On April 15 2013 16:06 Die4Ever wrote:
AoE AA - thors, widow mines, emp vs toss, storm, archons, fungal
AoE AA - thors, widow mines, emp vs toss, storm, archons, fungal
Fungal projectile is pretty slow. Should be easy for scourge to dodge them
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lichter
1001 YEARS KESPAJAIL22271 Posts
On April 15 2013 16:06 Die4Ever wrote: Show nested quote + On April 15 2013 16:04 Daralii wrote: On April 15 2013 15:59 lichter wrote: On April 15 2013 15:57 Zealously wrote: On April 15 2013 15:55 Spacekyod wrote: Ah... So that's what it looks like when people say muta wars requires no micro. Take away corrupters, bring back scourge? That would mess up other match-ups so badly, I feel Stargate becomes useless, drops become useless, Skytoss and Sky Terran become useless (because of lack of splash anti air unlike corsairs and valkyries). I get the feeling valkyries would be stupidly overpowered at lower levels with a working AI and SC2's unit clumping. T has some AoE AA with widows, so I think it'd really only be toss that would be fucked over just because Storm's a DoT. AoE AA - thors, widow mines, emp vs toss, storm, archons, fungal Fungal projectile is pretty slow. Should be easy for scourge to dodge them | ||
Kergy
Peru2011 Posts
On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I disagree, muta/scourge wars were way more exciting to watch. Always encouraged me to go on iccup, try to micro like that and fail miserably. | ||
Die4Ever
United States17456 Posts
On April 15 2013 16:09 lichter wrote: Show nested quote + On April 15 2013 16:06 Die4Ever wrote: On April 15 2013 16:04 Daralii wrote: On April 15 2013 15:59 lichter wrote: On April 15 2013 15:57 Zealously wrote: On April 15 2013 15:55 Spacekyod wrote: Ah... So that's what it looks like when people say muta wars requires no micro. Take away corrupters, bring back scourge? That would mess up other match-ups so badly, I feel Stargate becomes useless, drops become useless, Skytoss and Sky Terran become useless (because of lack of splash anti air unlike corsairs and valkyries). I get the feeling valkyries would be stupidly overpowered at lower levels with a working AI and SC2's unit clumping. T has some AoE AA with widows, so I think it'd really only be toss that would be fucked over just because Storm's a DoT. AoE AA - thors, widow mines, emp vs toss, storm, archons, fungal Fungal projectile is pretty slow. Should be easy for scourge to dodge them oh I forgot seeker missle, lol | ||
blade55555
United States17423 Posts
On April 15 2013 16:06 warshop wrote: Show nested quote + On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I wish Swarm Hosts had a bigger deal in ZvZ for HotS. Would make interesting map control. Oh well... No it wouldn't be very entertaining. Think of it like broodlords on ground as both players would get sh and it would just be free unit trades all day every day. I would much rather zvz stay muta heavy then not just because zvz on pure ground would be 1 of 2 things, same boring roach/hydra/infestor -> broodlord like wol or it would be sh/roach/hydra or something really boring and dumb like that xD | ||
Die4Ever
United States17456 Posts
On April 15 2013 16:10 blade55555 wrote: Show nested quote + On April 15 2013 16:06 warshop wrote: On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I wish Swarm Hosts had a bigger deal in ZvZ for HotS. Would make interesting map control. Oh well... No it wouldn't be very entertaining. Think of it like broodlords on ground as both players would get sh and it would just be free unit trades all day every day. I would much rather zvz stay muta heavy then not just because zvz on pure ground would be 1 of 2 things, same boring roach/hydra/infestor -> broodlord like wol or it would be sh/roach/hydra or something really boring and dumb like that xD I thought roach hydra infestor was pretty good | ||
Ammanas
Slovakia2166 Posts
On April 15 2013 16:06 GTPGlitch wrote: Show nested quote + On April 15 2013 16:05 Ammanas wrote: I feel like Khan needs to recruit some more players. I mean, like, Solar and Turn playing in SPL, wtf? When Kespa/ESF trade agreement ends, Samsung should be getting at least 2-3 more players imo. btw, who is the most successful novice in SPL? I cannot think of any actually O_o (besides Solar) Bong, herO, Sacsri, Motive? hmm, herO was playing also before, as zerg, that I am sure of. Motive didn't play in like forever. Bong would be a good choice. Well, I guess some EG-TL guys or Parting didn't play before, so will be one of them probably.. On April 15 2013 16:09 trifecta wrote: Show nested quote + On April 15 2013 16:05 Ammanas wrote: I feel like Khan needs to recruit some more players. I mean, like, Solar and Turn playing in SPL, wtf? When Kespa/ESF trade agreement ends, Samsung should be getting at least 2-3 more players imo. btw, who is the most successful novice in SPL? I cannot think of any actually O_o (besides Solar) Rain aka by.sun? He already was rookie of the year last year, wasn't he? | ||
trifecta
United States6795 Posts
On April 15 2013 16:07 lichter wrote: Show nested quote + On April 15 2013 16:05 Daralii wrote: On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. Muta/scourge all day erry day. Basically ling bling with wings But with more exciting micro. At least the games were short and intense. | ||
Zealously
East Gorteau22261 Posts
On April 15 2013 16:11 Ammanas wrote: Show nested quote + On April 15 2013 16:06 GTPGlitch wrote: On April 15 2013 16:05 Ammanas wrote: I feel like Khan needs to recruit some more players. I mean, like, Solar and Turn playing in SPL, wtf? When Kespa/ESF trade agreement ends, Samsung should be getting at least 2-3 more players imo. btw, who is the most successful novice in SPL? I cannot think of any actually O_o (besides Solar) Bong, herO, Sacsri, Motive? hmm, herO was playing also before, as zerg, that I am sure of. Motive didn't play in like forever. Bong would be a good choice. Well, I guess some EG-TL guys or Parting didn't play before, so will be one of them probably.. Bear, king of the novices | ||
warshop
Canada490 Posts
On April 15 2013 16:10 blade55555 wrote: Show nested quote + On April 15 2013 16:06 warshop wrote: On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I wish Swarm Hosts had a bigger deal in ZvZ for HotS. Would make interesting map control. Oh well... No it wouldn't be very entertaining. Think of it like broodlords on ground as both players would get sh and it would just be free unit trades all day every day. I would much rather zvz stay muta heavy then not just because zvz on pure ground would be 1 of 2 things, same boring roach/hydra/infestor -> broodlord like wol or it would be sh/roach/hydra or something really boring and dumb like that xD Agreed. I retract my statement. | ||
GTPGlitch
5061 Posts
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lichter
1001 YEARS KESPAJAIL22271 Posts
On April 15 2013 16:10 Kergy wrote: Show nested quote + On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I disagree, muta/scourge wars were way more exciting to watch. Always encouraged me to go on iccup, try to micro like that and fail miserably. Ling bling is a LOT harder to micro. Just as exciting, but of course short games = longer breaks so I guess games making it to muta tech is a better viewing experience. | ||
bgx
Poland6595 Posts
On April 15 2013 16:10 blade55555 wrote: Show nested quote + On April 15 2013 16:06 warshop wrote: On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I wish Swarm Hosts had a bigger deal in ZvZ for HotS. Would make interesting map control. Oh well... No it wouldn't be very entertaining. Think of it like broodlords on ground as both players would get sh and it would just be free unit trades all day every day. I would much rather zvz stay muta heavy then not just because zvz on pure ground would be 1 of 2 things, same boring roach/hydra/infestor -> broodlord like wol or it would be sh/roach/hydra or something really boring and dumb like that xD If mutas had even a slice of BW micro i would so agree with you... | ||
Die4Ever
United States17456 Posts
On April 15 2013 16:13 lichter wrote: Show nested quote + On April 15 2013 16:10 Kergy wrote: On April 15 2013 16:04 lichter wrote: BW ZvZ wasn't very good either. And kinfa similar I guess. Except with worse graphics and less interesting death animations. I disagree, muta/scourge wars were way more exciting to watch. Always encouraged me to go on iccup, try to micro like that and fail miserably. Ling bling is a LOT harder to micro. Just as exciting, but of course short games = longer breaks so I guess games making it to muta tech is a better viewing experience. haha, only in a proleague thread would you hear about game design in relation to breaks | ||
GTPGlitch
5061 Posts
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GTPGlitch
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Tachion
Canada8573 Posts
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poisui
1088 Posts
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ramon
Germany4842 Posts
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GTPGlitch
5061 Posts
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slowbacontron
United States7722 Posts
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