• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:47
CEST 18:47
KST 01:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out6RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
2026 KungFu Cup Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread EVE Corporation Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5079 users

HotS balance update #8

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
1 2 3 4 5 113 114 115 Next
Cracy
Profile Joined October 2011
Poland221 Posts
Last Edited: 2012-12-05 23:35:21
December 05 2012 23:23 GMT
#1
To accompany the deployment of Heart of the Swarm Beta patch 2.0.2, we’ve compiled a list of all of the balance changes made to the beta since our previous update.

Terran

Medivac
New ability: Emergency Thrusters
Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds. 20 second cooldown.
The Medivac’s Caduceus Reactor upgrade at the Starport Tech Lab:
Health restored per second from 9 to 15.
Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.
Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.

Reaper
Base speed increased from 2.95 to 3.375
Upgraded speed increased from 3.84 to 4.25.

Widow Mine
No longer hits cloaked units.
New upgrade: Drilling Claws
Decreases burrow time from 3 to 1 second.
Requires Tech Lab and Armory. Costs 150/150, 110 second research time.

Thor
250mm Strike Cannons has been removed.
The Thor can now switch between two modes: High-Impact Payload and Explosive Payload. The mode shift takes 4 seconds.
When in High-Impact Payload mode, the Thor switches to a different anti-air gun (250mm Punisher Cannons) that has 10 range and deals 24 flat damage.
Thor radius, inner radius, and separation radius increased from 0.8215 to 1.

Raven
Seeker Missile has been redesigned:
Can now fire from 10 range.
Missile comes out and stays immobile in front of the Raven for 3 seconds while charging up, then rapidly moves (it’s not dodgeable at this point) and explodes at the target for 300 single target damage.
Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the Missile fizzles.

Hellbat
Splash damage radius increased from 90 to 110.

Armory
The Armory now only has one weapon and one armor upgrade for both air and ground upgrades for both Factory and Starport units.


Protoss

Mothership
Recall now functions as it does with the Mothership Core.
Vortex now kills a single target.
Vortex does not affect massive units.

Mothership Core
No longer massive.

Oracle
Pulsar Beam
Now called “Activate Pulsar Beam” and “Deactivate Pulsar Beam”.
When activated, the Oracle’s Pulsar Beam is enabled.
Weapon deals 15+10 light.
Weapon period changed to 0.86, down from 1.
Weapon range reduced to 4.

Build time increased to 50, up from 35.
Energy drain is now 4 per second.

Phoenix
Range increased from 4 to 5. Upgrade still grants +2 range.

Dark Shrine
Cost is now 100/100, down from 100/250.

Tempest
Now requires Fleet Beacon.
Attacks with two weapons. The primary weapon, Kinetic Overload, hits air units and remains unchanged. The secondary weapon, Resonance Coil, hits ground units, and does not deal bonus damage to massive units.
Build time is now 60, down from 75.

Void Ray
Prismatic Beam:
No longer charges up.
Weapon period decreased from 0.6 to 0.5.
No longer does passive +massive damage.

Prismatic Alignment (new ability) increases damage to armored units by 6 for 20 seconds, with a 1 minute cooldown. This does not scale with upgrades.

Zerg

Hydralisk
Speed upgrade now requires Lair tech.

Mutalisk
Speed increased from 3.75 to 4. Acceleration stays at 3.5.

Swarm Host
Health increased from 120 to 160.

Infestor
Fungal Growth:
Is now a projectile.
Speed of the projectile is 10.
Range down to 8.

Infested Terrans no longer gain weapon and armor upgrades.
Infested Terran egg health down to 70.

Ultralisk
Burrow Charge has been removed.
Damage changed from 15+20 armored to 35 flat damage.

Viper
Health increased from 120 to 150.


http://us.battle.net/sc2/en/forum/topic/7320452320

Just posted
Facebook Twitter Reddit
Oderint dum probent
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-12-05 23:30:21
December 05 2012 23:26 GMT
#2
Like zerg changes 35 flat damage all the time is nice and viper health increase I won't complain :D.

Seeker missile with 300 damage holy shit lol that will be interesting.
When I think of something else, something will go here
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
December 05 2012 23:27 GMT
#3
And lo, Terran players looked upon the patch, and they saw that it was good, and they rejoiced.

I don't know what to think quite yet. I'm stunned.
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
December 05 2012 23:28 GMT
#4
I'm not sure what thread we're going to use for this, but this is quite possibly the best changes I've ever seen.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Rudermensch
Profile Joined April 2011
United States50 Posts
Last Edited: 2012-12-05 23:29:49
December 05 2012 23:28 GMT
#5
Oh wow, some of these changes are really amazing. I like the Thor idea as another way for mech to deal with Brood Lords.

Medivac changes are intense. Ultralisk change is nice, but I'm still not sure about it closing space on units.

I'm still sad that Carrier wasn't touched though.

Edit: really happy they're messing with older units though!
It's like looking into the eye of a duck and sucking all the fluid from its beak.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
December 05 2012 23:30 GMT
#6
LOL i dont know what to say, this is INSANE rofl :D
Monochromatic
Profile Blog Joined March 2012
United States999 Posts
Last Edited: 2012-12-05 23:31:14
December 05 2012 23:30 GMT
#7
DT rush will be really good now.

Seeker missile change is interesting.

New medivac seems really good.
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
LOLItsRyann
Profile Joined April 2011
England551 Posts
December 05 2012 23:31 GMT
#8
NOOOO BURROW CHARGE ahn well screw it.

More HP on Hosts and Vipers. That's awesome. I fucking hate drops anyway and now they're super strong -_-
EG<3
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
December 05 2012 23:31 GMT
#9
HOLLLYY SHEEET TERRAN

HELL YES !

Its rape time.
RIP MKP
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 05 2012 23:31 GMT
#10
Well Ultra seems situationally really strong now o_O

I like the Infestor changes and Mutalisk changes. Hydra speed change seems good as well.

Void Ray change seems pretty interesting as well.

DT rushes just got a lot stronger o_O Maybe it's to counterbalance the easier detection.

I don't really understand Tempest changes.

Vortex turned into shit.

Don't really know about Oracle changes.

Thor changes seem kind of interesting. No idea what Seeker Missile changes really do.

The Medivac changes seem interesting for making Bio stronger late though I'm not sure if making them even better in skirmishes is the way to go.

Reaper and Widow Mine changes seem all right though 1 second burrow might be too fast.



Overall the patch seems really good.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Crawdad
Profile Joined September 2012
614 Posts
December 05 2012 23:32 GMT
#11
Oh my god.

I think... I think I'm crying.
SuperYo1000
Profile Joined July 2008
United States880 Posts
December 05 2012 23:32 GMT
#12
can someone who has beta explain vortex changes? Seems like it will never be used
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
December 05 2012 23:32 GMT
#13
Insane changes, I'm so fucking giddy right now.
https://x.com/CaptainWaffless
TopRamen
Profile Joined February 2011
United States96 Posts
December 05 2012 23:32 GMT
#14
Holy shit!
I think I like these changes, especially the Armory Upgrade one. It'll make mech a little more flexible.
Use your noodle!
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
Last Edited: 2012-12-06 00:06:22
December 05 2012 23:33 GMT
#15
they change everything so dramatically except for fungal growth -_-. Why don't they make it a slow that lasts for eight second and does no damage but is castable while burrowed? it would be a cool change to try and much better than the root it ids now, even if they make it a projectile

EDIT: I just realized that with this new buffed medivac healing rate, it might actually be better to neural parasite medivacs. Doing this will not only prevent the medivacs from healing terran infantry, but the stolen medivacs will also heal your own units.
Telsh
Profile Blog Joined March 2012
United States148 Posts
December 05 2012 23:33 GMT
#16
On December 06 2012 08:32 SuperYo1000 wrote:
can someone who has beta explain vortex changes? Seems like it will never be used


That's the Idea champ!
snively
Profile Blog Joined August 2011
United States1159 Posts
December 05 2012 23:33 GMT
#17
vortex what? lol so interesting
My religion is Starcraft
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 05 2012 23:33 GMT
#18
Also no more vortex makes me so damn happy I now imagine I will no longer see mothership in zvp :D

On December 06 2012 08:32 SuperYo1000 wrote:
can someone who has beta explain vortex changes? Seems like it will never be used


That's the point they don't want it to be used in competitive play since it's such a shit thing to watch.
When I think of something else, something will go here
MockHamill
Profile Joined March 2010
Sweden1798 Posts
December 05 2012 23:34 GMT
#19
These are the best patch notes I have ever read.

I agree with everything except giving Swarm hosts more hp, they are already very strong when massed.
Bleez
Profile Joined January 2011
Greece17 Posts
December 05 2012 23:34 GMT
#20
omg....so many awesome changes!!!!!!!
(-_-(-_-)-_-)
1 2 3 4 5 113 114 115 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech53
SHIN 22
BRAT_OK 13
MindelVK 8
StarCraft: Brood War
Britney 29273
Shuttle 2916
EffOrt 1051
Mini 863
Light 639
Soulkey 591
Soma 522
firebathero 473
Stork 265
actioN 248
[ Show more ]
Larva 233
Rush 222
Snow 210
ZerO 202
Sharp 144
hero 120
Dewaltoss 86
Free 77
Sexy 38
soO 33
Barracks 32
sSak 28
HiyA 21
Terrorterran 19
Rock 18
Shine 17
Hm[arnc] 15
zelot 10
Dota 2
qojqva3927
Dendi1708
XBOCT990
XaKoH 401
Counter-Strike
fl0m6182
x6flipin523
Other Games
gofns12288
FrodaN892
hiko591
elazer214
TKL 151
Hui .141
SteadfastSC88
Mew2King79
KnowMe48
Trikslyr39
C9.Mang036
CosmosSc2 27
ZerO(Twitch)9
Organizations
Other Games
BasetradeTV44
[ Show 16 non-featured ]
StarCraft 2
• mYiSmile141
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 18
• Azhi_Dahaki3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2432
• WagamamaTV776
League of Legends
• Nemesis2395
• TFBlade737
• Shiphtur518
Upcoming Events
Replay Cast
7h 13m
The PondCast
17h 13m
PiG Sty Festival
19h 13m
Serral vs Lambo
SHIN vs Rogue
OSC
20h 13m
Replay Cast
1d 7h
Escore
1d 17h
PiG Sty Festival
1d 19h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
4 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.