This has not happened for a while to myself on the ladder but I can't for the life of me comprehend how people cheat in the first place. It seems like whenever I hit a maphacker on ladder, my BM would go from say a no gg suddenly to myself being completely outraged. I am an individual who is so against cheating that even after hearing arguments that include getting easy wins and putting in less effort, I still can't even begin to understand on a basic level why someone would turn to maphacking or drop hacking.
For example at the CASL edmonton tournament a while back, I immediately mentioned to the coordinators that I could overhear the commentary, gave back some of my 1st place winnings when I was overpayed and thirdly told a few people off from ghosting.
The headphones at a local lan do not have the same soundproofing as an MLG and even quietly saying things like "I don't understand why he has not taken his third at this point and time" or "Wonder if he has noticed that 4 probes are in his gas" can be game changing.
This mentality sticks with me even when I am playing solo games where you do not play against a human opponent. Recently, i've taken up doom and have been planning some speed runs. My rules are that a level is not considered complete if any cheat was used, secondly I cannot use any save states inside of the map, it must be completed in a single sitting. Also, if I skip a map due to difficulty when I return to the map I must restart it with the same amount of ammo and health or finish it from a pistol start.
At this point and time I am working on the last 3 missions of a megawad called speed of doom. Map 28 "Twilight Massacre" is a massive level with 2938 monsters (After archviles and pain elementals, the monster count was 4800). It took me 31 minutes to complete the map, but I used IDclip once because I fell off the side of the level. Sucks for me but I need to redo the level......
In one of my earlier CSL matches I had checked my chat log and realized that people in my chat channel could technically give me information. Luckily, no information was given, but I felt horrible for even opening the chat log and never touched it for the rest of the season.
Not an entertaining blog this time around, but it's a question that has frustrated me ever since encountering my first maphacker on starcraft 2. I don't understand cheaters and doubt I ever will.....
Secondly, I am hoping to improve my internet package very soon with better upload speeds which will allow me to stream. I plan on doing SC2 as well as many speedruns of player made doom content. Understood, that it's an older game with potentially less interest but I have a huge passion for doom and want to show the amazing content that was missed.
Before I move on to this content should I setup a moderately quick speedrun of doom 1,2 and final doom.
UV-fast indicates that the monsters are on the same difficulty as nightmare but do not respawn.
Poll: should I speedrun doom 1, 2 and final doom.
Yes, on UV (3)
50%
Play SC2 fulltime! (2)
33%
No, go straight to player made content. (1)
17%
Yes, on UV-fast (0)
0%
Yes, but skip doom 1,2 everyone has played them. (0)
0%
6 total votes
Your vote: should I speedrun doom 1, 2 and final doom.
(Vote): Yes, on UV (Vote): Yes, on UV-fast (Vote): Yes, but skip doom 1,2 everyone has played them. (Vote): No, go straight to player made content. (Vote): Play SC2 fulltime!
I am totally with you. Cheaters and hackers will never have my sympathy no matter how hard they try to justify their actions. They should all diaf imo.
Have you played Resident Evil 5? If you own an Xbox 360 or a PC capable of running it , you should try it if you want a challenge. Why do I mention this?
I did play through it with my friend in coop on amateur, normal as well as veteran. Once you do that, you unlock the professional mode. In this mode one hit from an enemy will make your character suffer a fatal or near-fatal attack. Not only that, also the bar that pops up 'dying' where only your partner can save you from that, depletes so fast you barely have time to react.
The opponents are very tough and can actually survive quiet a few bullets if not aimed perfectly. Now... the game does have an option for unlimited amunition which you have to 'buy' through playing well and getting high ranks in missions/aiming to gain credits.
Do you consider that cheating? Because I consider it impossible to play otherwise. We tried a good amount of times, and I can only tell you: You cannot buy ammo and the ammo you find will most likely not get you very far, because you spend a lot more than you find.
I think we can try harder and set up better if we play through all of those difficulties again and stack up ammo and other things, but as for now, I don't think it should be considered cheating, ... same with your save - points in a level. Also note that some weapons like the bow have unlimited ammunition to begin with.
On May 09 2012 07:20 Type|NarutO wrote: Have you played Resident Evil 5? If you own an Xbox 360 or a PC capable of running it , you should try it if you want a challenge. Why do I mention this?
I did play through it with my friend in coop on amateur, normal as well as veteran. Once you do that, you unlock the professional mode. In this mode one hit from an enemy will make your character suffer a fatal or near-fatal attack. Not only that, also the bar that pops up 'dying' where only your partner can save you from that, depletes so fast you barely have time to react.
The opponents are very tough and can actually survive quiet a few bullets if not aimed perfectly. Now... the game does have an option for unlimited amunition which you have to 'buy' through playing well and getting high ranks in missions/aiming to gain credits.
Do you consider that cheating? Because I consider it impossible to play otherwise. We tried a good amount of times, and I can only tell you: You cannot buy ammo and the ammo you find will most likely not get you very far, because you spend a lot more than you find.
I think we can try harder and set up better if we play through all of those difficulties again and stack up ammo and other things, but as for now, I don't think it should be considered cheating, ... same with your save - points in a level. Also note that some weapons like the bow have unlimited ammunition to begin with.
Theres a clear difference between buying a "Cheat" item inside the game its self. And using save states (not able to do within the game).
Save states are most definitely cheating =) You buying inf ammo in re5.... not so much.
You would never beat me in a fair fight! -Then tell me, does it make sense for me to fight fair?
Thats the problem with competition, the rules are arbitrary in first place. Only where there are no rules, a fair fight takes place. But what is fair then? Was it fair that johnny was born blind and can't dodge the arrows flying at him? Of course not, because nature doesn't care about fair. Fair is something humans invented. It is an agreement, but when the arbitrary rules do favour one person over another, that is not fair, because nature gave them different offsets.
So an over million years old mechanism of winning to survive meets with a new, higher developed form of socialy contained competition. But is that really a higher form, since said competetors that do fairly well, in said arbitrary environments still take their joy of competing through winning, which was motivate in first place, by cheater, and fair-player through that age old survivor wins and therefore gets dopamin reflex of nature.
I don't personally like cheating either but that doesn't mean I can't understand it. Maybe try thinking of it this way
If there was a game genie that suddenly appeared and said " i can make you the best sc2 player in the world with no effort required from you" I would probably say yes even though that's pretty much cheating. Now judging by what you're saying you'd probably say no since you'd be bypassing the effort that should be required to get to that point. But would you really not think for even a second about it?
Ofc all the benefits you get from that are quite different from merely winning a random ladder match or something but it's the same type of thinking. People want to win but not everyone wants to put in the effort to get there.
Cheating is the fast way to success, and when that ends and they hit their last peak, they probably rage out and try it the hard way and fail miserably .
Yes, I find it sad that people would resort to that but I guess i'll have to accept it. It falls in line with the stream cheaters where the most frustrating part is the time wasted. When someone stream cheats, they do not play normally which screws up the dynamics of the game. Same thing with maphacking, complete waste of time to play that opponent.
Thats interesting about Resident Evil 5 but since it is an ingame perk I would not at all consider that cheating. Hell, im sure you could make speedrun categories that involve the use of zero perks or to be able to use perks. For example on speed demos archives, in most megaman speed runs there are normal runs but also usually a mega-buster only run. In contra 3 the same thing happens, except theres a categorie that involves the use of glitches.
There was a map called "Dark deeds" in wc3 where you saved your progress through a code. I figured that a code must be crackable so I wrote down my score and corresponding code after each game and after several games I managed to crack parts of it. Cracking that code was the most fun I had with that map, it was a fun map but cracking codes is fun :D
Cheating is just another word for out of the box solutions to beating a game, often cheating is harder but goes faster like my example with cracking game codes.