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An idea on noob friendlyness of SC2

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
Last Edited: 2007-08-07 10:56:28
August 07 2007 10:55 GMT
#1
There are lots of people whining about the noob friendlyness of sc2; cloning, workers have smart ai etc.
my idea is that if blizzard put in a difficulty option into the game, in the multiplayer section. so when set on pro mode, or the most difficult mode it's all like bw and you still have to shift select ghosts, clone workers etc. and if set on low level mode it's much easier to do all those thinks that pros do. so the person hosting the game hosts the game on high level then the people only play on that mode. how is this idea?
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
August 07 2007 11:16 GMT
#2
So what you're saying is that they need to make two different games and sell it as one?
I live in perpetual fear of terrorists and studio gangsters
azndsh
Profile Blog Joined August 2006
United States4447 Posts
August 07 2007 11:19 GMT
#3
they should make another mode, called super-pro mode

no production queue
no shift-click
no attack-move
heck, no selecting more than one unit at once

but in all seriousness, that seems kind of pointless. who in their right mind would choose to play with a limited interface?
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
August 07 2007 11:20 GMT
#4
The problem with this is that obviously only one "mode" could be balanced....so balance "pro" mode or "noob" mode? It should be the same for everyone so its balanced for everyone.
Do you really want chat rooms?
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
August 07 2007 11:21 GMT
#5
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
August 07 2007 11:22 GMT
#6
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.
I live in perpetual fear of terrorists and studio gangsters
SiZ.FaNtAsY
Profile Blog Joined January 2007
Korea (South)1497 Posts
August 07 2007 11:26 GMT
#7
On August 07 2007 20:22 5HITCOMBO wrote:
Show nested quote +
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.

QFT
Karma is a bitch
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
August 07 2007 11:26 GMT
#8
i don't think you understood my opinion fof, when the game is set on pro mode then all the players have same mode, so it won't effect the game balance. when the host chooses the mode all the players have the same mode to play
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
Last Edited: 2007-08-07 11:30:49
August 07 2007 11:29 GMT
#9
I dont like it fort he reason of this: the level of play is affected onyl to a cetrtain extent by the GAME. Its the PLAYERS that make the level. The reason why going on bnet and winning evne 25% is impossible if youre only at the level of the computer is because strats have been refined for almost a decade. The 'noob friendly' features will make the game more micro orientated is all. Dont get me wrong macro will be huge, like in sc one, but you'll have more time to micro.
Liquid | SKT
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
Last Edited: 2007-08-07 11:31:47
August 07 2007 11:30 GMT
#10
On August 07 2007 20:22 5HITCOMBO wrote:
Show nested quote +
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.


i think you're the one who's got balls and stupidity. i appriciate that you read the topic but i don't think you understood it very well. dumb ass.

Edit: oh yeah and i only called YOU idiot. IDIOT
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
August 07 2007 11:31 GMT
#11
On August 07 2007 20:30 [Red]Spartan wrote:
Show nested quote +
On August 07 2007 20:22 5HITCOMBO wrote:
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.


i think you're the one who's got balls and stupidity. i appriciate that you read the topic but i don't think you understood it very well. dumb ass.
just cuz they didnt like it doesnt mean they didnt understand.
Liquid | SKT
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
August 07 2007 11:34 GMT
#12
On August 07 2007 20:31 DamageControL wrote:
Show nested quote +
On August 07 2007 20:30 [Red]Spartan wrote:
On August 07 2007 20:22 5HITCOMBO wrote:
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.


i think you're the one who's got balls and stupidity. i appriciate that you read the topic but i don't think you understood it very well. dumb ass.
just cuz they didnt like it doesnt mean they didnt understand.


yeah i guess i overreacted but at least could've just wrote their oppinion, but fireing on it just sucks.
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
August 07 2007 11:34 GMT
#13
On August 07 2007 20:30 [Red]Spartan wrote:
Show nested quote +
On August 07 2007 20:22 5HITCOMBO wrote:
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.


i think you're the one who's got balls and stupidity. i appriciate that you read the topic but i don't think you understood it very well. dumb ass.

Edit: oh yeah and i only called YOU idiot. IDIOT


wow lol

i give em 2 more posts
ok dont not so good something is something ok ok ok gogogo
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
August 07 2007 11:35 GMT
#14
Maybe there is a way to set a ladder enforced switch for auto-cloning and other noob features?
Like in a non-ladder game, its up to the player to go into options and enable or disable auto-cloning, but in a ladder match, the server overrides whatever they picked and just disables it.

That way noobs would still be able to play with their friends, it would take away some of the learning curve for very beginners, and would still force competitive players to try their hardest. Think of non-ladder games as a kind of kiddie pool - there are a couple options that you can choose to set in your favor: auto-cloning, easy-macro, auto-cast (for scv+medic), that will make the game easier to play. Since these would be player-side optional (changeable under the options menu), it would be up to the player in a non-ladder game to accept any crutches or computer help.

Then when he goes to the large pool (ladder play), fastest is mandated and auto-set for him (just for that ladder match), auto-cloning and auto-cast is disabled, or easy-macro is disabled depending on what the balancing progamers call for.

I really wish I could make sure someone from the sc2 team would see this, as I think it is the best way to allow both new and old players to be entertained, while still allowing a competive community without fracturing the community.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
[Red]Spartan
Profile Joined May 2007
Mongolia15 Posts
August 07 2007 11:39 GMT
#15
On August 07 2007 20:35 fusionsdf wrote:
Maybe there is a way to set a ladder enforced switch for auto-cloning and other noob features?
Like in a non-ladder game, its up to the player to go into options and enable or disable auto-cloning, but in a ladder match, the server overrides whatever they picked and just disables it.

That way noobs would still be able to play with their friends, it would take away some of the learning curve for very beginners, and would still force competitive players to try their hardest. Think of non-ladder games as a kind of kiddie pool - there are a couple options that you can choose to set in your favor: auto-cloning, easy-macro, auto-cast (for scv+medic), that will make the game easier to play. Since these would be player-side optional (changeable under the options menu), it would be up to the player in a non-ladder game to accept any crutches or computer help.

Then when he goes to the large pool (ladder play), fastest is mandated and auto-set for him (just for that ladder match), auto-cloning and auto-cast is disabled, or easy-macro is disabled depending on what the balancing progamers call for.

I really wish I could make sure someone from the sc2 team would see this, as I think it is the best way to allow both new and old players to be entertained, while still allowing a competive community without fracturing the community.


My exact point
Meat
Profile Blog Joined September 2002
Netherlands3751 Posts
August 07 2007 11:40 GMT
#16
because i am in a friendly mood i only gave you a 2 week ban
Administrator
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
Last Edited: 2007-08-07 11:41:55
August 07 2007 11:40 GMT
#17
On August 07 2007 20:30 [Red]Spartan wrote:
Show nested quote +
On August 07 2007 20:22 5HITCOMBO wrote:
On August 07 2007 20:21 [Red]Spartan wrote:
no idiot, when the difficulty is set on high then the easy clone mode is off, and the difficulty OPTION is on low then the easy clone mode is on, don't have to make 2 differen games just make an option to set those easy modes on and off dumbass

You've got a lot of balls and stupidity to come in here with a horrible idea then start calling us idiots.


i think you're the one who's got balls and stupidity. i appriciate that you read the topic but i don't think you understood it very well. dumb ass.

Edit: oh yeah and i only called YOU idiot. IDIOT

You have made 13 posts. 5 of them were in this thread, and every one of those posts was insulting, stupid, and riddled with bad spelling.

That's over one third of your posts.

I don't know anything about how you acted for your other eight, but if I was a moderator, I would have banned you on principle. Anyone who only makes 2/3 of their posts worth reading (and I'm giving you the benefit of the doubt that you probably can spell decently and make intelligent, flame-free posts, against all evidence) isn't worth having here at TL.net.

We're a better community than this. Leave if you can't clean your act up.


Meat beat me to it. How ironic, meat beat me.
I live in perpetual fear of terrorists and studio gangsters
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-08-07 11:45:24
August 07 2007 11:41 GMT
#18
Oh how I love these discussions. How long will it take until people realize that one shouldn't have to master the interface, but the game itself? You also don't play tennis with a 2 ton heavy racket, because that requires extra skill (enormous strength), do you...
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
August 07 2007 11:43 GMT
#19
I think a lot of people are scared the game is going to turn how like warcraft where there wasnt much to do (as opposed to starcraft). I think Blizzard knows this and have no intentions of making a boring or slow paced game. I have a feeling from the other forums I have read that SC2 is going to be a lot faster pace then the original. If this is true, yah they are adding some things that in a sense are making the game easier, but by having less time to do these things will make the game just as hard as the original or not even harder.You also have to add in the fact that by making things easier in this aspect its going to make it a lot easier to lose your force or get your base fucked over, thus making it a more difficult game.

So mb blizzard wont have a amatuer and pro mode of the game, but if you are able to adjust the speed of the play, then that would be equivelent to your post.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
August 07 2007 11:45 GMT
#20
Okay, he's banned. Stop posting, there's nobody supporting his idea anymore.

Otherwise we'll just make the mods and admins do more work.
I live in perpetual fear of terrorists and studio gangsters
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