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On August 26 2011 09:51 sob3k wrote:Show nested quote +On August 26 2011 09:36 mizU wrote:On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals. I think zerglings should get an attack speed buff when fighting next to their twin
When marines get into large groups, they should automatically start setting up a camp and have shifts on watch while the others sleep
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On August 26 2011 08:03 oBlade wrote:Show nested quote +On August 26 2011 07:14 TheAmazombie wrote: Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor... Overlords probably still have no means of propulsion through any medium. They push themselves through the air with the dangly claws
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But if you think about it, the Banshee can fly in non-atmospheric conditions too. So yea.
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On August 26 2011 10:39 Cyber_Cheese wrote:Show nested quote +On August 26 2011 09:51 sob3k wrote:On August 26 2011 09:36 mizU wrote:On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals. I think zerglings should get an attack speed buff when fighting next to their twin When marines get into large groups, they should automatically start setting up a camp and have shifts on watch while the others sleep
Not only do they need sleep, but don't they also need to pee? I mean...how does that work? These are all important questions that Blizzard needs to address!
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On August 26 2011 06:43 aphorism wrote:Show nested quote +On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO. While you're at it, ask why mutalisks need to flap their wings in space. They propel gas and push it back no?
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I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close.
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On August 26 2011 11:35 mTw|NarutO wrote: I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close.
Can't think of anything more hilarious than a bunch of Banelings rolling into a ball of Marines only they are tired from rolling and must sleep, and the Marines have to reload, and the Tanks behind them are out of fuel, and the Mutalisks' Glaives bounce off Tanks' armour.
THAT would seriously screw with the metagame. :D
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On August 26 2011 11:32 Hidden_MotiveS wrote:Show nested quote +On August 26 2011 06:43 aphorism wrote:On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO. While you're at it, ask why mutalisks need to flap their wings in space. They propel gas and push it back no?
I believe he's talking about the cutscenes and stuff where Mutalisks fly from planet to planet in the void, and there ain't no gas in space, sir.
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I think its been established that mutalisks and overlords fart gas in order to move in space.
Banshee's tail rotor isn't for failure prevention. If an engine fails you have bigger problems:
Plus, it'd have to be off during normal flight if its being since it'd torque your previously static system...startup / wind down time probably too much for it to be useful for maneuvering anyways.
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How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air?
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On August 26 2011 14:26 Sotamursu wrote: How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air?
Guys, the point isn't that its not realistic... the point is that they TRIED to be realistic and got it wrong anyways!
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Hi guys sorry that this is about a different game but I need your help with something.
+ Show Spoiler +
In the above picture, how do the lurker spines get through the wall to hit the ultralisk? Is it just a shitty wall with no real foundation. Also, could you please explain why I have 8k minerals with 10 food, complete map vision, and am attacking my own unit? I just dont quite understand.
Thank you.
Edit: + Show Spoiler +Yes, Mr. guy above me, I get it. And I'm not poking fun at the OP either. I just need help.
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On August 26 2011 10:41 GigaFlop wrote:Show nested quote +On August 26 2011 08:03 oBlade wrote:On August 26 2011 07:14 TheAmazombie wrote: Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor... Overlords probably still have no means of propulsion through any medium. They push themselves through the air with the dangly claws
If you have your graphics on high you can see overlords 'expel gas through their rear ends' which propels them forward
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Where does the gas come from, then? WHat keeps them in the air? Surley after a few farts whatever gas is keeping them afloat (they're like biological zepplins, right? thats the closest thing that could make any sense) would start to run out . . .
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Dont tell me protoss arent real
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On August 26 2011 20:19 Crazyeyes wrote: Where does the gas come from, then? WHat keeps them in the air? Surley after a few farts whatever gas is keeping them afloat (they're like biological zepplins, right? thats the closest thing that could make any sense) would start to run out . . . You just haven't had one of THOSE burritos, if you catch my drift.
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This is all I can think about when I read the OP.
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United Kingdom10823 Posts
On August 26 2011 11:55 Mobius_1 wrote:Show nested quote +On August 26 2011 11:35 mTw|NarutO wrote: I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close. Can't think of anything more hilarious than a bunch of Banelings rolling into a ball of Marines only they are tired from rolling and must sleep, and the Marines have to reload, and the Tanks behind them are out of fuel, and the Mutalisks' Glaives bounce off Tanks' armour. THAT would seriously screw with the metagame. :D
You research burrow, and the Zerg takes about 5 mins to make the hole, jumps into it and covers itself up. Plus roaches with burrowed movement lift up any units the claw under, thus giving the lifted units high ground status for a second.
Also, you have to make a dark shrine, warp in a DT and get it killed before you can get a Stalker
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On August 26 2011 14:26 Sotamursu wrote: How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air? Just who the hell do you think he is?! His drill is the drill that will pierce the heavens!
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