Note that again, so many matches from the past have been added that I recomputed the whole history, thus there can be some disconnect between this post and my last one.
Zerg is still ahead and Protoss is still behind, but not nearly as much as before (about ±5%).
The top 10 has changed quite a bit.
- Life 2691
- First 2686
- Bomber 2591
- Sniper 2546
- DongRaeGu 2523
- PartinG 2506
- Symbol 2423
- Maru 2405
- Monster 2403
- Polt 2360
Here are the foreigners.
- Scarlett 2345
- VortiX 2190
- Sen 2115
- XiGua 2016
- Stephano 2009
- LucifroN 2002
- LiveZerg 1973
- Socke 1972
- Welmu 1966
- Fraer 1955
Top 10 teams by all-kill score:
- MVP 95.07%
- StarTale 94.62%
- Incredible Miracle 92.80%
- SK Telecom T1 90.68%
- FXOpen e-Sports Kore 89.77%
- AZUBU 87.80%
- Prime 86.12%
- Team Liquid 84.72%
- Evil Geniuses 83.87%
- STX SouL 83.81%
A list of new features (quite a few this week):
+ Show Spoiler [New features] +
- Results are now browsable by event. Almost two thirds of the database have been catalogued so far (it's hard work). You can also find the event page by clicking on the title of a match on any page it's displayed (e.g. results by date ormatch history). If a link is available there will be a white triangle on the left. If it's not there, those matches are still not catalogued.
- You can also search the results.
- The rating adjustments page shows more information than it did before, giving a relatively detailed insight into the workings of the rating system. (Not perfect, but more than before at least.) I'm aware it can look strange sometimes, please refer to the FAQ before complaining.
- Search has been heavily improved. This applies to searching for results, finding players for the match predictions and also the little box in the top right. You can now type player tags, team names, aliases (e.g. DRG instead of DongRaeGu), countries with both two- and three-letter codes as well as common English names, races (P, T, Z, R=Random and S=Race switcher). That should be quite enough to never have to use ID numbers I think.
- I added another requirement for showing up on the list. You need to have played a game during the last four periods (about two months) and have a rating uncertainty of less than 200.
- You can filter the rating list by race and nationality (Koreans and foreigners).
- The menus are reorganized a bit. Most significantly, you will see some player-specific menu items on the player-specific pages.
- There is a new database page where you can view some stats, as well as download a SQL dump of the whole thing for private projects. This SQL dump includes all player, match, team and rating information on the site.
- Rating deviations are now displayed on the player page, indicating the confidence level of a rating.
- The player rating plot has changed a bit. The lines are thinner and clearer. The rating deviation is also shown as a thick light grey area surrounding the black line, you can see how the deviation increases over time when someone doesn't play, it's particularly clear on Lucifron's page. I've also made the graph smoother and more pleasing to the eye. You can input dates to change the range, and you can also click the graph to get a bigger version.
- You can also search the results.
- The rating adjustments page shows more information than it did before, giving a relatively detailed insight into the workings of the rating system. (Not perfect, but more than before at least.) I'm aware it can look strange sometimes, please refer to the FAQ before complaining.
- Search has been heavily improved. This applies to searching for results, finding players for the match predictions and also the little box in the top right. You can now type player tags, team names, aliases (e.g. DRG instead of DongRaeGu), countries with both two- and three-letter codes as well as common English names, races (P, T, Z, R=Random and S=Race switcher). That should be quite enough to never have to use ID numbers I think.
- I added another requirement for showing up on the list. You need to have played a game during the last four periods (about two months) and have a rating uncertainty of less than 200.
- You can filter the rating list by race and nationality (Koreans and foreigners).
- The menus are reorganized a bit. Most significantly, you will see some player-specific menu items on the player-specific pages.
- There is a new database page where you can view some stats, as well as download a SQL dump of the whole thing for private projects. This SQL dump includes all player, match, team and rating information on the site.
- Rating deviations are now displayed on the player page, indicating the confidence level of a rating.
- The player rating plot has changed a bit. The lines are thinner and clearer. The rating deviation is also shown as a thick light grey area surrounding the black line, you can see how the deviation increases over time when someone doesn't play, it's particularly clear on Lucifron's page. I've also made the graph smoother and more pleasing to the eye. You can input dates to change the range, and you can also click the graph to get a bigger version.
I'd also like to ask the community for some help.
First, I just implemented support for Random players and Race switchers, and thus also support for people who have changed races, but the bookkeeping has been spotty on this point. I know I have to fix Morrow and TLO most significantly. There's also Gumiho and Guineapig. Any others? Players, dates, any info could be of use.
Second, my team of four (more or less) have been busting their asses over the last two weeks cataloguing 20,000 matches by events and adding results where they were missing, but we're still only four, and the work is pretty extensive. Any volunteers who are willing to help us in any way are very welcome. I've made the database freely available in the hopes of turning this into a sort of community effort instead of my pet project. Just shoot me a PM!
This week, more than any other week, my thanks go to Conti, kiekaboe and Grovbolle for their monstrous effort in event cataloguing. This project wouldn't be what it is without them.
Finally, here is Grovbolle's essay on KeSPA players, which he asked me to post along with this thread.
Tracking the herd.
-By Grovbolle
This small segment runs through the movement through the ranks of the so called elephants, I focus on the big guns from Brood War, meaning that a player like Rain isn’t in this write-up. I cover the players which I consider to be those with the biggest pressure on their shoulders to perform well. The list is as follows (in no specific order).
Flash - 2398 -> 2196
Starting off with Flash we see that he hasn’t had a good last 2 weeks. Having Only played 5 matches during the last period and losing to players like free and Speed(Cure), Which are both low-ranked, means that he has dropped from 2250 to 2196. However do note that Flash’s Up’N’Down results were counted in the previous period.
FanTaSy - 1939 -> 1809
The terrorist has quite a few games to be added to the New list. Notably his wins against finale and NesTea in his Up’N’Down group scored him some points against highly rated opponents, so did his win over sOs in the match between SKT T1 and Woongjin Stars. His loss to the almost unknown Center as well as the losses to Light and Flying means that he comes out on the new list with only 1809 points however.
Jaedong - 2364 -> 2330
EG’s Jaedong has played both the Wildcard Group in GSL, IPL Qualifiers as well as in 2 proleague matches since last list. He has beaten high-rated players such as Symbol, GuMiho, Brown, Monster and Soulkey. The Tyrant however also lost to much lower rated players like Center, Byun and Jaehoon. Pushing Jaedong from 2364 to 2330
JangBi - 2096 -> 2150
The last BW OSL champion (with back-to-back victories might I add) has had a great period beating the likes of HerO (or 11 as we call him), PuMa, Revival and Flash, while losing only to hyvaa and Rain. Boosting him from 2096 to 2150
Stork - 1880 -> 1881
Like most of the Kespa players Stork’s results come from playing Proleague. Having only lost to players with a higher rating than himself, while beating players with lower ratings as well as both Rain and Last, Stork gains a single point
Bisu - 1629 -> 1629
I could write a lot about how Bisu have disappointed the people believing in the elephant theory , however his 1661 points is still fairly respectable, and with a 2K rating against zerg he can’t be as bad as what people proclaim. Having played no matches during the last 2 weeks he has gained/lost no points.
Soulkey - 2213 -> 2184
Soulkey have played five matches since last week’s list. Having lost to Rain and Jaedong who are higher rated than him, as well as a loss to Dear cost him points. Soulkey did beat Revival and Classic though who both have a 1900+ rating against Z meaning that Soulkey moves from 2213 to 2184.
-By Grovbolle
This small segment runs through the movement through the ranks of the so called elephants, I focus on the big guns from Brood War, meaning that a player like Rain isn’t in this write-up. I cover the players which I consider to be those with the biggest pressure on their shoulders to perform well. The list is as follows (in no specific order).
Flash - 2398 -> 2196
Starting off with Flash we see that he hasn’t had a good last 2 weeks. Having Only played 5 matches during the last period and losing to players like free and Speed(Cure), Which are both low-ranked, means that he has dropped from 2250 to 2196. However do note that Flash’s Up’N’Down results were counted in the previous period.
FanTaSy - 1939 -> 1809
The terrorist has quite a few games to be added to the New list. Notably his wins against finale and NesTea in his Up’N’Down group scored him some points against highly rated opponents, so did his win over sOs in the match between SKT T1 and Woongjin Stars. His loss to the almost unknown Center as well as the losses to Light and Flying means that he comes out on the new list with only 1809 points however.
Jaedong - 2364 -> 2330
EG’s Jaedong has played both the Wildcard Group in GSL, IPL Qualifiers as well as in 2 proleague matches since last list. He has beaten high-rated players such as Symbol, GuMiho, Brown, Monster and Soulkey. The Tyrant however also lost to much lower rated players like Center, Byun and Jaehoon. Pushing Jaedong from 2364 to 2330
JangBi - 2096 -> 2150
The last BW OSL champion (with back-to-back victories might I add) has had a great period beating the likes of HerO (or 11 as we call him), PuMa, Revival and Flash, while losing only to hyvaa and Rain. Boosting him from 2096 to 2150
Stork - 1880 -> 1881
Like most of the Kespa players Stork’s results come from playing Proleague. Having only lost to players with a higher rating than himself, while beating players with lower ratings as well as both Rain and Last, Stork gains a single point
Bisu - 1629 -> 1629
I could write a lot about how Bisu have disappointed the people believing in the elephant theory , however his 1661 points is still fairly respectable, and with a 2K rating against zerg he can’t be as bad as what people proclaim. Having played no matches during the last 2 weeks he has gained/lost no points.
Soulkey - 2213 -> 2184
Soulkey have played five matches since last week’s list. Having lost to Rain and Jaedong who are higher rated than him, as well as a loss to Dear cost him points. Soulkey did beat Revival and Classic though who both have a 1900+ rating against Z meaning that Soulkey moves from 2213 to 2184.