[T] MTG Mini Mafia II
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Crossfire99
United States1529 Posts
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Crossfire99
United States1529 Posts
As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol). Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking. | ||
Crossfire99
United States1529 Posts
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Crossfire99
United States1529 Posts
On January 29 2013 08:53 (DontFear)ThePoster wrote: Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you Why 0/X creatures suck: If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe? If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself. If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you. I'll heavily consider killing anybody that doesn't follow this. I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that. For instance: I'm playing BlooodStained Mire, a land card right now Has no effect at all for now (I'm not activating it until I consult with Prom) I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? | ||
Crossfire99
United States1529 Posts
Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. | ||
Crossfire99
United States1529 Posts
On January 29 2013 14:30 (DontFear)ThePoster wrote: If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc. Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. | ||
Crossfire99
United States1529 Posts
+ Show Spoiler + On January 29 2013 21:14 BinOnFire wrote: Well Crossfire's entrance is similar to marvs, I think this is weird though I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though I didn't elaborate on that because I thought I explained everything concisely. Basically, it doesn't seem like a good idea to get rid of a dozen cards so early in the game, which is why i wanted to only draw a few cards, so we don't have to discard many if any. + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- For the record, Marv is also forbidden from playing the noobie card. I was waiting for Xfire to respond, but the conversation died. I discussed it with Dandel in our tête-a-tête. There are three problems with Xfire's post. A)This is apologetic and defensive. I know Xfire is not too bad of a mafia player (Dandel played with him in WLIIA and I observed Parallel Universes), so this is an a priori cop-out for doing anything useful this game. There is no town reason for pre-excusing yourself for fucking up. B)So the next thing he does after saying he knows nothing about magic, is dive into a magic discussion. Regardless of whether he's wrong or right + Show Spoiler + 100% wrong. Pulling up a killer hand is absolutely worth discarding 3/4 of your deck (as long as there's no mill deck). There's a reason Demonic Consultation is restricted in Vintage and that exiles your cards, rather than putting them in the GY. But the worst part is the last bit: C)1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. D)The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. A) I'm a noob when it comes to magic. I said that in thread so all of you know that I probably will be wrong at points in the game because I've only played 1 game of magic like 6 years ago and my friend was pretty much just telling me what to do. I was apologetic and defensive because I was having trouble following the discussion in thread and took me awhile to understand it. Should I have been falsely confident in my magic understanding and look like a fool when I say something retarded? B) I signed up for a MTG Mafia game, so I'm going to try and understand the magic part of it, so I can contribute. That is what I did there. I tried to contribute with my understanding at the time. Do you just want me to not try to understand the magic part at all and give opinions on it that mean nothing because I just made it up or do you want me to try to play the game? C) 1. This is the sequel to a heavily themed game. It is a good idea to learn from the past game, so we don't repeat past mistakes. I didn't (and still don't) have time to read the first MTG Mafia, so I asked about it in thread. The fact that you think that this is scummy is mindboggling. It's just terrible scumhunting. 2. Sorry, but I don't have all the time in the world to read a previous MTG Mafia game which would be very hard for me to follow not really knowing about magic and all (hint that's why said what I said earlier). I think it is better for me to use my limited time to follow this game and play this game, not the previous one. D) The entire thread up until that point must have been useless then because most of it was about the previous game, people saying how much they do or do not understand mafia, policy discussion, and the whole Minds Aglow issue. Did you just want me to ignore the entire thread when I entered? + Show Spoiler + On January 30 2013 00:50 Clockwork Hydra wrote: Oh, and I forgot to mention that the rest of his posts are not much better. I'm Acro, btw. I might chalk this up to a lack of game knowledge, but this is a pretty serious misrepresentation of what Gonzaw said. He didn't say you can't block. He said that if you're wasting mana on shitty chump blockers instead of doing something useful with it (like contributing to a Minds Aglow, for instance), he considers policy lynching you. We need to grow town players to a point where we can fight back. Not play shitty chump blockers that serve no purpose beyond delaying your death (and cannot stop the mafia beast). Not to say that if you have a shitty chump blocker that you played for its useful side effect (mogg fanatic or so), that you can't use it to chump block if someone decides to attack you. The no-blocker policy is unenforceable anyway. In general townies should always favour attacking over blocking, but I can definitely agree with a townie defending against some giant beast with some chump, rather than doing 1 measly damage themselves (unless that 1 damage is enough to kill scum). /Acro I wasn't trying to misrepresent what Gonzaw said. I didn't understand his point, but he eventually clarified and I understood. I thought he was saying people shouldn't defend themselves (blocking) against this games version of a lynch (people attacking). See these posts: + Show Spoiler + On January 29 2013 14:27 Crossfire99 wrote: Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. On January 29 2013 14:38 Crossfire99 wrote: Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. + Show Spoiler + On January 30 2013 04:53 (DontFear)ThePoster wrote: I'll add something else about Cross I put the "U serious mate?" thing, because it seemed to me he was thinking I was suspicious because of it or something? I mean, that's the feeling I get with "I don't like this post by gonzaw". Generally when you post something like that, it's to express your doubts about someone's alignment, which Cross failed to demonstrate in this post and the following ones. Also this post seemed like filler, or not that thought out. He concludes with stuff like "we should lynch someone by attacking someone, if scum can withhold that then how is the game balanced lol", which to me doesn't have anything to do with the "townies should not put out useless 0/X monsters" idea he was supposedly attacking earlier. It would in fact be the opposite of what I'm saying. If we "policy lynch" people that put out useless 0/X monsters, then scum won't put out 0/X monsters in fear of the policy, thus it'll be easier to attack them or "lynch" them. I don't get the point of this post by Cross, again, it just seems like filler so it appears he's active and discussing stuff. Of course, him asking "simple" questions does not bode well with me, specially if he AFKs later and doesn't contribute anything related to who he might think is scum, etc. /G Maybe I'm just terrible at explaining my thoughts when they relate to magic but I'll try to explain better what I meant. First, me saying I don't like this post is just me not liking the post. I don't know if it is scummy or not yet, just weird. I said that to make a note of it and see what other people thought. Second, about the whole contradiction, basically I was trying to say that 0/X creatures can defend you from attacks (lynch) and usually lynches are not unanimous. I didn't spell this out in that post and I can see why you were confused, but I was thinking of contested "lynches" when talking about the blocking part (where multiple people are attacked) and thinking of uncontested "lynches" when talking about the 7v1 part. Hope that helps explain what I meant. Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- But the worst part is the last bit: 1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. On January 29 2013 08:59 Clockwork Hydra wrote: -snipped- Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro Also, look at this post where they advise caution when powering up a single person + Show Spoiler + On January 29 2013 09:07 Clockwork Hydra wrote: rhetorical questions, already? huh. As for your points, they're fairly straightforward. The thing about #4 (also kinda applies to #5): Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now. I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this. On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too) ~dandel On January 29 2013 11:00 Clockwork Hydra wrote: Okay so here's the thing: We are running Zombie Infestation. (this badboy right here:+ Show Spoiler + For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible! Not just the lurkers/scum! Everyone! Think of it as a group project! I promise we're not crazy (or scum) ~dandel (with acro's consent) Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum. | ||
Crossfire99
United States1529 Posts
On January 30 2013 04:33 RockHydra wrote: -snipped- Regarding Xfire, and what I asked Acro to expand upon -> If you haven't seen cross' mafia play from Mario mini, consult with Dandel (he co-hosted). I believe I can "feel" his enthusiasm towards this game and based on what I've seen of his scum play, my gut-read is town on him from his opening post alone. Obviously this is a meta read, but his filter is too short to make anything more than that out of it. -snipped- I'm going to quote what I send in Parallel World Mafia because the same thing applies here. On December 13 2012 11:28 Crossfire99 wrote: Oh, how nice of you. Thank you for the vote of confidence. To be completely honest though, most of what happened in Mario was due to two things. 1) That thread was way way way too active for my taste. I absolutely hated it, and would have hated it even if I was town. 2) Real life screwed me over hard during that game. I was away for the first half of day 1 and didn't think it was going to be an issue at all, but was an issue because of the activity level. Additionally, my internet really did crap out on me and make me unable to use the 3 hours I had to planned to devote to that game. I had no idea what to do after that, so i did my random stuff with 1 hr to go before the most hilarious, crazy, and random lynch I have ever been a part of. Anyway that turned out to be way longer than I thought it would be. Whatever. lol | ||
Crossfire99
United States1529 Posts
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Crossfire99
United States1529 Posts
On January 31 2013 08:01 (DontFear)ThePoster wrote: Wow Crossfire. I didn't think it'd be possible for there to be a "ninja-vote" in this kind of game, but you rock my mind dude. You haven't even used mana for Join Forces. Yeah, I'm fine killing you; convince me otherwise /G YOu know what gonzaw: I just got home. I'm sorry that I don't have all the freaking time in the world to play this game. I need to catch up now. Stupid accusations like that...ah...seriously. Idk what to see. I already made my position clear on Join forces earlier | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:01 (DontFear)ThePoster wrote: Wow Crossfire. I didn't think it'd be possible for there to be a "ninja-vote" in this kind of game, but you rock my mind dude. You haven't even used mana for Join Forces. Yeah, I'm fine killing you; convince me otherwise /G Seriously, you want me to use mana for Join Forces, when I think Clockwork is the most scummy as of right now. Oh hey what's this post by you to suck: On January 30 2013 16:41 (DontFear)ThePoster wrote: Final question (sorry for spamming people , I want these answered before I wake up though ): @Suck: Why did you give 2 mana to Join Forces, if you know CH will use his Zombie thingy and use discarded cards to put zombies? You basically gave CH, your "top scumread", 1 zombie for free Why is this? /G This makes no sense seriously. I'm just...lask;dfjkl;sdjlakj.f...aaaaaarrrrrrgggggggggggggg...why are you attacking me for playing according to my reads...ajdsfljdfiopjdoajfp | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:21 (DontFear)ThePoster wrote: I don't really give much of a crap you giving mana to Join Forces, but you could have done so "for the greater good", like apparently S&B did What I do give a crap is you not doing anything for like 24 hours and showing up right before the deadline to cast some anti-town cards (like that Shaman one), and get 3 damage when nobody has any monsters themselves and some not even a way to defend themselves. /G I have a freaking life and it is pretty busy right now. I played at night when the started 2 days when i had time. I played at night last night when i had time. Now i am playing just when i got home. I really really really really really lrajljafl;dsfjal; klaldsfj want to attack you right now just cause of the crap you just said, but I know that is just me not thinking clearly because of what you said, so I'm not going to decide rihgt now. ughguigho | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:23 (DontFear)ThePoster wrote: That's the thing...you don't have any reads. You just posted some non-alignment-indicative shit about Clockwork in the closing paragraph of a behemot of a post where you just defended yourself, and that's as much as you had for "reads". I would have thought you didn't have enough time to actually figure out if CH was scum or not. Do you still think you have well formed "reads"? /G I'm according to my reads at this time, which happen to be the smae as the big last post because I haven't had time to play since then. Seriously. And thinking about it some more right now. Clockwork's whole be careful about powering invidual people up and then asking everyone to do it to him reminds way too much of strong from WLIIA, except here clockwork had the balls to tell everyone to be careful of just what he was doing this game. Strong in WLIIA at least didn't try to say bewware of the very thing he was doing. | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:32 (DontFear)ThePoster wrote: CH, you better not use all those zombies willy-nilly. Most people can't even block, so don't go doing anything stupid this attack cycle Crossfire, that's all nice and dandy. I don't get why you are so angry at me though? I think you are scum, yet you go posting stuff like "iapdoujhoksjdfhnakjsdnaskdjn kjsdn" and shit I don't get it. Also why did you choose to cast that Shaman card? I hope to god you never use an instant nor sorcery this game. /G Your right Gonzaw. Sorry, for getting so angry. There's a lot of crap going on irl causing me to be stressed and i'm getting way too pissed off at people saying where's crossfire. crossfire isn't here. crossfire needs to post more becaues I know i am literally using every free moment to play this game. I hope we can have a clean start from here and i will try not to let me emotions get the best of me. Feel free to call me out again if I get too angry again. I don't want to play like that. | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:32 (DontFear)ThePoster wrote: CH, you better not use all those zombies willy-nilly. Most people can't even block, so don't go doing anything stupid this attack cycle Crossfire, that's all nice and dandy. I don't get why you are so angry at me though? I think you are scum, yet you go posting stuff like "iapdoujhoksjdfhnakjsdnaskdjn kjsdn" and shit I don't get it. Also why did you choose to cast that Shaman card? I hope to god you never use an instant nor sorcery this game. /G I chose to cast the monsters I did because they were the only ones I could cast this turn (and I didn't want to give my mana towards minds aglow). You'll have to ask Risen why he put Shaman in the deck, but Shaman can do more than just do 2 damage to everyone. | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:42 (DontFear)ThePoster wrote: Sorry for the condescending tone in that post...didn't see that post from yours above :/ /G Don't worry about it, I understand we're cool. Time to get back to reading so I can answer your questions in an informed manner. | ||
Crossfire99
United States1529 Posts
On January 31 2013 08:49 (DontFear)ThePoster wrote: Oh...it says a graveyard, not your graveyard o_O ...holy crap ..I assume you'll use your own gravy right?... RIGHT? /G I'm not going to promise anything, but i would normally use my own. The way I wouldn't would be if I didn't have the right card, or if I think it will help town doing so on someone else's card. I'm not going to make a blanket statement now when I have no idea what's going to happen in the future. | ||
Crossfire99
United States1529 Posts
On February 01 2013 08:20 RockHydra wrote: Bin is deemed as dangerous to the mafia due to his OP deck construction. I know right...seriously | ||
Crossfire99
United States1529 Posts
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Crossfire99
United States1529 Posts
Me too. It might be hard to get him to do it because he totally wasn't around when I wanted to talk with him. Why do you think I attacked Bin. That was the only person I know he for sure wanted to die because he made a case on him. | ||
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