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Patch 2.1 Public Test Realm: Operational - Page 8

Forum Index > SC2 General
194 CommentsPost a Reply
Prev 1 6 7 8 9 10 Next All
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2013-12-05 05:55:05
December 05 2013 05:54 GMT
#141
On December 05 2013 14:31 paralleluniverse wrote:
This is quite a pathetic effort from Blizzard. It's not that these changes are bad. In fact, most people agree they are positive changes. But they simply don't matter. These are minor, insignificant and trivial features.

However, this is also what they showed off at Blizzcon--their big guns. No other announcements were made. So clearly, Blizzard is running out of ideas, no in-game streaming, no tournament support, no ladder improvements, and their priorities are all wrong.

To sum up Blizzard's weak and uninspiring patch:
Show nested quote +
The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it.
-Michelangelo

Yeah adding things that the community likes and making big parts of the game completely free are weak moves, good call.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Nerevar
Profile Joined January 2013
547 Posts
December 05 2013 06:25 GMT
#142
On December 05 2013 14:31 paralleluniverse wrote:
This is quite a pathetic effort from Blizzard. It's not that these changes are bad. In fact, most people agree they are positive changes. But they simply don't matter. These are minor, insignificant and trivial features.

However, this is also what they showed off at Blizzcon--their big guns. No other announcements were made. So clearly, Blizzard is running out of ideas, no in-game streaming, no tournament support, no ladder improvements, and their priorities are all wrong.

To sum up Blizzard's weak and uninspiring patch:
Show nested quote +
The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it.
-Michelangelo

You're way to cynical about this. They didn't release those features because they are not finished with them yet, and they didn't announce them at Blizzcon because they aren't yet done in a state where they can be shown to the public and given a release window in the foreseeable future.

If you had been paying attention during these last few years, Blizzard generally announces features when they're pretty much finished enough to be tested and released soon after their announcement. The patch 2.1 features were all simple enough to be announced and tested now. Seeing how those other desired features are more complex projects, I'm not surprised to not hear about them simply because they're probably not done enough to be unveiled to the public yet.
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
Last Edited: 2013-12-05 07:21:05
December 05 2013 07:20 GMT
#143
Well, I haven't touched sc2 is about a year or so. Good to see they are taking steps to do things that should've been done upon release of WoL.

Do they STILL not have shared watchable online replays? Or did they add that a while back? Don't remember.
Lunareste
Profile Joined July 2011
United States3596 Posts
December 05 2013 07:26 GMT
#144
On December 05 2013 16:20 Jonoman92 wrote:
Well, I haven't touched sc2 is about a year or so. Good to see they are taking steps to do things that should've been done upon release of WoL.

Do they STILL not have shared watchable online replays? Or did they add that a while back? Don't remember.


they added watching replays together
KT FlaSh FOREVER
Ctesias
Profile Joined December 2012
4595 Posts
December 05 2013 09:53 GMT
#145
Got to say, the addition of the SC1 soundtrack is really sweet. Ladder play feels fresh.
Flash | Mvp
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-12-05 10:27:13
December 05 2013 10:26 GMT
#146
On December 05 2013 16:26 Lunareste wrote:
Show nested quote +
On December 05 2013 16:20 Jonoman92 wrote:
Well, I haven't touched sc2 is about a year or so. Good to see they are taking steps to do things that should've been done upon release of WoL.

Do they STILL not have shared watchable online replays? Or did they add that a while back? Don't remember.


they added watching replays together

They added shared replay watching and also play from replays. These are great features.

Only problem is... there are no replays.

As far as I can tell major tournaments don't release their replays, there aren't many places on the internet to get replays, so the only replays that this is really used on is your own replays, and other people don't really want to watch your replays. And there's no custom games list for replays so you can only use it with SC2 friends, which many people don't have.
Killmouse
Profile Joined August 2010
Austria5700 Posts
Last Edited: 2013-12-05 11:14:47
December 05 2013 11:13 GMT
#147
hmm or not nvm
yo
ivancype
Profile Joined December 2012
Brazil485 Posts
December 05 2013 11:55 GMT
#148
This patch should not be big because it is just a .1 update, would be bad if it was 2 to 3. The problem is that it took 9 (?)months to come out.so I am not expecting anything major untill LotV which we really have no idea when will be released.
The other race is OP
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
December 05 2013 12:12 GMT
#149
On December 05 2013 19:26 paralleluniverse wrote:
Show nested quote +
On December 05 2013 16:26 Lunareste wrote:
On December 05 2013 16:20 Jonoman92 wrote:
Well, I haven't touched sc2 is about a year or so. Good to see they are taking steps to do things that should've been done upon release of WoL.

Do they STILL not have shared watchable online replays? Or did they add that a while back? Don't remember.


they added watching replays together

They added shared replay watching and also play from replays. These are great features.

Only problem is... there are no replays.

As far as I can tell major tournaments don't release their replays, there aren't many places on the internet to get replays, so the only replays that this is really used on is your own replays, and other people don't really want to watch your replays. And there's no custom games list for replays so you can only use it with SC2 friends, which many people don't have.


Replays are out there you just have to check around, most of these were found at the bottom of liquipedia pages like this http://wiki.teamliquid.net/starcraft2/HomeStory_Cup/7 (scroll to the bottom) Except for the WCS ones which i just happened to remember a post about them a while back and googled it.

WCS Season 1 and 2 replays.:

http://media.blizzard.com/sc2/replays/WCS-Season1-and-2-Replays.zip

Redbull battlegrounds austin replays
http://drop.sc/packs/1032

Dreamhack Valencia replays
http://t.co/Ep4GRizNM9

I'm in the bubblewrap league ... i just keep getting popped
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2013-12-05 12:20:32
December 05 2013 12:15 GMT
#150
On December 05 2013 19:26 paralleluniverse wrote:
Show nested quote +
On December 05 2013 16:26 Lunareste wrote:
On December 05 2013 16:20 Jonoman92 wrote:
Well, I haven't touched sc2 is about a year or so. Good to see they are taking steps to do things that should've been done upon release of WoL.

Do they STILL not have shared watchable online replays? Or did they add that a while back? Don't remember.


they added watching replays together

They added shared replay watching and also play from replays. These are great features.

Only problem is... there are no replays.

As far as I can tell major tournaments don't release their replays, there aren't many places on the internet to get replays, so the only replays that this is really used on is your own replays, and other people don't really want to watch your replays. And there's no custom games list for replays so you can only use it with SC2 friends, which many people don't have.

But tournaments do release replays, even WCS release replays. "This Week in SC2" always have a replays section for tournament/pro-gamer replay packs.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
December 05 2013 12:52 GMT
#151
I was under the impression that each 2.x patch is major patch and 2.1.y patches are minor. The changes list seem to be rather underwhelming to be honest. Let's see how it pans out.

BW music is long waited and hoped feature though. Give me back the epic hydra acid spit/siege tank sounds too!
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2013-12-05 12:57:29
December 05 2013 12:55 GMT
#152
On December 05 2013 21:52 nukkuj wrote:
I was under the impression that each 2.x patch is major patch and 2.1.y patches are minor. The changes list seem to be rather underwhelming to be honest. Let's see how it pans out.

BW music is long waited and hoped feature though. Give me back the epic hydra acid spit/siege tank sounds too!

The biggest change in 2.1 is in fact Arcade going F2P which is simply way more important than a lot of features. Chat improvements? Automatic tournaments? Those are great features that the game should have but those are also more appealing the core players, which probably don't outweigh opening the door to more casual players to expand the player base, a thing Starcraft II might need right now.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
leopardb
Profile Joined August 2012
Germany92 Posts
December 05 2013 13:02 GMT
#153
wait... classic soundtracks but not classic units responses ? no "advisor theme" ? i know i'm spoiled but... i want the Overmind (not the annoying, creepy shrew) telling me once again to "SPAWN MORE OVERLORDS !" right away boss ! and while i'm at it, imagine if we could customize the sounds, would be so kewl ! "you need more farms !", zealots saying "zog zog" ah well :/
don't worry, be happy
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 05 2013 13:13 GMT
#154
On December 05 2013 22:02 leopardb wrote:
wait... classic soundtracks but not classic units responses ? no "advisor theme" ? i know i'm spoiled but... i want the Overmind (not the annoying, creepy shrew) telling me once again to "SPAWN MORE OVERLORDS !" right away boss ! and while i'm at it, imagine if we could customize the sounds, would be so kewl ! "you need more farms !", zealots saying "zog zog" ah well :/

I'd prefer Abathur or Stukov or SC2 Ovrermind from protoss campaign, SC1 was too robotic
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
December 05 2013 14:55 GMT
#155
On December 05 2013 21:52 nukkuj wrote:
I was under the impression that each 2.x patch is major patch and 2.1.y patches are minor.

BW music is long waited and hoped feature though. Give me back the epic hydra acid spit/siege tank sounds too!

that's how version history generally works yes.
Administrator
aurum510
Profile Joined July 2010
United States229 Posts
December 05 2013 15:53 GMT
#156
Well now we're almost at B.Net 1.0 functionality levels. Great news!
RESOqub
Profile Joined September 2013
51 Posts
December 05 2013 16:25 GMT
#157
On December 05 2013 14:31 paralleluniverse wrote:
This is quite a pathetic effort from Blizzard. It's not that these changes are bad. In fact, most people agree they are positive changes. But they simply don't matter. These are minor, insignificant and trivial features.

However, this is also what they showed off at Blizzcon--their big guns. No other announcements were made. So clearly, Blizzard is running out of ideas, no in-game streaming, no tournament support, no ladder improvements, and their priorities are all wrong.

To sum up Blizzard's weak and uninspiring patch:
Show nested quote +
The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it.
-Michelangelo



Their priorities are spot on. Streamlining the arcade (the most popular part of BW and WC3) and making it F2P. Making mods easier to multiply. Leveraging the enormous power of their map editor, comfortably the best in the business. Giving those fans who stayed on BW music which is a little thing that adds a lot of value.

This is what they should be doing.
CYfiri
Profile Joined February 2013
Sweden25 Posts
December 05 2013 16:28 GMT
#158
On December 05 2013 05:47 xxjcdentonxx wrote:
Show nested quote +
On December 05 2013 03:52 CYfiri wrote:
On December 05 2013 03:24 xxjcdentonxx wrote:
On December 05 2013 03:15 Nightsz wrote:
I converted the the BW music from an OGG format to an mp3 format at 320kbit/s quality for those who are too lazy.

http://www.sendspace.com/file/ykwdgu

Everyone rejoice!


First of all, thank you for having good intentions. Unfortunately . . . erm, you transcoded from one lossy format to another, (inferior), lossy format. You've made a huge mistake. Here is a visual representation of what that does.
That is a bit of a harsh comparement. I mean he only re did it once, that video is extreme not to mention the loss in quality is lots and lots less then what you lose by upload to youtube. Are the files originaly in ogg in the game files if so there is no other sorce to go from.


Obviously it's harsh, he used Youtube to transcode 1000 times. But you just don't transcode music, period. Encoding wrecks the quality already. Transcoding is taking something that's wrecked and then wrecking it again.

Edit: I'm sure Blizzard didn't just leave all the tracks in the Starcraft II directory as .ogg files that anybody could copy & paste. The files would have been encrypted and obfuscated within the game data, making them impossible to directly access. The only way to properly copy the music is to let the game play the music and run a program to record the DirectSound buffer and save it as a lossless format file, (preferably flac). Then divide the file into individual tracks. Then, if you want to, the lossless files can be encoded to whichever lossy format you prefer to make them smaller at the cost of quality, (160kbps OGG is one of the best compromises of quality/file size).
Blizzard have never done it like that. I have extracted music from original SC and then it was in wav, Warcraft 3 was mp3 (really low quality) WoW is also mp3 and all you needed to get music from those games have been a mpq reader. I just now checked a SC 2 install and same here using a mpq reader and the music files are indeed in .ogg files from the start.
Nerevar
Profile Joined January 2013
547 Posts
December 05 2013 16:39 GMT
#159
On December 06 2013 00:53 aurum510 wrote:
Well now we're almost at B.Net 1.0 functionality levels. Great news!

Didn't know B.net 1.0 had custom clan decals and extension mods.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 05 2013 16:48 GMT
#160
On December 06 2013 01:39 Nerevar wrote:
Show nested quote +
On December 06 2013 00:53 aurum510 wrote:
Well now we're almost at B.Net 1.0 functionality levels. Great news!

Didn't know B.net 1.0 had custom clan decals and extension mods.

Didn't know B.net 2.0 had custom lobby names.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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