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Ok this issue has been discussed over and over and over and... But now we can speak with some more valid arguments. I have just observed some replays and in my opinion SC2 will never replace SC. Why? The reasons are mainly 2: 1) The game screen is just too low. You can't have a good vision of the battlefield and this just sucks while observing (it is not good also playing too) 2)the game is too fast. The obs have no time to think, every battle finish in like 10 seconds ( BONUS ARGUMENT:3)This is too way easy. This add-on argument hop in my mind when i see that a hatchery,nexus an cc has two rp (worker and unit). So you need like 1% control you needed in sc)
what's your opinion?
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My opinion is that since SC2 is still very new you're not accustomed to it. Especially on point 2. Give it time.
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1)You get it used to it fast and I found that it is as easy to follow games as it was in BW. New units/graphics makes usually some confusion in the beginning. 2)Explain better.
I've been watching replays a lot and SC2 looks greater and greater after every game I watch. It is actually amazing how low system requirements SC2 need. My <300e computer runs SC2 easily. I can never come back to BW =)
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There will be confusion to begin with. I know David Kim got used to it >< But in any case if they see a problem, it should get fixed. Also, the quickness of battles could be attributed to all the hard counters...
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My thoughts..
Casters/streams will find optimal graphic settings for a balance between clarity and graphics. Pro players will play on pretty low settings for optimal clarity. After being stuck for 11 years in a 2D game, getting used to 3D graphics takes some time.
I do think they need to make player colors stronger though.
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Agree with Shade, will be (i'm guessing) atleast a year after vanillia. I think the foreign scene will be doing SC2 related tournaments and such before korea starts to change, it's strange though because idk about you guys but after watching ppl stream SC2 , BW seems pretty boring.
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"I have just observed some replays and in my opinion SC2 will never replace SC."
yes we can speak with more valid arguments now
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On February 22 2010 03:00 GGTeMpLaR wrote: "I have just observed some replays and in my opinion SC2 will never replace SC."
yes we can speak with more valid arguments now lol, thats exactly what I thought when I read the OP.
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I'm going to have to wholeheartedly disagree, and here's why.
Why? The reasons are mainly 2:
On February 22 2010 02:47 LuDwig- wrote: 1) The game screen is just too low. You can't have a good vision of the battlefield and this just sucks while observing (it is not good also playing too)
Idk what the hell you're talking about here. is the scroll speed too slow for you, because you can speed it up. is it something else? that's why observers click on the minimap. either way, this is a completley invalid reason why SC2 will never be more successful than BW.
On February 22 2010 02:47 LuDwig- wrote: 2)the game is too fast. The obs have no time to think, every battle finish in like 10 seconds ( BONUS ARGUMENT:3)This is too way easy. This add-on argument hop in my mind when i see that a hatchery,nexus an cc has two rp (worker and unit). So you need like 1% control you needed in sc)
this is a pretty bad reason too. the obs will adjust. that's like saying a warcraft 3 player will never be good at sc because sc is so much faster than war3. while the second part may be true, the second part is not. they adjust.
SC2 is much faster paced, and (currently i should add) heavily favors aggressive in-your-face strategies, which also favor both casual observers and hardcore fanboys alike.
secondly, SC2 is so much more visually pleasing. I wish the sound effects were better, drone spits and marines shooting for example just sound girly, for lack of a better word. visuals and sounds make or break a game for the casual player, which is what SC2 needs more of if it is gonna be succsessful.
the only reason why SC2 wouldn't be more succsessful that BW, in my opinion, is simply if Korea doesn't accept it, for whatever their reason maybe. and, at this point, this is a pretty good possibility.
On February 22 2010 03:00 Narwhal wrote: Agree with Shade, will be (i'm guessing) atleast a year after vanillia. I think the foreign scene will be doing SC2 related tournaments and such before korea starts to change, it's strange though because idk about you guys but after watching ppl stream SC2 , BW seems pretty boring.
And i feel the same way, check out Beta Blues
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On February 22 2010 02:47 LuDwig- wrote: Ok this issue has been discussed over and over and over and... But now we can speak with some more valid arguments. I have just observed some replays and in my opinion SC2 will never replace SC. Why? The reasons are mainly 2: 1) The game screen is just too low. You can't have a good vision of the battlefield and this just sucks while observing (it is not good also playing too) 2)the game is too fast. The obs have no time to think, every battle finish in like 10 seconds ( BONUS ARGUMENT:3)This is too way easy. This add-on argument hop in my mind when i see that a hatchery,nexus an cc has two rp (worker and unit). So you need like 1% control you needed in sc)
what's your opinion?
Ye you're right, you need like 1% control you needed in SC plus the game is far too fast to be able to properly control your units.
+ Show Spoiler +jk, hope you're a troll and that this contradiction was made on purpose
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1) The game screen is just too low. You can't have a good vision of the battlefield and this just sucks while observing (it is not good also playing too)
I actually think it is about the same as BW, the buildings just seem to take up more space since you see them all from different perspectives since its 3d where as in BW you saw them all from one.
2)the game is too fast. The obs have no time to think, every battle finish in like 10 seconds
I agree with this one, the hard counters in this game are a bit too hard and there are to many of them, in BW it was mostly soft counters or hard counters if microed the right way. I think the BW way was better.
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on point #2 you dont know yet because battle lasted couple of seconds on the BETA so in the final version there are (hopefully) longer and more balanced micro battles.
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On February 22 2010 02:47 LuDwig- wrote: Ok this issue has been discussed over and over and over and... But now we can speak with some more valid arguments. I have just observed some replays and in my opinion SC2 will never replace SC. Why? The reasons are mainly 2: 1) The game screen is just too low. You can't have a good vision of the battlefield and this just sucks while observing (it is not good also playing too) 2)the game is too fast. The obs have no time to think, every battle finish in like 10 seconds ( BONUS ARGUMENT:3)This is too way easy. This add-on argument hop in my mind when i see that a hatchery,nexus an cc has two rp (worker and unit). So you need like 1% control you needed in sc)
what's your opinion? Thanks for your prophecy oh great one, you have seen "some" replays and you already had vision of how the game will unveil even though nobody knows how to play it properly and there are like 0 timings explored, just wow
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You start with 6 workers now right? They need to make it back to 4-5. Also maybe tone down some of damage as buildings get destroyed so quickly!! If they can do even little things like this, it will be really good.
SC2 looks amazing and some of the replay features are awesome
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i didnt get the op at all
i feel like the screen is about same size and i feel like the units have about same hp (but without the insane plague/storm/lurker/mines that ended battles in second)
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guys you know you base you opinion on a game who in actually in BETA phase ? and the beta is just 3day old ? how can it hbe fair if you compare a 10year old of balancement witha 3day old BETA
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On February 22 2010 03:16 KhAlleB wrote: guys you know you base you opinion on a game who in actually in BETA phase ? and the beta is just 3day old ? how can it hbe fair if you compare a 10year old of balancement witha 3day old BETA
very well said
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yeah compare a beta game 2 a 11 year old game. GJ
and btw i think he means that there is just "2 much happening" that u dont really know which units are from which player and stuff like that.
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The unbelievably cool game editor can modify anything to the community's (Team Liquid or otherwise) liking. If buildings blow up too easily just give them more hit points. Want to start with less probe/drone then set it up that way. Blizzard will make a million adjustments but the very anxious mod community will have a reworked version of Brood War out in no time. So I am looking forward to playing BW with the beautiful graphics. And maybe a few tauren marines.
http://www.starcraft2.com/features/terran/taurenmarine.xml
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In 1 year, BroodWar will be what Warcraft 2 is today, played by extremely loyal(in a demented way) people and/or people with shitty computers.
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