|
On December 16 2011 10:41 Radfield wrote: I just can't do two games at once. It burns me out on mafia.
I often feel the need to quote things that have the words "bum" in them, but I just realizes that said "burn". Funny, I often have to correct people who call me "burnatlarge".
/in I have things that I need to be held responsible for.
|
I think I can handle that. WARNING FOR THE FIRST DAY OR SO I MAY NOT BE MIND BLOWINGLY ACTIVE, BECAUSE I SLEEP 8 HOURS AND WORK 10 HOURS UNTIL CHRISTMAS.
|
Reverse all-lynch un-policy backsies. RE-WIFOM LAL-LIGATOR
|
I think it might be the princess is kidnapped, but then two different factions chase the kidnappers and one faction is just one dude by himself. He manages to get ahead of the other faction and catch up the kidnapers. And after takig out most of the kidnap crew, he confronts the final boss kidnapper, and wins because he loves the princess, and claimed the kidnapper was using + Show Spoiler +WIFOM, :D ur face when I just described the beginning of the princess bride
|
Day 1
Quatol
VOTE AND SHIT
|
|
/confirm
This is an icebreaker post and any post regarding this post as scummy is a scummier post.
Posts quoting this post are WIFOM, and therefore a minor scum-tell.
|
There is a single hydra this game. If anyone is in favor of RNG, well there ya go
|
On December 20 2011 14:01 VisceraEyes wrote: I tried to get a straight answer from Ace about this in the game I played with him, but he was...not willing to play with me. What good does an RNG vote do for town? Honestly, if we all decide that's how we start off, no one is going to be dumb enough to try and derail the lynch if it happens to land on scum, so really, what information can possibly be gained? I'm serious, this has been bugging me ever since that game because he flipped town and I don't understand the motivation.
Why wouldn't you be serious? RNG is when there is an impasse in the first day votes, and when there is no "no-lynch" option. I'm sure just mentioning RNG first nets me some responsibilty points.
That's pretty good. From now on, all talk about someone provoking what Ver has warned us about has an arbitrary amount of "Responsibility". I have a tiny bit of Responsibility at the moment. I think for asking such a question VE, regardless of your true intentions, also nets you some responsibility. I think RoL has very responisibity at the moment, unless there is a Captain Obvious role.
|
EBWOP: RoL has very little Responsibilty.
Well, I think I just about triggered everything, no sense in being too paranoid.
|
On December 20 2011 14:17 SamuelLJackson wrote:Show nested quote +On December 20 2011 14:01 VisceraEyes wrote: I tried to get a straight answer from Ace about this in the game I played with him, but he was...not willing to play with me. What good does an RNG vote do for town? Honestly, if we all decide that's how we start off, no one is going to be dumb enough to try and derail the lynch if it happens to land on scum, so really, what information can possibly be gained? I'm serious, this has been bugging me ever since that game because he flipped town and I don't understand the motivation. It's essentially the same start to the game as the random voting stage that takes place on mafiascum (you play there don't you?). It's something to kick the game off and generate discussion. bum your first post is beyond bad. You're deciding that we should be the subject of any impasse in votes with justification which is the exact opposite of RNG (while still trying to disguise it as RNG). I hope you put more thought and logic into your next posts.
At least I didn't quote the bible to attempt to start thread discussion.
|
On December 20 2011 14:54 prplhz wrote:Hey look, I RNG'd VisceraEyes! ##Vote VisceraEyes@bumatlarge I have a hard time making sense of this post. First, I think it is badly worded. Next, what the hell are "responsibility points"? Why did you get some for proposing RNG while VisceraEyes got some for saying that he doesn't understand the point of RNG? Why are you blindly setup speculating about a Captain Obvious role, and what would he have to do with these responsibility points? What are responsibility points used for? How much is "a tiny bit" compared to "very little"? I also don't get this post. What did you trigger? Is there ever any point in being too anything? Are you Captain Tautology? How did you try to start discussion?
I made up responsibility points. It's how far you go in specifically doing what Ver tells you is a bad idea. I figure "Making bad suggestions" earns me responsibility. Some mechanic might punish me later for it, but because I'm a real man, punishment is happiness. Asking a question, or taking a noob stance gives VE Responsibilty, albeit a different kind. I don't think it's necessarily bad to do, just something to note. And I guess making jokes earns me responsibility points as well now.
Jesus, I just made up the concept. I use the word arbitrary for a reason.
I'm referring to the mechanics of the game. I figure if you do something Ver considers "poor town play" or what not, you may trigger some mechanic or a role.
I didn't try, I did.
|
Well Chezinu, I know only one thing, and my knowledge stems from that. Death is lighter then a feather, and duty heavier then a mountain. I would appreciate if you figure out what drug prphlz is on.
On December 20 2011 15:02 prplhz wrote: @chaoser Blatantly bating? I am not impressed. My experience tells me that scum are more likely to do that than town.
I think you need to calm down bro. We are an hour into the game. If I were to guess your role, it would have the word Paranoid in it. Another Responsibilty point for bumatlarge! Going places so you don't have to.
|
Chez, you have to be careful, if Ver invited you, you can bet he specifically laid out traps for particular styles of play. We need think outside the box in order to counter his methods. Serious.
I'm accusing the hydra of provoking chez. There is no reason to ask such a stupid question. Stop asking stupid questions.
|
Ah, I still see people are floundering bou not understanding my fantastic martyring this game. That's ok, I don't expect most people to catch on right away. Still, I must stop you before you hurt yourselves. These are a few methods I have realized while I was dreaming that may trigger "things". I'm not going to claim I know exactly what these things are, but I can do a damn good job of guessing.
Instigation: Because it's obvious that roles are probably the main issue here, many people, who are both scum and town, will attempt to provoke other players to fall into traps that give them options. This isn't anti-town for town to do, but since mafia is bound to figure it out when they look at each others roles, we need to make it known too. We also might have pro-town triggers, where someone does something good for town, and another player can act on it. That's why instigation as a whole is more of a neutral move. Still, be more careful with how you phrase things, and genuinely ask yourself if your post can be considered helpful or detrimental, rather then just scummy. We can determine whether certain forms of instigation are scummy by their nature.
A post I feel displays scummy instigation -
On December 20 2011 15:31 SamuelLJackson wrote: Chezinu I wanna ask you something.
How would you feel about lynching the Traitor day 1?
Things to note: Speaking directly to an individual in a single post. Nearly forces some kind of a response. Also, implications of something else. I see no reference to what you are trying to do here. If you are pushing a cheznu lynch, then do it, and take the responsibility. Once you gain responsibility, I feel you gain the right to force other to make others do so as well. This could technically avoid triggers in the game if you word it improperly, or should I say properly? That leads me into the next method.
Avoidance: Purposefully with-holding aspects you would normally include in your posts to decrease chances of effects. Making as little interaction with the mechanic as you can. Again, it's neutral, a strong townie or strong blue can have just as much reason to stay alive as scum. Straying from your habits can be the best way to practice avoidance.
Avoidance post:
On December 20 2011 15:30 L wrote: Alright, straight off the bat people are saying that we need good posts.
No shit.
Not only is the concept of the game surrounding the idea that poor play will be punished, but there's also the notion that we've got relatively few players. in the game. 5 to 15 or so. This means that best case scenario, we can win day 5 through lynches alone, but that's a rather long timeframe to close out a game. So poor play seems to be some form of game accelerant, and the 'poorer' the play, the less in our favor it seems to be.
So! What do we do? Post with content and condense your points. Keep your short posts to yourself and clump them up to make substantive comments. I'd say that posts between 6 and 15 lines are large enough to be substantive, but short enough to be read. But that shit is obvious. There's a bigger question here, however, which is what we're going to do with the first vote.
RNG is probably the worst possible idea; gives us next to zero information regarding how people argue and its practically an excuse for people to not post anything because there's no element of responsibility attached to it. Either way, we're going to want ideas down on the table asap. And not like dicks, either. Cut it out bum/prplhz.
Things to note: L's personality is often abrasive but he gets the job done. I feel he's put in effort into to make this post different from an opening post he would make in an open set-up. He does mention interesting tid-bits that I feel we should discuss, and if it must be through me rather then L, I will take that responsibility for him. Responsibility is an accelerant in the same way power roles are accelerant. It's just that regular townies have sway. I think L brings up a good point here and I would like if he expounds on it. He also makes a good point on RNG preventing sources of responsibility. I definitely agree, but to what point can we rely that all responsibility held will benefit town? I think further speculation on that is useless without information, so this made me think that responsibility is a method in and of itself a way to garner information. Thanks for making me realize this L.
I'd definitely disagree with palmar's claim that L's first post is "bad". I think a proper term is "hindered".
So that gives us method number three...
Responsi-Probe: Purposefully lining your posts with the intention to trigger effects. I have been doing this in every one of my posts, initially with the notion that there must be protective and investigative roles that have requirements, so I'm willing to make myself an option, while also drawing some unfriendly fire. I'm not claiming anything, just that there are a lot of vets to take inito account, so I would have no issue being the target of a mafia ability if it would have been another town player. With L's post, I also realized that putting myself out there and tripping wires, I might be able to gain whatever little information I can through whatever Ver reveals. Someone should take a hefty amount of responsibility so we can learn something. A noble cause in my book.
For the lynch, I'm going to vote the hydra. No, it isn't RNG, it's his use of instigation with-out much follow up. Chezinu's style is not unknown, and I have no reason to think he's claiming anything. You are shoving words in his mouth, and I don't completely know the reasoning. You are attempting to open him up to take responsibility and your explanations are not sufficient. Let chezinu decide how much responsibility he will take.
##Vote: SamuelLJackson
|
I missed L's post 
+ Show Spoiler +On December 20 2011 18:59 L wrote:Show nested quote +On December 20 2011 18:35 Palmar wrote:On December 20 2011 18:33 RebirthOfLeGenD wrote: PALM-AIR. It's day 1, what else would you like him to currently say? There's plenty of things that can be prodded already in the thread. Like what, exactly? Also, please don't post one liners. They inflate the thread size and make it tedious to read through content later. RE: RNG RNG doesn't force people to make a move one way or another and provides less information regarding people's inclinations than having someone pick a metric for a day 1 play to be made. The "shoot the inactive" metric was the standard when games were substantially larger, people talked less, and the metric itself was generally not held onto, just used as a prod to get people talking. As far as I'm concerned, RNG just cedes the first day's information content unless someone with a particularly interesting role gets selected. Please tell me how a random target provides more information than one who we can pick? It seems like by definition that RNG eliminates at least one layer of information: the choice. And there's no real benefit to the tradeoff in terms of preventing someone from hiding their kill attempt: If someone wants to get someone in particular put under the gun, they can fake a RNG call to make them the presumed target. If there's anything pro-town about the RNG plan its that it removes any fear to assigning a presumption of lynch to start discussion off. I don't see why there isn't a better metric to use than 'none' for that purpose. And even then, it doesn't seem like the attempt actually fostered the discussion you're saying it would, but maybe that's because the current RNG specified target hasn't been around in the thread. Either way, it seems like an empty placeholder topic. The previous placeholder topic, inactivity, served a practical purpose. I fail to see what reliable benefit comes from this one. So, the obvious question becomes which metric SHOULD we use. This is the question that RNG ends up proposing because it runs on the assumption that a) A lynch is better than no-lynch (I agree, in general) and b) that discussion surrounding the RNG could lead to a better target. I agree with a), but think that b) implies that we focus ourselves on determining a characteristic which outperforms RNG. This is why I think the plan is stupid; because IT ISN'T ONE. I'm super exhausted, but I'll think up some criteria for a day 1 lynch tomorrow. RE: The hydra I have no idea what/who this is, but I think I happened across it twice reading the thread. Is this someone's nickname? I haven't kept up with the last few (months of) games, so hook a brother up. RE: Me Sleep time. Peace! RE: Post formatting This is a very handy format and will make it easier to zip through pages to find discussions on a certain topic. Feel free to use it. Not sure how well it'll work when quoted, though.
If no one answered, a hydra is the spot played by two individuals. Hence, Samuel.
Obviously read my post for more reasons against RNG. I was hoping you would expound on the responsibility portion you mentioned, but I think this answered VisceraEyes first question very well. Still, mentioning RNG on the hydra (SamuelLJackson) was more of a joke. How do people not pick up on that -_- I don't think it needs to be discussed further, it's done the job of provokng discussion.
|
I don't care what one person thinks out loud with no explanation, that's how I feel INSTIGATOR
|
I'm not lynching based on my guesses, I'm lynching based on why someone would post what the hydra did as town, and it didn't fit the bill. This isn't any different then I how usually post when I'm active if you get right down to it. I'm just taking small detours with my posts.
|
Hold off on voting Samuel for now, I made a mistake. Curu couldn't have really meant anything then exactly what he said, since that would be kinda unfair to his other half to go make some scummy incentive. It was an innocent accusation against chezinu's posts. I'll delve more into it later, but it's kinda the concept of a hydras fault. I don't really see the WIFOM at the moment, so until I review everything else, I'm going to hold my vote.
##Unvote SamuelLJackson
|
On December 21 2011 05:41 syllogism wrote:Show nested quote +On December 21 2011 05:39 bumatlarge wrote: Hold off on voting Samuel for now, I made a mistake. Curu couldn't have really meant anything then exactly what he said, since that would be kinda unfair to his other half to go make some scummy incentive. It was an innocent accusation against chezinu's posts. I'll delve more into it later, but it's kinda the concept of a hydras fault. I don't really see the WIFOM at the moment, so until I review everything else, I'm going to hold my vote.
##Unvote SamuelLJackson Uh what, are you saying that if Curu is mafia, he can't make that post because Sandroba is asleep?
Kinda, it's stupid, but curu said he was posting the whole time in the beginning. If there really was anything hidden in that question he posed chez about the traitor, he would have made sure to discuss it with his partner at least. I read too much into it to make a point about Instigation. It clearly is not, in hindsight. It sounds silly when you say it like that, but it's pretty sound logic, enough to take my vote off.
@L - Hit the nail on the head. I do indeed have a trigger, and I can garner from chez's posts that he does to. There will be an ugly claim-fest later, but hopefully we mesh out fakeclaims and stuff with other informative roles (not just DT-esque roles). I don't think we need to go into much further details if you really think I'm trying to rovoke something. I've very subtley hinted at what can trigger my ability, but I feel confident enough in our variety of town roles, that saying this stuff won't screw town over by me getting shot or role-blocked.
Chez, you can take your vote off Samuel, I think other people are proccuring enough discussion that we might have a better lynch to look into.
Yeah thats right, me and chez are TIGHT YO.
|
|
|
|