• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:56
CEST 13:56
KST 20:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent8Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues1LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris68
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Team Liquid Map Contest #21 - Presented by Monster Energy Production Quality - Maestros of the Game Vs RSL 2 Geoff 'iNcontroL' Robinson has passed away
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion BSL Polish World Championship 2025 20-21 September [ASL20] Ro16 Preview Pt1: Ascent The Korean Terminology Thread
Tourneys
[ASL20] Ro16 Group A [IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1326 users

Pookies TvZ Build "Mjolnir Pincer"

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 6 Next All
Pookie Monster
Profile Joined October 2010
United States303 Posts
Last Edited: 2011-03-31 22:24:37
March 22 2011 13:04 GMT
#1
Sup TL im a high masters (sometimes top 200) Terran player with a fun opening here designed to make zergys break their keyboards while u laugh hysterically. Most openings against zerg try to catch them with thier pants down with some big timing push, this build is designed to constantly be on top of the zerg so that u can catch them at multiple timings with thier pants down.

Here are my stats for my two accounts

http://us.battle.net/sc2/en/profile/1465649/1/tGPookie/
http://us.battle.net/sc2/en/profile/526429/1/tGBertLegend/

This is actually a variation of my old build which your are free to look at if you like. http://www.teamliquid.net/forum/viewmessage.php?topic_id=164267

The build is fairly simple but may be difficult to execute if you dont have a decent amount of apm to micro two separate attacks and react quickly as well as macro, youve been warned.

Overview

standard 10 supply depot
make refinery at 150 minerals
make barracks at 13 supply scout zergy with scv
pump marines constantly from barracks
make starport after factory and make hellion from factory to roast lings and scout
make medivac and hit main with 6 marines and hellion dont lose these units!
throw down Command center and armory for a thor
once thor is building make second medivac and keep pumping marines
send thor ~6 scvs some marines and the medivac to attack natural while simultaneously hitting the main with your first drop
inflict massive damage and lift Thor and any units alive in main into the medivac before they die.
You should make a banshee incase of counter attacks and to attack his base if you managed to kill off his queens which generally happens in my replays.




This build is most effective against the standard FEs that you will see in high masters play, its somewhat weak against a six pool since your walling off a bit late but i cant remember the last time i was 4 or six pooled in masters. If your opponent goes fast roach warren it would be wise to delay your expo a bit so u can build a bunker at your wall off, if he hits with roaches you can leave some marines behind in the bunker and still attack his main. This build allows you to get a full read of your opponents tech path and unit composition allowing you to follow up with the appropriate counters, if hes going ling baneling muta keep making thors and get blue flame hellions and hit him again when blue flame is done. if hes going roach baneling then you can either go heavy on the banshees and deny him a third while getting your own third or go tank marine. Only downside to this build is that your expansion is always later than the zergs so if by some fail you dont do any damage you may be behind economically, but ive seen if the zerg has enough units to hold all this off then he isnt that far ahead in economy anyways. you really have to see this in action to realize how annoying, devastating, and cost effective it can be, Enjoy :o)

Pookie Build vs Mystic

Pookie Build vs Gowser

Pookie Build vs coLRyze

Pookie Build Vs vVv Rigid

Pookie Build Vs NiteRaider

Pookie Build vs Cakez

Pookie Build vs InflowLooky

Pookie Build Vs Fatallis

Pookie Build Vs Fatallis 2

Pookie Build vs Kej

Pookie Build vs Ikki

Pookie Build vs Skinky

Pookie build vs Mass

Pookie Build Vs fab Integral (Longer Game)

Pookie Build vs Wonderbread (early Roaches)

??
spbelky
Profile Blog Joined October 2010
United States623 Posts
Last Edited: 2011-03-22 13:43:01
March 22 2011 13:33 GMT
#2
On March 22 2011 22:04 Pookie Monster wrote:
Overview

standard 10 supply depot
make refinery at 150 gas ??????
make barracks at 13 supply scout zergy with scv
pump marines constantly from barracks
make starport after factory and make hellion from factory to roast lings and scout
make medivac and hit main with 6 marines and hellion dont lose these units!
throw down Command center and armory for a thor
once thor is building make second medivac and keep pumping marines
send thor ~6 scvs some marines and the medivac to attack natural while simultaneously hitting the main with your first drop
inflict massive damage and lift Thor and any units alive in main into the medivac before they die.
You should make a banshee incase of counter attacks and to attack his base if you managed to kill off his queens which generally happens in my replays.




edit: watched a replay, you mean 150 minerals.
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 13:47 GMT
#3
On March 22 2011 22:33 spbelky wrote:
Show nested quote +
On March 22 2011 22:04 Pookie Monster wrote:
Overview

standard 10 supply depot
make refinery at 150 gas ??????
make barracks at 13 supply scout zergy with scv
pump marines constantly from barracks
make starport after factory and make hellion from factory to roast lings and scout
make medivac and hit main with 6 marines and hellion dont lose these units!
throw down Command center and armory for a thor
once thor is building make second medivac and keep pumping marines
send thor ~6 scvs some marines and the medivac to attack natural while simultaneously hitting the main with your first drop
inflict massive damage and lift Thor and any units alive in main into the medivac before they die.
You should make a banshee incase of counter attacks and to attack his base if you managed to kill off his queens which generally happens in my replays.




edit: watched a replay, you mean 150 minerals.


lol thanks dunno how i didnt see that
??
Blasterion
Profile Blog Joined October 2010
China10272 Posts
March 22 2011 13:57 GMT
#4
On March 22 2011 22:47 Pookie Monster wrote:
Show nested quote +
On March 22 2011 22:33 spbelky wrote:
On March 22 2011 22:04 Pookie Monster wrote:
Overview

standard 10 supply depot
make refinery at 150 gas ??????
make barracks at 13 supply scout zergy with scv
pump marines constantly from barracks
make starport after factory and make hellion from factory to roast lings and scout
make medivac and hit main with 6 marines and hellion dont lose these units!
throw down Command center and armory for a thor
once thor is building make second medivac and keep pumping marines
send thor ~6 scvs some marines and the medivac to attack natural while simultaneously hitting the main with your first drop
inflict massive damage and lift Thor and any units alive in main into the medivac before they die.
You should make a banshee incase of counter attacks and to attack his base if you managed to kill off his queens which generally happens in my replays.




edit: watched a replay, you mean 150 minerals.


lol thanks dunno how i didnt see that

I like the build watched the replay certainly looking to try this out, on another note. That 150 gas comment made me spit out/choke on my coffee
[TLNY]Mahjong Club Thread
Dymeter
Profile Joined December 2010
Macedonia74 Posts
March 22 2011 14:12 GMT
#5
Seems like a fun and good build that needs good micro, but how does it show vs defencive Roaches with creep-linked bases ? It seems to me a zerg can hold it off easy with a handful of roaches
Man is a gaming animal. He must always be trying to get the better in something or other.- Charles Lamb
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 14:46 GMT
#6
On March 22 2011 23:12 Dymeter wrote:
Seems like a fun and good build that needs good micro, but how does it show vs defencive Roaches with creep-linked bases ? It seems to me a zerg can hold it off easy with a handful of roaches



how many roaches is a "handful"? inflow looky had roaches out and still suffered alot of damage i didnt even do the thor medivac thing that game i just made a faster banshee, this build is flexible to deal with different openings with zerg. and hits pretty damn fast.
??
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
March 22 2011 15:00 GMT
#7
Haven't seen it yet, or tried it, but on paper this does seem to fit my likings very well. The possibilities of that thor and marine/hellion drop they have to choose which one. Both are very capable of lifting and running and sniping a queen to further fuel your lead.

Definitly going to try this out.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
majestouch
Profile Joined December 2010
United States395 Posts
Last Edited: 2011-03-22 15:02:39
March 22 2011 15:01 GMT
#8
so basically you're build is supposed to be strong against people who either: don't scout, or don't know how to make speedlings and extra queens? my standard zvt strat if it permits:
15hatch
16gas (pull 2 off @ 100)
16pool (spd/2queens when pool finishes/4lings)
this allows for quick spd, fast queens so i can get 2 quick tumors thus i gain map control and continue it thru crepe spreading.

also, i get a 3rd queen @ 30~ for transfuses/tumors
this build would shatter in flames against me.

edit: bluewaffle.643 3860masters z haven't laddered in like 4days.
MrArarat
Profile Joined September 2010
Argentina132 Posts
March 22 2011 15:03 GMT
#9
Going to try this... I need a change in my TvZ.
Resting on the mountain side...
b0urne420
Profile Joined December 2010
Canada112 Posts
March 22 2011 15:23 GMT
#10
looks amazing
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 15:23 GMT
#11
On March 23 2011 00:01 majestouch wrote:
so basically you're build is supposed to be strong against people who either: don't scout, or don't know how to make speedlings and extra queens? my standard zvt strat if it permits:
15hatch
16gas (pull 2 off @ 100)
16pool (spd/2queens when pool finishes/4lings)
this allows for quick spd, fast queens so i can get 2 quick tumors thus i gain map control and continue it thru crepe spreading.

also, i get a 3rd queen @ 30~ for transfuses/tumors
this build would shatter in flames against me.

edit: bluewaffle.643 3860masters z haven't laddered in like 4days.


i can tell you havent watched the replays vVvRigid and Fatallis did about what your describing and was holding thier own pretty well but kinda got roflstomped by my blue flame hellion follow-up, this build is NOT an auto win but is a great opening to put pressure on the zerg and see exactly what hes doing. you cant unmake lings, so once ive seen uve commited to a large ling army im def going to push u with blue flame hellion/thor before u take your third and muster a strong tech switch to roaches or get a high muta count.
??
spbelky
Profile Blog Joined October 2010
United States623 Posts
March 22 2011 16:11 GMT
#12
I think the focal point of this build is that it gets in the zergs face very quickly, not allowing them to drone super hard, and because you are actively poking at the zergs base, you will get valuable information about their army composition / tech structures / lair timing. The interesting part to me is that with the unit composition of marine/hellion/medivac early, in to marine/thor/medivac, you really discourage the zerg from getting mutas. However, add in 1 or 2 banshees, and the zerg's only anti air is their queen, giving you map control. When faced with a few banshees (no over commitment, just 2 in order to be annoying), the zerg can either a) stay pinned in their base where they have queens/spores, or b) build units that can kill the banshees (hydra/spire/infestation tech) and I don't think the zerg can support such a heavy tech path, build a formidable army, AND take their third in a timely fashion. They have to give up something somewhere, but the more I think about it, infestors would do very well against this... and I don't think the majority of zergs are used to using infestors right now.
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 16:28 GMT
#13
On March 23 2011 01:11 spbelky wrote:
I think the focal point of this build is that it gets in the zergs face very quickly, not allowing them to drone super hard, and because you are actively poking at the zergs base, you will get valuable information about their army composition / tech structures / lair timing. The interesting part to me is that with the unit composition of marine/hellion/medivac early, in to marine/thor/medivac, you really discourage the zerg from getting mutas. However, add in 1 or 2 banshees, and the zerg's only anti air is their queen, giving you map control. When faced with a few banshees (no over commitment, just 2 in order to be annoying), the zerg can either a) stay pinned in their base where they have queens/spores, or b) build units that can kill the banshees (hydra/spire/infestation tech) and I don't think the zerg can support such a heavy tech path, build a formidable army, AND take their third in a timely fashion. They have to give up something somewhere, but the more I think about it, infestors would do very well against this... and I don't think the majority of zergs are used to using infestors right now.


i was thinking about what i would do if i were a zerg dealing with this and infestors def came to mind. but im sure zergs could point out some good reasons not have infestors that early, they only have so much gas afterall they would have to sacrifice something somewhere and they have no ability to put any pressure on the terran with early infestors.
??
Snaphoo
Profile Joined July 2010
United States614 Posts
March 22 2011 16:53 GMT
#14
[QUOTE]On March 23 2011 00:01 majestouch wrote:
so basically you're build is supposed to be strong against people who either: don't scout, or don't know how to make speedlings and extra queens?

What did your post contribute to this thread?

@ OP: I like the look of this build (anything but painfully boring 2 base marine/tank in TvZ is welcome to see). Do your hellions give you a good D against early bling busts, or have you had any trouble wih those? In general, what Z builds do you feel give yours trouble?
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 17:07 GMT
#15
[QUOTE]On March 23 2011 01:53 Snaphoo wrote:
[QUOTE]On March 23 2011 00:01 majestouch wrote:
so basically you're build is supposed to be strong against people who either: don't scout, or don't know how to make speedlings and extra queens?

What did your post contribute to this thread?

@ OP: I like the look of this build (anything but painfully boring 2 base marine/tank in TvZ is welcome to see). Do your hellions give you a good D against early bling busts, or have you had any trouble wih those? In general, what Z builds do you feel give yours trouble?[/QUOTE]

i just started using this build over the last week so to be honest i havent yet expereinced everything that the zerg can throw at me, i was working on a FE build for awhile and was just getting owned, i dont feel comfortable doing an FE against zerg now so i looked over my old build and improved upon it, im very good at scouting early bling busts but they are sooooo rare in masters its not really worth mentioning since i already have a barracks and factory for my wall its just a matter of strengthening the depo vs an EARLY bling bust a bunker is usually enough, the most trouble i think ive had is a large amount of roaches early and just general good troop movement and defense by the zerg ive only lost once since doing this build though...the guy held off my harrass with lots of ling roach and then went ling, roach, hydra. i literally only lost that game because i didnt pull any scvs at all to repair my 5 thors he won that decisive battle with only 4 hydras left and proceeded to take a fourth and go broodlords i scouted poorly and expanded late.
??
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
March 22 2011 17:20 GMT
#16
the ponyo build!!!
make marines.
.....
.....
win
.....
lose
.....
leave
.....
repeat
....

User was temp banned for this post.
ponyo.848
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
March 22 2011 17:28 GMT
#17
I'm definatly gonna try this out. Even though i guess it might be to much micro for me to handle atm (plat), it's doing things like this that will help me inprove my micro so thanks
Crazy people dont sit around and wonder if they are insane
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
Last Edited: 2011-03-22 17:41:49
March 22 2011 17:41 GMT
#18
sounsd alright, but it also sounds like if the zerg just goes speedlings he can entirely hold off your attack with relative ease.

might be a good idea on maps with some abusable terrain (like drop thor between gas + minerals or w/e to help block)
RukKus
Profile Joined October 2010
United States197 Posts
March 22 2011 17:58 GMT
#19
This is a very beautiful pressure/harass !!! I am at work and unable to watch those replays, but I would like to know: What ~time typically does the first drop come, and what time after does the push into the Nat come? I'm working out timings in my head, and so far via description can gather the drop comes around 7:00 and the push around 9:00??

A solid opening for Terran sacrificing very little to force the Zerg to do a lot... Low risk, I'd say!
Micro... Kill Kill! Macro ... Build Build! ... Micro ... Kill Kill! Macro ... Build Build... Stim...RAAAAAGE!
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 22 2011 20:30 GMT
#20
On March 23 2011 02:41 PhiliBiRD wrote:
sounsd alright, but it also sounds like if the zerg just goes speedlings he can entirely hold off your attack with relative ease.

might be a good idea on maps with some abusable terrain (like drop thor between gas + minerals or w/e to help block)


i think the game vs rigid is the best example of what i do when the zerg gets mass speedling
??
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16 Group A
Soulkey vs Barracks
EffOrt vs Rush
Afreeca ASL 15916
sctven
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #105
herO vs SHINLIVE!
ByuN vs Gerald
CranKy Ducklings299
iHatsuTV 16
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko323
StarCraft: Brood War
Calm 21449
Flash 10837
Jaedong 4783
GuemChi 2099
Hyuk 732
firebathero 584
Light 535
Stork 368
Larva 357
sSak 328
[ Show more ]
Pusan 302
hero 279
ggaemo 189
Hyun 138
soO 91
Backho 58
Liquid`Ret 52
Aegong 45
Sacsri 38
Sea.KH 35
JYJ35
ToSsGirL 34
Hm[arnc] 34
Sharp 24
sorry 21
SilentControl 18
Icarus 18
Terrorterran 15
scan(afreeca) 10
zelot 5
Dota 2
qojqva1202
Dendi662
XaKoH 476
BananaSlamJamma328
XcaliburYe167
KheZu59
LuMiX1
Counter-Strike
olofmeister1660
zeus876
shoxiejesuss800
x6flipin563
markeloff44
edward43
oskar17
Other Games
singsing1569
B2W.Neo617
crisheroes339
Hui .164
byalli142
ProTech80
QueenE34
Mew2King27
Organizations
Other Games
gamesdonequick939
StarCraft: Brood War
UltimateBattle 427
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV428
Upcoming Events
Monday Night Weeklies
4h 4m
Afreeca Starleague
22h 4m
BeSt vs Alone
Queen vs Bisu
PiGosaur Monday
1d 12h
RSL Revival
2 days
Cure vs SHIN
Reynor vs Zoun
The PondCast
3 days
RSL Revival
3 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
4 days
BSL Team Wars
4 days
Team Bonyth vs Team Dewalt
BSL Team Wars
4 days
RSL Revival
4 days
[ Show More ]
Maestros of the Game
5 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
5 days
Bonyth vs Dewalt
[BSL 2025] Weekly
5 days
RSL Revival
5 days
Maestros of the Game
6 days
BSL Team Wars
6 days
Afreeca Starleague
6 days
Snow vs Sharp
Jaedong vs Mini
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.