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On February 09 2013 04:39 GreYMisT wrote:Show nested quote +On February 09 2013 04:32 Dandel Ion wrote: Do hookers accept GrEyMiSt Points as valid currency? -5 GreYMisT points for messing up my name God dammit, one time I try and write something super correctly, then this.
Y don't you do the standard alternate capslock stuff. So confusing.
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You don't have points anymore! Get yourself another escort mafia lady now > : (
Also...damn I wish we were given more info about the other "mini-games" (Whose Line, Liar Game), so we could add them to our roles. I take it they won't be a carbon copy from the previous games though.
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On February 09 2013 04:43 Dandel Ion wrote:Show nested quote +On February 09 2013 04:39 GreYMisT wrote:On February 09 2013 04:32 Dandel Ion wrote: Do hookers accept GrEyMiSt Points as valid currency? -5 GreYMisT points for messing up my name God dammit, one time I try and write something super correctly, then this. Y don't you do the standard alternate capslock stuff. So confusing.
The beggining, exact middle, and end of my name is capped
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I thought the picked roles went away after one cycle and you'd get new one.
If they stick, I need to go back to the drawing board (jk I'm lazy they'll have to do)
On February 09 2013 04:45 GreYMisT wrote:Show nested quote +On February 09 2013 04:43 Dandel Ion wrote:On February 09 2013 04:39 GreYMisT wrote:On February 09 2013 04:32 Dandel Ion wrote: Do hookers accept GrEyMiSt Points as valid currency? -5 GreYMisT points for messing up my name God dammit, one time I try and write something super correctly, then this. Y don't you do the standard alternate capslock stuff. So confusing. The beggining, exact middle, and end of my name is capped I noticed once you corrected me.
Years on the internet have left me just reading over weird capslocks in names. It's a blessing, usually.
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If there is another PTP "themed" game, I'd like it if it was like I said before: The host tells you ALL the bunch of things that will be in the game 100% so you can create the role using those, and hopefully there are enough cool shit in it. Kind of how Whose Line had points, well maybe you can say "This game WILL have points", and you can create a role that can get points and buy shit or transfer points and that kind of stuff.
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On February 09 2013 05:13 gonzaw wrote: If there is another PTP "themed" game, I'd like it if it was like I said before: The host tells you ALL the bunch of things that will be in the game 100% so you can create the role using those, and hopefully there are enough cool shit in it. Kind of how Whose Line had points, well maybe you can say "This game WILL have points", and you can create a role that can get points and buy shit or transfer points and that kind of stuff. limits your imagination. The coolest roles are those no host culd have thought about prior to the game :3
Listing everything that is "allowed" really is stupid and is not how you balance it. If you for example allow "vigs" and someone creates a vig who can shoot 5 people at night that's not balanced at all just because it's a vig. Read older pyp / ptp's and compare wether what you created is imba or not, isn't really that difficult :p
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No, I mean that the host could tell us what mechanics will be in the game, so people can create roles taking that into account, so they can act with synergy later.
For instance, if Grey allowed points in the Whose Line part of the game, he could tell us, so I can create a role with a "Pay 100 points, gain a bazooka" property (for instance). Same if he allowed a Market for instance (like in Aperture Mafia 1). That way I can create a role that has a "Once per game, you can hack the market and make every item there appear more powerful than it actually is" or something like that. If lots of people create roles that act around that same mechanic, we can get lots of interesting shit going on.
Also don't worry....I have enough imagination
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On February 09 2013 05:13 gonzaw wrote: If there is another PTP "themed" game, I'd like it if it was like I said before: The host tells you ALL the bunch of things that will be in the game 100% so you can create the role using those, and hopefully there are enough cool shit in it. Kind of how Whose Line had points, well maybe you can say "This game WILL have points", and you can create a role that can get points and buy shit or transfer points and that kind of stuff.
Yes, but that would be telling!
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We green now!
Are these roles we pick permanent or do they get changed with each "game" in the game?
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On February 09 2013 09:20 Dandel Ion wrote: We green now!
Are these roles we pick permanent or do they get changed with each "game" in the game?
I cannot make a comment either way.
But on an unrelated note be sure you take a careful look at all of the game types in the game list.
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Blazinghand
United States25550 Posts
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START THIS NOW GODDAMIT!!!!!
ARGHGHHGHGHGHG
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I wish I hosted like 10 themed games per week just to come up with insane roles and shit. I wouldn't give a crap about actually hosting the game though.
Hmm....maybe I could get a "job" as role creator? I could create any shit you want. Then I give it to a host, and the host balances it in his game.
Like...seriously this shit is so much fun, I'm kind of angry I only get to create 1 role in this game
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On February 09 2013 15:19 gonzaw wrote:I wish I hosted like 10 themed games per week just to come up with insane roles and shit. I wouldn't give a crap about actually hosting the game though. Hmm....maybe I could get a "job" as role creator? I could create any shit you want. Then I give it to a host, and the host balances it in his game. Like...seriously this shit is so much fun, I'm kind of angry I only get to create 1 role in this game
the last thing we need IMO is people to focus too hard on throwing blues into setups when the forum suffers from people afking or just not playing the game.
Anything beyond vanilla is frosting on the cake that is mafia, and to me a cake made nothing of frosting is pretty sickening (although I don't really like cake...) In other words, if people can't even play vanilla roles, why bother throwing complicated or "fun" roles into the game? Half the time a cool role gets completely wasted by a modkill or replacement and then we have players and hosts who are forced to pick up the pieces afterward (aka deal with the banlist)
This is, of course, just my opinion. Take it how you will.
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On February 09 2013 15:41 wherebugsgo wrote:Show nested quote +On February 09 2013 15:19 gonzaw wrote:I wish I hosted like 10 themed games per week just to come up with insane roles and shit. I wouldn't give a crap about actually hosting the game though. Hmm....maybe I could get a "job" as role creator? I could create any shit you want. Then I give it to a host, and the host balances it in his game. Like...seriously this shit is so much fun, I'm kind of angry I only get to create 1 role in this game the last thing we need IMO is people to focus too hard on throwing blues into setups when the forum suffers from people afking or just not playing the game. Anything beyond vanilla is frosting on the cake that is mafia, and to me a cake made nothing of frosting is pretty sickening (although I don't really like cake...) In other words, if people can't even play vanilla roles, why bother throwing complicated or "fun" roles into the game? Half the time a cool role gets completely wasted by a modkill or replacement and then we have players and hosts who are forced to pick up the pieces afterward (aka deal with the banlist) This is, of course, just my opinion. Take it how you will. That's kind of the beauty of such heavily themed games like Aperture/etc. With (nearly) everyone having some kind of abilities, the loss of a couple from people not playing is minimalized much more than in a game where there are 3 blues and 2 of them don't play.
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On February 09 2013 15:41 wherebugsgo wrote:Show nested quote +On February 09 2013 15:19 gonzaw wrote:I wish I hosted like 10 themed games per week just to come up with insane roles and shit. I wouldn't give a crap about actually hosting the game though. Hmm....maybe I could get a "job" as role creator? I could create any shit you want. Then I give it to a host, and the host balances it in his game. Like...seriously this shit is so much fun, I'm kind of angry I only get to create 1 role in this game the last thing we need IMO is people to focus too hard on throwing blues into setups when the forum suffers from people afking or just not playing the game. Anything beyond vanilla is frosting on the cake that is mafia, and to me a cake made nothing of frosting is pretty sickening (although I don't really like cake...) In other words, if people can't even play vanilla roles, why bother throwing complicated or "fun" roles into the game? Half the time a cool role gets completely wasted by a modkill or replacement and then we have players and hosts who are forced to pick up the pieces afterward (aka deal with the banlist) This is, of course, just my opinion. Take it how you will.
Well that's not my fault lol.
I could just offer my "super role creation" services only to games where there are no "modkill bait" players that go AFK.
Yeah yeah, that will work.
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Also wbg, whether the cake is made of nothing but frosting or not doesn't matter.....since the cake is a lie.
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Also like...that's why the Ban List is there. If someone gets modkilled/replaced, ban him. The more he does that, the more games you ban him. Eventually, once the system stabilizes, you'll have no "modkill bait" players, it's the probabilistic stability of the process (or some bullshit like that, I already forgot about it lol)
I guess you could define the way the ban works depending on this. I assume someone that knows his shit can do it so it will actually work.
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