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Byzantium will be used for the winners/losers games in the next MSL Survivor tournament.
OP will be updated once download link is posted.
[mod edit: changed the picture to one hosted on tl - resolution is not as good as the mapdori picture, but once the mapdori pic comes back I'll rehost it on TL]
Edit: I reuploaded the hi-res image to imageshack, which should work. Feel free to replace that with a TL hosted version once it's up.
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United States5262 Posts
Terrans are going to abuse cliffing. Zergs are going to mutaharass the natural. Protoss will just suffer.
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Whoa, trippy~
I like these new maps.
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I don't see how PvT can be played on this map :<
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My first thought was "vertigo"
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Darn, protoss players need to get creative =(
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well at least its better than the OSL maps
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Kinda reminds me of reverse lost temple. Super easy to wall off nat and main, seems very easy for terran to get to 3 base and have an easy time defending. Min only on the ledge allows for tanking and storming miners. With all the narrow chokes and cliffs / highround overlooking expansions this looks like its going to be terran heaven.
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i am sooo tired of Twilight maps
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Old rehashed concepts in every new map, boring (not to mention they're also BAD )
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+ Show Spoiler +
Parts in red = big concern for players. A lot of Terran players will abuse that with drop harass going back and forth along with pushing.
Should change the ramp location a bit.
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Hong Kong20321 Posts
i tihnk the osl maps are better lol this map looks so...old school -_-;;???
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I want to see some terrans slowpush with drop into the toss main like Brat-ok did on bluestorm
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This will be hell for pvt.
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reminds me of rLT... hm..
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be cheerful guys. Remember what came from the hell that was Katrina? Flash build!
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i just like this map looks. its something about those curves of the cliffs inside the main
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Hong Kong20321 Posts
i wonder whats the point of having that random wall and khaydarin crystal formation crap near the nat lol - _-a
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On August 04 2008 17:37 alffla wrote: i wonder whats the point of having that random wall and khaydarin crystal formation crap near the nat lol - _-a
Maybe something for mutas to use to stack on quickly before harass?
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Hong Kong20321 Posts
On August 04 2008 17:39 .kaz wrote:Show nested quote +On August 04 2008 17:37 alffla wrote: i wonder whats the point of having that random wall and khaydarin crystal formation crap near the nat lol - _-a Maybe something for mutas to use to stack on quickly before harass?
but but those crystals are like so far away from the nat.
and if they relaly wnated to stack they could use the nat's mineral patches.
and im sure nowadays every progamer knows how to use overlord/larva/zergling stacking tricks -__-;; (i dont believe that guy in idra's courage group didnt know how to stack. maybe he used larva and built sth and lost the larva in the ctrlgruop. w/e.)
maybe khaydarin formations can be destroyeD?
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