YuGiOh has great decision making and engagements, MarineKing should abuse his bad multitasking if he wants to win because YuGiOh has a tendency to fall apart if he has to deal with 3+ things at once.
[Code A] Ro24 Day 3 GSL 2012 Season 2 - Page 45
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FuzzyJAM
Scotland9300 Posts
YuGiOh has great decision making and engagements, MarineKing should abuse his bad multitasking if he wants to win because YuGiOh has a tendency to fall apart if he has to deal with 3+ things at once. | ||
1ManArmy
Netherlands895 Posts
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Rhedsa
Costa Rica594 Posts
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LastLordofCastamere
288 Posts
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zefreak
United States2731 Posts
Take away warp-ins and they could. Warpgates ruin protoss. | ||
Plexa
Aotearoa39261 Posts
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KristofferAG
Norway25711 Posts
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Rammstorm
Germany1434 Posts
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milesfacade
United Kingdom799 Posts
On May 17 2012 20:37 LFHaunt wrote: i think queen support is essential for ultralisk play Definitely not essential, but very handy if you are engaging on creep. | ||
shineq
United Kingdom1453 Posts
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Horseballs
United States721 Posts
On May 17 2012 20:35 Cokefreak wrote: I don't get it, why didn't MKP get any ghosts? They would've still worked well against Infestors. Because an emp will hit like one and a half infestors and to snipe them all would require a ton of ghosts, which are useless against anything else now. | ||
NoGasfOu
United States1117 Posts
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milesfacade
United Kingdom799 Posts
On May 17 2012 20:37 FuzzyJAM wrote: That was great. :D YuGiOh has great decision making and engagements, MarineKing should abuse his bad multitasking if he wants to win because YuGiOh has a tendency to fall apart if he has to deal with 3+ things at once. Yugioh's multi-tasking actually looked really spot on that game. He was constantly spreading creep, burrowing banelings and infestors (and, in fact, burrowing everything he could including queens and ultras) while choosing perfect engagements. | ||
Diavlo
Belgium2915 Posts
On May 17 2012 20:37 Chill Penguin wrote: I'm not sure if that was the most arrogant or dumbest game I've ever seen from a pro player. You've not seen that many MKP games did you? It's only the 50000 times he just doesn't make a unit for no apparent reason. He played against White-ra with full marines, no medivacs at the 20 minutes mark.... And i mean NO medivacs ... On May 17 2012 20:38 Horseballs wrote: Because an emp will hit like one and a half infestors and to snipe them all would require a ton of ghosts, which are useless against anything else now. You need less than a ghost per infestor for them do be efficent with snipe. And against 14 infestors, EMP actaully does a lot of damage. | ||
zerglingrodeo
United States910 Posts
On May 17 2012 20:36 sc14s wrote: okay.. that wasnt really fun to watch.. fungal.. the anti enjoybility spell idk just saying arent they supposed to be a support unit? =/ not getting into balance but personally scrapping the carrier and keeping the infestor as is =.= gets me questioning blizz at times I thought it was super enjoyable to watch. Fungal shuts down micro, but that just means you cannot bunch up vulnerable units near the infestor ball. MKP was doing a great job with drops, but should have gotten his units out and abused his mobility more. Also, ghosts. | ||
KristofferAG
Norway25711 Posts
SlayerS_YuGiOh v MarineKingPrime 1 - 1 Maps: Atlantis Spaceship 05.00 SlayerS_YuGiOh is spawning as the red Zerg in the 5 o'clock position. MarineKingPrime is spawning as the blue Terran in the 11 o'clock position. Gas first by MKP. MKp walling off with the Barracks, preparing it for an add-on. Pool first by YuGiOh. Hatchery next by YuGiOh. Factory placed next to the Barracks for MKP. Reactor on the Barracks. 6 Lings on the way. Swapping the Factory and Barracks, starting Hellion production. Lings arrive and scout it. YuGiOh going up to three Queens. | ||
LeoLeo
Sweden456 Posts
Unless Yugioh is the next zerg bonjwa ofc EDIT: MKP wtf......... | ||
babybell
776 Posts
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Orracle
United States314 Posts
On May 17 2012 20:38 Horseballs wrote: Because an emp will hit like one and a half infestors and to snipe them all would require a ton of ghosts, which are useless against anything else now. Pretty much this... Might nullify half the infestors, but at the same time, MKP would've sunk a shit ton of resources into ghosts which are pretty much worthless now in TvZ. | ||
Teoita
Italy12246 Posts
On May 17 2012 20:40 Diavlo wrote: You've not seen that many MKP games did you? It's only the 50000 times he just doesn't make a unit for no apparent reason. He played against White-ra with full marines, no medivacs at the 20 minutes mark.... And i mean NO medivacs ... and 20+ ghosts vs 3 robos pumping colossi. | ||
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