• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:34
CET 05:34
KST 13:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1547 users

[SC2B] Beta 101

Forum Index > News
93 CommentsPost a Reply
1 2 3 4 5 Next All

[SC2B] Beta 101

Text byriptide
February 19th, 2010 03:41 GMT
[image loading]

It's barely been a day since the beta went live and yet Team Liquid has been hard at working looking for great content for you to devour. While our beta page is up and running and livestreams are going strong, we're certain that this post will put a lot of these things into perspective. Our first instalment of Staracraft 2 Coverage comes courtesy of none other than Hot_Bid and Insane, a pair who have been tearing up the 2v2 ladder so far! Let's hear what they have to say about everything Beta.

Noob School


With Professor Hot_Bid and Doctor Insane

[image loading]

School is in session, boys and girls.

Hot_Bid's Introduction to SC2

This is just an update after the first night of the SC2 Beta. I won't be going very in depth in strategy, mainly because I don't understand this game deeply yet. First, a little bit about myself. I'm a C at best on ICCup, and I am by no means an expert at SC1. At Blizzcon, I won a ridiculous number of games doing a 1-Hatch Queen-Hydra rush which I felt was quite strong. Blizzard has since nerfed the Hydralisk.

Battle.net Basics
[image loading]

Get used to this screen..

My computer specs: C2D 3.0 GHZ, 4GB RAM, Radeon HD5770 1G video card. I have every visual setting at maximum, and it's perfectly smooth early to mid game. Once you get into late game with gigantic maxed armies (this hasn't happened yet), I anticipate there will be choppiness or lag. There are no chat channels on Bnet, but you can chat with your friends (search and add them). The "find a game" auto match making is great, even for 2v2. After playing 10 "placement" games, you are placed into a division and ranked by Elo. The games seem to get progressively harder. As of right now, I can't see a way to view divisions other than my own.

The Competition
The first eight hours under my belt and I'm in a murky haze of SC2. Total, I've played 29 games and gone 26-3 but the vast majority of the wins were against very new players. So in reality, I've only played three or four "real" 1v1s, and me and Insane have only played six or so "real" teams. I've only used Zerg, and I've only made very basic units. Each game I tweak the builds a little bit more. I feel its much easier to understand 2v2 than 1v1, but perhaps that's just because I have someone to discuss games with. I am simply rolling players by macroing better than them or abusing terrain, not by doing anything strategic build or micro wise.

My 1v1s
My first ten 1v1s were streamed, but in case you missed them, it was me doing the same 1-hatch Queen Hydra rush. Except since then, Blizzard has greatly nerfed the hydra, making them 100/50 and lair tech. Regardless, it didn't stop me from going 9-1 just hydra rushing, but this was because my opponents were bad. It's certainly not an unbeatable strategy. The one loss I had was to a fellow TL-er who reaper rushed me, and hilariously I completely forgot to get lair so I was sitting there waiting forever to make my den. I won against a few TL-ers who even knew I was hydra rushing, but honestly it didn't feel very strong at all. I had a really nice game on the Paranoid Android map clone where I fought mass marines and marauders with hydras, losing every early battle but barely holding on and coming out on top later. Currently I'm in Platinum Division in 1v1, with a bunch of other players who are 9-1, 8-2, etc. There's one guy who is 27-3, he's #1 so far. I don't feel like I know how to 1v1 very well yet at all.

My Team Games
Insane and I decided to play 2v2, and we went 17-2 and are currently ranked #1 in the Platinum Division 1 (1166 Elo). We play Zerg (me) and Protoss (him). One of our losses was to a 9-1 team who we split a series 1-1 with, and our other loss was when Insane accidentally chose Terran instead of Protoss. Two-on-two is really, really fun. The match making system removes what was the most annoying aspect of SC1 Bnet, so you just click and wait and then get into a game.

We've gotten a good sense of early game unit counters and have largely been beating teams based on superior macro and army movement. Some games we go for early aggression (especially when there's a Zerg on the other team), and some games we play for later game map control (vs defensive P/T combos). One of the maps is called "Twilight Fortress" and both sets of allies spawn next to each other and share several bases. Every time we get that map, Insane and I basically play for maxout and expansion denial. All the other 2v2 maps are relatively straightforward ramp location bases. I haven't seen a 6 or 8 player map yet, probably because 3v3 and 4v4 modes aren't available at the moment.

That's it for now, I'll hopefully write another update this weekend.


Insane's Insights

Starcraft 2 is a macro game.
No really, it is. Even though people have been worrying that all the MBS, automine, etc. would turn it into a newbie-fest where macro is too easy, there still is a lot of macro to be done in the game. If you get more money and more units than your opponent you will (usually) win. Thus, the early game is about maximizing your economy while minimizing your opponent's.

It took years for SC1 to get to the point where people were FE-ing and doing heavily economic builds, in part because it was not based off a previous RTS (in the sense that SC2 is heavily similar to SC1), and because there had not been a professional RTS scene. SC2 is SC1, but updated and with cool new features (and some annoyances.. hello what happened to F2-F4??).

I've been playing Terran in 1v1 and Protoss in 2v2. They each have a macro mechanic which doesn't have to be used in a macro sense, but should be. Today I'll be talking about the Terran one!

Terran Special Ability
Terran can upgrade their CC for 150 minerals after they have a Barracks. This makes it start generating energy, and gives them the ability to cast three abilities:
  1. MULE
  2. Scanner Sweep
  3. Supply Boost

That's also roughly in order of priority. Let's start with the worst:

Supply Boost. What does it do?
Well, it gives you +8 supply to one of your Supply Depots (permanently, although probably if the Depot gets destroyed so too does the extra supply). Let me make this clear: it is a free supply depot. That's 100 minerals. That's not very good...

Next up: Scanner Sweep. Well this one can really save you in a crunch, like if your opponent has Dark Templars out. Ultimately this ability is pretty good actually, same as in SC1. The reason it's "bad" is simply because of what it has to compete with. When examined from a strictly isolated point of view, your average college team's Basketball player is actually pretty good.

Well, the Scanner Sweep is that college player compared to the Kobe Bryant of the MULE. The MULE is free minerals, basically. It's a super SCV, and you need to be careful to protect it (just like your SCVs! Although actually with the MULE mechanism you can fight with some SCVs to defend your base and it doesn't really hurt you too much). Every single time you have 50 energy, you should be calling down a MULE. Your entire early game play should be focused on getting the MULE going. That means that you should not do something like 13 CC, because it will delay your MULE (you need a Barracks to upgrade your CC, remember...).

Optimizing the MULE
Since each CC can be calling down MULEs, you'll quickly find that you are getting a ton of Minerals (especially since Marines are pretty weak, and you really need gas to get units that are not simply countered). The other races have this issue where they need to pull off a reasonable number of workers to get gas early on, which slows down their mineral intake (they can both compensate by making more workers, but they do not get free workers the way Terran does).

Thus, you can get more gas early on without negatively impacting your minerals the way the other races have to. This is especially important because unlike SC1, you really really feel low on gas off only one refinery

As a general build order, I've found the following has been working well for me:

  • 9 Depot
  • 11 Rax
  • 13 Refinery
  • 15 Depot
  • Upgrade CC
  • Cast MULE and at same time get 2nd Refinery

You can make another Rax or a Factory according to what you've been going. Contrary to SC1, I've found that double Rax opening is actually good against Protoss/Terran, and so I've been doing that.

I won't go into detail about the army compositions or followups because this is about the economy, not about the game as a whole. I will say, however, that I think doing a hidden expansion pretty earlyish is very worthwhile. If you get the CC up, you should upgrade it ASAP. Assuming it gets upgraded (it gets 50 energy, enough to cast a MULE, instantly), then it already has practically paid for itself. Note that you can call down a MULE anywhere on the map, so even if the CC is far away, you can call it down in the safety of your own base without issue.

Well that's all for now!

And there you have it, folks, the first in a long line of beta posts that will keep you informed and entertained in the months to come. Stay tuned over the weekend, because exciting things are set to happen. Will Nony get to play David Kim? Will Hot_Bid and Insane maintain their ladder position? Find out in what's sure to be an exciting few days for Starcraft 2!


This post was made by the Team Liquid Starcraft 2 Coverage Team. For more of TL's coverage, please visit the Team Liquid Starcraft 2 Beta Page.
Facebook Twitter Reddit
AdministratorSKT T1 | Masters of the Universe
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
February 19 2010 03:42 GMT
#2
lol cool coverage
Nony is Bonjwa
seRapH
Profile Blog Joined April 2009
United States9776 Posts
February 19 2010 03:48 GMT
#3
interesting, 2v2's in sc1 were really vague to me, maybe sc2 can change that?
boomer hands
shindigs
Profile Blog Joined May 2009
United States4795 Posts
February 19 2010 03:49 GMT
#4
Nice hands on look and commentary on the new macro mechanics. Really appreciate the write up, and though I don't have my beta key yet, this will help me understand the game a bit more once I jump in.

Also congrats to Hot_Bid and Insane in owning up the SC2 2v2 ladder.
Photographer@shindags || twitch.tv/shindigs
gamecrazy
Profile Blog Joined January 2008
United States421 Posts
February 19 2010 03:49 GMT
#5
It's great to see that there's awesome macro potential in this game unlike *cough* *cough*... but F2-F4 are missing?! I always used those to macro....
Deleted User 39582
Profile Joined August 2008
317 Posts
February 19 2010 03:52 GMT
#6
HUSKY SC2 BONJWA
jtype
Profile Blog Joined April 2009
England2167 Posts
February 19 2010 03:53 GMT
#7
Thanks a lot for the info. I look forward to more updates like these. (:
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
February 19 2010 03:54 GMT
#8
Watching HB's stream was fun ^_^
TranslatorBaa!
Ideas
Profile Blog Joined April 2008
United States8142 Posts
February 19 2010 03:54 GMT
#9
rofl nony vs david kim

the real TSL final
Free Palestine
koloskye
Profile Blog Joined March 2009
United States16 Posts
February 19 2010 03:55 GMT
#10
Great writeup!
There's really no such thing as too many High Templar.
magh
Profile Joined August 2008
Sweden95 Posts
February 19 2010 03:55 GMT
#11
Wow, thank you very much for this! TL's the best.

And gl hf
And the front door is open.. AGAIN!!
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
February 19 2010 03:57 GMT
#12
What's the replay feature like, if it has even been implemented in the Beta.

I just finished watching DAy[9]'s show where he briefly touched on some of the replay features, but i'm more curious on whether or not it is possible to get other people's replays, and is so, how easily.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
PangO
Profile Blog Joined July 2009
Chile1870 Posts
February 19 2010 04:01 GMT
#13
Guess will be needing a new PC
In Economics, the majority is always wrong. aka: MattRz
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 19 2010 04:06 GMT
#14
hehe nice coverage. keep us updated!
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
February 19 2010 04:08 GMT
#15
its started and it wont stop. i look forward to these perfectly sized updates almost daily. THANKS TL!
~~! youtube.com/xmungam1 !~~
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
February 19 2010 04:10 GMT
#16
Good read. Can't wait for the release, since I didn't get a key and I don't know what my chances of my opt-in being taken are.
Bring back 2v2s!
JimSocks
Profile Joined February 2009
United States968 Posts
February 19 2010 04:12 GMT
#17
what resolution where you playing at?
grobo
Profile Blog Joined February 2007
Japan6199 Posts
February 19 2010 04:13 GMT
#18
This was a very well written write-up, just the kind of information i love, thanks!
We make signature, then defense it.
thopol
Profile Blog Joined May 2008
Japan4560 Posts
February 19 2010 04:15 GMT
#19
Awesome coverage! Really looking forward to all of the articles that we have been promised.
hubfub
Profile Blog Joined December 2007
Australia352 Posts
February 19 2010 04:16 GMT
#20
umm sorry to ask the obvious.. but what exactly does the mule do
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 144
ProTech130
trigger 69
Reynor 50
StarCraft: Brood War
Britney 32102
Shuttle 690
Leta 352
Icarus 13
Noble 8
Dota 2
monkeys_forever358
NeuroSwarm81
LuMiX1
League of Legends
JimRising 597
Counter-Strike
fl0m2420
Coldzera 66
Super Smash Bros
Liquid`Ken48
Other Games
summit1g12994
C9.Mang0253
ViBE181
Maynarde108
kaitlyn26
Organizations
Other Games
gamesdonequick1032
BasetradeTV19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo643
• Stunt396
Upcoming Events
The PondCast
5h 26m
RSL Revival
5h 26m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
7h 26m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
7h 26m
PiGosaur Monday
20h 26m
RSL Revival
1d 5h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 7h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.