Starcraft 2 Pre-Release Images - Page 2
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PassiveAce
United States18076 Posts
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Bippzy
United States1466 Posts
On March 05 2012 00:50 PassiveAce wrote: I would love to know what a "Dark Pylon" was supposed to do. Make warp gate rushes more forgiving cuz they need to account for building dark pylons | ||
ThatGuy89
United Kingdom1968 Posts
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Roachu
Sweden692 Posts
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ThatGuy89
United Kingdom1968 Posts
On March 05 2012 00:50 PassiveAce wrote: I would love to know what a "Dark Pylon" was supposed to do. read the thread and you'll find out, theres a link for it | ||
Tobberoth
Sweden6375 Posts
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JOJOsc2news
3000 Posts
:D | ||
Neurosis
United States893 Posts
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Indolent
Poland137 Posts
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Poehalcho
149 Posts
I prefer most of the modern buildings for terran and protoss though :/ On the other hand I really liked some of the old unit designs better. The environments were also way more beautiful in the alpha, with stuff like grass really sticking out. Oh well.. at least HotS brings a few graphical updates as well... creep up buildings and ragdoll physics woohoo : D | ||
MetalSlug
Germany443 Posts
The Zerg stuff looked better than what we have now imho | ||
TheButtonmen
Canada1401 Posts
But I really enjoy the look the have now more (that may be because I'm biased towards it due to exposure to it). | ||
SnuggleZhenya
596 Posts
On March 05 2012 00:50 PassiveAce wrote: I would love to know what a "Dark Pylon" was supposed to do. If I recall they had an ability that allowed probes to mine faster. This was pre-chronoboost. | ||
Exempt.
United States470 Posts
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Promethelax
Canada7089 Posts
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Telcontar
United Kingdom16710 Posts
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SeaSwift
Scotland4486 Posts
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Arterial
Australia1039 Posts
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llKenZyll
United States853 Posts
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Soma.bokforlag
Sweden448 Posts
that goes for terran as well | ||
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