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![[image loading]](http://wiki.teamliquid.net/starcraft/images2/d/d3/Banshee.png)
The banshee has two rotors that provide lift, so there is no net torque on the aircraft. It shouldn't need a tail rotor.
Helicopters with one rotor need a tail rotor, because the main one, in a classic, Newtonian way, wants to rotate the main body of the helicopter in the opposite direction of the rotor's rotation (equal and opposite reaction etc).
![[image loading]](http://upload.wikimedia.org/wikipedia/commons/thumb/b/b2/HH-65C_Dolphin.jpg/800px-HH-65C_Dolphin.jpg)
If there are two main rotors, they can be made to rotate in opposite directions, cancelling out the toque... so there's no need for a tail rotor.
![[image loading]](http://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Piasecki_H-21B_USAF.jpg/800px-Piasecki_H-21B_USAF.jpg)
   
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Email Blizzard and see how they reply IMO.
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it's called science fiction
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I'm bothered by the fact that Banshees have unlimited Rockets.
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On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets.
that 2 shot workers.
+ Show Spoiler +and can remain cloaked even while shootings missles...
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On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets.
I'm bothered by the fact that [unit] has unlimited [weapon].
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Must be how they can change direction instantaneously! That's power steering for you! I've always been more bothered by the fact that a machine with rotors is supposed to fly in space.
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It's for redundancy in case they lose one of the side rotors. ^-^
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Its so it can spin really fast in one direction
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they have to turn around quickly as they always shoot straight ahead. and also if it would not have that tail, it would look utterly retarded, like this:
![[image loading]](http://i.imgur.com/xYTzl.jpg) :r
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Wow blizzard, get it to together. My suspension of disbelief can only stretch so far
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On August 26 2011 06:35 ReketSomething wrote:Show nested quote +On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets. that 2 shot workers. + Show Spoiler +and can remain cloaked even while shootings missles... I thought this was going to be the subject of the blog. To be honest I don't think anyone notices how tue Banshee flies. Like Travis said, email them.
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On August 26 2011 06:40 AnxiousHippo wrote:Show nested quote +On August 26 2011 06:35 ReketSomething wrote:On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets. that 2 shot workers. + Show Spoiler +and can remain cloaked even while shootings missles... I thought this was going to be the subject of the blog. Like Travis said, email them.
User was warned for this post
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On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO.
While you're at it, ask why mutalisks need to flap their wings in space.
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I'm bothered by the fact that zerglings have unlimited claws WTF :S
Like, the damage should decrease if you've been pounding a rock for 5 minutes straight....
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On August 26 2011 06:35 ReketSomething wrote:Show nested quote +On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets. that 2 shot workers. + Show Spoiler +and can remain cloaked even while shootings missles... lol great posts, you guys win the thread.
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What the hell are they doing over there in Anaheim?
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How do they fly on space?
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it's not a tail rotor, it's a turbine.
it powers a microwave so that the banshee pilot can enjoy hot pockets, his favorite food.
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All multi-engined aircraft are designed to be able to fly in case of engine failures.
A jet with 4 engines must be able to fly (for a certain distance) on one engine, which means its tail and rudder needs to be sized so that it can fly in a straight line with unbalanced thrust.
Helicopters with multiple counter-rotating rotors are also designed so that in the event of one engine failure, both rotors can be driven by a single engine. This results in some pretty complicated mechanics, especially in a beast like the Osprey.
So my assessment of the situation is that instead of cross-linking the two lift rotors so that both can be powered by a single engine in case of a failure, the engineers felt a tail rotor could provide sufficient torque to allow the banshee to fly in a straight line, counteracting the torque from the main operating rotor. Believe it or not, the tail rotor may have been the cheaper alternative of the two.
Not only that, but the tail rotor is used for directional control. Some multi-rotor helicopters use differential torque for yaw control, but on the banshee this would also induce roll, and there's no room for cyclic rotor control inside the fenestrated rotors. A rudder would be sufficient at high speeds, but would not provide any maneuvrability at low speeds, which would be an incredibly poor design for a vehicle that has to stop to fire a missile.
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A friend (ahem, zerg friend ;D) of mine at one point actually suggested marines should have an ammo system where they need to regenerate ammo, like a carrier or reaver. LOL.
Also, don't Hydralisks throw needles out from the back of their spines or something? That is bullshit, where do they get so many goddamn needles? Are they heroin addicts????
Hmm... If you think of the units of zerg as different types of addicts it becomes a whole lot more interesting.
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On August 26 2011 06:54 kainzero wrote: it's not a tail rotor, it's a turbine.
it powers a microwave so that the banshee pilot can enjoy hot pockets, his favorite food.
But how does the turbine work in space?
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On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets. and they fly
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I'm bothered by the fact that Gauss rifles make a noise, as well as have shells. Do you even know what a Gauss rifle is blizzard? There isn't any need to case Gauss darts nor would there be any sound :'(
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I'm more surprised by the fact that you aren't surprised by...
Marines/Marauders needing to reload. Tanks/hellions needing to refuel every now and then. Zerglings panting after running at 600mph. All biological units not getting hungry after a while. How mechanical units don't suffer from malfunction every now and then.
etc.
:/
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Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor...
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On August 26 2011 06:36 XXGeneration wrote:Show nested quote +On August 26 2011 06:33 echO [W] wrote: I'm bothered by the fact that Banshees have unlimited Rockets. I'm bothered by the fact that [unit] has unlimited [weapon].
Banelings?
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United States24615 Posts
On August 26 2011 06:55 Oboeman wrote: All multi-engined aircraft are designed to be able to fly in case of engine failures.
A jet with 4 engines must be able to fly (for a certain distance) on one engine, which means its tail and rudder needs to be sized so that it can fly in a straight line with unbalanced thrust.
Helicopters with multiple counter-rotating rotors are also designed so that in the event of one engine failure, both rotors can be driven by a single engine. This results in some pretty complicated mechanics, especially in a beast like the Osprey.
So my assessment of the situation is that instead of cross-linking the two lift rotors so that both can be powered by a single engine in case of a failure, the engineers felt a tail rotor could provide sufficient torque to allow the banshee to fly in a straight line, counteracting the torque from the main operating rotor. Believe it or not, the tail rotor may have been the cheaper alternative of the two.
Not only that, but the tail rotor is used for directional control. Some multi-rotor helicopters use differential torque for yaw control, but on the banshee this would also induce roll, and there's no room for cyclic rotor control inside the fenestrated rotors. A rudder would be sufficient at high speeds, but would not provide any maneuvrability at low speeds, which would be an incredibly poor design for a vehicle that has to stop to fire a missile.
lol good post.
OP: The rotor design of the banshee is very complicated and can't be compared to standard helicopters. It's a futuristic flying machine that utilizes the multiple rotors to perform more agile movements than modern helicopters can.... not to mention the obvious failure-defense benefits.
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On August 26 2011 06:45 niteReloaded wrote: I'm bothered by the fact that zerglings have unlimited claws WTF :S
Like, the damage should decrease if you've been pounding a rock for 5 minutes straight....
Hitting those rocks like that should INCREASE the damage zerglings do. It's like, sharpening their claws on that rock, bro. Like how cats use scratching posts. Think about it.
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On August 26 2011 07:10 Soluhwin wrote: I'm bothered by the fact that Gauss rifles make a noise, as well as have shells. Do you even know what a Gauss rifle is blizzard? There isn't any need to case Gauss darts nor would there be any sound :'(
Maybe they use explosives as a secondary or first propellant? Or use the coils for fast loading.
But that doesn't explain how marines can shoot so fast without the barrel overheating (if explosives is used). They don't have to change magazines either!
And where would the electrical energy come from if it was a true "gauss gun". Maybe the cartridges are just spent batteries 
The sound can be explained by the projectiles going supersonic.
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Stimpack
What's up with that?
How does using a drug speed up the firing rate of your gun?
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On August 26 2011 07:33 Zestypasta wrote: Stimpack
What's up with that?
How does using a drug speed up the firing rate of your gun?
It could be a semiautomatic and it increases the rate you pull your trigger.
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On August 26 2011 07:10 Soluhwin wrote: I'm bothered by the fact that Gauss rifles make a noise, as well as have shells. Do you even know what a Gauss rifle is blizzard? There isn't any need to case Gauss darts nor would there be any sound :'(
A Mag rail firearm would still make a lot of noise due to the projectile breaking the sound barrier, look at how much noise a silenced rifle makes with non subsonic ammo.
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On August 26 2011 07:35 ReketSomething wrote:Show nested quote +On August 26 2011 07:33 Zestypasta wrote: Stimpack
What's up with that?
How does using a drug speed up the firing rate of your gun? It could be a semiautomatic and it increases the rate you pull your trigger.
Yep. when they take the stim they learn how to switch to full auto but still fire in controlled bursts obviously. lol Why can't we leave the flying DT's alone OP?!?!
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On August 26 2011 06:59 ReketSomething wrote: But how does the turbine work in space? it's powered by the microwave.
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On August 26 2011 07:37 sob3k wrote:Show nested quote +On August 26 2011 07:10 Soluhwin wrote: I'm bothered by the fact that Gauss rifles make a noise, as well as have shells. Do you even know what a Gauss rifle is blizzard? There isn't any need to case Gauss darts nor would there be any sound :'( A Mag rail firearm would still make a lot of noise due to the projectile breaking the sound barrier, look at how much noise a silenced rifle makes with non subsonic ammo. But even then, it wouldn't be a rat-tat-tat-tat-tat, it would be more of a VOOOSH or something.
On August 26 2011 07:14 Tatari wrote: I'm more surprised by the fact that you aren't surprised by...
Marines/Marauders needing to reload. Tanks/hellions needing to refuel every now and then. Zerglings panting after running at 600mph. All biological units not getting hungry after a while. How mechanical units don't suffer from malfunction every now and then.
etc.
:/ Those are things that would affect game play, the aesthetics of a banshee would not.
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Dude who's controlling the Raven? It's obv fly by remote but WHERE IS THE GUY? Is he living in the tech lab? Is there a little man flying ravens in my tech lab?
What if I lift off the starport? He's still flying the raven, he hasn't gone anywhere. What if, by chance, some asshole mutalisk kills the tech lab? THE RAVEN STILL WORKS! That guy must be living in the CC..
Also while I'm at it, why the hell are battlecruisers the size of 30ish marines? Apparently they can hold wraiths but those things are like 20% the size of the battle cruiser itself. What the hell?
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Gain 30 lbs, put on an ill fitting red golf shirt and present this evidence to them at Blizzcon
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On August 26 2011 06:43 aphorism wrote:Show nested quote +On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO. While you're at it, ask why mutalisks need to flap their wings in space.
How do they breathe!
How do you nydus worm an island base on the space tileset o.O There's nothing connecting it underground...
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On August 26 2011 07:14 TheAmazombie wrote: Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor... Overlords probably still have no means of propulsion through any medium.
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On August 26 2011 07:46 floor exercise wrote: Gain 30 lbs, put on an ill fitting red golf shirt and present this evidence to them at Blizzcon
And I bet that poor guy was just starting to think the internet had forgotten about him...
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On August 26 2011 06:54 kainzero wrote: it's not a tail rotor, it's a turbine.
it powers a microwave so that the banshee pilot can enjoy hot pockets, his favorite food.
Banshee pilots are female. Your argument is undone.
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What if they are transgender? o-O
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turrets should cost supply
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I'm confused.
#1 There's far more unbelievable things in SC
#2 Doesn't it have a tail rotor? edit: Oh I get your point now, OP. But wouldn't such a thing be used for speedy maneuvering?
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That's the issue, Mikilatov. It shouldn't have a tail rotor because normally, helicopters have one to counter-act the spinning motion of the blades. With 2 sets of blades spinning opposite directions, this wouldn't happen, so you don't need one.
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The two rotors on the wings are to provide lift, the one on the tail is to rotate the banshee very quickly (not to couteract the rotation of the other two rotors). The blades of the tail rotor would simply have to change in pitch and it would create a lot of lateral torque. When the banshee isn't turning, the blades just have to have a neutral angle. Have you seen banshees stutter-step marines? How do you think that they could muster that much rotational acceleration without that tail rotor?
=P
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United States17042 Posts
I don't believe that it needs a tail rotor; however, one could be desirable in order to maintain certain flight characteristics. As has already brought up previously in the thread, rotation speed as well as survivability could both be factors.
It's also possible that it is necessary to deal with certain gravational restrictions; given an environment with questionable gravity/gravational stability, a tail rotor could help immensely.
upon further thought, you can also ensure stability under all wind directions (not necessarily conditions, as your fans would still have max speed characteristics).
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United States17042 Posts
I'm also actually not convinced that they work with the concept of aerodynamic lift; it's possible that they work in environments with no air, in which case you have no idea what sorts of stability issues/risks they present.
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Maybe the tail rotor is there to provide additional turning ability or to help as a transmitter for cloak field?
If the second is true then I fuckin' hate those things ]:|
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Okay you guys are starting to discuss this way too seriously. This is a game that has invisibility and magic labeled otherwise. I once loved the starcraft lore but SC2 helped me see past that.
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On August 26 2011 07:27 ChinaLifeXXL wrote:Show nested quote +On August 26 2011 06:45 niteReloaded wrote: I'm bothered by the fact that zerglings have unlimited claws WTF :S
Like, the damage should decrease if you've been pounding a rock for 5 minutes straight.... Hitting those rocks like that should INCREASE the damage zerglings do. It's like, sharpening their claws on that rock, bro. Like how cats use scratching posts. Think about it.
Woooow.... I want Void Ray Zerglings!
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On August 26 2011 09:19 Purind wrote:Show nested quote +On August 26 2011 07:27 ChinaLifeXXL wrote:On August 26 2011 06:45 niteReloaded wrote: I'm bothered by the fact that zerglings have unlimited claws WTF :S
Like, the damage should decrease if you've been pounding a rock for 5 minutes straight.... Hitting those rocks like that should INCREASE the damage zerglings do. It's like, sharpening their claws on that rock, bro. Like how cats use scratching posts. Think about it. Woooow.... I want Void Ray Zerglings!
I think zerglings should starve to death unless you feed them marines or gas or lyotes
EDIT: oh man thats a great idea, after a while they would all start to lose health and you'd have to pick one unlucky ling for them to cannibalize!
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No no no, you guys are all wrong (although there were some good guesses). It's not a tail rotor its a spare rotor. In case one of the main rotors springs a leak and they get a flat they can land the banshee, jack it up with the structure holding the spare and then replace it and be on their merry way. Ingenious really, but that's what the Terrans are known for right? Being scrappy and resourceful?
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2 zerglings are born from a single egg. Does this mean every zergling has/had a twin?
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On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin?
Correct, identicals.
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On August 26 2011 06:53 windsupernova wrote: How do they fly on space?
The tail rotor lets them fly in space
On August 26 2011 09:36 mizU wrote:Show nested quote +On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals.
I wonder if the other one feels when his twin dies or turns into a baneling.
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On August 26 2011 09:36 mizU wrote:Show nested quote +On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals.
I think zerglings should get an attack speed buff when fighting next to their twin
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On August 26 2011 09:51 sob3k wrote:Show nested quote +On August 26 2011 09:36 mizU wrote:On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals. I think zerglings should get an attack speed buff when fighting next to their twin
When marines get into large groups, they should automatically start setting up a camp and have shifts on watch while the others sleep
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On August 26 2011 08:03 oBlade wrote:Show nested quote +On August 26 2011 07:14 TheAmazombie wrote: Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor... Overlords probably still have no means of propulsion through any medium. They push themselves through the air with the dangly claws
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But if you think about it, the Banshee can fly in non-atmospheric conditions too. So yea.
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On August 26 2011 10:39 Cyber_Cheese wrote:Show nested quote +On August 26 2011 09:51 sob3k wrote:On August 26 2011 09:36 mizU wrote:On August 26 2011 09:35 novabossa wrote: 2 zerglings are born from a single egg. Does this mean every zergling has/had a twin? Correct, identicals. I think zerglings should get an attack speed buff when fighting next to their twin When marines get into large groups, they should automatically start setting up a camp and have shifts on watch while the others sleep
Not only do they need sleep, but don't they also need to pee? I mean...how does that work? These are all important questions that Blizzard needs to address!
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On August 26 2011 06:43 aphorism wrote:Show nested quote +On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO. While you're at it, ask why mutalisks need to flap their wings in space. They propel gas and push it back no?
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I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close.
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On August 26 2011 11:35 mTw|NarutO wrote: I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close.
Can't think of anything more hilarious than a bunch of Banelings rolling into a ball of Marines only they are tired from rolling and must sleep, and the Marines have to reload, and the Tanks behind them are out of fuel, and the Mutalisks' Glaives bounce off Tanks' armour.
THAT would seriously screw with the metagame. :D
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On August 26 2011 11:32 Hidden_MotiveS wrote:Show nested quote +On August 26 2011 06:43 aphorism wrote:On August 26 2011 06:30 travis wrote: Email Blizzard and see how they reply IMO. While you're at it, ask why mutalisks need to flap their wings in space. They propel gas and push it back no?
I believe he's talking about the cutscenes and stuff where Mutalisks fly from planet to planet in the void, and there ain't no gas in space, sir.
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I think its been established that mutalisks and overlords fart gas in order to move in space.
Banshee's tail rotor isn't for failure prevention. If an engine fails you have bigger problems:
![[image loading]](http://i.imgur.com/CkXZA.jpg)
Plus, it'd have to be off during normal flight if its being since it'd torque your previously static system...startup / wind down time probably too much for it to be useful for maneuvering anyways.
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How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air?
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On August 26 2011 14:26 Sotamursu wrote: How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air?
Guys, the point isn't that its not realistic... the point is that they TRIED to be realistic and got it wrong anyways!
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Hi guys sorry that this is about a different game but I need your help with something.
+ Show Spoiler +
In the above picture, how do the lurker spines get through the wall to hit the ultralisk? Is it just a shitty wall with no real foundation. Also, could you please explain why I have 8k minerals with 10 food, complete map vision, and am attacking my own unit? I just dont quite understand.
Thank you.
Edit: + Show Spoiler +Yes, Mr. guy above me, I get it. And I'm not poking fun at the OP either. I just need help. 
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On August 26 2011 10:41 GigaFlop wrote:Show nested quote +On August 26 2011 08:03 oBlade wrote:On August 26 2011 07:14 TheAmazombie wrote: Mutalisks flap their wings in space...
Also, by that pic, it looks like there is some kind of back rotor... Overlords probably still have no means of propulsion through any medium. They push themselves through the air with the dangly claws
If you have your graphics on high you can see overlords 'expel gas through their rear ends' which propels them forward
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Where does the gas come from, then? WHat keeps them in the air? Surley after a few farts whatever gas is keeping them afloat (they're like biological zepplins, right? thats the closest thing that could make any sense) would start to run out . . .
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Dont tell me protoss arent real
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On August 26 2011 20:19 Crazyeyes wrote: Where does the gas come from, then? WHat keeps them in the air? Surley after a few farts whatever gas is keeping them afloat (they're like biological zepplins, right? thats the closest thing that could make any sense) would start to run out . . . You just haven't had one of THOSE burritos, if you catch my drift.
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![[image loading]](http://www.blogcdn.com/www.asylum.com/media/2010/10/red-shirt-guy-294-ec102810.jpg)
This is all I can think about when I read the OP.
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United Kingdom10823 Posts
On August 26 2011 11:55 Mobius_1 wrote:Show nested quote +On August 26 2011 11:35 mTw|NarutO wrote: I really want someone to create a custom map 'Realistic Starcraft' with all laws of physic etc... We will see starvation, aircrafts crash into mountains etc...
Could come close to Broodwar in terms of being hard to play. Not as hard, but close. Can't think of anything more hilarious than a bunch of Banelings rolling into a ball of Marines only they are tired from rolling and must sleep, and the Marines have to reload, and the Tanks behind them are out of fuel, and the Mutalisks' Glaives bounce off Tanks' armour. THAT would seriously screw with the metagame. :D
You research burrow, and the Zerg takes about 5 mins to make the hole, jumps into it and covers itself up. Plus roaches with burrowed movement lift up any units the claw under, thus giving the lifted units high ground status for a second.
Also, you have to make a dark shrine, warp in a DT and get it killed before you can get a Stalker
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On August 26 2011 14:26 Sotamursu wrote: How does an SCV repair a battlecruiser with a drill when the BC is 500 meters up in the air? Just who the hell do you think he is?! His drill is the drill that will pierce the heavens!
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On August 26 2011 20:19 Crazyeyes wrote: Where does the gas come from, then? WHat keeps them in the air? Surley after a few farts whatever gas is keeping them afloat (they're like biological zepplins, right? thats the closest thing that could make any sense) would start to run out . . . That ain't even hard to answer, bro. Obviously there's bacteria inside them that produces gas, then they use that gas as a fuel for a biological jet engine. Kinda like a squid does with water. Since overlords are herbivores, they just eat trees they happen to pass over. Decaying plant matter = gas. Why do you think they're always over trees in maps like tal'darim or shattered temple?
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United States335 Posts
Why is it that when you finish researching an upgrade, all previously built units, no matter where they are on the map, instantly have the new upgrade? Do marines already have the stimpacks with them before the upgrade but refuse to use them for example?
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On August 26 2011 23:47 conTAgi0n wrote: Why is it that when you finish researching an upgrade, all previously built units, no matter where they are on the map, instantly have the new upgrade? Do marines already have the stimpacks with them before the upgrade but refuse to use them for example? The research time is actually measuring the time a cloaked pack of highly trained monkeys take to distribute stimpacks to every bio unit.
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On August 26 2011 21:46 Zorkmid wrote:![[image loading]](http://www.blogcdn.com/www.asylum.com/media/2010/10/red-shirt-guy-294-ec102810.jpg) This is all I can think about when I read the OP.
If I weren't a tall, skinny, dark-ish Asian, that'd totally be me. Also, this post was meant in complete jest, as opposed to poor redshirt's dismantling of Blizzard lore.
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