Match Making Changes in Ladder Season 7 - Page 17
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Desti
Germany138 Posts
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Marduce
Canada14 Posts
http://us.battle.net/sc2/en/forum/topic/4427703901 | ||
HyperionDreamer
Canada1528 Posts
On April 13 2012 04:28 Marduce wrote: they just rolled back the changes if anyone missed it http://us.battle.net/sc2/en/forum/topic/4427703901 Say what you will about the crap that blizzard does, but they get some things right. | ||
Ireniicus
United Kingdom374 Posts
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ssg
United States1770 Posts
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Chewbacca.
United States3633 Posts
On April 13 2012 04:37 ssg wrote: Sounds like the the effect on the bronzies and GM-caliber players were the reason for the reversion Yep. Unfortunate because I was enjoying the changes, but I can certainly see why it would be bad for the pros and the lowest skilled players. | ||
ContactKilla
United States194 Posts
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Excalibur_Z
United States12224 Posts
On April 13 2012 04:28 Marduce wrote: they just rolled back the changes if anyone missed it http://us.battle.net/sc2/en/forum/topic/4427703901 Makes sense to me, and honestly those effects were predicted. I would say the effect on low Bronze is more complaint-worthy than GM, though. In GM, it's very common to play against people who you have no trouble beating, and playing against even worse players is not much different in that regard. In low Bronze, there is nobody worse than you so it's unfair to match against much better players where you're essentially just wasting your time. In both cases, you're only seeing half of the wider search range, but it's much more punishing for the lowest end and could result in declining Bronze activity. What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum. | ||
Bkennedy
United States266 Posts
On April 13 2012 03:39 Deleuze wrote: I knew something was fishy when I was getting matched with Protoss played that would proxy two gate my natural right underneath an overlord, I was worried my MMR had dropped to terribad levels during the lock lol! You're the one that took my name! Haha... D&G are two of the most profound authors of all time. I teach a class specifically on how they've effected postmodern critiques of capitalism. | ||
Marduce
Canada14 Posts
On April 13 2012 04:43 Excalibur_Z wrote: Makes sense to me, and honestly those effects were predicted. I would say the effect on low Bronze is more complaint-worthy than GM, though. In GM, it's very common to play against people who you have no trouble beating, and playing against even worse players is not much different in that regard. In low Bronze, there is nobody worse than you so it's unfair to match against much better players where you're essentially just wasting your time. In both cases, you're only seeing half of the wider search range, but it's much more punishing for the lowest end and could result in declining Bronze activity. What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum. i agree with this 100% it makes sense to have higher league mobility when you're in the middle, ie in gold, because being in the true middle should be difficult. this would make it so that the league system is doing actual skill sorting, as opposed to the grinding that it is today. | ||
Marduce
Canada14 Posts
On April 13 2012 04:51 XenocideFTW wrote: You're the one that took my name! Haha... D&G are two of the most profound authors of all time. I teach a class specifically on how they've effected postmodern critiques of capitalism. how do they? | ||
TheAngelofDeath
United States2033 Posts
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KimJongChill
United States6429 Posts
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TheWorldToCome
United States452 Posts
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Kaitokid
Germany1327 Posts
On April 13 2012 04:55 TheAngelofDeath wrote: I'm still playing against ppl with either me or them being slightly favored. I have yet to play an "even" match this season..... maybe inform yourself why. HINT its only at start of a season | ||
Escape
Canada306 Posts
On April 13 2012 04:43 Excalibur_Z wrote: What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum. You are making too much sense here. Unacceptable! | ||
Zeetee
United States153 Posts
On April 13 2012 05:23 Escape wrote: You are making too much sense here. Unacceptable! the wait times are already long enough at the end of the spectrum... i think one of the main reasons for this change was to reduce queue times for the players at the very top and bottom | ||
Goldmember
13 Posts
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KalWarkov
Germany4126 Posts
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Excalibur_Z
United States12224 Posts
On April 13 2012 06:25 KalWarkov wrote: i was mid gm and started with 20-5 into the season because 50% of my opponents were mid masters oO it rly was weird, glad they change it back But... pretty much everyone you face is going to be mid-Master anyway, because the season just started and GM hasn't opened yet. Point totals for divisions are going to take a lot longer than a single day to spread out. | ||
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