• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:31
CEST 11:31
KST 18:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War825.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development 5.0.17 Patch Notes - October 7, 2026 StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts
Brood War
General
Mineral Boosting (2 workers/patch) Rollback Netcode in Brood War PLAYzone Challenge - open offline tour in Prague BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14028 users

[G] ZvP Two hatch Lurker Drop

Forum Index > Brood War Strategy
Post a Reply
1 2 3 Next All
Deathfate
Profile Joined November 2008
Spain555 Posts
Last Edited: 2009-06-27 17:39:33
June 26 2009 16:28 GMT
#1
Hi everyone! im a D+/C- player and since i saw the game between yellow vs bisu and yellow[arnc] vs JangBi i thought i could try to use this strategy and it works.


==== 12 Hatch Build Order ===

12 - hatch
11 - pool
10 - gas
13 - drones
@100 gas - lair
@100 gas - ling speed
@ 100% lair - hydra den
@200 gas - drop tech
@200 gas - lurk tech
@300 minerals - 3rd hatch and 2nd gas


=== Overpool Build Order ===

9 - Overlord (Send it to the drop place)
9 - Spawing pool
8 - Drone
9 - Gas
8 - 2 Drones
@100% Extractor - Put 3 drones (just before it finishes)
10 - 6 lings
@100 gas - Ling speed and leave ONLY 1 drone in gas
13 - 2 lings (total 8)
14 - 2nd Hatch at natural
13 - 2 Drone
15- Lair ( put 3 drones on gas now)
15 - Ovie
15 - Keep making drones
@100% Lair - Drop tech and hydra den right after
@100% den - Lurk tech and move your first ovie to the drop location
24 - 2 Hydra (send them to the drop location asap)
26 - Ovie
3rd hatch and 2nd gas, keep making drones till 30/34
@100% Drop - drop 2 hydras and 8 lings
@100% lurk tech - Morph hydras in his base and use lings to kill the cannons

==== Early Game ===

You make 8 lings to stop any posible agresion from the P player and also to keep him blind, try to make as many drones as possible because you wont have more in a while.

=== Mid Game ===

When Drop tech finishes you drop your 8 lings and a couple of hydras at the main, morph the hydra and use the lings to kill his cannons. When the lurkers pop try to kill probes and teching builds

Mass hydra and make ovie speed doom drop / contain and you are 3 bases vs 1 base.

Rep 12 hatch @ iccup: 2 hatch lurk on destination

Rep Overpool vs comp: OverPool vs Comp

The rep isnt very skilled but it show the power of the strat.

Waiting for your answers or recomendations.

I also post this in the liquipedia with the name of two hatch lurker drop but i dont know how to link it in the Zerg Strategy.
Feel the power of the zerg swarm.
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
Last Edited: 2009-06-26 16:34:04
June 26 2009 16:32 GMT
#2
Thanks for the great Build order

so why exactly do you morph the hydras in there?
Hwaseung Oz fan for life. Swing out, always swing out.
Deathfate
Profile Joined November 2008
Spain555 Posts
June 26 2009 16:36 GMT
#3
You morpth the hydras up the hill for two reasons:

1- Lurk tech isnt finished

2- if you morph them down he could use the sair to kill your overlord and you wouldnt be able to go up the cliff
Feel the power of the zerg swarm.
NonFactor
Profile Blog Joined January 2009
Sweden698 Posts
Last Edited: 2009-06-26 16:49:57
June 26 2009 16:49 GMT
#4
3. Lurkers take 2 slots. Hydras 1. Requires less Overlords.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 26 2009 16:58 GMT
#5
On June 27 2009 01:49 NonFactor wrote:
3. Lurkers take 2 slots. Hydras 1. Requires less Overlords.


I think this was (Z)YellOw's reasoning vs (P)Bisu
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
June 26 2009 17:26 GMT
#6
Hmm, I like it. Definitely going to try it out.
Legends Never Die ;;
7mk
Profile Blog Joined January 2009
Germany10157 Posts
June 26 2009 18:01 GMT
#7
On June 27 2009 01:49 NonFactor wrote:
3. Lurkers take 4 slots. Hydras 2. Requires less Overlords.


fixed =)
beep boop
GGXT
Profile Joined June 2009
United States4 Posts
Last Edited: 2009-06-26 18:39:21
June 26 2009 18:31 GMT
#8
i've been using this strategy ever since that Yellow vs Bisu match tho i tech lurker after hydra speed and range since u will outnumber their zealots anyway and get rid of the front forge and gate faster, and ofc drop about 8 hydras and lings in their expo or main. Then when they send troops there 2 defend, u can just 1a2a their front with a few storm dodge and BAM!! u win

basically just fast hydra or lurker and drop, done (dont even need 2 tech spire <_<)

been playing 5 decent protosses with this build and its working great

this build owns bisu's FE sair DT pretty hardcore and i think it will revolutionize the current ZvP
Deathfate
Profile Joined November 2008
Spain555 Posts
June 26 2009 18:39 GMT
#9
The problem of that is he will have observers in time and you dont have totally map control if he goes something diffrent to stargate. If you tech lurk first you will arrive and delay his mining a minute at least and normally you will delay it totally
Feel the power of the zerg swarm.
GGXT
Profile Joined June 2009
United States4 Posts
Last Edited: 2009-06-26 18:51:03
June 26 2009 18:44 GMT
#10
On June 27 2009 03:39 Battle wrote:
The problem of that is he will have observers in time and you dont have totally map control if he goes something diffrent to stargate. If you tech lurk first you will arrive and delay his mining a minute at least and normally you will delay it totally


yes, im not saying lurker 1st is a bad idea, just saying if u go mass hydra works 2 and making more sairs should be the last thing they do cuz u should have ur ovies covered by 2-3 hydras underneath in base and about 5-6 ovies where your army groups at in their front gate rdy for drop

also it wont even matter whether he gets observer or not if i go with fast hydra since my main force will be hyrdas
x89titan
Profile Blog Joined April 2007
Philippines1130 Posts
Last Edited: 2009-06-26 19:42:32
June 26 2009 19:42 GMT
#11
D+,C- with 128 apm you are gosu. ill try this thanks
Heaven came down and glory filled my soul, when at the cross the Savior made me whole
Deathfate
Profile Joined November 2008
Spain555 Posts
June 26 2009 20:00 GMT
#12
I promise im C- check cocabobar acc in iccup. Im not gosu at all D+ its pretty easy to get and C- was my last achievement.
Feel the power of the zerg swarm.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-06-26 20:30:11
June 26 2009 20:29 GMT
#13
This doesnt work too hot with a 12 hatch, you cant let him scout, the best opening for this is overpool or 9 pool speed.

And you morph until youre inside his base because lurker aspect isnt finished yet as you start it some moments after you start drop, since youre only on 1 gas.
BlueLaguna on West, msg for game.
Deathfate
Profile Joined November 2008
Spain555 Posts
June 26 2009 20:33 GMT
#14
On June 27 2009 05:29 Cloud wrote:
This doesnt work too hot with a 12 hatch, you cant let him scout, the best opening for this is overpool or 9 pool speed.


You are right about scouting, the problem with it is that will be more like an all in (late 3rd and 4th), if u watch arnc vs jangbi it was scouted and work also (ofc its medusa and u have the temples). and normally he wont be able to scout your den if you have your 8 lings quite fast. i prefer 12 hatching but if you read the wiki it also covers your point.
Feel the power of the zerg swarm.
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
June 26 2009 20:36 GMT
#15
This build isn't good...

Protoss players will see that you're going 2 hatch lair and know that something is up. Obviously they don't know exactly what, but they will know that if they defend they win. They might be able to even see the Hydralisk Den going up, because you can't stop a decent Protoss from scouting you before ling speed finishes without mass amounts of lings. In your replay the Protoss lets his probe die to four Zerglings in like 30 seconds - not very good play.

I think you need to open 9 pool gas to kill scouting. Also, 12 hatch is a pretty terrible opening on Destination no matter what you're doing against Protoss.
Deletrious
Profile Joined December 2007
United States458 Posts
June 26 2009 20:36 GMT
#16
Awesome strategy, thanks for the build order. What are the changes if you go overpool for faster scout denial? You going to post it for liquipedia?
Bow before the Dongjwa.
Deathfate
Profile Joined November 2008
Spain555 Posts
June 26 2009 20:48 GMT
#17
Ok, i have not made this build order i have copied it from two pro games where both of the zergs wone vs Jangbi and bisu. The 9 pool or overpool is very posible and wont affect the build order very much.

the link is this: 2 hatch lurker drop
I will try to post the 9pool variation in liquipedia but i will have to measure the timings so maybe i will post it tomorrow of the day after. for those who think its a bad strategy just try it and see. I am looking forward to someone good to play it and post a rep even though if he looses.
Feel the power of the zerg swarm.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
June 26 2009 20:50 GMT
#18
Interesting to see it written out. I'll try it out sometime.
Moderator
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
June 26 2009 21:35 GMT
#19
On June 27 2009 05:48 Battle wrote:
Ok, i have not made this build order i have copied it from two pro games where both of the zergs wone vs Jangbi and bisu. The 9 pool or overpool is very posible and wont affect the build order very much.

the link is this: 2 hatch lurker drop
I will try to post the 9pool variation in liquipedia but i will have to measure the timings so maybe i will post it tomorrow of the day after. for those who think its a bad strategy just try it and see. I am looking forward to someone good to play it and post a rep even though if he looses.


Yea, I didn't mean that the idea behind the build was bad, I just meant that the opening was bad. The 9 pool gas/overpool gas (depending on map) shouldn't be a variation - it should be the only version.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
June 26 2009 22:03 GMT
#20
this is fastest way after runby to finish fast a game
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2006
Calm 806
Bisu 550
Jaedong 509
Shuttle 378
actioN 361
Larva 144
Shinee 62
Mong 53
Sharp 49
[ Show more ]
Shine 47
Killer 44
yabsab 36
Hm[arnc] 17
scan(afreeca) 13
Hyun 11
Trap 8
sorry 7
Dota 2
XcaliburYe176
League of Legends
JimRising 446
Counter-Strike
olofmeister1144
byalli822
shoxiejesuss802
Other Games
singsing1020
crisheroes188
dupreeh182
Sick178
Pyrionflax166
Organizations
Other Games
gamesdonequick468
[ Show 14 non-featured ]
StarCraft 2
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2285
League of Legends
• Jankos1629
• Stunt632
Other Games
• WagamamaTV218
Upcoming Events
OSC
2h 29m
WardiTV Weekly
1d 1h
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
Korean StarCraft League
4 days
Afreeca Starleague
4 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.