Personally I liked this more colorful style but people seem to go in a rage if it looks anything remotely similar to WoW.
Starcraft 2 Pre-Release Images - Page 3
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windsupernova
Mexico5280 Posts
Personally I liked this more colorful style but people seem to go in a rage if it looks anything remotely similar to WoW. | ||
[Silverflame]
Germany640 Posts
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MetalSlug
Germany443 Posts
On March 05 2012 08:07 [Silverflame] wrote: I loved the concept of the Nomad! Sad he didn't make it. Well, the raven is sort of "nomadish" I guess^^ The concept of the Nomad is basicly the mule in bigger with more detail... im actually happy the nomand didnt made it but the maintenance function for Mech was kinda cool | ||
pzea469
United States1520 Posts
For anyone who hasn't seen them, here is the first: | ||
ggrrg
Bulgaria2715 Posts
On March 05 2012 00:41 Orangeremi wrote: Immortal gateway unit? I would love to see that lmao Actually, there was an exploit/hack in the beta which allowed people to build immortals out of gateways. If I recall correctly, the problem was that back then blizzard had only removed the gateway button for immortals but not the ability to build them. Here is the thread about warping in immortals: http://www.teamliquid.net/forum/viewmessage.php?topic_id=151132 | ||
FeyFey
Germany10114 Posts
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SarkON
Russian Federation117 Posts
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Meta
United States6225 Posts
They did a great job on updating the models IMO | ||
Mijati
United Kingdom44 Posts
On March 05 2012 08:29 ggrrg wrote: Actually, there was an exploit/hack in the beta which allowed people to build immortals out of gateways. If I recall correctly, the problem was that back then blizzard had only removed the gateway button for immortals but not the ability to build them. Here is the thread about warping in immortals: http://www.teamliquid.net/forum/viewmessage.php?topic_id=151132 That was after the game had been released. All references to the warping in had been removed from the UI however through "hacking" (Hex Edit or package sending or something I believe) you were able to call the warp in immortal command which was still in the code. So basically all that was missing was the buttons and keybind for it. | ||
jcroisdale
United States1543 Posts
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awakenx
United States341 Posts
Or else I'm just too used to SC2's graphics on low. | ||
Angel_
United States1617 Posts
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Goldfish
2230 Posts
On March 05 2012 00:22 tofubeans wrote: What's a "Dark Pylon"? Sounds nifty Search for "Bread". Play one of the custom maps "Outpost (Bread)" is updated. Play Protoss and you can build the Dark Pylon! A Dark Pylon is basically like a Shield Battery, with Proton Charge (basically it was the macro mechanic for Protoss, it makes probes gain +1 minerals while mining), Argus Link (basically Shield Battery except for casters) and finally Null Shield (Cloaks a target... including Motherships!!!). (That would have made Mothership rushes even more epic.) There were several incarnations of the Dark Pylon. One version of the Dark Pylon used to have the ability to cloak structures nearby (Photon Cannons should stay cloaked until it attacked). The version in the Bread custom map only has Argus Link (Shield Battery for casters), Shield Regen field, and Proton Charge (so alas, no cloaking structures). (Got to admit though, building a Dark Pylon in some odd place in the map and building a ton of cloaked gateways would have been epic.) | ||
anApple
Singapore275 Posts
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CycoDude
United States326 Posts
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ODKStevez
Ireland1225 Posts
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ODKStevez
Ireland1225 Posts
On March 05 2012 08:29 ggrrg wrote: Actually, there was an exploit/hack in the beta which allowed people to build immortals out of gateways. If I recall correctly, the problem was that back then blizzard had only removed the gateway button for immortals but not the ability to build them. Here is the thread about warping in immortals: http://www.teamliquid.net/forum/viewmessage.php?topic_id=151132 Wasn't a hack, that was just the way it was. Look at Battle Report 3 done by Dustin and Rob Simpson on youtube. | ||
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