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Braavos36370 Posts
Did you guys know that you can feedback using the minimap and it autotargets?
On the Korean forums they're saying that's how MC feedbacked so many ghosts against Thorzain at once. Not sure if everyone knew this already, but yeah.
I guess all individual spells are like this?
edit: oh you have to be pretty precise on the minimap, easier on smaller maps
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so, wait.. you just spam click the minimap in the section where ghosts are and thats it? Gonna try this out :O
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Oh, wow. Does it auto target at random, or does it target the nearest unit that the spell can be used on?
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This is ridicoulus. i think it should be fixed . Way to easy to feedback things like that. :l
EDIT: seems like it doesn't autotarget so it isnt suuuuch a bug deal .
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nvm I am an idiot and deserve to die
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I bet you could do this with ghost snipe too.
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I must say I was surprised how MC managed to target all of ThorZain's ghosts so effectively, especially when they were mixed in the ball of marines...
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You mean like larva inject ?
I didn't know about this but this seems very weird to me as you just have to spam click your minimap to feedback any unit with energy in range. I guess all spells with a single target are like this, so transfuse too but it wouldn't be very precise so I doubt that's a good idea. Can you Graviton Beam via minimap ?
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Dakota_Fanning
Hungary2335 Posts
I guess all spells work like this. Just think about how you can spawn larva through the minimap...
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It autotargets? What? -.-.
Well there goes the only thing I liked to watch microwise on the protoss side in PvT. If its indeed an auto-target, it is hardly impressive anymore at all.
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Whaaaaaaaaaa.... MC's godmode was just minimap clicking? LAME. FIX IMMEDIATELY.
You could make a credible argument that Thorzain would've won that game if MC had missed a few feedbacks...
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hmmm on the unit test map it doesnt work.. gonna try it out on regular 1v1
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Oh, I hadn't thought about this. All individual spells? The only other one I've heard of people using it for was Inject Larva.
Probably wouldn't be very effective for Snipe, 250mm Cannons or HSM, if it even works for them. Even for feedback you might want to more closely select what ghosts to hit... Ones which are a bigger threat or have more energy, or you might want to targets ghosts above medivacs, or whatever.
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Thats insane never thought to try that, gonna do a practice game later today and give it a shot if so it would really help, might also help stop drops if you hotkey HT at expansion you see the red dot floating and just take it out
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Tried it on the unit test map... it is possible to select feedback/snipe/neural-targets via minimap but it doesn't autotarget , i don't think that it will be different in 1v1?
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Northern Ireland2557 Posts
wtf.. thats pretty lame, makes feedbacking ridiculously easy if there are no medivacs in view :/
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I've been using this for larvae inject for a long time.. never thought it could be used with feedback..
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haaa?
So SC2 is really aimed to noobs after all. Acti-Blizzard gotta profit more you know.
User was temp banned for this post.
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I tried it on the unit test also. It's actually harder to do than you might think. I'm spamming F and clicking vigorously on the minimap where a lot of templar are, and it doesnt't register most of the time
Edit: just kidding, tried templar vs ghosts and it's actually incredibly easy xD
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On April 29 2011 23:58 TangYiChen wrote: I tried it on the unit test also. It's actually harder to do than you might think. I'm spamming F and clicking vigorously on the minimap where a lot of templar are, and it doesnt't register most of the time
Just did the exact same thing, it's way harder to do this way and unreliable. Unless an entire army is comprised of spellcasters this doesn't really break the game or anything.
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