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On July 25 2011 00:10 Gemini_19 wrote: Ugh....I'm so tempted to do this but I'm always so afraid I'll get banned T_T
Some one convince me. Have used an edited mpq for 4 months now. No ban.
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After lurking for so long, I just had to register to thank you for this fantastic work. Although it's pretty depressing to notice how horrible the SC2 voices are compared to the old ones now that I can hear them in-game again. So, thank you.
Not really afraid of the possibility of being banned, hearing the overmind instead of that crappy new advisor alone makes it totally worth it.
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On July 25 2011 00:39 101toss wrote:Show nested quote +On July 25 2011 00:10 Gemini_19 wrote: Ugh....I'm so tempted to do this but I'm always so afraid I'll get banned T_T
Some one convince me. Have used an edited mpq for 4 months now. No ban. Same, no ban whatsoever. I just installed it and it's working great.
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On July 25 2011 00:35 KvltMan wrote:Show nested quote +On July 25 2011 00:32 Teliko wrote:On July 25 2011 00:26 KvltMan wrote:On July 25 2011 00:19 Teliko wrote:On July 25 2011 00:16 KvltMan wrote:On July 25 2011 00:12 Teliko wrote:On July 25 2011 00:05 KvltMan wrote:On July 24 2011 23:51 Teliko wrote: Yes, when you drop the unzipped download in, it should ask if you want to replace the old one. Just say yes and that should be it. I don't know what I've done wrong, in that case. The units are still silent, but like I stated previously, should I delete the current "sounds"-folder, or will it cause more problems? I wrote about my original problem in the previous page. Something similar to this happened to one of my friends. He just reset the MPQ with his backup and tried again, then it worked fine. You can delete the original if you want, but if you're doing it right you should be getting a prompt to replace the original, so there should be no need. I assume you're actually extracting the folder from the download with winrar first, yes? Yeah, my problem was NOT making a backup, which was pretty fucking stupid. Ye, I extracted the folder first. Is that a no-no? Extracting is good. Not making a backup is bad. It reasons like this the OP reminds you to backup you're stuff in big bold capital letters >< Try just deleting the sounds folder and adding in the new one one more time. If it doesn't work remove the MPQ entirely, then you're going to need to run repair to get the original back, then for the love of god back it up first D: I did apologize in my original post! TT__TT But ok, I'll delete the entire folder. Finger's crossed. ( Out of curiosity, what language is your client and are you using a Mac? My language is english (UK) and no, Windows 7. It didn't work, although all units from the robotics facility except for the Immortal are "voiced". All z-units were voiced. This download doesn't effect any Zerg units, only the Overmind, and Immortal is the only unit it effects from the robo fac. I honestly have no idea what you're doing wrong :S if you want, you could try recording a video while you have a fresh working original MPQ in your folder, then adding the download to it and I'll see if I notice anything wrong.
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On July 25 2011 00:44 Teliko wrote:Show nested quote +On July 25 2011 00:35 KvltMan wrote:On July 25 2011 00:32 Teliko wrote:On July 25 2011 00:26 KvltMan wrote:On July 25 2011 00:19 Teliko wrote:On July 25 2011 00:16 KvltMan wrote:On July 25 2011 00:12 Teliko wrote:On July 25 2011 00:05 KvltMan wrote:On July 24 2011 23:51 Teliko wrote: Yes, when you drop the unzipped download in, it should ask if you want to replace the old one. Just say yes and that should be it. I don't know what I've done wrong, in that case. The units are still silent, but like I stated previously, should I delete the current "sounds"-folder, or will it cause more problems? I wrote about my original problem in the previous page. Something similar to this happened to one of my friends. He just reset the MPQ with his backup and tried again, then it worked fine. You can delete the original if you want, but if you're doing it right you should be getting a prompt to replace the original, so there should be no need. I assume you're actually extracting the folder from the download with winrar first, yes? Yeah, my problem was NOT making a backup, which was pretty fucking stupid. Ye, I extracted the folder first. Is that a no-no? Extracting is good. Not making a backup is bad. It reasons like this the OP reminds you to backup you're stuff in big bold capital letters >< Try just deleting the sounds folder and adding in the new one one more time. If it doesn't work remove the MPQ entirely, then you're going to need to run repair to get the original back, then for the love of god back it up first D: I did apologize in my original post! TT__TT But ok, I'll delete the entire folder. Finger's crossed. ( Out of curiosity, what language is your client and are you using a Mac? My language is english (UK) and no, Windows 7. It didn't work, although all units from the robotics facility except for the Immortal are "voiced". All z-units were voiced. This download doesn't effect any Zerg units, only the Overmind, and Immortal is the only unit it effects from the robo fac. I honestly have no idea what you're doing wrong :S if you want, you could try recording a video while you have a fresh working original MPQ in your folder, then adding the download to it and I'll see if I notice anything wrong. I could try and FRAPS it, but I have to go soon. -_-; What was the other alternative? Will a repair bring back all original folders and such?
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On July 25 2011 00:48 KvltMan wrote:Show nested quote +On July 25 2011 00:44 Teliko wrote:On July 25 2011 00:35 KvltMan wrote:On July 25 2011 00:32 Teliko wrote:On July 25 2011 00:26 KvltMan wrote:On July 25 2011 00:19 Teliko wrote:On July 25 2011 00:16 KvltMan wrote:On July 25 2011 00:12 Teliko wrote:On July 25 2011 00:05 KvltMan wrote:On July 24 2011 23:51 Teliko wrote: Yes, when you drop the unzipped download in, it should ask if you want to replace the old one. Just say yes and that should be it. I don't know what I've done wrong, in that case. The units are still silent, but like I stated previously, should I delete the current "sounds"-folder, or will it cause more problems? I wrote about my original problem in the previous page. Something similar to this happened to one of my friends. He just reset the MPQ with his backup and tried again, then it worked fine. You can delete the original if you want, but if you're doing it right you should be getting a prompt to replace the original, so there should be no need. I assume you're actually extracting the folder from the download with winrar first, yes? Yeah, my problem was NOT making a backup, which was pretty fucking stupid. Ye, I extracted the folder first. Is that a no-no? Extracting is good. Not making a backup is bad. It reasons like this the OP reminds you to backup you're stuff in big bold capital letters >< Try just deleting the sounds folder and adding in the new one one more time. If it doesn't work remove the MPQ entirely, then you're going to need to run repair to get the original back, then for the love of god back it up first D: I did apologize in my original post! TT__TT But ok, I'll delete the entire folder. Finger's crossed. ( Out of curiosity, what language is your client and are you using a Mac? My language is english (UK) and no, Windows 7. It didn't work, although all units from the robotics facility except for the Immortal are "voiced". All z-units were voiced. This download doesn't effect any Zerg units, only the Overmind, and Immortal is the only unit it effects from the robo fac. I honestly have no idea what you're doing wrong :S if you want, you could try recording a video while you have a fresh working original MPQ in your folder, then adding the download to it and I'll see if I notice anything wrong. I could try and FRAPS it, but I have to go soon. -_-; What was the other alternative? Will a repair bring back all original folders and such? Indeed, if you remove the MPQ from your folder and run the Repair, it should replace it with a new fully functioning original. Make sure you do that before recording a video. No hurry either.
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I just downloaded and did everything and the Terran and Protoss ones work fine but for some reason the Zerg ones didn't work. I used the "All" download instead of the individual races.
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On July 25 2011 00:53 Gemini_19 wrote: I just downloaded and did everything and the Terran and Protoss ones work fine but for some reason the Zerg ones didn't work. I used the "All" download instead of the individual races. Zerg only has the Advisor sounds replaced with the Overmind, not the units themselves. I'll work on those later, but doing those isn't the same as units with actual voices.
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On July 25 2011 00:58 Teliko wrote:Show nested quote +On July 25 2011 00:53 Gemini_19 wrote: I just downloaded and did everything and the Terran and Protoss ones work fine but for some reason the Zerg ones didn't work. I used the "All" download instead of the individual races. Zerg only has the Advisor sounds replaced with the Overmind, not the units themselves. I'll work on those later, but doing those isn't the same as units with actual voices.
Ohh ok, all is well then. Thanks a lot :D
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On July 25 2011 00:42 Hepina wrote: After lurking for so long, I just had to register to thank you for this fantastic work. Although it's pretty depressing to notice how horrible the SC2 voices are compared to the old ones now that I can hear them in-game again. So, thank you.
Not really afraid of the possibility of being banned, hearing the overmind instead of that crappy new advisor alone makes it totally worth it. Indeed, the SC2 Z advisor can get pretty annoying :// Unfortunately I couldn't replace everything because SC2 has more alerts than BW does, so you might still hear one or two of the originals. But it's still much more appealing overall :D
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On July 25 2011 01:04 Teliko wrote:Show nested quote +On July 25 2011 00:42 Hepina wrote: After lurking for so long, I just had to register to thank you for this fantastic work. Although it's pretty depressing to notice how horrible the SC2 voices are compared to the old ones now that I can hear them in-game again. So, thank you.
Not really afraid of the possibility of being banned, hearing the overmind instead of that crappy new advisor alone makes it totally worth it. Indeed, the SC2 Z advisor can get pretty annoying :// Unfortunately I couldn't replace everything because SC2 has more alerts than BW does, so you might still hear one or two of the originals. But it's still much more appealing overall :D
Actually I noticed that the Void Ray responds in a void ray voice when it's under attack instead of the Arbiter voice. Not sure if that's intentional or not.
Also a suggestion for a later version: Should the Phoenix's have the Corsair's voice? I feel that would be better since they have more of a Corsair role than of a Scout and since Corsair's were just a cooler unit I think a lot of people miss that =P
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i cant watch the video in germany but great work anyways
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On July 25 2011 02:16 Mereel wrote:i cant watch the video in germany but great work anyways If you're able to follow the written instructions without any problems, the video isn't really that necessary. It's just me dropping the folder into the MPQ and then giving some working unit sound examples.
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United Kingdom16710 Posts
Just installed it and it's great. One thing though, the sound volume is quite low and you have to manually fiddle around with the sound settings to get it as loud as the original sounds. Other than that, it's fantastic! Keep up the good work.
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On July 25 2011 04:38 Telcontar wrote: Just installed it and it's great. One thing though, the sound volume is quite low and you have to manually fiddle around with the sound settings to get it as loud as the original sounds. Other than that, it's fantastic! Keep up the good work. I dunno what that's about, sounded okay for me. I didn't touch the volume of any of them, they should all be as they were in the Brood War client.
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Could you, please, please, please pleaaase do this for the zerg units? I'll go 2base lair every game for mutas. Does this also change the sound for the attack? edit: Ok so it does, I neeeeed this for zerg :D
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On July 25 2011 06:23 ZaaaaaM wrote: Could you, please, please, please pleaaase do this for the zerg units? I'll go 2base lair every game for mutas. Does this also change the sound for the attack? edit: Ok so it does, I neeeeed this for zerg :D Right now I'm working on the intro/race music, but I'll get around to Zerg soon enough.
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On July 25 2011 06:44 Teliko wrote:Show nested quote +On July 25 2011 06:23 ZaaaaaM wrote: Could you, please, please, please pleaaase do this for the zerg units? I'll go 2base lair every game for mutas. Does this also change the sound for the attack? edit: Ok so it does, I neeeeed this for zerg :D Right now I'm working on the intro/race music, but I'll get around to Zerg soon enough. Awesome, I'll be keeping an eye on this thread then
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Wow, that's amazing! I had hard time getting used to new sounds. Also, I love Satriani in movie <3 Such a great music
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