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Zealots vs Carriers

Forum Index > Brood War Strategy
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1 2 3 4 5 6 Next All
NonYold
Profile Joined April 2004
United States2814 Posts
December 16 2004 05:02 GMT
#1
Considering the recent trend of analyzing matchups such as this, I thought I'd write my ideas about using zealots to defeat carriers.

Sooooo... you are playing the artsy PvP matchup (or perhaps you were playing PvZ or PvT and your opponent hacks). You and your opponent are so evenly matched, or so dumb that you can't take advantage of each other's mistakes, that the game is lasting 30+ minutes. Your opponent decides to copy Grrrr... (he invented carriers) and go carriers. You prefer playing Protoss like a man and winning with zealots (go Reach fighting~) so you decide to counter with zealots.

Now, the most important thing that I'd like to point out (and for you poker players this is similar to having 72o) is that YOU KNOW WHERE YOU STAND. He has carriers and you have zealots; you're in DEEP SHIT. However, the game is far from over. In fact, there are many things which you can do to even the tides.

Some facts about Starcraft you may or may not already know:
1. All mineral patches and gas geysers are on the ground (unless he hacks)
2. Zealots move faster and have higher damage than a carrier (16 vs a girly 6 [no offense zia, you can kick my ass])
3. All buildings are on the ground.
4. Your mission in the Brood Wars is to destroy all enemy buildings. Killing units is often times just a fancy exercise- your zealots are sufficient.

So now that I have pointed out these little-known gems of information, you are starting to put together the pieces of the puzzle that spells "Victory". However, hold off on hitting those alt+j keys just yet. How exactly are we going to use these awesome advantages of the almighty zealot to triumph? Here are some helpful tactics:

1. Every 15 seconds or so, send in a few zealots to his carriers as if to attack. This will make him feel like he is beating you badly and will distract him from other happenings.
2. As the carriers go around the map ravaging your defenseless bases, you can go around even FASTER and STRONGER with your zealots to ravage HIS bases. He won't even know what's going on until it's too late.
3. If you are playing a pro, then he is likely to send his carriers at your zealots to defend his base. You have 2 options here:
a.) Run your zealots away and attack another part of his base
b.) Since pros often use mini-maps to observe the movements of the game you can use this against him. Send your zealots charging at his carriers in a large clump (do NOT send them single file because he will figure out they are zealots). He will freak out that a bigass army is coming at him and he'll run away or just alt+q+q right there (he'll F10+e+s+q if he's fancy or alt+x+x if he's pissed)

Also a VERY important side note. I have conducted numerous tests with varying amounts of micro in order to simulate realistic in-game conditions and have concluded these results: Carriers will defeat zealots in small numbers and large numbers, but zealots will actually defeat carriers if the numbers are in the middle.

That about wraps it up. I had to consider heavily for a very long time if I should release this sacred information so I hope you all deeply appreciate the fact that I did. Thank you and good luck.

NonY
Ebenol
Profile Joined May 2003
Sweden1983 Posts
December 16 2004 05:04 GMT
#2
That's REALLY useful.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
December 16 2004 05:04 GMT
#3
rofl
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
pheered.user
Profile Joined March 2003
United States2603 Posts
December 16 2004 05:07 GMT
#4
thanks, definitely changed my game.
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Pseudo_Utopia
Profile Blog Joined December 2002
Canada827 Posts
December 16 2004 05:07 GMT
#5
THANKS I WILL GO TRY THAT AND OWN PROS.
Retired SchiSm[LighT]
Basic!
Profile Joined January 2004
United States218 Posts
December 16 2004 05:10 GMT
#6
wtf?
basic. werd
soundwave
Profile Joined January 2004
United States363 Posts
Last Edited: 2004-12-16 05:15:41
December 16 2004 05:13 GMT
#7
We can also take some probes with the raging zealots and use them to build pylons and then battery shields inside the enemy's base. This way zealots will become invencible.
Now I t king your WIFE !
Peatza
Profile Joined November 2003
Sweden393 Posts
December 16 2004 05:30 GMT
#8
This old post is unavailable due to an encoding issue. Please contact an admin if you would like this post restored for historical reasons.
gosu = high hand ; means who has superior technique
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
December 16 2004 05:37 GMT
#9
Nony.. i mean cmon -.-v
oOa
EnDeR_
Profile Blog Joined May 2004
Spain2954 Posts
December 16 2004 05:41 GMT
#10
Well, this is about as useful as the hydra vs bat thread. We are really feeling funny these days, huh?
estás más desubicao q un croissant en un plato de nécoras
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
December 16 2004 05:44 GMT
#11
On December 16 2004 14:02 NonY wrote:


Now, the most important thing that I'd like to point out (and for you poker players this is similar to having 72o) is that YOU KNOW WHERE YOU STAND. He has carriers and you have zealots; you're in DEEP SHIT. However, the game is far from over. In fact, there are many things which you can do to even the tides.

NonY


I almost laughed out loud at this The rest wasn't as good tho, but that one paragraph made it worth my while.
It is what you read when you don't have to that determines what you will be when you can't help it.
NonYold
Profile Joined April 2004
United States2814 Posts
December 16 2004 05:46 GMT
#12
I tried :O It was a "spur of the moment" thing...
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
December 16 2004 05:48 GMT
#13
omg, nc
Time is precious. Waste it wisely.
theburningred
Profile Joined October 2004
France92 Posts
December 16 2004 05:48 GMT
#14
IMO mass zealots is the natural counter to carriers, and it is wonderful since you wont need gas to beat his fleet
if on gorky you only have min only expansions and he goes carriers, have a good laugh and pump zeals from 30+ gates
Honestly, i dont know why noobs like carriers since they cant attack.
anyway, i admit they make good scouts, i often put one carrier on my cliff on lt to detect gay drops and one or two carriers to check islands
Liquid`HayprO
Profile Joined March 2003
Iraq1230 Posts
Last Edited: 2004-12-16 06:00:51
December 16 2004 05:59 GMT
#15
i think u are talking about observers

btw good post nony, but i think u should jk
Team LiquidOur friendship will be the stuff of legend.
blasian
Profile Joined October 2004
United States180 Posts
December 16 2004 06:13 GMT
#16
carriers kill buildings faster imo. They dont do only 6 damage, more than 1 interceptor attack at the same time. Also, good ppl dont just look at the minimap, if they see any units on minimap attacking their base, most likely they're gonna check whats happening and not ignore it...
blasian = black and asian
8882
Profile Blog Joined December 2003
2737 Posts
Last Edited: 2004-12-16 06:15:17
December 16 2004 06:14 GMT
#17
no, youre wrong
carriers=instant win
[image loading]
I have returned
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
December 16 2004 06:16 GMT
#18
hehe
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 16 2004 06:18 GMT
#19
FREEEEEEEZEEEEEE WHERE WERE YOU!!!?!?!?!!?!?!?
Hippopotamus
Profile Blog Joined October 2004
1914 Posts
December 16 2004 06:19 GMT
#20
It's also good to bring some dark archons with your zealots so you can maelstorm the carriers and destroy their base as their fleet is unable to move.
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