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TL.net Card Game Rules

Forum Index > General Forum
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Hot_Bid
Profile Blog Joined October 2003
Braavos36388 Posts
November 24 2006 13:13 GMT
#1
The TL.net card game basically has the same rules as Magic: The Gathering with a few key differences. If you are already familiar with how to play MTG, this is going to be very repetitive. Again, these are the basic rules and I’m not going to get into the more complicated errata because I’m 99% sure nobody will ever actually play this game. This is just to help people understand what the framework is so they can make card suggestions. So MTG freaks, please don’t start going nuts on technicalities or stuff. LiquiScoop is not Wizards of the Coast so there will be errors.

For the MTG familiar, I’ll be referencing lots of MTG terms in parenthesis.

Basics
Each player starts out with 20 life and 7 cards in their hand. You take turns. Each turn you draw one card from your deck, and must discard down to 7 at the end of the turn. The object of the game is to reduce the opponent’s life to 0. There is a zone called the “Closed Forum” (graveyard) where cards go when they are used or destroyed.

Resources
Your resources are called “Post Level” (mana). You have a Post Level for Terran, Zerg, and Protoss. You start each game with a Post Level of 1 for each race. There are cards that will increase or decrease one or more of your post levels. As you may have noticed, the more powerful cards cost more.

Each card is assigned a Cost (casting cost) and Starcraft race. You can find this in the upper right corner of the card. For example, FrozenArbiter costs "3" and the Probe icon indicates its a "Protoss" card (a Drone or SCV would indicate a Zerg or Terran card). That means in order to play FrozenArbiter, you must have a Protoss Post Level of at least 3.

[image loading]


Playing Cards
You may only use your Post Level once per turn. Let’s say you’ve increased your Protoss Post Level to 3, and you play FrozenArbiter (cost of 3). If you had another Protoss Card with a cost of “1” you would not be able to play it this turn. You would have to wait until next turn, when your resources “reset” (untap).

If you had a Protoss Post Level of 4, you would be able to play both FrozenArbiter and the Protoss Card with a cost of 1.

Card Types
“Forum Users” or “Progamers” are units you control. You tell them to attack or block or use their abilities. You can only play them during your turn. They are similar to the MTG cardtype “Creature.”

“Moderators” are special units. You can only have one of each type in your deck and only control one of each specific Moderator. They are similar to the MTG cardtype “Legend” except that each player can have one of each Moderator.

“Threads” are played and stay in play every turn (unless they are removed, then they are put in the Closed Forum). They can be only played during your turn. Threads are similar to the MTG cardtype “Enchantment”.

“Posts” have a temporary effect that is executed. Then the card is immediately put in the Closed Forum. Posts can be played at any time. Posts are similar to the MTG cardtype “Instant”.

Attacking / Unit Combat
Each turn you can attack with as many units as you wish. You declare your attackers, then your opponent declares his blockers. You can block individual attackers with more than one blocker.

The Starcraft Upgrade box in the bottom right of a unit card indicates the unit’s Attack and Defense. These qualities are similar to the MTG “Power/Toughness” mechanism. The “Attack” is how much damage the unit deals. The “Defense” is how much damage it can receive before it dies, kind of like Hit Points. A unit carries the damage dealt to it throughout the turn, then the next turn it resets.

When a unit dies, whether by combat or whatever, it is placed in the Closed Forum.

For example, FA is 3/2 and Uhjoo is 6/6, if they engage in combat, FA deals 3 damage to Uhjoo and Uhjoo deals 6 damage to FA. Since FA’s Defense is only 2, FA dies and is placed in the Closed Forum (if Uhjoo had an Attack of 1, FA would live). Uhjoo has taken 3 damage, if 3 more damage is dealt to Uhjoo before the end of the turn, he will die and be placed in the Closed Forum as well.

If a unit attacks and is unblocked, it deals its Attack to the player’s life total. If FA attacks and I have no creatures or elect not to block, I would take 3 damage and my life would be down to 17.

Units cannot attack the turn they come into play (summoning sickness).

When a unit attacks it cannot block during your opponent’s the next turn (tapping). Think of this as the unit being sent in transit to attack and thus cannot defend at home.

Other
Please don’t take this too seriously. I really quickly just wrote these rules up in like 15 minutes. We will be modifying them and adding stuff etc to account for new cards that come out.

We will be accepting card suggestions. This is the basic framework for the game. If you want to suggest a unit that is unblockable or deals its damage first instead of simultaneously in combat (just two random unit abilities I came up with off the top of my head) feel free to. If you want to suggest a card that lets you draw half your deck, feel free to.

If you want to suggest a card, PM me. Make sure to include:

[Name]
[Picture]
[Cost]
[Type]
[Text]
[Quote]

I understand this is mainly for shits and humor, but try to keep some semblance of balance. Outrageous is fine, but suggesting a card called “PWND” that “kills target opponent lol” is not as fun as one that actually makes sense in the game.

We reserve the right to change anything about it or steal parts of your card. We also reserve the right to reject your card. Please don’t take it personally if we do.

We will be featuring a user-made card or two each week from now on, depending on the number of suggestions and interest.

If you have any questions about the game rules, art, or want some spoilers on upcoming cards, feel free to ask in here. I will check back later.

Thanks!
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2006-11-24 13:24:21
November 24 2006 13:16 GMT
#2
i made a post about this and it got locked

but thanks for the clarification
Hot_Bid
Profile Blog Joined October 2003
Braavos36388 Posts
Last Edited: 2006-11-24 13:21:02
November 24 2006 13:18 GMT
#3
Edit:
To Coagulation: Right, so I created a thread about it to answer your question. It's not a big deal.

Some info on creating the FA card:

The FrozenArbiter card was meant to indicate his status as highest post count on TL.net, so he will increase your Protoss Post Level so that it's the highest out of anyone in the game.

He is good at PvZ so we decided to let him have a one time come-into-play effect of killing a Zerg user. Yes, when we make a July card FA will be able to kill him just by showing up. His Attack/Defense is 3/2 which may seem high compared to someone like Reach's 5/4, but given the way combat works and how it is the TL.net card game, we felt it appropriate to buff TL.net users.

In case you haven't noticed, the FA card, if this card game were real, would be ridiculously imbalanced. He kills another user and also boosts your Post Level by so much that its basically stupid that he only costs "3". If he was allowed in tournament play all players would quit because every game would come down to who drew their FA first.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Piste
Profile Blog Joined July 2006
6180 Posts
November 24 2006 13:52 GMT
#4
This is just too LONG read for a entertaiment thread.
Hippopotamus
Profile Blog Joined October 2004
1914 Posts
November 24 2006 14:04 GMT
#5
On November 24 2006 22:52 Piste wrote:
This is just too LONG read for a entertaiment thread.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
November 24 2006 14:59 GMT
#6
^ Don't listen to the heretics ^

lil.sis
Profile Blog Joined March 2005
China4650 Posts
November 24 2006 15:03 GMT
#7
[image loading]
好好喝喝天天快乐
baal
Profile Joined March 2003
10541 Posts
November 24 2006 16:29 GMT
#8
[image loading]
Im back, in pog form!
i.lOve.pearL
Profile Joined April 2005
Canada175 Posts
November 24 2006 16:35 GMT
#9
<3 baal
Im like a superhero, except without powers and motivation.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
November 24 2006 17:45 GMT
#10
Purge week

Thread some cost


Any shitty post (requiring a post level of 2 or less) deals 5 damage to the poster.
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
November 24 2006 19:40 GMT
#11
On November 24 2006 22:52 Piste wrote:
This is just too LONG read for a entertaiment thread.


This is a forum. You are supposed to read. If you are unable to read that much, perhaps you should visit the audio visual world of the outdoors instead.
ModeratorGodfather
Olmer
Profile Joined March 2006
Poland320 Posts
Last Edited: 2006-11-24 20:10:43
November 24 2006 19:55 GMT
#12
Ok then - Let's get it on

The Suncow cost: 3 [zerg]

[picture from gg.net ]


[Forum Member? player?] [early alpha ]

When this card is in play, every Post you play deals 1 damage to enemy.

This Member is unaffeted by summoning sickness.
Well, he isn't really a forum member...but wouldn't it be cool if we'd make all good/interesting gamers cards? [attack 3 or 4/defense 1]

Feel free to comment yet don't flame me for some reason - the game is for fun only k?
Tracil
Profile Blog Joined September 2005
Australia505 Posts
November 24 2006 20:51 GMT
#13
Is there somewhere where we can view all the cards at once?
Shooting
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
November 24 2006 21:11 GMT
#14
oh my goodness baal --.....----;;
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