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Funtime is over, start behaving in here. You all know the rules and this isn't the place for some kind of comments or discussion. Keep it to the games and keep balance, the casters and meta discussions out of here.
Pretty please, with minerals on top. |
On September 19 2011 16:12 ETisME wrote:Show nested quote +On September 19 2011 16:10 Dommk wrote:On September 19 2011 16:01 Liquid`Jinro wrote:On September 19 2011 15:58 TheRidd wrote:On September 19 2011 15:55 HQuality wrote:On September 19 2011 15:54 TheRidd wrote:On September 19 2011 15:54 Chicane wrote:On September 19 2011 15:52 TheRidd wrote:Why do you guys keep forgetting HongUn, the most constant player in the league ) In all seriousness, HongUn and Genius have been relatively consistent which is nothing to scoff at. I was totally serious:D, he's a good player genius is scary again too now Yeah, he is indeed. Actually the only protoss problem is the terran so i dont know why all this guys says protoss up after MC lost to a zerg. Hopefully the new patch will change the state of PvT. Pretty sure most protoss users hate zerg way way way more than terran. Dont get me wrong, they hate terran plenty, they just hate zerg even more. Haha, so true. Even watching SaSe's Stream. With Terran he feels like theres always something he can improve within reason, but against Zerg, trolololol really? I always think that terran is better than zerg against protoss Yeah I hate Terran too these days But its just 1/1/1 and Ghosts, Zerg is more of a whole
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On September 19 2011 16:17 Heavenly wrote:Show nested quote +On September 19 2011 16:16 Corrosive wrote:On September 19 2011 16:14 Heavenly wrote:On September 19 2011 16:10 synapse wrote:On September 19 2011 15:56 Heavenly wrote:On September 19 2011 15:55 synapse wrote:On September 19 2011 15:54 Fenrisulf wrote:On September 19 2011 15:51 Gotmog wrote:On September 19 2011 15:42 Heavenly wrote: Someone please tell me how MC could have ever played that any better than he did lmao, but you say he played like shit when he did everything perfectly. Oh my..... I've never watched a game where i couldn't spot anything someone could have done better. And that game was clearly not a place you can't spot problems.... Losing all his blink stalkers for free, ling run by x2, 2x artosis pylons, poor engagements in general... plenty of problems in the second game, letting the lings runby twice was pretty fail. But what about game 3? What problems did you see other than the final blink in? (he was already behind 50 supply at that point btw). Should he have applied pressure? with zealot sentry army against spling infestor?. Maybe he needed a fast third? but wait, its not terminus where you can get a free third. So what else? Scouting your opponent's main is a nice start. He scouted everything with hallucinated phoenixes and observers except the muta switch which wasn't even close to what lost him the game. Try again. Dude shut up with your fanboyism. MC started out with a huge BO advantage then proceeded to tech colossus even after seeing the infestation pit. His plan was (obviously, since it's Dual Sight) to do a nice colossus 2-base push, but 1. he didn't pressure at all and just let Monster drone hard after getting a really hatch and 2. he continued to make colossi after seeing the infestation pit. There's a timing for colossi on 2base that you can hit (pre-neural), but the muta switch forced him to stay in his base because of his bad tech choice and his 2base just died to Monster's 3base. If he had scouted the spire or gone for HT or MADE UNITS then he wouldn't have lost--as badly, at least. Shut up with not understanding the game at all? How do you pressure a zerg going early infestor? Any gateway push gets shut down by infestor/ling and he was sitting back two base to two base defending against an aggressive opener which he handled perfectly. He deliberately teched to colossi instead of high templar exactly when he saw the infestation pit despite having the twilight council first. 2 base colossi is the counter to 2 base infestor/ling, if you think otherwise there's no point arguing with you. If you get high templar there is even less chance of you EVER pushing out against muta ling infestor because you have to be defensive. There is no way for him to ever secure a third on that map. And the spire didalmost no damage, and he cut probes at two base saturation to make units. Try again, bud. Then shut up and stop arguing. We know. You're always right and everyone else is wrong no matter what. Obviously since MC is out of the GSL he played wrong. Lmao, or maybe he's just wrong?
I just really don't understand how some people can constantly complain about balance when they shouldn't in LR threads. I just don't get it... honestly.
Why can't people just try to enjoy the games, or just be upset if the player they like lost. Balance will happen over time with results. Being a single person, and constantly arguing in a LR thread about balance does no good... in just makes the environment worse for people who want to read the thread, or contribute to it by expressing their excitement/disappointment for the games.
Please stop.
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Why is HerO playing today? X_X He just got back from Spain. Really hope hes not tired.
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On September 19 2011 16:17 Atreides wrote: If there is any balance whine about this series.... I don't even.
Clearly the better player (much better) won. Boring games though. yeah, but there is a trend in all of the recent GSL results and it clearly is T>Z>P
but in the last series it had nothing to do with balance issues, i agree 100 percent^^
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Holy fuck select, well done
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MVP told in group selection "i've been in Code A and i think there's other people who need to prove that they deserving to be in code S" ..... :D
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On September 19 2011 16:19 VirgilSC2 wrote:Show nested quote +On September 19 2011 16:16 Gary Oak wrote:On September 19 2011 16:15 Onlinejaguar wrote: This game is painful to watch, i have no idea how Kyrix hung around in Code S for so long. You can thank the GSL's insanely narrow bottleneck for that. WP Gumiho, gl in Ro16! The GSL hardly has an insanely narrow Bottleneck, if it did, you wouldn't see MC in Code B a season after he was in Code S.
It is a bottleneck. If you can't see the amount of Code S retention there is as a whole then I don't know what to say. If you are trying to say a couple of Code S people can drop quickly then you are right. The turnover is still slow as a whole.
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On September 19 2011 16:17 HyruleanTubist wrote: lol moletrap. He was close with that countdown.
I think he's actually right on.... I've seen him try to count down the GG like 4 or 5 times now, and every single time the player has GG'ed when he said 2. It's kind of freaky actually....
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edit in case staff don't fix it.
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WTF SELECT!!!!!!!!!!!!!!!!!
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On September 19 2011 16:20 Skipton wrote: Why is HerO playing today? X_X He just got back from Spain. Really hope hes not tired.
Even if he was he wouldn't admit it.
Dude's a baller, he doesn't make excuses. Hope he does well though.
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On September 19 2011 16:21 LayZRR wrote: WTF SELECT!!!!!!!!!!!!!!!!! why wtf?
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On September 19 2011 16:20 Skipton wrote: Why is HerO playing today? X_X He just got back from Spain. Really hope hes not tired. according to http://www.gomtv.net/2011gslsponsors6/schedule/ he is playing tomorrow. maybe the reason why his and his opponents name were yellow, where the others were all white
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On September 19 2011 16:20 Skipton wrote: Why is HerO playing today? X_X He just got back from Spain. Really hope hes not tired. Yeah that does really suck. Hopefully he is good to go.
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Pretty much every time I look at these LR threads, the majority of the games are not recommended to watch... Maybe like 1 / 10 games?
Why :/?
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On September 19 2011 16:20 Skipton wrote: Why is HerO playing today? X_X He just got back from Spain. Really hope hes not tired. Oh man, the protoss hope is jetlagged.
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On September 19 2011 16:20 Chicane wrote:Show nested quote +On September 19 2011 16:17 Heavenly wrote:On September 19 2011 16:16 Corrosive wrote:On September 19 2011 16:14 Heavenly wrote:On September 19 2011 16:10 synapse wrote:On September 19 2011 15:56 Heavenly wrote:On September 19 2011 15:55 synapse wrote:On September 19 2011 15:54 Fenrisulf wrote:On September 19 2011 15:51 Gotmog wrote:On September 19 2011 15:42 Heavenly wrote: Someone please tell me how MC could have ever played that any better than he did lmao, but you say he played like shit when he did everything perfectly. Oh my..... I've never watched a game where i couldn't spot anything someone could have done better. And that game was clearly not a place you can't spot problems.... Losing all his blink stalkers for free, ling run by x2, 2x artosis pylons, poor engagements in general... plenty of problems in the second game, letting the lings runby twice was pretty fail. But what about game 3? What problems did you see other than the final blink in? (he was already behind 50 supply at that point btw). Should he have applied pressure? with zealot sentry army against spling infestor?. Maybe he needed a fast third? but wait, its not terminus where you can get a free third. So what else? Scouting your opponent's main is a nice start. He scouted everything with hallucinated phoenixes and observers except the muta switch which wasn't even close to what lost him the game. Try again. Dude shut up with your fanboyism. MC started out with a huge BO advantage then proceeded to tech colossus even after seeing the infestation pit. His plan was (obviously, since it's Dual Sight) to do a nice colossus 2-base push, but 1. he didn't pressure at all and just let Monster drone hard after getting a really hatch and 2. he continued to make colossi after seeing the infestation pit. There's a timing for colossi on 2base that you can hit (pre-neural), but the muta switch forced him to stay in his base because of his bad tech choice and his 2base just died to Monster's 3base. If he had scouted the spire or gone for HT or MADE UNITS then he wouldn't have lost--as badly, at least. Shut up with not understanding the game at all? How do you pressure a zerg going early infestor? Any gateway push gets shut down by infestor/ling and he was sitting back two base to two base defending against an aggressive opener which he handled perfectly. He deliberately teched to colossi instead of high templar exactly when he saw the infestation pit despite having the twilight council first. 2 base colossi is the counter to 2 base infestor/ling, if you think otherwise there's no point arguing with you. If you get high templar there is even less chance of you EVER pushing out against muta ling infestor because you have to be defensive. There is no way for him to ever secure a third on that map. And the spire didalmost no damage, and he cut probes at two base saturation to make units. Try again, bud. Then shut up and stop arguing. We know. You're always right and everyone else is wrong no matter what. Obviously since MC is out of the GSL he played wrong. Lmao, or maybe he's just wrong? I just really don't understand how some people can constantly complain about balance when they shouldn't in LR threads. I just don't get it... honestly. Why can't people just try to enjoy the games, or just be upset if the player they like lost. Balance will happen over time with results. Being a single person, and constantly arguing in a LR thread about balance does no good... in just makes the environment worse for people who want to read the thread, or contribute to it by expressing their excitement/disappointment for the games. Please stop.
I think a lot of people are having a hard time watching this awful garbage after the OSL finals lol. I know that I won't be able to 'appreciate' SC2 (tolerate might be a better word) for at least another week.
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well at least Kyrix is gone
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On September 19 2011 16:19 VirgilSC2 wrote:Show nested quote +On September 19 2011 16:16 Gary Oak wrote:On September 19 2011 16:15 Onlinejaguar wrote: This game is painful to watch, i have no idea how Kyrix hung around in Code S for so long. You can thank the GSL's insanely narrow bottleneck for that. WP Gumiho, gl in Ro16! The GSL hardly has an insanely narrow Bottleneck, if it did, you wouldn't see MC in Code B a season after he was in Code S.
The OSL qualifies the top 4 into the top 16 of the next OSL The MSL (R.I.P.) qualifies the top 8 into the top 32 of the next MSL The GSL qualifies the top 24 into the top 32 of the next GSL.
The GSL definitely has a thin bottleneck. MC just happened to lose a lot of e-sports weight recently.
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On September 19 2011 16:13 Vindicare605 wrote: I find it so funny that Kyrix is losing and yet the people who are happy about it are other Zerg players.
The best zergs with their own distinct playstyles are all in code s. I don't even care if no zergs advance to code s from code a this season.
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