• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:10
CET 22:10
KST 06:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview1TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1724 users

[SC2B] Beta 101 - Page 3

Forum Index > News
93 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
JohannesH
Profile Joined September 2009
Finland1364 Posts
February 19 2010 06:31 GMT
#41
On February 19 2010 15:17 n.DieJokes wrote:
Show nested quote +
On February 19 2010 14:11 skippy2591 wrote:
On February 19 2010 12:48 majesty.k)seRapH wrote:
interesting, 2v2's in sc1 were really vague to me, maybe sc2 can change that?


Agreed, 2v2's in sc1 were about making enough combined troops to rush and destroy one player, and force the other to gg instantly. Starcraft 2 BETTER change that! I don't wanna b shellin out 40+ dollars for strictly ffa RTS! >P

I don't see how they could possibly change that. That simplistically is the entire dynamic of 2v2...

Not necessarily. Depends totally on the games mechanics and maps too. Theres alot of RTS games where you cant just aim for killing 1 opponent, at least consistently every game.
If you have to ask, you don't know.
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
February 19 2010 06:41 GMT
#42
Saw Hot_bid play those 1v1s. Loved how he lied to some of those players rofl.
Shorts down shorts up, BOOM, just like that.
shizi
Profile Joined February 2008
United States210 Posts
February 19 2010 06:55 GMT
#43
wait.. why are there no chat channels? what??
Marine50
Profile Joined September 2007
Australia1764 Posts
February 19 2010 07:27 GMT
#44
if only sc1 had that matching making system
IRIS FIGHTING!!!
Kinky
Profile Blog Joined September 2008
United States4126 Posts
February 19 2010 08:21 GMT
#45
On February 19 2010 13:22 IntoTheWow wrote:
t_t this only reminds of how miserable i am cause i cant play sc2 : [

Me and thousands of others feel your pain T_T
SonRK
Profile Joined July 2004
United States126 Posts
Last Edited: 2010-02-19 08:33:47
February 19 2010 08:26 GMT
#46
Hotbid and his partner have been putting the hurt on me + teammate, haha
Kyuki
Profile Joined February 2008
Sweden1867 Posts
February 19 2010 08:56 GMT
#47
Getting crazy chills reading this =) Thanks alot!

<3

Mada Mada Dane
micronesia
Profile Blog Joined July 2006
United States24740 Posts
February 19 2010 09:12 GMT
#48
Thanks Insane I think I know why my terran got outmacro'd one game by a zerg: I haven't been taking advantage of mules... just scanners :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
Metaspace
Profile Joined November 2006
Austria670 Posts
Last Edited: 2010-02-19 09:16:15
February 19 2010 09:13 GMT
#49
In terms of game design, this MULE thing (and larvae injection etc.) is totally crappy.

Why?

It forces the ambitious player to regularly execute a boring, purely mechanic task, regardless of game situation, in order to assure optimum income.
This is the stuff robots are good at - no thinking, no adaptation, no creativity, no game sense needed.

I am sure someone somewhere is already programming a tool to automate this.
Wir haben zuwenig Vespingas!
pheus
Profile Joined February 2010
Australia161 Posts
Last Edited: 2010-02-19 09:20:51
February 19 2010 09:20 GMT
#50
On February 19 2010 18:13 Metaspace wrote:
In terms of game design, this MULE thing (and larvae injection etc.) is totally crappy.

Why?

It forces the ambitious player to regularly execute a boring, purely mechanic task, regardless of game situation, in order to assure optimum income.
This is the stuff robots are good at - no thinking, no adaptation, no creativity, no game sense needed.


it's like you never played sc1...
Metaspace
Profile Joined November 2006
Austria670 Posts
February 19 2010 09:24 GMT
#51
Well, I play SC1 since 1998 :-)
Perhaps you care to explain
Wir haben zuwenig Vespingas!
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
February 19 2010 09:25 GMT
#52
The MULE is not always a no brainer though, you have to save some energy for scans or it could bite you in the ass. In addition, I don't see an instant 8 supply as being a useless thing if you accidentally get supply blocked or your opponent takes out some vulnerable supply depots and supply blocks you and you need more forces quickly.
3.
Metaspace
Profile Joined November 2006
Austria670 Posts
Last Edited: 2010-02-19 09:31:35
February 19 2010 09:30 GMT
#53
Well, admitted, Inschato, but the good player does not get supply blocked accidentally, and when the mule is so powerful in terms of income, everyone will streamline their play to not need scans.

(BTW even if you did get supply blocked and are not in immideate need of units, the mule's additional money would probably mean it'd be better to use it to make more production facilities and catch up the moment the supply cap is gone)
Wir haben zuwenig Vespingas!
Nazarene
Profile Blog Joined October 2005
Denmark996 Posts
February 19 2010 10:08 GMT
#54
I'm really getting psyched for SC2 now. Too bad my computer sucks - will have to buy a new one when the real game is released !
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
February 19 2010 10:08 GMT
#55
On February 19 2010 18:24 Metaspace wrote:
Well, I play SC1 since 1998 :-)
Perhaps you care to explain


Constant worker production and sending them to mine isn't a boring mechanical task?
No I'm never serious.
Whakkah
Profile Joined February 2010
Sweden113 Posts
Last Edited: 2010-02-19 10:52:01
February 19 2010 10:51 GMT
#56
Been playing Wc3 for a while, but kinda new to the SC scene... what's CC stand for? "9 Depot, 11 Rax" etc. Is this the supply? like at 11 supply use you build a rax?
peetah
Profile Joined August 2005
Sweden88 Posts
February 19 2010 10:54 GMT
#57
On February 19 2010 19:51 Whakkah wrote:
Been playing Wc3 for a while, but kinda new to the SC scene... what's CC stand for? "9 Depot, 11 Rax" etc. Is this the supply? like at 11 supply use you build a rax?


Command Center
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
February 19 2010 11:09 GMT
#58
lol we got owned a few times today in 2v2

not unexpected, as everyone keeps getting better and insane and i are hardly progamers :p
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
February 19 2010 12:34 GMT
#59
I love the protoss macro speed boost spell on hatchery for faster queens, or on barracks for faster marines. Takes the teamplay to another level.

I was watching some stream (I think psyonic) when they found out you can do that, epic moment. xD
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Metaspace
Profile Joined November 2006
Austria670 Posts
February 19 2010 12:49 GMT
#60
On February 19 2010 19:08 Nytefish wrote:
Show nested quote +
On February 19 2010 18:24 Metaspace wrote:
Well, I play SC1 since 1998 :-)
Perhaps you care to explain


Constant worker production and sending them to mine isn't a boring mechanical task?

I get your point.

This aspect is similar, although not as bad IMO - except in the midgame, there is not always constant worker production ("skipping probes") - and of course, there is also Zerg ("larvae management" is the word).

But anyway I am not saying SCBW is perfect - but that mechanisms in terms of game design as the above are disappointing.
Wir haben zuwenig Vespingas!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 596
PiGStarcraft274
White-Ra 265
IndyStarCraft 146
ProTech116
UpATreeSC 115
Livibee 49
BRAT_OK 41
JuggernautJason17
ForJumy 11
StarCraft: Brood War
Calm 2324
Shuttle 453
NaDa 9
Counter-Strike
pashabiceps997
fl0m881
Foxcn423
PGG 91
Other Games
Grubby4982
gofns4212
Beastyqt561
DeMusliM269
C9.Mang079
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 35
• Dystopia_ 4
• Reevou 4
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 25
• Azhi_Dahaki11
• Michael_bg 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2894
• WagamamaTV664
• lizZardDota256
League of Legends
• imaqtpie2691
• TFBlade922
Other Games
• Shiphtur247
Upcoming Events
PiGosaur Cup
3h 50m
RSL Revival
12h 50m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
14h 50m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
CranKy Ducklings
1d 12h
RSL Revival
1d 12h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 14h
Cure vs Reynor
IPSL
1d 19h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 22h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.