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Forum Index > SC2 General
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1 2 3 4 5 9 10 11 Next All
Hot_Bid
Profile Blog Joined October 2003
Braavos36392 Posts
Last Edited: 2011-04-29 15:10:14
April 29 2011 14:44 GMT
#1
Did you guys know that you can feedback using the minimap and it autotargets?

On the Korean forums they're saying that's how MC feedbacked so many ghosts against Thorzain at once. Not sure if everyone knew this already, but yeah.

I guess all individual spells are like this?

edit: oh you have to be pretty precise on the minimap, easier on smaller maps
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
April 29 2011 14:47 GMT
#2
so, wait.. you just spam click the minimap in the section where ghosts are and thats it? Gonna try this out :O
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Nation_
Profile Joined August 2009
United States111 Posts
April 29 2011 14:47 GMT
#3
Oh, wow. Does it auto target at random, or does it target the nearest unit that the spell can be used on?
Deadbread
Profile Joined April 2010
Germany143 Posts
Last Edited: 2011-04-29 15:23:09
April 29 2011 14:47 GMT
#4
This is ridicoulus. i think it should be fixed . Way to easy to feedback things like that. :l

EDIT: seems like it doesn't autotarget so it isnt suuuuch a bug deal .
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
Last Edited: 2011-04-29 14:49:38
April 29 2011 14:48 GMT
#5
nvm I am an idiot and deserve to die
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Battlekiller
Profile Joined May 2010
United States37 Posts
April 29 2011 14:48 GMT
#6
I bet you could do this with ghost snipe too.
u2
Bliznako
Profile Joined November 2010
Serbia165 Posts
April 29 2011 14:48 GMT
#7
I must say I was surprised how MC managed to target all of ThorZain's ghosts so effectively, especially when they were mixed in the ball of marines...
SpiZe
Profile Joined December 2010
Canada3640 Posts
April 29 2011 14:49 GMT
#8
You mean like larva inject ?

I didn't know about this but this seems very weird to me as you just have to spam click your minimap to feedback any unit with energy in range. I guess all spells with a single target are like this, so transfuse too but it wouldn't be very precise so I doubt that's a good idea. Can you Graviton Beam via minimap ?
Dakota_Fanning *
Profile Joined January 2008
Hungary2366 Posts
April 29 2011 14:50 GMT
#9
I guess all spells work like this. Just think about how you can spawn larva through the minimap...
https://repmastered.icza.net
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
April 29 2011 14:50 GMT
#10
It autotargets? What? -.-.

Well there goes the only thing I liked to watch microwise on the protoss side in PvT. If its indeed an auto-target, it is hardly impressive anymore at all.
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
April 29 2011 14:51 GMT
#11
Whaaaaaaaaaa.... MC's godmode was just minimap clicking? LAME. FIX IMMEDIATELY.

You could make a credible argument that Thorzain would've won that game if MC had missed a few feedbacks...
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
April 29 2011 14:52 GMT
#12
hmmm on the unit test map it doesnt work.. gonna try it out on regular 1v1
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Gfire
Profile Joined March 2011
United States1699 Posts
April 29 2011 14:53 GMT
#13
Oh, I hadn't thought about this. All individual spells? The only other one I've heard of people using it for was Inject Larva.

Probably wouldn't be very effective for Snipe, 250mm Cannons or HSM, if it even works for them. Even for feedback you might want to more closely select what ghosts to hit... Ones which are a bigger threat or have more energy, or you might want to targets ghosts above medivacs, or whatever.
all's fair in love and melodies
Noev
Profile Blog Joined January 2010
United States1105 Posts
April 29 2011 14:55 GMT
#14
Thats insane never thought to try that, gonna do a practice game later today and give it a shot if so it would really help, might also help stop drops if you hotkey HT at expansion you see the red dot floating and just take it out
Kenod
Profile Joined January 2011
Austria32 Posts
April 29 2011 14:55 GMT
#15
Tried it on the unit test map... it is possible to select feedback/snipe/neural-targets via minimap but it doesn't autotarget , i don't think that it will be different in 1v1?
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
April 29 2011 14:55 GMT
#16
wtf.. thats pretty lame, makes feedbacking ridiculously easy if there are no medivacs in view :/
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
RevThirteen
Profile Joined November 2010
Sweden116 Posts
April 29 2011 14:55 GMT
#17
I've been using this for larvae inject for a long time.. never thought it could be used with feedback..
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 29 2011 14:56 GMT
#18
haaa?

So SC2 is really aimed to noobs after all. Acti-Blizzard gotta profit more you know.

User was temp banned for this post.
"When the geyser died, a probe came out" - SirJolt
TangYiChen
Profile Joined March 2011
Korea (South)195 Posts
Last Edited: 2011-04-29 14:59:16
April 29 2011 14:58 GMT
#19
I tried it on the unit test also. It's actually harder to do than you might think. I'm spamming F and clicking vigorously on the minimap where a lot of templar are, and it doesnt't register most of the time

Edit: just kidding, tried templar vs ghosts and it's actually incredibly easy xD
Do the difficult things while they are easy and do the great things while they are small. A journey of a thousand miles must begin with a single step.
scatmango2
Profile Joined November 2010
United States408 Posts
April 29 2011 14:59 GMT
#20
On April 29 2011 23:58 TangYiChen wrote:
I tried it on the unit test also. It's actually harder to do than you might think. I'm spamming F and clicking vigorously on the minimap where a lot of templar are, and it doesnt't register most of the time


Just did the exact same thing, it's way harder to do this way and unreliable. Unless an entire army is comprised of spellcasters this doesn't really break the game or anything.
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