's 4th 3-3 started for State Dark shrine finishes for State 3 more rax for Drunkenboi 18:00 DTs being warped in for State 4th base for State scan on the army of State sees DTs Drunkenboi moving towards the 3rd of State photon overcharge on the 3rd base emp hits the army of state 19:00 storm all over the army of Drunkenboi the colossi of State are killed reinforcement warp ins are able to push drunkenboi back Drunkenboi lifts his army and boosts away DTs harassing the 3rd of Drunkenboi 20:00 Drunkenboi drops the main of State with the rest of his army 3-3 on the way for Drunkenboi State cleans up the drop Drunkenboi is up by 10 supply missile turrets going up for Drunkenboi 21:00 +2 ship weapons started for Drunkenboi DT at the 3rd of Drunekenboi Drunkenboi rebuilding his viking count State rebuilding his colossus count 22:00 +1 plasma shields for State Drunkenboi attacking the 4th of State the nexus is targeted down State engages with his main army storm hits most of the army Drunkenboi lifts and boosts away State takes a 15 supply lead 4th base restarted for State 23:00 State looking to counter attack drunkenboi stims forward and kills the HT emp on the zealots State moving towards the 3rd of Drunkenboi emp on the archons 24:00 3rd base of Drunkenboi is forced to lift State moving towards the natural of Drunkenboi emp all over State's army again the last colossus is taken out Drunkenboi moving back to his PF State retreating to his half of the map 25:00 Drunkenboi retakes his 3rd base warp prism speed for State 2nd robo for State 5th base for State | ||
Tayar
United States1439 Posts
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Shellshock
United States97274 Posts
On May 16 2013 08:14 Shellshock1122 wrote: 21:00 +2 ship weapons started for Drunkenboi DT at the 3rd of Drunekenboi Drunkenboi rebuilding his viking count State rebuilding his colossus count 22:00 +1 plasma shields for State Drunkenboi attacking the 4th of State the nexus is targeted down State engages with his main army storm hits most of the army Drunkenboi lifts and boosts away State takes a 15 supply lead 4th base restarted for State 23:00 State looking to counter attack drunkenboi stims forward and kills the HT emp on the zealots State moving towards the 3rd of Drunkenboi emp on the archons 24:00 3rd base of Drunkenboi is forced to lift State moving towards the natural of Drunkenboi emp all over State's army again the last colossus is taken out Drunkenboi moving back to his PF State retreating to his half of the map 25:00 Drunkenboi retakes his 3rd base warp prism speed for State 2nd robo for State 5th base for State 26:00 warp prisms being made by State DT to the 3rd of Drunkenboi DT forces 2 scans 27:00 Warp prism in the main of Drunkenboi warps in some DTs double colossus production for State another CC for Drunkenboi Drunkenboi sending his vikings forward as he moves across the map stalkers kill a viking State up 15 supply storm zones out the terran army 28:00 Drunkenboi cleans up the zealot and DT in his main stalker harassing the scv line at the 3rd of Drunkenboi warp prism comes back to the main but i skilled State pushing onto Drunkenboi's side of the map 5th CC is forced to cancel 29:00 Storm hits part of the army cloak started for Drunkenboi +2 plasma shields started for State State pushing down the ramp to the 4th Emp hits the protoss army Drunkenboi has a concave 30:00 State's army gets wrecked and Drunkenboi takes a 27 supply lead Drunkenboi going for a counter attack observer of State is killed near the fight emp on the army of State State is pushing Drunkenboi back lots of vikings for Drunkenboi and no colossi | ||
petered
United States1817 Posts
On May 16 2013 08:16 Tayar wrote: what the fuck was that state? It is called throwing. Throwing hard. | ||
Shellshock
United States97274 Posts
On May 16 2013 08:17 Shellshock1122 wrote: 26:00 warp prisms being made by State DT to the 3rd of Drunkenboi DT forces 2 scans 27:00 Warp prism in the main of Drunkenboi warps in some DTs double colossus production for State another CC for Drunkenboi Drunkenboi sending his vikings forward as he moves across the map stalkers kill a viking State up 15 supply storm zones out the terran army 28:00 Drunkenboi cleans up the zealot and DT in his main stalker harassing the scv line at the 3rd of Drunkenboi warp prism comes back to the main but i skilled State pushing onto Drunkenboi's side of the map 5th CC is forced to cancel 29:00 Storm hits part of the army cloak started for Drunkenboi +2 plasma shields started for State State pushing down the ramp to the 4th Emp hits the protoss army Drunkenboi has a concave 30:00 State's army gets wrecked and Drunkenboi takes a 27 supply lead Drunkenboi going for a counter attack observer of State is killed near the fight emp on the army of State State is pushing Drunkenboi back lots of vikings for Drunkenboi and no colossi 31:00 Drunkenboi landing his vikings 2 more colossi about to come out bio snipes the first colossus quickly State running out of army the next colossus arrives but it has no support 32:00 Drunkenboi kills the DTs in the fight 5th base of State is killed 5th base of Drunkenboi is finished vikings take out another colossus 33:00 State regroups his army and comes for the attack Drunkenboi loads up his army and boosts away Drunkenboi up 30 supply 5th base restarted for State vikings being rebuilt for Drunkenboi ghost count being rebuilt 34:00 ghosts cloak for Drunkenboi no observer nearby ghosts snipe the HT 5th of State is canceled Drunkenboi killing the probes that were there 57 supply lead for Drunkenboi ghosts cloak and emp the army but an observer arrives and kills the ghosts 35:00 Drunkenboi backing off storm on the terran army colossus taken out by vikings Drunkenboi dancing his vikings Drunkenboi pushing the 4th of State State down 80 supply State ggs! Drunkenboi wins game 1! | ||
Shellshock
United States97274 Posts
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-y0shi-
Germany994 Posts
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AlternativeEgo
Sweden17309 Posts
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Ballack
Norway821 Posts
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Shellshock
United States97274 Posts
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petered
United States1817 Posts
On May 16 2013 08:21 -y0shi- wrote: too bad, state played really good and then he did those 2 move commands Yeah he was up about 10-15 in supply and had a really nice templar collosi mix. He then move commands everything through a choke and it gets emp/blasted for a few seconds before responding. I think the caster was also correct that he killed his own stalker when he finally did start attacking. Hard way to go down after playing so well. | ||
Loxley
Netherlands2480 Posts
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Shellshock
United States97274 Posts
0:00 State spawns in the top left Drunkenboi spawns in the bottom right | ||
Tayar
United States1439 Posts
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Shellshock
United States97274 Posts
On May 16 2013 08:25 Shellshock1122 wrote: 0:00 State spawns in the top left Drunkenboi spawns in the bottom right 1:30 gas first for Drunkenboi gateway first for State rax for Drunkenboi 2:00 double gas for State scv sneaks into the main of State and hides in the corner on the right side State sees the scv with his probe Cybernetics core for State Factory for Drunkenboi 3:00 zealot for State State checks his natural for proxies or hidden scvs stalker for State 4:00 widow mine for Drunkenboi Starport for Drunkenboi Mothership core for State Nexus for State 5:00 medivac for Drunkenboi 2 more gates for State CC on the high ground for Drunkenboi 2 widow mines and 4 marines loaded into a medivac single hellion production started for Drunkenboi | ||
Rollora
2450 Posts
State was defensive and trying to max and maybe 1-a then, but missclicked instead. Would have won If he hadn't lost his army there I think. I don't like that so many PvT it occurs that a terran can't kill the protoss early on, even with early timings (well that could be good, as medivac timing before colossus was silly play and ez win for T), but also in Midgame a good Toss can always restabilize and come back, even if the terran does so many things "for" the game. Or does it just feel this way to me, cause I want terrans to have a better lategame army so bad or don't melt away so fast to the storm, colossi, archon army? | ||
Tayar
United States1439 Posts
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-y0shi-
Germany994 Posts
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