• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:57
CEST 05:57
KST 12:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview5[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1761 users

Things you learned about SC2 years into it

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 10 11 12 Next All
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
April 13 2013 02:46 GMT
#1
I've been watching and playing Starcraft 2 since the first week of the original beta. I've played and watched thousands of games over this time.

But just last week I learned for the first time that cancelling a building while it's building or researching refunds the cost of that unit or upgrade. All these years I've manually cancelled things before they die... and sometimes necessarily so because the building survives. This is thanks to the new feature of displaying refunds for canceled baneling morphs etc, and realizing the refund was happening even when killed. Went into a vs AI game to test buildings, and mind = blown.

If that change was never made I might have never realized.

Another thing is I only recently realized banelings didn't count as light units, when it was mentioned in a cast I believe at MLG Dallas 2013.

I suspect there might be more. Anyone else have these moments?
Bourne
Profile Blog Joined February 2011
United Kingdom152 Posts
Last Edited: 2013-04-13 02:48:49
April 13 2013 02:48 GMT
#2
i didnt realise despite 5.7k games played, that a hallucination takes twice the amount of damage from real units.
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
Last Edited: 2013-04-13 02:49:06
April 13 2013 02:49 GMT
#3
I thought sieged tanks did the same dmg as they did in BW: 70. This was up to about 3-4 months before HotS was released. No joke, I mained as Top 25 Masters Terran.
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
LainRivers
Profile Joined March 2012
United States36 Posts
April 13 2013 02:51 GMT
#4
From beta until early HotS I never realized that zealot charge also increases their base movement speed.

They're almost as fast as fucking stalkers! SINCE WHEN!? apparently since forever.
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
April 13 2013 02:52 GMT
#5
On April 13 2013 11:48 Bourne wrote:
i didnt realise despite 5.7k games played, that a hallucination takes twice the amount of damage from real units.


Okay that's one for me too. That ones not to bad though because they were almost never used in WoL.

On April 13 2013 11:49 wptlzkwjd wrote:
I thought sieged tanks did the same dmg as they did in BW: 70. This was up to about 3-4 months before HotS was released. No joke, I mained as Top 25 Masters Terran.


O_o

Never looked at the tooltip? Or noticed they don't one shot marines?
DenTenker
Profile Blog Joined March 2013
United States606 Posts
April 13 2013 02:59 GMT
#6
On April 13 2013 11:51 LainRivers wrote:
From beta until early HotS I never realized that zealot charge also increases their base movement speed.

They're almost as fast as fucking stalkers! SINCE WHEN!? apparently since forever.


I just learned something too. I had no clue.

Also, in the Batte.net UI, there are slash commands! I never knew! How long have these been around?
If your all in didn't work, you didn't pull the workers.
Renzin
Profile Joined March 2011
Australia75 Posts
Last Edited: 2013-04-13 03:07:47
April 13 2013 03:07 GMT
#7
I don't think siege tanks in BW could one shot marines without upgrades, they only did 35 damage to small targets like marines which had 40 hp. Plus marines have more health in sc2 anyway.

Took me awhile to realise about the building grid option which makes life easier when setting out your base.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
April 13 2013 03:11 GMT
#8
On April 13 2013 11:51 LainRivers wrote:
From beta until early HotS I never realized that zealot charge also increases their base movement speed.

They're almost as fast as fucking stalkers! SINCE WHEN!? apparently since forever.


yep, same. i wish i had known sooner. i think i missed out on a lot of opportunities to qq about it.
conspired against by a confederacy of dunces.
Mvrio
Profile Joined July 2011
689 Posts
April 13 2013 03:12 GMT
#9
Welp, OP just taught me mine... banelings aren't light units?! 0__0
On October 03 2011 Jinsho wrote: Everyone is just a speck of fly dirt on the wall compared to Greg playing at his best :D
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 13 2013 03:12 GMT
#10
how did you not get to known that research would be fully refunded if the building is destroyed. It was basically a 3 month long aha moment on streams when everyone was still unsure if it does or doesn't. Impossible to really have missed that.

Hmm I think the Zerg being able to hotkey units in production, was unknow to me the longest. Most recent would be the widow mine burrow bug regarding force unburrows.

It also took me quiet some time to find out that if warpin units get unpowered that the cooldown on the warpgates doesn't trigger.
Since then I use Prisms to setup mini walls of Zealot to delay units and then go transport mode to cancel their warpin. Its better then having the warpins finish with red zealots, that will die the moment they are complete.
Conut
Profile Joined April 2012
Canada1026 Posts
Last Edited: 2013-04-13 03:16:02
April 13 2013 03:14 GMT
#11
if you press and hold Ctrl when you have and army selected then click on 1 unit in the hotkey/ unit selected it will select all of them. I have been pressing shift for getting shit out of control groups for 2.5 years, could have saved me SO MUCH TIME. thanks to demuslim for doing that trick on his stream and me being like wtffffff
Sc2 always got your back
smashlloyd20
Profile Joined October 2012
251 Posts
April 13 2013 03:14 GMT
#12
I thought Concussive Shells had like a 110 second research time until about 2 weeks ago. Then I learned a build that hit a timing using it and realized...
L3gendary
Profile Joined October 2010
Canada1470 Posts
April 13 2013 03:19 GMT
#13
Until HotS I didnt know that morphing bannelings and broodlords that are killed are automatically canceled and refunded...and I'm a zerg player.
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
April 13 2013 03:21 GMT
#14
On April 13 2013 12:12 FeyFey wrote:
how did you not get to known that research would be fully refunded if the building is destroyed. It was basically a 3 month long aha moment on streams when everyone was still unsure if it does or doesn't. Impossible to really have missed that.


I don't think I watched streams at this time, mainly just Husky.
yokohama
Profile Joined February 2005
United States1116 Posts
April 13 2013 03:23 GMT
#15
I didn't realize the voice for Protoss' interface was the voice of Col. Campbell from Metal Gear Solid until a few weeks ago.
aurum510
Profile Joined July 2010
United States229 Posts
April 13 2013 03:30 GMT
#16
When I was watching Polt's stream 2 days ago, he told the audience something that I don't think even some pros know. He said that if a siege tank is in range of a planetary fortress, it will target the PF rather than units. He used this knowledge to drop in the opponent's main while his PF was being sieged by a half dozen tanks. While the opponent was focused on handling the drop, he took a dozen marines and killed the 6 tanks while taking no damage.

Pretty sick.
WiggyB
Profile Joined April 2013
United Kingdom103 Posts
April 13 2013 03:33 GMT
#17
^^ I just realized that last night!

I've just realized that the Starcraft DRM will lock itself after 30 days without an internet connection (Hence the nostalgic Starcraft 1 play through
Ever noticed you can type "Starcraft" with just your keyboard hand?
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
April 13 2013 03:34 GMT
#18
I didn't really learn that marauders outranged marines by 1 or that bunkers increased range by 1 until the Warhound existed and everyone was pissed off because it had 7 range and nothing could hit it except a marauder in a bunker lol.
StrategyAllyssa Grey <3<3
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2013-04-13 03:39:41
April 13 2013 03:35 GMT
#19
On April 13 2013 12:14 conut wrote:
if you press and hold Ctrl when you have and army selected then click on 1 unit in the hotkey/ unit selected it will select all of them. I have been pressing shift for getting shit out of control groups for 2.5 years, could have saved me SO MUCH TIME. thanks to demuslim for doing that trick on his stream and me being like wtffffff

wow wtf are you serious

this is going to be so amazingly helpful ;_;

edit: wait this might be something that I already knew and not what I'm thinking. testing...
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
April 13 2013 03:37 GMT
#20
On April 13 2013 12:35 Grobyc wrote:
Show nested quote +
On April 13 2013 12:14 conut wrote:
if you press and hold Ctrl when you have and army selected then click on 1 unit in the hotkey/ unit selected it will select all of them. I have been pressing shift for getting shit out of control groups for 2.5 years, could have saved me SO MUCH TIME. thanks to demuslim for doing that trick on his stream and me being like wtffffff

wow wtf are you serious

this is going to be so amazingly helpful ;_;


wait i dont get this.
1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group B
CranKy Ducklings159
EnkiAlexander 89
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 148
SpeCial 128
StarCraft: Brood War
Britney 15602
Calm 4641
JulyZerg 94
Shinee 21
Icarus 5
Dota 2
NeuroSwarm147
LuMiX1
League of Legends
JimRising 688
Counter-Strike
Doublelift3822
Other Games
summit1g9302
tarik_tv6814
WinterStarcraft435
monkeys_forever433
Organizations
Other Games
gamesdonequick2546
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• practicex 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
6h 4m
RSL Revival
6h 4m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
8h 4m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
15h 4m
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 4h
Afreeca Starleague
1d 6h
Soma vs Leta
Wardi Open
1d 8h
Monday Night Weeklies
1d 12h
OSC
1d 20h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.