On October 14 2011 01:37 ZeromuS wrote:
Is that waxangel on stream? his metal hair is epic if so
Is that waxangel on stream? his metal hair is epic if so
On the left? I'm 99% sure it's WaxAngel. (he is at the event anyway)
Forum Index > StarCraft 2 Tournaments |
Grettin
42381 Posts
On October 14 2011 01:37 ZeromuS wrote: Is that waxangel on stream? his metal hair is epic if so On the left? I'm 99% sure it's WaxAngel. (he is at the event anyway) | ||
udgnim
United States8024 Posts
On October 14 2011 01:38 Frankon wrote: Show nested quote + On October 14 2011 01:18 DarkPlasmaBall wrote: On October 14 2011 01:12 Gr33d wrote: "Show start is delayed because of internet problems at the venue" Whats up with those american internet connections? While the country in general may not have perfect internet everywhere, I'm cringing everytime sweeping generalizations like this are made... and it's not really your fault. It's often due to misinformation (like how at IPL3, some announcer had said that the entire state's internet went down, all the while I'm sitting in my house in New Jersey, cruising on my perfectly-fine internet connection). IPL failed because of that truck disaster. Not sure why NY's IEM tournament is delayed. Sometimes, stuff happens. Doesn't necessarily mean the entire country (or even the house 50 miles away) is affected Could happen anywhere in the world. All the nerds @comicon are using the bandwitch IEM NY QoS guy prioritize SC2 ports over everything else go go or call Sundance and get a satellite truck | ||
Graupe
Germany178 Posts
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-Archangel-
Croatia7457 Posts
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DrakanSilva
Chile932 Posts
FELIPE FWAIGHTING! | ||
torg
Norway47 Posts
On October 14 2011 01:35 Fandango wrote: Show nested quote + On October 14 2011 01:26 sitromit wrote: This is getting really ridiculous at this point. They spend all this money, can't find a way to make sure internet won't glitch before showtime? It's the same thing with every tournament lately. I honestly can't fathom how on earth you think roaming tournament series that rely on rented locations can do something more than they already do. They can't get backup or dedicated lines put in months in advance, all they can do is pass their requirements on to the place they're using in advance and press on them the importance of it, which they do. All of them. You can't play SC2 on satellite connections and until someone invents a magic system that provides remote internet with low latency without copper wire or fibre optic cabling (which is pretty unlikely unless wireless coverage, power and infrastructure change dramatically), it's going to happen. The only way around it is to have a dedicated location for all the events where there can be backup lines from different providers, or have it take place in places which put internet at a much higher priority than most and there really aren't that many of those about. This thing is at NYCC where the whole thing has to be shared with like 20-30 game company streams and content uploaders as well as journalists and NYCC staff, so that adds a whole other issue where the internet is available but not enough bandwidth is dedicated, which is rarely going to be as simple as just asking for more. So you are saying that streaming + a couple of journalists needs tons of bandwith ? Ever been at a big LAN in allocated sites? They actually get backup dedicated lines. In dreamhack in sweeden and Gathering in norway they do it. ALso internet for 4,500 downloaders there works =) | ||
Wren
United States745 Posts
On October 14 2011 01:40 Scorch wrote: I still don't get why Blizz doesn't send a representative with a Battle.net server running on his laptop to all the large tournaments. It's in Blizzard's own interest. It can't be healthy for your business to have thousands of viewers waiting angrily for a tournament to continue and curse Blizzard for not including LAN. This, a thousand times. Having a room wired for "LAN" is such a simple software adjustment, it is infuriating not to see something along these lines implemented yet. Of course, it seems the problem here is primarily upstream for the broadcast, which is unrelated to battle.net's failings. That CAN be done via sat. truck, which IEM may do next time. | ||
m2e
United States108 Posts
On October 14 2011 01:42 torg wrote: Show nested quote + On October 14 2011 01:35 Fandango wrote: On October 14 2011 01:26 sitromit wrote: This is getting really ridiculous at this point. They spend all this money, can't find a way to make sure internet won't glitch before showtime? It's the same thing with every tournament lately. I honestly can't fathom how on earth you think roaming tournament series that rely on rented locations can do something more than they already do. They can't get backup or dedicated lines put in months in advance, all they can do is pass their requirements on to the place they're using in advance and press on them the importance of it, which they do. All of them. You can't play SC2 on satellite connections and until someone invents a magic system that provides remote internet with low latency without copper wire or fibre optic cabling (which is pretty unlikely unless wireless coverage, power and infrastructure change dramatically), it's going to happen. The only way around it is to have a dedicated location for all the events where there can be backup lines from different providers, or have it take place in places which put internet at a much higher priority than most and there really aren't that many of those about. This thing is at NYCC where the whole thing has to be shared with like 20-30 game company streams and content uploaders as well as journalists and NYCC staff, so that adds a whole other issue where the internet is available but not enough bandwidth is dedicated, which is rarely going to be as simple as just asking for more. So you are saying that streaming + a couple of journalists needs tons of bandwith ? Ever been at a big LAN in allocated sites? They actually get backup dedicated lines. In dreamhack in sweeden and Gathering in norway they do it. ALso internet for 4,500 downloaders there works =) You seem to forget the internet in the US is complete shit compared to europe... | ||
LoCaD
Germany1634 Posts
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Grettin
42381 Posts
On October 14 2011 01:40 udgnim wrote: Show nested quote + On October 14 2011 01:38 Frankon wrote: On October 14 2011 01:18 DarkPlasmaBall wrote: On October 14 2011 01:12 Gr33d wrote: "Show start is delayed because of internet problems at the venue" Whats up with those american internet connections? While the country in general may not have perfect internet everywhere, I'm cringing everytime sweeping generalizations like this are made... and it's not really your fault. It's often due to misinformation (like how at IPL3, some announcer had said that the entire state's internet went down, all the while I'm sitting in my house in New Jersey, cruising on my perfectly-fine internet connection). IPL failed because of that truck disaster. Not sure why NY's IEM tournament is delayed. Sometimes, stuff happens. Doesn't necessarily mean the entire country (or even the house 50 miles away) is affected Could happen anywhere in the world. All the nerds @comicon are using the bandwitch IEM NY QoS guy prioritize SC2 ports over everything else go go or call Sundance and get a satellite truck From Orlando? How long's the drive anyway. :-P | ||
beachbeachy
United States509 Posts
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Frankon
3054 Posts
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zul
Germany5427 Posts
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Tantaburs
Canada1825 Posts
On October 14 2011 01:43 Wren wrote: Show nested quote + On October 14 2011 01:40 Scorch wrote: I still don't get why Blizz doesn't send a representative with a Battle.net server running on his laptop to all the large tournaments. It's in Blizzard's own interest. It can't be healthy for your business to have thousands of viewers waiting angrily for a tournament to continue and curse Blizzard for not including LAN. This, a thousand times. Having a room wired for "LAN" is such a simple software adjustment, it is infuriating not to see something along these lines implemented yet. Of course, it seems the problem here is primarily upstream for the broadcast, which is unrelated to battle.net's failings. That CAN be done via sat. truck, which IEM may do next time. it wouold be a terrible idea to have tourneys on LAN latency if you couldn't practice with lan latency | ||
Wren
United States745 Posts
On October 14 2011 01:42 Drakan wrote: dignitas.KiLLeR 1-0 dignitas.SjoW !!!! FELIPE FWAIGHTING! games started before the show? | ||
Fandango
291 Posts
On October 14 2011 01:42 torg wrote: Show nested quote + On October 14 2011 01:35 Fandango wrote: On October 14 2011 01:26 sitromit wrote: This is getting really ridiculous at this point. They spend all this money, can't find a way to make sure internet won't glitch before showtime? It's the same thing with every tournament lately. I honestly can't fathom how on earth you think roaming tournament series that rely on rented locations can do something more than they already do. They can't get backup or dedicated lines put in months in advance, all they can do is pass their requirements on to the place they're using in advance and press on them the importance of it, which they do. All of them. You can't play SC2 on satellite connections and until someone invents a magic system that provides remote internet with low latency without copper wire or fibre optic cabling (which is pretty unlikely unless wireless coverage, power and infrastructure change dramatically), it's going to happen. The only way around it is to have a dedicated location for all the events where there can be backup lines from different providers, or have it take place in places which put internet at a much higher priority than most and there really aren't that many of those about. This thing is at NYCC where the whole thing has to be shared with like 20-30 game company streams and content uploaders as well as journalists and NYCC staff, so that adds a whole other issue where the internet is available but not enough bandwidth is dedicated, which is rarely going to be as simple as just asking for more. So you are saying that streaming + a couple of journalists needs tons of bandwith ? Ever been at a big LAN in allocated sites? They actually get backup dedicated lines. In dreamhack in sweeden and Gathering in norway they do it. ALso internet for 4,500 downloaders there works =) Well given that bandwidth isn't measured in tons I asumme you're using it as a comparative term in which case what the flying crap are you comparing it to? I mean you totally just ignored everything I wrote in order to question the one thing that's literally on the stream right now as the cause of the delay. But thanks for being a condescending asshole who presumes the person they're talking down to has no experience in the thing they've just talked about in detail. | ||
milesfacade
United Kingdom799 Posts
Quick group updates #IEM Attero 1-0 vs TSL Killer!!! , Dkiller 1-0 vs Sjow, Strifeco looks good vs gatorad | ||
WerderBremen
Germany1070 Posts
It's better to start with delay instead of having lags i think. | ||
-Archangel-
Croatia7457 Posts
On October 14 2011 01:44 LoCaD wrote: but, but the internet cant fail over there, we don't have Lani_bot to show us around on Channel 5 Maybe they should put some lipstick and a wig on MrBitter and send him around to do interviews?! I bet it will be even more fun (hilarious) :D | ||
Fyzar
Netherlands8010 Posts
That's surprising to say the least. | ||
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