[WCS EU] RO32 Group C Premier Season 1 2013 - Page 39
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Benjamin99
4176 Posts
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Wunder
United Kingdom2950 Posts
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Shellshock
United States97274 Posts
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StarVe
Germany13591 Posts
On May 01 2013 05:17 Aeroplaneoverthesea wrote: Where's Titan from in Russia? He doesn't look like an ethnic Russian, more like Chechen. His facebook says he's from Odessa, Ukraine, don't know if that's true, apparently he lives in Rostov. https://www.facebook.com/titan.kuptsov | ||
XaCez
Sweden6991 Posts
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pmp10
3224 Posts
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StarVe
Germany13591 Posts
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Schelim
Austria11528 Posts
maybe it's just British vocabulary then don't get me wrong, i understand pretty much everything Kaelaris says (i study English and American Studies), but i can see how ToD might not. lately it has been looking like we're finally getting close to that state where players know when they've lost a game, and actually leave it. i remember when i switched from war3 over to sc2, i was really confused to see even pros not leaving the game when it was so obvious they had already lost. that was very much the opposite of the late years of war3 where you could see a player lose his hero in the middle of the map and immediately gg out because they knew there was no way to come back. kinda cool to see players leave at a more sensible timing now. let's not talk about Idra, guys. | ||
AlternativeEgo
Sweden17309 Posts
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Heartland
Sweden24577 Posts
On May 01 2013 05:17 Godwrath wrote: To get the reactor made while building the factory. Thanks | ||
StarVe
Germany13591 Posts
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Heartland
Sweden24577 Posts
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20cts
France175 Posts
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Ippo
708 Posts
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Zheryn
Sweden3653 Posts
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Godwrath
Spain10103 Posts
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XaCez
Sweden6991 Posts
On May 01 2013 05:26 20cts wrote: Stalkers are awful against hellions It is like the old rock-paper-scissors from World of Roguecraft. | ||
StarVe
Germany13591 Posts
On May 01 2013 05:26 Ippo wrote: titan has this. don't get ahead of yourself I'm not very confident | ||
Dvriel
607 Posts
On May 01 2013 05:19 -_- wrote: We're talking about Ret. The player who just got knocked out his group. The group to which this LR is dedicated. There's just interesting analogy between mechanical difficulty and top foreigners. When Terran was all about rushes and two base timings, there were plenty of foreign Terrans. As macro play evolved and the skill cap increased, foreign Terrans started disappearing. When Zerg was about macro games and harass (Speedling, Baneling, and Muta TvZ, FE), there weren't many good foreign Zergs. On the other hand, when Zerg's defense became so strong they could easily turtle to BL Infestor while deflecting any attack except an all in without Queens and Sunkens, Foreign Zergs exploded. Pretty interesting. All this is because Protoss and Zerg races are designed to be very good with their Tier 3 units in Late game.Terrans got the best units for mid game.Its not the skill.The maps also changed a lot.No more close positions,no more really small maps. Think about Whirlwind: Huge map.Think about the Zerg and Protoss mechanichs compared to Terrans. Instant warps or Zeerg capable of building 15 ultralisks or almos 100 lings at time.You cant compare this to queing units from barracks and rally them.Even transporting them in Speedmedivacs.Everybody know this.Huge maps are not Terran friendly.They are MACRO friendly,but its not the best the Terran race got.Drops or runbies with stim is the best they do and kiting as hell or splitting units.All of this requieres skill and multitasking.Zerg and Protoss just amove and warp or make units and spawn larvae.No need to micro almost.Its not the same. Think about maps like Atlatis Spaceship.Why do you think MVP went for 2rax vs Squirtle in this final map?? Pretty interesting. | ||
freerolll
Belgium1056 Posts
On May 01 2013 05:27 Zheryn wrote: So bad executed by Thorzain to not do more damage with a super cheesy proxy drop vs nexus first. Cheesy but I realy like the build ;p | ||
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