• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:22
CEST 04:22
KST 11:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: herO, Zoun, Bunny, Classic3Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47
Community News
BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing Code S RO8 Preview: herO, Zoun, Bunny, Classic The SCII GOAT: A statistical Evaluation DreamHack Dallas 2025 - Official Replay Pack BGE Stara Zagora 2025 - Replay Pack
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A RSL: Revival, a new crowdfunded tournament series SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
NA Team League 6/8/2025 [ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 26175 users

SC2 Master League Information

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 36 37 38 Next All
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
Last Edited: 2011-02-24 23:29:01
January 11 2011 23:50 GMT
#1
Please use this thread for your Master League discussion.

Promotion Criteria
Master league promotion criteria is the same as any other league. If the moving average of your hidden matchmaking rating stabilizes within the confines of the Master league, you will be promoted.

Rating Change
Consistently, we are seeing that people promoted into Master league are assigned new ratings equal to 73 + spent bonus pool.

EDIT: This was confirmed to occur for all leagues, not just Master. It was simply more evident due to the mass promotions that occurred during the first day of Master league.

Relative Division Strength
All Master divisions are equal in rank. There are no division tiers as we observed in lower leagues. The Master League offset is -150 from S-Rank Diamond.

League Population
Master league is believed to be the top 2% of all active players in a region, and is believed to cut away the top 10% of Diamond league. This would put the approximate league populations at 2%/18%/20%/20%/20%/20% for active players. An active player is defined as a player who has played a certain minimum number of games per week. Going inactive does not demote you, you just no longer take up a spot in your league's percentage of the active population. The percentages are also not hard values and there is some slush involved to allow them to even out over time.

EDIT: Here's a little more on what is meant by "active players":

It's technically not a hard 2%. It's kind of complicated and our understanding of it isn't 100% thorough yet because we just learned a lot of this on Friday and there are still many questions that remain. I'll try to explain.

First, it's 2% of active players. That means that if you are within the top 2% of other players who are considered active, you are eligible to be promoted.

This raises the obvious question of "what does the system consider to be active?" Active status hinges upon your bonus pool, since the less active you are, the less bonus pool you are spending. You get 1 point of bonus pool every 112 minutes, or 90 per week, meaning 90 bonus pool is equivalent to one "bonus week." From what we understand there are several tiers of activity.

1. Active players -- Players who spend 90 or more bonus pool per week and have less than X unspent bonus pool.
2. Semi-active players -- Players who have less than X unspent bonus pool.
3. Inactive players -- Players who have X or more unspent bonus pool.

X is something that we're still trying to figure out. It could be a flat value, say 6 bonus weeks' worth, or it could be a percentage of total bonus pool accrued throughout the season. We're also unsure of whether tiers 1 and 2 are the same.

Now, back to the league populations. If you are a semi-active or inactive player and you are matched against another semi-active or inactive player, the system does not gain very much information from that because there is a lot of uncertainty surrounding each player's MMR. It gets the most information by matching you against active players. Note that the system doesn't prefer active players in searches, it just so happens that you're more likely to be matched against an active player because they play more often. If you beat the active Master-level players (which compose roughly 2% of the active population) enough that your moving average moves comfortably into the Master region, you can be promoted.

Second, it's important to know that promotion and demotion also hinges upon a certain confidence level. If you start in Bronze, for example, in order to get promoted into Silver you would have to raise that moving average a fair amount of the way into Silver to prove that you belong there. Demotion is no different.

Therefore, it doesn't inherently mean that by getting promoted that you automatically boot someone else back down to Diamond. For example, if one of the people already in Master league goes inactive, then nobody will get demoted. If, on the other hand, all the active players are still playing games but someone's moving average has fallen into around the mid-Diamond region (thereby proving to the system that that person didn't actually belong in Master league), that person would get demoted.

Hope that answers your question, I understand if that's somewhat confusing. Let me know if you have questions on it and I'll try to clarify further. =]


Supported Game Types
Master League is now available in all game types. (ED: Hotfix to add Master league to team formats has been added 2/24)

Possible Bugs
(Fixed)
+ Show Spoiler +
Blizzard posted this in the 1.2 Known Issues sticky. The ramifications are not known.
Rankings are not awarding properly for Master League
We are looking into an issue with rankings and point awards in Master League and should have a resolution as soon as possible. We are again sorry for any inconvenience this has caused


There are also rumors regarding people promoted into Master league being unable to spend their bonus pool. If this has affected you, please link to your profile.

EDIT: Looks like the bonus pool problem has been fixed.
Moderator
Subterfuge
Profile Joined January 2011
Korea (South)11 Posts
January 11 2011 23:53 GMT
#2
Im seeing people in my masters division gain 20+ pts per win and <5 or even 0 pts for losing. I myself have played only 1 game and the opponent came out as being "favored" giving me 20 pts for the win. He was a masters player with about 2400 pts (compared to my ~2300). Perhaps this is the issue that blizzard has mentioned.
Fluent in both Korean and English. 북미에서 스2 잘 하시는 한국분들 쪽지해 주세요 같이해요~
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
Last Edited: 2011-01-11 23:56:18
January 11 2011 23:55 GMT
#3
On January 12 2011 08:50 Excalibur_Z wrote:
Relative Division Strength
All Master divisions are equal in rank. There are no division tiers as we observed in lower leagues

How do you know? I thought we needed the official top 200 from Blizzard to work that out, and there hasn't been any top 200 post from Blizzard since 1.2.0.

Edit: fix quote
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
Last Edited: 2011-01-11 23:57:52
January 11 2011 23:56 GMT
#4
On January 12 2011 08:53 Subterfuge wrote:
Im seeing people in my masters division gain 20+ pts per win and <5 or even 0 pts for losing. I myself have played only 1 game and the opponent came out as being "favored" giving me 20 pts for the win. He was a masters player with about 2400 pts (compared to my ~2300). Perhaps this is the issue that blizzard has mentioned.


That is because the system is trying to get those players back to their MMR faster. After awhile it will all even out again.

EDIT: The Top 200 thing is for the GRAND Masters League. So that should not factor into this league at all.
THIS NEEDS FACE!
LagLovah
Profile Joined April 2010
Canada552 Posts
January 11 2011 23:59 GMT
#5
my bonus pool never got used for 4 games but in the 5th it did ... ? doesnt make a whole lot of sense
rSLagLovah on NA xSixLagLovah on Kr
Subterfuge
Profile Joined January 2011
Korea (South)11 Posts
January 11 2011 23:59 GMT
#6
On January 12 2011 08:56 omgCRAZY wrote:
Show nested quote +
On January 12 2011 08:53 Subterfuge wrote:
Im seeing people in my masters division gain 20+ pts per win and <5 or even 0 pts for losing. I myself have played only 1 game and the opponent came out as being "favored" giving me 20 pts for the win. He was a masters player with about 2400 pts (compared to my ~2300). Perhaps this is the issue that blizzard has mentioned.


That is because the system is trying to get those players back to their MMR faster. After awhile it will all even out again.

EDIT: The Top 200 thing is for the GRAND Masters League. So that should not factor into this league at all.


I think I know what you're saying. Bnets trying to get master league people's points to match their hidden MMR again?
Fluent in both Korean and English. 북미에서 스2 잘 하시는 한국분들 쪽지해 주세요 같이해요~
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
January 12 2011 00:01 GMT
#7
On January 12 2011 08:55 mrdx wrote:
Show nested quote +
On January 12 2011 08:50 Excalibur_Z wrote:
Relative Division Strength
All Master divisions are equal in rank. There are no division tiers as we observed in lower leagues

How do you know? I thought we needed the official top 200 from Blizzard to work that out, and there hasn't been any top 200 post from Blizzard since 1.2.0.

Edit: fix quote


Because we have promotion data from multiple sources. I personally tracked Yen, Spades, zizibeoo, and received PMs and thread replies in the 1.2 thread that corroborate that. Furthermore, we had confirmation prior to this at Blizzcon from speaking with the senior designer that Master and Grandmaster leagues would not contain any division modifiers.
Moderator
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
January 12 2011 00:02 GMT
#8
Got in and played 3 games, all lost.

I finally win one (4gate, you know) and got masters league.

1900 diamond -> 1589 Masters (700+ bonus pool)

Brood War is forever
ExO_
Profile Blog Joined September 2009
United States2316 Posts
Last Edited: 2011-01-12 00:04:10
January 12 2011 00:03 GMT
#9
So assuming its taking everybody top 2% of the region, where (roughly) does that put the Diamond point cut-off
random user
Profile Joined December 2010
85 Posts
January 12 2011 00:07 GMT
#10
Would it be useful to keep posting new divisions are they are created, or is this something which should be obvious and/or is unnecessary?
stupidhydro
Profile Joined July 2010
United States216 Posts
January 12 2011 00:07 GMT
#11
On January 12 2011 09:03 ExO_ wrote:
So assuming its taking everybody top 2% of the region, where (roughly) does that put the Diamond point cut-off


"Master league promotion criteria is the same as any other league. If the moving average of your hidden matchmaking rating stabilizes within the confines of the Master league, you will be promoted."

Just like other promotions it doesn't depend on points but hidden ranking. I was 1250 diamond but 1.3k bonus pool but I got promoted after one game... which i assume is because my MMR is high enough and i consistently played 2.5k diamond players. I'm guessing grandmasters will be point based however.
KoKoRo
Profile Joined April 2010
United States186 Posts
January 12 2011 00:09 GMT
#12
So if we went down or up points does that mean it changed to our real points?
When you ain't got nothin', you got nothin' to lose.
crms
Profile Joined February 2010
United States11933 Posts
January 12 2011 00:09 GMT
#13
So do you have to play 1 game and then you'll get promoted if youre eligible? Or can you just login and it will promote you? Sorry I'm at work I can't login.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
January 12 2011 00:12 GMT
#14
On January 12 2011 09:07 random user wrote:
Would it be useful to keep posting new divisions are they are created, or is this something which should be obvious and/or is unnecessary?


I've been sending your division links to Shadowed so he can add them to SC2Ranks, but he thinks he has the info he needs for now. Thanks though, we appreciate it.
Moderator
shtdisturbance
Profile Joined February 2010
Canada613 Posts
January 12 2011 00:12 GMT
#15
You have to win 1 game if your eligible. I went 0-3 then won and got promoted first game winning.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 12 2011 00:13 GMT
#16
On January 12 2011 09:09 crms wrote:
So do you have to play 1 game and then you'll get promoted if youre eligible? Or can you just login and it will promote you? Sorry I'm at work I can't login.


from what it sounds like, you're going to need to win one game to become promoted
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-01-12 00:26:06
January 12 2011 00:17 GMT
#17
doesnt sound too hard to get it. good reason to finally start playing fo realz again.


but if the bonus poolstays and evryone is reset to ~the same rating wouldnt it mean i have a huge edge with my 600 bonus pool? promotion works on MMR, my MMR should be decently high (judging from the few games i did recently around 2700 ) so it shouldt take too long to get in leaving me with a quite some bonus pool left.
life of lively to live to life of full life thx to shield battery
ECA.BruTATroN
Profile Blog Joined August 2010
United States282 Posts
January 12 2011 00:22 GMT
#18
I have a person on my team, who has a total of 64 games played. Yes he has a good record like 50-20 but he has a 1650 bonus pool and is ranked in masters league. Also We have Ryze and noticed in his masters league he is number one and his first 10+ games he got alot of points for wins and 0 points for losses. It seems really funky
http://www.twitch.tv/brutatron
SilverPotato
Profile Joined July 2010
United States560 Posts
January 12 2011 00:23 GMT
#19
Once the reset hits there won't be 1K point scrubs in masters
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 12 2011 00:23 GMT
#20
wait it's 2% of total players? I thought they said top 5% of diamond (which is top 1%). That would be really screwed up if true.
Developer for http://mtgfiddle.com
1 2 3 4 5 36 37 38 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
02:00
LiuLi 40 / Enki Pro Series 5
Liquipedia
Online Event
00:00
LATAM SC2 League: Semifinals
CranKy Ducklings83
Liquipedia
GSL
23:00
Replay Cast
Rogue vs GuMiho
Maru vs Solar
PiGStarcraft513
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft513
RuFF_SC2 167
Nina 105
CosmosSc2 62
StarCraft: Brood War
Britney 22458
Rain 1747
Artosis 818
Noble 44
Icarus 5
Dota 2
ROOTCatZ15
LuMiX2
Counter-Strike
Coldzera 431
Super Smash Bros
hungrybox846
Heroes of the Storm
Khaldor167
Other Games
summit1g13629
shahzam1354
C9.Mang0797
JimRising 478
ViBE223
Maynarde121
ToD112
Organizations
Dota 2
PGL Dota 2 - Main Stream5903
Other Games
gamesdonequick1056
BasetradeTV88
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH253
• Hupsaiya 72
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift6321
Upcoming Events
GSL Code S
7h 8m
herO vs Zoun
Classic vs Bunny
The PondCast
7h 38m
Replay Cast
21h 38m
WardiTV Invitational
1d 8h
OSC
1d 10h
Korean StarCraft League
2 days
SOOP
2 days
sOs vs Percival
CranKy Ducklings
2 days
WardiTV Invitational
2 days
Cheesadelphia
2 days
[ Show More ]
CSO Cup
2 days
GSL Code S
3 days
Sparkling Tuna Cup
3 days
Replay Cast
3 days
Wardi Open
4 days
Replay Cast
4 days
Replay Cast
5 days
RSL Revival
5 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
6 days
herO vs sOs
Zoun vs Clem
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.