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Sooooo.
Went down to my cold, dark, dank basement workshop today and started working on the baneling. I was just a tad too optimistic, saying I would "do it tomorrow". It's not nearly finished yet, but I think you can already see the general shape start to assume form. It will probably be one or two more sessions in the workshop, then some polishing.
But let's get right into the work in progress shots.
1. Putting everything in place:
2. Getting a block of the correct size out of your raw stone
There was this convenient block of just about the right proportions jutting out I would never be able to do anything with anyway, so I figured that would become the baneling. Unfortunately for me, I noticed the circled streak of a different material only after making that first cut. It's a really bad idea to have a vein of different stone or mineral running right through your figure, because a) it usually looks dumb and b) the stone is very likely to crack along a boundary. So I just sawed something off the left end and worked like half an hour on cutting all boundaries. Looks somewhat like a bumper car.
3. Blocking out the figure
To make it look less like a bumper car and more like a baneling, I started taking out blocks with the saw (hence "blocking out"). As an example, I checked how wide the baneling is if you discount the legs, and how high up the legs reach at their highest point. The rest can be taken out. Always mark what you want to remove. I was stupid enough to forget my red crayon in the flat, so I scratched the marks.
I sawed those blocks away but unfortunately only have blurry pics of the result. Next step was to take away the areas between the claws and make the body more conic towards the front. Here's a little demonstration of the technique of saw + chisel I mentioned in the ultra blog. Patiently and relatively lightly tap the border of what you want to chisel away from above and below and it will finally come off in pretty much one piece.
4. Filing The above pic starts to look less like a bumper car, but not quite like a baneling yet. It helps immensely to round off its posterior and to work out some proto-claws from the blocks at its side. On a sculpture of that size, chiseling is not really a viable option, because it won't stay put by itself and the risk of breaking off parts is too great. That leaves filing.
As you can see from the clock in the above pic, about two and a half hours have passed since I turned on the lights on my raw stone block. I detailed the claws a little more and started to work on the shape of the neck shield. In preparation for next time I also scratched in the patterns, so that I can start cutting in there.
That's it for today, folks. In the next session I hope to complete the neck shield and then see how much farther I can go. The hardest part is going to be the facial area with the masticators.
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Damnit... I hate you TL.net why are you so talented at everything... Makes me depressive knowing im not good at stuff....
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OMG ! I'm really looking forward to seeing next photos !
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United Kingdom10823 Posts
Once its done, what additions are you gonna put in for Centrifugal Hooks?
but seriously, that's freaking awesome. Wish I had talent
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Cool stuff, can't wait for the next update =)
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On October 26 2011 22:06 PetitCrabe wrote: Damnit... I hate you TL.net why are you so talented at everything... Makes me depressive knowing im not good at stuff.... Seriously, this attitude is exactly why I'm writing this. I'm giving you a step by step tutorial that literally anyone can follow through. This is _not difficult_ (or at least not outstandingly difficult). You only need some patience and invest a couple of hours. You first try might not look awesome, but it will be recognizable. If you find you liked the process, you'll try something else and - believe it or not - you will get better, and fast.
edit: Making mistakes is also natural. Look at me: being all hyped up and wanting to finish quickly, so I have something to blog about, I made the bane way too narrow, because I can't read a yard stick, it appears. Its body is about 4 cm wide when it really should be 4.6, and I haven't even sanded anything yet. 0.6 error out of 4.6 is like 13% off. But can you actually see it in the pic? Nope, you can't, because the proportions are not so godawfully off that you'd notice. So what?
P.S.: Just writing this final "So what?" I was reminded of a german girl I knew during my year abroad in the UK. She coined the phrase "Shit on the towel" when trying to tell my swedish flatmate it didn't matter if he had a towel (we wanted to go swimming). The germans here will likely get the figure of speech she tried to translate, but the rest would probably be as "wtf?" as my flatmate was. ^^
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Holy shit that's awesome. I don't think I've ever seen the process involved in stone carving. Have you been doing this a long time? How did you even get started? I've never known someone who did this in their spare time.
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On October 26 2011 22:21 T3tra wrote: Holy shit that's awesome. I don't think I've ever seen the process involved in stone carving. Have you been doing this a long time? How did you even get started? I've never known someone who did this in their spare time. Check two blogs back. I did some wood carving 15 years ago, started with stone about 2 or 3 years back, doing it off and on as a hobby (about five completed sculptures).
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Is this going to turn into a blog series of sorts? If so I will definitely be tuning in as it were!
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I'm on vacation at the moment, so I have more spare time than usual. This will be a series, but the updates will not keep coming with the current frequency.
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Haha look at the little almost-baneling, he's so cute :D
@petitcrab, you're not going to get good at anything by telling people you're not good at anything + Show Spoiler +except you'll get good at telling people you're not good at anything, which then means you're good at something, so then you're a LIAR.
Just pick something up and go for it!
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very awesome work. Keep it up!
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Can't wait to see the next photos.
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This looks really promising! I can't wait to see the end result
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