[GSL] July Code A Ro16 Day 2 - Page 120
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Drive_
Canada35 Posts
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Phyxx
Denmark681 Posts
On July 01 2011 16:31 Shalaiyn wrote: I think we're gonna see foreigner vs foreigner in GSL August Code A RO32 D: Well that depends on how many of the sick players in code B that makes it in :p | ||
Zinthar
United States394 Posts
On July 01 2011 16:26 Liquid`Jinro wrote: I thought I was behind because I played so bad in the start... Never realized I was ahead at any point. Yeah, it seemed pretty clear in the 2nd game that you weren't aware that you were pretty decently ahead at one point after you held his push on your natural -- ahead in supply, scv's and slightly on army too, with a positional & army composition advantage. asd was able to come back largely due to being able to hold the 9 o'clock expansion quite early. | ||
Seditary
Australia7033 Posts
I am quite encouraged and look forward to further improvement mate. Just don't take the trials on the way too harshly. | ||
pdd
Australia9933 Posts
On July 01 2011 16:26 Liquid`Jinro wrote: I thought I was behind because I played so bad in the start... Never realized I was ahead at any point. You were ahead positionally, but I realized that at a certain point he started having about a 20-30 supply lead (I figured it was just because bio comes out a lot faster) and your 4th came up later. Probably that could have been the time you realized you forgot your upgrades and started losing focus. | ||
Kamais_Ookin
Canada4218 Posts
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TheRidd
713 Posts
On July 01 2011 16:20 Liquid`Jinro wrote: Sorry I played really badly I couldnt concentrate and forgot everything I was supposed to do, feel terrible about it. Game one the rax is supposed to scout if banshee or not so I can make an engineering bay in time but I did a terrible job and didnt even see that, then I missed a depot. Game 2 I have no excuse for losing the 1st banshee since thats what should let me build 2 vikigns and defend the push without losing so much.... Dont worry man, true fans will always be fans, through bad and good times. Anyways good games today even if you made some mistakes. Dont feel to bad and go win the next code A:p | ||
SafeAsCheese
United States4924 Posts
On July 01 2011 16:32 Seditary wrote: While its always sad seeing Jinro lose and people's expectations are always high after the previous RO4 results, its obvious that he's on the path back to solid and effective play compared to the last few months. I am quite encouraged and look forward to further improvement mate. Just don't take the trials on the way too harshly. People flip shit every time Jinro, Idra, or huk lose in a tourney. Just shows they have a lot of fans. | ||
holycrapitsTony
United States330 Posts
On July 01 2011 16:33 Kamais_Ookin wrote: I miss the old seasons of GSL when Jinro was absolutely crushing everyone and consistently placing high in Code S, what happened? He hasn't improved at the same rate as the rest of the players. | ||
DeathPengu
Taiwan137 Posts
On July 01 2011 16:20 Liquid`Jinro wrote: Sorry I played really badly I couldnt concentrate and forgot everything I was supposed to do, feel terrible about it. Game one the rax is supposed to scout if banshee or not so I can make an engineering bay in time but I did a terrible job and didnt even see that, then I missed a depot. Game 2 I have no excuse for losing the 1st banshee since thats what should let me build 2 vikigns and defend the push without losing so much.... It's OK. Keep on fighting Jinro, and all your hard work will show us in the next match. Fighting. | ||
joeking2
United States15 Posts
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FeastOfThePoops
149 Posts
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Shinobi1982
1605 Posts
Advantage in overall strategy Disadvantage in micro and multitasking | ||
castled
United States322 Posts
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MechKing
United States3004 Posts
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ptbl
United States6074 Posts
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Spicy Pepper
United States632 Posts
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Riskr
Germany403 Posts
Keep your head up and move along. on a sidenote: i don´t really like blueflame opening tbh.,if you´re opponent is prepared you´re screwed without siege tech. Also the mobility from Bio against a mechforce is really strong,and if medivacs are out bio is quite more costeffective than Hellions,at least in my opinion. But your airplay was quite inspiring. | ||
maryelizbethwinstead
Mexico223 Posts
On July 01 2011 14:25 skullhoof wrote: If I join IM, I will name myself IMYourDaddy That's in response to the infamous Zerg, HoSeoDaddy | ||
pretensile
135 Posts
On July 01 2011 16:28 bennyaus wrote: Honestly I feel at least we can see Jinro playing at a decent level now. In up and down and Super Tournament he looked in a massive funk, but I think the R32 and this match he showed that he is coming out of that funk. I'm looking forward to the next couple of months. I agree, I certainly thought Jinro looked quite improved in both games today; definitely nothing to be ashamed of. If the hellions had accomplished what they were intended to do, who knows how game 2 would have turned out? Jinro definitely played asd (who took out the Emperor quite easily) very closely and I wouldn't be surprised to see him showing strong finishes again with some tweaks here and there. But again, can someone tell me why asd didn't supplant his siege pushes with turrets? The building time is reasonably fast and the cost quite low, especially given the utility they would have provided against cloak banshee play. | ||
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