The Fall of MC
By: tree.hugger
The President is not amused.
It's been a weird year for MC. In some ways he's come full circle. At the beginning of the GSL, he was well known as one of the strongest players in Korea. Coming straight from a promising BW career that had never taken off, he plunged straight into the free-for-all that was SC2 and GSL Season 1. In the opening round, he drew a terran player whose time had been divided between school and SC2. Here, MC had a chance to show his promise.
Except not everything panned out as you’d expect; in his first game on the GSL stage, MC was wrecked on Scrap Station by PoltPrime's innovative combination of terran bio and banshees. It was to be an inauspicious beginning for a protoss who had always known he had what it took, but whose confidence and skill had yet to materialize on screen. In GSL Season 2, MC cleared the first round, only to lose to a washed-up old BW player who had played poorly in the opening season. Yet NesTea would go on to gain his second wind that month, winning the GSL, while MC was left wanting.
Of course, we all know that MC broke through on his third try. With an arsenal of early timing attacks that papered over the fragility of late game PvT, MC conquered his infamous nerves and his opponents. Suddenly MC's swagger and confidence seemed an asset. When he won his second GSL against the new hyper-aggression of July, he seemed ascendant; the world's greatest player taking his due in the world's greatest tournament. His game knowledge, mechanics, and (of course) confidence combined to render him untouchable.
They call MC the 'Protoss President,' but he now finds himself at the lowest point in his career since GSL2. Having been unceremoniously dumped down into Code-A, he is far from inspiring confidence. When he won his championships, there was a feeling that whenever MC engaged, he would win the battle. His sense of when and where to fight was possibly his greatest asset of all, and it brought him victory time and time again. MC did not lose battles.
Contrast this with the MC we saw in the finals of IEM Cologne this past month. MC didn't just lose; he didn't just get swept; he absolutely lost his fucking mind. Against PuMa, a better BW pro but a worse SC2 player, MC rightly expected to face the Frankenstein child of Polt's old build that he lost his first GSL games against. In that three games series, MC faced the 1/1/1 twice with two different strategies, and was rendered utterly helpless in each game. Never in a year had MC looked so lost. Great players—and MC is a great SC2 player—are used to an unprecedented level of control over their games. When you watch a Brood War virtuoso like Flash play, he may be momentarily surprised by a tech switch or strategy. Despite that surprise, it soon becomes clear that he has nonetheless considered that tech switch or strategy, and is able to adapt to meet the new challenge. Even if great players are caught unawares, they're always prepared to some extent.
At IEM, MC was prepared. Yet he still lost badly. That, more than anything else, even Puma's victory, was what we took away from IEM Cologne. MC had lost control of his game.
***
It's really difficult to understand just how things could have gone so wrong for MC. Looking at the bigger picture, IEM was in fact the latest in a series of defeats and disappointments for Min Chul. Five months and five championships have gone by since MC last reached a GSL final. His last semi-final appearance was in the April World Championships. He failed to make it out his Code-S group twice, and was eliminated in the first round of the Super Tournament. His GSTL record since May is 6-4, and he has only once won an ace match for oGs, losing three. He has attended multiple foreign tournaments against player pools he could be expected to crush, and has only won a couple. That MC is a good player is beyond argument, but it's an open question right now as to whether he's an elite one.
One possible explanation is that MC, as progamers are wont to do, has simply entered a slump period. This happens to the best of players. Memorably, Flash once fell out of the BW Power Rank. Bisu was once demoted to the B-team to receive special training, while Nada has had countless peaks and valleys over his ten-year career. Most players recover, whether through the help of a new strategy, taking a break to recharge their batteries, or taking new inspiration from an outside event. MC may do the same. That said, an observer of MC's basic play would be hard pressed to find real signs of slumping. He still wins a good portion of his games, and it shouldn't be omitted that his IEM loss did indeed come in the final, after all.
Another thought is that MC was never really that good to begin with; that he relied mostly on one and two base cheeses, or on having the luck to meet players in their worst match-ups at crucial times. While there is some truth to the point about MC's opponents, his first two GSL appearances were as tremendously unlucky as subsequent runs have been lucky. Luck is often confused for skill, and skill often for luck. The truth is that they are very similar beasts. Great players make their own luck, and MC has done that in the past.
A third possibility is that MC has been left behind by the current trends in gameplay. This would be substantial news, as the oGs house has essentially led the direction of protoss play since the release of the game. There's really little reason to think that has changed, or that this argument holds any water. Recently, MC has been credited with re-introducing the shuttle storm drop technique from BW into SC2. He is one of the few protoss in the game able to execute this well, let alone use it at all. Surely MC is not far removed from the brain trust that develops protoss strategy, if not the outright leader for his race.
MC is still playing well; he's still at the forefront of protoss innovation, and he's obviously a good player. Still, he isn't doing as well as he, and we, expect. None of the more common theories present a comprehensive picture of just why MC has fallen so precipitously from grace. Of course, he still gets a good deal of credit and attention because he is still the best protoss. Perhaps that’s the crux of the issue. The most persuasive line of argument is that, from the beginning, things actually went way better for MC than they should have.
In his heyday, and even during his slumps, MC was a massive anomaly. Any casual observer of his play in the GSL could make that observation, yet statistics bear this out. MC's Korean winning percentage is 66%. The second best winning percentage from any protoss is Puzzle, who has a 62% win rate, a substantial part of it in weekly foreigner-run tournaments against vastly inferior competition. Alicia notches 54%. HongUn has a 51% win rate. San boasts the same. Look at MC's protoss contemporaries for yourself. There's no one even close to MC's winning percentages.
When MC won his second championship in GSL March, San and Anypro followed him into the semi-finals. As certain writers adamantly insisted, these two were really awful players. Now they're where they belong, in Code B. The only other protoss finalist was InCa. Where is he now? Code B. It is no secret now that protoss is underpowered at the highest current level of play, but studying MC's record suggests that protoss has actually never been competitive in the entire history of Sc2. Little remembered now is the fact that no protoss reached the final four of the first two GSLs. Only two protoss players have reached GSL finals. Only two protoss have ever made a second appearance in the final four. These are tricky facts to work with, because zerg's deep tournament runs may be even scarcer. Yet, when zergs make the later rounds of the GSL, they almost always do better than protoss. The success of players like NesTea, LosirA, and July leaves open the possibility that zerg does in fact have a fighting chance in SC2. The utter failure of the protoss pool seems proof of the polar opposite.
MC then, is slumping because he is supposed to slump. While protoss and zerg have occasionally traded places at the bottom of the balance pile, protoss has borne the brunt of the damage over time, and has indisputably been terrible recently. The only reason that some gaping flaws in the protoss design have now been uncovered is because MC is no longer successful enough to cover them up. He was the first player to really discover the power of early game sentry attacks as protoss. As his fellow protoss mimicked his play, and as terran and zerg became more adept at defending these attacks, MC, and protoss in general, have lost what appears to be their only good set of timing windows. This is the natural evolution of the game – the give and take between current trends and past ones. Yet it seems that protoss has hit a brick wall, and MC along with it.
If you haven't noticed that protoss sucks against terran, and has profound cost-efficiency difficulties against zerg, it’s because you're blind. It has taken imbalance on such an appalling scale as the 1/1/1 family of builds to cast MC down, to make him look mortal and prove once and for all that protoss is absolutely trash at the highest level of competition.
***
All of which brings this article full circle, with MC falling once more to the unholy marine-banshee union. In his first game against PuMa on Xel'Naga Caverns, MC 1 gate FE'd and then rushed to gateway/immortal tech. Against PuMa's first 1/1/1 attack, MC wisely sacked his expansion and held the attack surprisingly comfortably. Yet he knew he could not breach PuMa's main, and retook his expo, racing for charge. It didn't come soon enough. PuMa's next and final all-in had more stuff. MC this time was not patient enough. Having invested in charge, he needed to wait for it. He could have sacked his expansion again, but chose instead to attack, and lost his entire army because of it, losing the game. Colossi would likely not have helped, as banshees shred colossi. Charge was an inspired option, because it would severely weaken the marines and the quick closing time of the zealots would lower tank effectiveness, allowing the stalkers to deal with the banshees in their usual inefficient way. Yet charge takes so long to complete that MC was left stranded when PuMa's second "all-in" came in.
In the third game, MC went insane. His brain exploded within his head and oozed out his ears onto the keyboard. Going phoenix/blink, he somehow decided it was a good idea to force a basetrade against a terran player, apparently assuming that two or three phoenix stood a chance of killing several scattered floating buildings faster than PuMa's terran imba-ball killed the immobile protoss structures. And that's the best-case scenario. The other scenarios looked a lot more like what actually happened, which was PuMa surviving, re-building a base, and slowly killing MC's remaining buildings along the way. All the while, MC's stalkers flailed about with all the efficacy of hitting a charging rhinoceros with a fly swatter. So much for that. Utter and total failure.
MC is good enough to be in Code S. It is still possible for protoss to stay in Code S, but you have to sympathize with him in big tournaments. He cannot win, nor can HongUn, nor Puzzle, nor HuK. It's ridiculous. MC has been quoted on occasion as having said that, if he played terran, he'd have won five championships. After watching him out-micro his opponent at IEM and still lose, out-multitask his opponent at IEM and still lose, and then go absolutely nuts and use a strategy whose gaping flaws a platinum player could identify in the third game, I believe him.
They call MC the ‘Protoss President,’ but you can't be President of a country that doesn't exist.
Player Interview: mouzMana
By: TeamLiquid
Let's start with the usual. Tell us a little about yourself.
Hello, my name is Grzegorz Komincz, I come from Poland, I play for team Mousesports, I play Protoss. I am going to turn 18 year in December. For now I started the last year of my middle school.
You placed third at IEM Global Challenge Cologne, the best of all the foreigners. Were you pleased with your performance there?
Of course I was. I think it was my best performance of my SC2 career. I had some other 2nd places and small 1st places but I think 3rd place at IEM, first from the foreigners, makes it the biggest achievment so far for me.
How do you rate yourself right now as a player? With the Protoss situation being so chaotic as of late, a lot of people are starting to say you're the best foreign Protoss player, or at least the best PvT player these days
I feel like I am improving very, very fast lately. I think I can call myself the best PvsT player outside Korea, but still I see a lot of mistakes in my gameplay so I can become better in the nearest future. As for the best foreign P player, not yet, I can't be called like that since I often do a lot of stupid mistakes (supply block few times every game ftw, totally messing up Build Orders). If I want to become the best foreigner, I must keep on practising and fix my mistakes I am doing now and become better in all the matchups, not only PvsT.
You're the only progamer who's beat Puma in a PvT series other than Tassadar and Sage. What did you think of Puma's play in your IEM Series?
I think we can't take the game between me and PuMa as a determinant of skill, because we both were 2-0 in our group, we already knew that we passed the group. I did my best to prove that I am able to beat the best players, so of course I didn't understimate PuMa. In my opinion, PuMa didn't play his best series, to not show the tactics he want to show in the games later in the bracket. Also as far as I remember, PuMa was very sick on the first day of IEM and I think it might affect him of playing not his best.
You've done pretty well lately against Europe's best Protoss players, but lost your semi-finals match against oGsMC 0-3. Do you think the score accurately showed your relative skill levels?
I could've done way better vs MC. Before the games I didn't feel very confident against him. During the games I gave MC too much respect, I didn't do any agressive moves at all, I let him play what he wanted. I played very safe, not to rush or all in him, I wanted to win the straight up game, but MC did a lot of risk in his games and I didn't do anything risky so his risk was worth to do. I think if I would face MC now, I would learn my mistakes I did and the score would be little different, I wouldn't let him play that risky as he played at IEM.
A lot of great Polish players were at IEM, and Poland was the most represented country there. Is there anything special going on lately that has all of you guys playing so well?
Well, I don't know if thats something special, Sweden for example has way more good players than Poland has. We don't do anything special I think we just practice and we do everything we can to survive in Poland as a players (:
Ok, let's talk balance. MC just dropped out of Code-S, leaving just five Protoss players left there. The statistics show that Protoss is at its worst win rate in almost a year. What do you think of the state of Protoss nowadays?
I knew that the days like that are going to happen. I mean like few months ago, we (Protoss) already did almost all things we could do then, we used all the units of Protoss and we just had to make the usage of them perfect, improve our build orders and so on. Terrans and Zergs didn't use some of the main things that I was sure they're going to use very soon. For example, terrans before didn't use ghosts a lot in TvsP and that's why they were losing a lot to HT play, because they made like 3 ghosts and that's enough. Nowdays Terrans use all of the things they can in their combination, I still think they might even use raven soon, we'll see if that's possible. Ghosts, Vikings, Medivacs, Marauders, this combination is very very scary.
Zergs didn't use that well of creep spread and infestors, now nowdays Zergs poop all the map with their creep and make sometimes ONLY infestors, because after the patch they're so scary. I think zergs will use Nydus worms more often very soon. Actually, I hope they wont ^^. Because of that, Protoss players already use all the thing they can use, we can't do anything more, we don't have a good harass unit except Phoenix, which is kinda hard to transition to because protoss need a lot of gas, it is possible to harass other races, but it's harder than doing it as a zerg (very very fast units) or terran (medivac drops, cloaked ghosts).
So do you think Protoss can turn this bad situation around with some new ideas, or do you think that a patch will be needed to fix things? If so, what should be changed?
I don't have any idea what to change. I just would like to banshee would not destroy protoss that hard ^^. It's in Blizzard hands what to do with the balance, if they don't do anything with that, we, players, must do something on our own.
As long as we're talking about balance, we can't leave out 1/1/1. It's been destroying people left and right in tournaments lately, what do you think about the build? Is it really imbalanced
It only depends on which map it's going to happen. I think Metalopolis close air, Xel Naga caverns are the worst positions for Protoss to defend this build. I think it is possible to defend if you are sure that its coming. Stop making probes, full readiness for an attack, additional gates, immortals, focus fire. A lot of micro. I think it's the hardest build to counter, and very easy to make, because all of the units Terran is doing this build, are very very strong and do a lot of damage.
You started playing Brood War at a very young age. And now, you've started progaming at a very young age for a foreigner. How do you think your gaming career been affected by your age? Also, how do you feel about your options going forward, as there must be a lot of opportunities available to you right now outside progaming?
I think age doesn't matter that much in gaming since it's all about the mental strength to understand the game in the good way. It doesn't matter if you're 17 or 30, if You understand the game, you can be very good at it if You keep on practising and pay a lot of effort into it.
I don't know what I am going to do in the next years, for sure I will try to keep on playing Starcraft 2, after I finish my school, I will try to go to university and still study, to secure my future. I hope I will improve as a gamer and also as a person in the future. I still want to gaming be a very good fun with also a money bonuses to make my life more comfortable.
So you don't have any plan to become a full-time gamer in the near future? Or maybe take some time off from school to pursue gaming?
For now, I don't. I will play in the meantime as I do for now, I think it will fit me the most. I don't want to regret my decision if I will fail in becoming a full-time gamer.
How about Korea? Are you interested in going there for an extended period of time?
I would like to give it a try, but I am afraid of doing it. For sure I wouldn't stay there for a long time. I know it would be a perfect practice for me, but I want to keep on doing things I am doing now.
You mentioned that Pokemon was the secret to your success. So you're an active Pokemon player?
Yes, I actually already passed the Pokemon League in Black version. I won it on my 2nd try, thats a great achievement :D. I used to have Snorlax in Pokemon Red, like 8 years ago :D.
Ok, a few short questions and answers: Best players for each race?
Terran - MVP Protoss - MC Zerg - Nestea, isn't that obvious question ?^^
How about among foreigners?
No foreigners can be compared to the mighty Koreans! Too hard to predict the best players. Can't say a foreign best race player, sorry!
Best and worst map in ladder pool?
Best - Tal Darim, Worst - All the new ones.
And of course, what's your favorite Pokemon?
Arcanine (http://pokemony.net/images/pokemony/0arcanine.gif)
Alright, thanks for the interview. Any final comments, shout-outs, etc?
Thank you a lot for the interview of course. Big shoutouts to You: polish community and teamliquid community for supporting me. The biggest thanks goes of course to mousesports for the best support I've ever been got from our sponsors (INTEL, MEDION, Razer [god, blackwidow is such a good keyboard], Sansibar and GEIL). Keep on believing in me guys, I really hope I will not be disappointed by my results.
Videos and Photos
By: Zatic and 7mk
Interviews by Zatic
+ Show Spoiler [Interviews] +
SaSe
GoOdy
TLO
Tarson
MrBitter
mTw.DIMAGA
Tt.White-Ra
mouzMaNa
"Playing Pokemon and Protoss the key to success."
(paraphrased, yet pretty accurate)
mOOnGLaDe
aTn.Socke
+ Show Spoiler [Interviews] +
SaSe
GoOdy
TLO
Tarson
MrBitter
mTw.DIMAGA
Tt.White-Ra
mouzMaNa
"Playing Pokemon and Protoss the key to success."
(paraphrased, yet pretty accurate)
mOOnGLaDe
aTn.Socke
Photographs by 7mk
Huk, Stephano, and MC.
Killer... and something with a coin?
Strelok and Kas, something about this makes me happy.
Team Ukraine assesses Team Germany.
And everything else.
Huk, Stephano, and MC.
Killer... and something with a coin?
Strelok and Kas, something about this makes me happy.
Team Ukraine assesses Team Germany.
And everything else.