[G] ZvP Two hatch Lurker Drop - Page 3
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Metaspace
Austria670 Posts
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Julmust
Sweden4867 Posts
On June 27 2009 12:56 lazz wrote: this wont work vs a decent protoss. hell, im D+ but if i dont see a 3rd hatch i know somethings up. which will mean more scouting a more hungry corsair and more cannons everywhere. honestly i dont see this working at high level. bisu was pretty arrogant that game -_- You get lings to block the scout at your ramp? Have you never played against a zerg that doesn't double expand? A key part of this is to deny scouting. | ||
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kraken
United Kingdom30 Posts
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citi.zen
2509 Posts
To recap - the slow lurker drop build worked as an all-in for me. If they don't see it coming / panic / I get lucky, its all good. Otherwise P's macro owns me. | ||
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HeavOnEarth
United States7087 Posts
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Neivler
Norway911 Posts
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