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Patch 2.1 Public Test Realm: Operational

Forum Index > SC2 General
194 CommentsPost a Reply
1 2 3 4 5 8 9 10 Next All
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-12-05 23:47:49
December 04 2013 01:58 GMT
#1
http://us.battle.net/sc2/en/blog/11738826
http://eu.battle.net/sc2/en/blog/11738826

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Banner from Existor

We're pleased to announce that a number of upcoming StarCraft II Patch 2.1 additions are now available for testing in the Public Test Realm. Anyone with a StarCraft II license and the Battle.net Desktop App can participate, and we're kindly requesting your help in testing some of the improvements we highlighted during the StarCraft II Update Panel at BlizzCon earlier this month. We'll have more information to share with you about each feature soon, but those of you who are eager to try out these additions can read on to find an overview of what you're able to test right now, as well as how to gain access to the PTR.



Extension Mods

We're very excited to introduce Extension Mods to map developers and players alike in the PTR. Extension mods will help streamline the mod creation process for map developers and allow players to more easily find and play their favorite mods.
  • As a map developer, you'll no longer need to recreate the parameters of your mods every time you want to see how they'll play out on a new map. You can create Extension Mods using the StarCraft II Editor and publish them to Battle.net to allow players to apply them to any map in the Custom Games list.
  • As a player, you may be excited to know that hunting around the Custom Games menus trying to find which maps have been published with your favorite mod already applied is a thing of the past. Now, you can head to the Custom Games list, choose any map your heart desires, click the "Create with Extension Mod" button, and select a mod from the dropdown list to start enjoying the freedom to play whatever you please.
+ Show Spoiler [Screenshots from Dauntless] +
Album from Dauntless

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+ Show Spoiler [GameHeart Comments] +
From: http://www.teamliquid.net/forum/viewpost.php?post_id=20360650

It's true I am very excited about extension mods and the possibilities they present for the future. But at this time I still do not think it is possible to convert GameHeart into an extension mod. Unfortunately GameHeart uses something called an 'observer ID' to send data to observers that it doesn't send to players (such as the logos, or the icons over buildings showing what they are producing).

Observer IDs have to be setup manually in each map, and by default a map has no observer ID at all. It is possible for a map maker to setup a map so it works perfectly both with and without GameHeart, but it actually isn't super simple to do so and we would never be able to get all map makers to do that, thereby defeating the purpose of extension mods with GameHeart.

As far as I can tell so far while playing around with the patch Blizzard has not changed how observer IDs function. I have sent them some documentation detailing the issue and why I would like them to change it so hopefully they will do so in the future. I have sent them a lot of things over the last month or two with bugs or suggestions and they have responded really well to them and fixed many of the things I requested. So it is certainly possible they might make a change to this but it isn't actually a bug so I am not sure.

Circumventing the observer ID is possible, but it's messy. And the whole point of the new GameHeart is to avoid all of the messy workarounds I was forced to use in the original version.




Clan and Group Additions

You and your friends can now coordinate more easily using the new Events tab found on Clan and Group windows in the Test Realm. Group and Clan owners and officers can now access an Event Calendar to schedule meet-ups for anything they wish, whether it be a clan war or an Arcade play session. Simply select the Events tab on your Clan or Group window, hit the "Create Event" button, and then fill out the date, time, title, and a description to set up a new event.

+ Show Spoiler [Screenshots from Dauntless] +
Album from Dauntless

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Clans and Groups can now further show off their club identities on Battle.net by creating and uploading a club icon, which will display in the Groups browser, as well as on the Clan or Group window. Additionally, Clans can create and upload a custom image to replace the decals that appear on the terrain surrounding clan members’ town hall structures in-game. Head over to your Clan or Group's Info tab and hit the "Edit Info" button if you'd like to add flair to your club with a custom icon. (Decals must be square images with size less or equal than 256x256, both PNG or JPG are acceptable, GIF is not)

Custom Decals Hub Thread



Classic StarCraft Soundtrack

You'll be able to delight in fifteen years of StarCraft nostalgia by rocking out to the classic StarCraft and Brood War soundtracks while you play StarCraft II in the PTR. Navigate to the Sound tab in the Options menu (F10) and select the StarCraft/Brood War, StarCraft II, or both soundtracks using the “Soundtrack” dropdown list. Then, fire up a game of StarCraft II in any non-Campaign mode to get the tunes flowing.

Download from digmouse

Brood War Music Remastered on YouTube: Protoss / Terran / Zerg

+ Show Spoiler [Screenshot from Dauntless] +
Album from Dauntless

[image loading]




AFK Lobby Hosts

It’s no fun being stuck waiting on lobby hosts who have seemingly abandoned their duty to get the game started. We understand that this can be a frustrating experience, which is why we've implemented a process to boot inactive players from public Arcade and Custom Game lobbies, whether or not they're the host.

Players in public game lobbies will now be prompted to respond after a short period of inactivity and will be kicked from the lobby if they remain unresponsive. If the booted player was the lobby host, a new host will be selected from the remaining players so that you can get back to the action as soon as possible.



How to Get In

Accessing the Public Test Realm is easier than ever with the Battle.net Desktop App. Once you've installed and run the App, select StarCraft II from your list of games to get started. Next, click the region selection box above the Play button, choose "PTR: Heart of the Swarm" from the dropdown list, and hit Install. Once your installation is complete, just hit Play to launch the PTR and start digging in to all of the goodies mentioned above.

[image loading]

If you'd like to switch back to the current version of StarCraft II, simply exit the client and head back to the Battle.net App to swap the region selector back to your preferred Battle.net region. You can pick up the Battle.net Desktop App by downloading it for free using the button below.

(Please note that the Public Test Realm can only be accessed through the Battle.net Desktop App as outlined above. Attempting to launch “StarCraft II Public Test.exe”, found in your StarCraft II installation folder, will no longer grant entry into the PTR.)

DOWNLOAD THE BATTLE.NET APP FOR US / EU


A Note for Mac Users

Due to an issue discovered during internal PTR testing, Mac users will unfortunately be unable to access the Test Realm at this time. Thank you for your patience as we work diligently to resolve this issue for the release of StarCraft II Patch 2.1.



If you have any feedback you'd like to share with us, head over to the PTR Discussion forum (coming very soon) and start up a conversation with others or contribute your thoughts to an existing thread. We'd like to remind you that not everything in the PTR is finalized just yet and you may encounter a few bugs during testing. Please help us squash any bugs you happen to catch in the Test Realm by reporting them on the PTR Bug Report forum (also coming very soon).

Thank you very much for helping us test these upcoming features in the Public Test Realm. Your feedback will be vital during this extended testing period as we prepare to roll out StarCraft II Patch 2.1 at a later date.

Poll: First Impressions of Patch 2.1 PTR?

Approve (299)
 
91%

Neutral (20)
 
6%

Disapprove (11)
 
3%

330 total votes

Your vote: First Impressions of Patch 2.1 PTR?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: First Impressions of Extension Mods

Approve (153)
 
91%

Neutral (12)
 
7%

Disapprove (4)
 
2%

169 total votes

Your vote: First Impressions of Extension Mods

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: First Impressions of Clan and Group Additions?

Approve (133)
 
79%

Neutral (26)
 
15%

Disapprove (9)
 
5%

168 total votes

Your vote: First Impressions of Clan and Group Additions?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: First Impressions of Classic StarCraft Soundtrack?

Approve (286)
 
95%

Disapprove (7)
 
2%

Neutral (7)
 
2%

300 total votes

Your vote: First Impressions of Classic StarCraft Soundtrack?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: First Impressions of AFK Lobby Hosts Change?

Approve (158)
 
84%

Neutral (19)
 
10%

Disapprove (10)
 
5%

187 total votes

Your vote: First Impressions of AFK Lobby Hosts Change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral

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This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Johhey
Profile Joined July 2011
Norway72 Posts
December 04 2013 02:02 GMT
#2
Classic StarCraft Soundtrack

You'll be able to delight in fifteen years of StarCraft nostalgia by rocking out to the classic StarCraft and Brood War soundtracks while you play StarCraft II in the PTR. Navigate to the Sound tab in the Options menu (F10) and select the StarCraft/Brood War, StarCraft II, or both soundtracks using the “Soundtrack” dropdown list. Then, fire up a game of StarCraft II in any non-Campaign mode to get the tunes flowing.


I'm in.
Harajuku
Profile Blog Joined May 2013
150 Posts
December 04 2013 02:02 GMT
#3
Awesome, will give it a try. That 15 GB download though :/
dangthatsright
Profile Joined July 2011
1160 Posts
December 04 2013 02:05 GMT
#4
seems pretty sweet

what kind of filtering process is there for extension mods? or will it end up being possible to have a giant dropdown menu of them?
Dauntless
Profile Joined May 2010
Norway548 Posts
Last Edited: 2013-12-04 03:05:46
December 04 2013 02:26 GMT
#5
I took som screenshots:
http://imgur.com/a/hTkh3
edit: and added some more, if OP wants to edit them in.
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
Meerel
Profile Joined March 2012
Germany713 Posts
December 04 2013 02:50 GMT
#6
and why do i have to download the complete game for that
SDMF
HelloSon
Profile Joined April 2010
United States456 Posts
December 04 2013 02:52 GMT
#7
On December 04 2013 11:26 Dauntless wrote:
I took som screenshots:
http://imgur.com/a/hTkh3

sweet thx
yo
Dreamer.T
Profile Joined December 2009
United States3584 Posts
December 04 2013 02:52 GMT
#8
Classic soundtrack sounds great. If they add war3 music in, that would make my day so hard, even though it makes no sense to do so.
Forever the best, IMMvp <3
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
Last Edited: 2013-12-04 02:57:12
December 04 2013 02:56 GMT
#9
On December 04 2013 11:52 Dreamer.T wrote:
Classic soundtrack sounds great. If they add war3 music in, that would make my day so hard, even though it makes no sense to do so.



Lol that would be awesome if they added in all that music from the Blizzard games. Doubt it will happen though.
NPF
Profile Joined May 2010
Canada1635 Posts
December 04 2013 02:59 GMT
#10
On December 04 2013 11:26 Dauntless wrote:
I took som screenshots:
http://imgur.com/a/hTkh3


This sounds great and walking minearals make me laugh a bit. I can see the next pro joke map having this and lava.
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
December 04 2013 03:01 GMT
#11
WOOHOO SOUNDTRACK!
John 15:13
purakushi
Profile Joined August 2012
United States3301 Posts
December 04 2013 03:06 GMT
#12
Now, the only thing remaining from BW -- the music -- is the best part of SC2. ><
T P Z sagi
Ansinjunger
Profile Joined November 2010
United States2451 Posts
December 04 2013 03:17 GMT
#13
As I said before, this soundtrack will get me laddering again.
tili
Profile Joined July 2012
United States1332 Posts
December 04 2013 03:19 GMT
#14
Disapprove. No Mac support
BisuDagger
Profile Blog Joined October 2009
Bisutopia19316 Posts
December 04 2013 03:20 GMT
#15
JJ trying to get some additional votes from these threads. Gotta say, I approve.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 04 2013 03:23 GMT
#16
Scumbag James trying to solicit votes without specifying what the votes are for.
The room is ripe with the stench of bitches!
CrankOut
Profile Joined November 2013
187 Posts
December 04 2013 03:24 GMT
#17
Why do we have to download 15GB? A small patch and use the data we already have would be not possible??
juicyjames *
Profile Joined August 2011
United States3815 Posts
December 04 2013 03:25 GMT
#18
On December 04 2013 12:23 Archas wrote:
Scumbag James trying to solicit votes without specifying what the votes are for.

Fair enough!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=436997

Lichter's TL Community Member Awesomeness Tournament. I'm in a GSL-style group with heyoka, monk, and salle!
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
GameHeart
Profile Blog Joined February 2012
286 Posts
Last Edited: 2013-12-04 03:28:19
December 04 2013 03:28 GMT
#19
Now I have to up my game with the GameHeart logo support to keep it competitive. I am already on it though!
Gameheart
DarkPlasmaBall
Profile Blog Joined March 2010
United States45381 Posts
December 04 2013 03:29 GMT
#20
Classic StarCraft Soundtrack

Classic StarCraft Soundtrack

Classic StarCraft Soundtrack

Classic StarCraft Soundtrack


WOOHOO!!!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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