• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:42
CET 14:42
KST 22:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1544 users

Things you learned about SC2 years into it - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
romelako
Profile Blog Joined February 2011
United States373 Posts
April 13 2013 07:49 GMT
#41
After thousands of games, I learned the Starcraft 2 is probably the most frustrating game I've ever played in my life...but the game I love the most!
tuho12345
Profile Blog Joined July 2011
4482 Posts
April 13 2013 07:50 GMT
#42
medivac can't load mule
Emix_Squall
Profile Joined February 2012
France705 Posts
Last Edited: 2013-04-13 07:57:10
April 13 2013 07:56 GMT
#43
On April 13 2013 16:49 romelako wrote:
After thousands of games, I learned the Starcraft 2 is probably the most frustrating game I've ever played in my life...but the game I love the most!


The frustrating aspect but the fact that you want more every time is sign of a great game!
Still n°2 of my top 3 of all times but it's only a matter of time before it goes n°1 (I just played way more WC3 in comparison so far)
Isualin
Profile Joined March 2011
Germany1903 Posts
Last Edited: 2013-04-13 08:00:03
April 13 2013 07:58 GMT
#44
It is actually the most stressful/frustrating game i have ever played. Doing homework or studying is more fun than laddering. I don't know why i try to improve, watch replays and stuff.
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-04-13 08:12:03
April 13 2013 08:08 GMT
#45
On April 13 2013 12:30 aurum510 wrote:
When I was watching Polt's stream 2 days ago, he told the audience something that I don't think even some pros know. He said that if a siege tank is in range of a planetary fortress, it will target the PF rather than units. He used this knowledge to drop in the opponent's main while his PF was being sieged by a half dozen tanks. While the opponent was focused on handling the drop, he took a dozen marines and killed the 6 tanks while taking no damage.

Pretty sick.

That's actually not how that works. Stacraft 2 targetting mechanisms are such that a ranged unit in A-move mode starts attacking the closest target it can hit, and continues targetting this thing until either 1) the target dies 2) the target goes out of range.
That's an important thing to know for micro purposes: for example, when you want to use pull back micro, you actually have to make the unit you want to save go out of range of the attacking units, not just make it so that it's not the closest unit to them anymore.

It works the same in the case you're talking about: siege tanks switches to siege mode, if the PF is the closest target they have, they start firing at it, and as both the PF and the siege tank don't move, the siege tank stays in range and continues firing at the PF whatever happens :D
You have to retarget manually to make them stop shooting at the PF.

Edit: My comment was just to precise that PFs don't have a higher "siege tank targetting AI priority" or something, it's just how the core auto-targetting mechanics work. What Polt said on stream is still a very gosu pro-tip :D
ne0lith
Profile Joined August 2011
537 Posts
April 13 2013 08:09 GMT
#46
You can have more than 1 base (I think they call it expand).
Dman
Profile Joined June 2010
United States53 Posts
April 13 2013 08:16 GMT
#47
On April 13 2013 17:08 ZenithM wrote:
Show nested quote +
On April 13 2013 12:30 aurum510 wrote:
When I was watching Polt's stream 2 days ago, he told the audience something that I don't think even some pros know. He said that if a siege tank is in range of a planetary fortress, it will target the PF rather than units. He used this knowledge to drop in the opponent's main while his PF was being sieged by a half dozen tanks. While the opponent was focused on handling the drop, he took a dozen marines and killed the 6 tanks while taking no damage.

Pretty sick.

That's actually not how that works. Stacraft 2 targetting mechanisms are such that a ranged unit in A-move mode starts attacking the closest target it can hit, and continues targetting this thing until either 1) the target dies 2) the target goes out of range.
That's an important thing to know for micro purposes: for example, when you want to use pull back micro, you actually have to make the unit you want to save go out of range of the attacking units, not just make it so that it's not the closest unit to them anymore.

It works the same in the case you're talking about: siege tanks switches to siege mode, if the PF is the closest target they have, they start firing at it, and as both the PF and the siege tank don't move, the siege tank stays in range and continues firing at the PF whatever happens :D
You have to retarget manually to make them stop shooting at the PF.

Edit: My comment was just to precise that PFs don't have a higher "siege tank targetting AI priority" or something, it's just how the core auto-targetting mechanics work. What Polt said on stream is still a very gosu pro-tip :D


Actually, it is completely true. PFs do have a higher "siege tank targeting AI priority" unless it got patched out (which I'm fairly certain has not happened). If a siege tank is attacking a PF, then manually changed to target 1 of 2 marines in range (closer than PF) after the first marine is killed it will return to attacking the PF until the target is manually changed again.
syriuszonito
Profile Joined June 2011
Poland332 Posts
Last Edited: 2013-04-13 08:24:43
April 13 2013 08:24 GMT
#48
that I can build spores without evo chamber, no idea when was this change introduced :D
The one || My stream http://www.teamliquid.net/video/streams/syriuszonito
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
April 13 2013 08:27 GMT
#49
That the voice actress for Kerrigan is also EDI in Mass Effect :p
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
April 13 2013 08:37 GMT
#50
On April 13 2013 17:24 syriuszonito wrote:
that I can build spores without evo chamber, no idea when was this change introduced :D


In Hots.
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
April 13 2013 08:38 GMT
#51
Sometimes, but just somtimes, you should concentrate on your studys rather than playing and watching SC2 for 16 hours a day.
www.twitch.tv/bluquh (PoE, Starbow, HS)
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-04-13 08:44:11
April 13 2013 08:39 GMT
#52
On April 13 2013 17:16 Dman wrote:
Show nested quote +
On April 13 2013 17:08 ZenithM wrote:
On April 13 2013 12:30 aurum510 wrote:
When I was watching Polt's stream 2 days ago, he told the audience something that I don't think even some pros know. He said that if a siege tank is in range of a planetary fortress, it will target the PF rather than units. He used this knowledge to drop in the opponent's main while his PF was being sieged by a half dozen tanks. While the opponent was focused on handling the drop, he took a dozen marines and killed the 6 tanks while taking no damage.

Pretty sick.

That's actually not how that works. Stacraft 2 targetting mechanisms are such that a ranged unit in A-move mode starts attacking the closest target it can hit, and continues targetting this thing until either 1) the target dies 2) the target goes out of range.
That's an important thing to know for micro purposes: for example, when you want to use pull back micro, you actually have to make the unit you want to save go out of range of the attacking units, not just make it so that it's not the closest unit to them anymore.

It works the same in the case you're talking about: siege tanks switches to siege mode, if the PF is the closest target they have, they start firing at it, and as both the PF and the siege tank don't move, the siege tank stays in range and continues firing at the PF whatever happens :D
You have to retarget manually to make them stop shooting at the PF.

Edit: My comment was just to precise that PFs don't have a higher "siege tank targetting AI priority" or something, it's just how the core auto-targetting mechanics work. What Polt said on stream is still a very gosu pro-tip :D


Actually, it is completely true. PFs do have a higher "siege tank targeting AI priority" unless it got patched out (which I'm fairly certain has not happened). If a siege tank is attacking a PF, then manually changed to target 1 of 2 marines in range (closer than PF) after the first marine is killed it will return to attacking the PF until the target is manually changed again.

I would appreciate if you tested first what you claim, because you forced me to open again SC2 (which I did to check what I said in the first place). As it turns out, what you said is completely wrong.

Edit: Either that or at least give a textual source...
kAra
Profile Joined September 2004
Germany1404 Posts
April 13 2013 08:41 GMT
#53
"bad players will always make excuses why they lost"
mada mada dane
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 13 2013 08:42 GMT
#54
I've been playing BW for 5 years and SC2 for 2 and still did not know about ctrl + left click on units.
the_business_og
Profile Joined April 2012
United States167 Posts
Last Edited: 2013-04-13 08:43:04
April 13 2013 08:42 GMT
#55
I learnt what hotkeys were 1 year into playing.
shanti
Natalya
Profile Joined December 2011
Belgium287 Posts
April 13 2013 08:58 GMT
#56
On April 13 2013 12:30 aurum510 wrote:
When I was watching Polt's stream 2 days ago, he told the audience something that I don't think even some pros know. He said that if a siege tank is in range of a planetary fortress, it will target the PF rather than units. He used this knowledge to drop in the opponent's main while his PF was being sieged by a half dozen tanks. While the opponent was focused on handling the drop, he took a dozen marines and killed the 6 tanks while taking no damage.

Pretty sick.


It's not really that tanks target pf over units. It's that if they're attacking the pf, the AI works in such a way that they wont switch target if they're under attack by other units. It's how every units acts in the game, not any units will switch target before their target is dead.
arkedos
Profile Joined July 2011
Germany1426 Posts
April 13 2013 09:01 GMT
#57
On April 13 2013 17:27 ApocAlypsE007 wrote:
That the voice actress for Kerrigan is also EDI in Mass Effect :p


which is the voice of 7of9 from star trek.
love esports - hate homophobia
Natalya
Profile Joined December 2011
Belgium287 Posts
April 13 2013 09:03 GMT
#58
On April 13 2013 16:09 Emix_Squall wrote:
When playing Zerg (I'm Random), sometime you get all your queens in the same place to defend air attacks or drops or anything.
It took me about 2 years to realize I don't need to manually send each and everyone of them back to their hatch to inject; but I can just box them all and inject all hatches and they'll all go to a different one! Saves lots of time!


it's not optimal at all to do it that way because then every queen will arrives late for the inject. If you send them manually, they'll be ready to all inject at the same time
digmouse
Profile Blog Joined November 2010
China6330 Posts
April 13 2013 09:05 GMT
#59
On April 13 2013 18:01 arkedos wrote:
Show nested quote +
On April 13 2013 17:27 ApocAlypsE007 wrote:
That the voice actress for Kerrigan is also EDI in Mass Effect :p


which is the voice of 7of9 from star trek.

That's not true, Tricia Helfer never played any role in Star Trek, her most known character is Number Six in Battlestar Galactica
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
April 13 2013 09:10 GMT
#60
ctrl+shift clicking a unit in a selection at the bottom of the screen lets you deselect all of one unit
Creator of sc2unmasked.com
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 2
WardiTV829
TKL 229
SteadfastSC170
IndyStarCraft 155
Rex135
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko325
TKL 229
SteadfastSC 170
IndyStarCraft 155
Rex 135
StarCraft: Brood War
Britney 76716
Sea 26512
Calm 5911
Jaedong 1871
Horang2 946
Mini 575
EffOrt 471
firebathero 449
Rush 416
Hyuk 396
[ Show more ]
actioN 334
Shine 328
ZerO 274
Light 272
Snow 201
ggaemo 201
Soma 145
Mind 101
Sharp 101
Last 97
ToSsGirL 81
Pusan 73
Barracks 50
Backho 48
Aegong 44
sorry 31
IntoTheRainbow 17
ajuk12(nOOB) 17
zelot 17
Bale 16
GoRush 13
Nal_rA 12
910 12
Terrorterran 10
Rock 9
ivOry 9
Noble 8
eros_byul 1
Dota 2
Gorgc7037
BananaSlamJamma287
Counter-Strike
byalli350
x6flipin326
Heroes of the Storm
MindelVK15
Other Games
singsing2002
B2W.Neo890
olofmeister751
shoxiejesuss633
hiko563
XBOCT316
crisheroes296
Fuzer 166
XaKoH 148
RotterdaM104
ArmadaUGS87
Hui .82
Sick68
QueenE65
ZerO(Twitch)10
Organizations
Dota 2
PGL Dota 2 - Main Stream54
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV545
League of Legends
• TFBlade586
Upcoming Events
Replay Cast
10h 18m
KCM Race Survival
19h 18m
The PondCast
20h 18m
WardiTV Team League
22h 18m
OSC
22h 18m
Replay Cast
1d 10h
WardiTV Team League
1d 22h
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
3 days
[ Show More ]
BSL
3 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.