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On February 19 2010 19:51 Whakkah wrote: Been playing Wc3 for a while, but kinda new to the SC scene... what's CC stand for? "9 Depot, 11 Rax" etc. Is this the supply? like at 11 supply use you build a rax?
CC = Command center. The lists given are build order lists, the numbers the supply count at which you issue the building command mentionned.
I.e., Depot at 9 supply, continue mkaing workers, followed by Barracks (=rax) at 11 supply etc.
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On February 19 2010 21:34 quirinus wrote: I love the protoss macro speed boost spell on hatchery for faster queens, or on barracks for faster marines. Takes the teamplay to another level.
I was watching some stream (I think psyonic) when they found out you can do that, epic moment. xD A pity so few people play "team melee" in SCBW. Arbiter cloaking Z army is fun
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The mule is really good, but Zatics build or any variation of it is the best opening vs Protoss, because you can put so much pressure. If he is greedy you can add the orbital command and call down mules while pressuring.
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How much does the mule give you in extra minerals vs non-mule? estimate would be cool.
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Great stuff. Thanks for the updates. I really look forward to reading more!
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wait wait wait, you can call the mule anywhere on the map or just in your own vision? if it's really anywhere then Scanner Sweep get's even more useless.
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On February 19 2010 12:57 KiLL_ORdeR wrote: What's the replay feature like, if it has even been implemented in the Beta.
I just finished watching DAy[9]'s show where he briefly touched on some of the replay features, but i'm more curious on whether or not it is possible to get other people's replays, and is so, how easily. The replay feature has been beefed up.
First off, they're automatically saved by default in ".../Documents/Starcraft II Beta/Replays/Recent/". You then have an option from the Replay menu to save the replay under a different name, in which it'll move the replay to a separate folder. I'm not sure if or when SC2 will start clearing recent replays.
You can rewind/fast forward; you can display various tidbits of information we're used to seeing OGN/MBC often put on their screens: resources/unit composition/apm/etc.; you can view a replay strict from a single player's perspective, a.k.a., Player Cam/FPVOD.
If you're asking about being able to get other people's replays via some Battle.Net 2.0 feature, no, there is no way to do that yet. You can however review another player's match history and build order in said match down to supply/time.
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Thanks for the write-up guys. I'll be curious to hear a more experienced opinion on the SuperCharge ability of Protoss. Just playing with the ability it seems like it will be absolutely crucial to Protoss. I appeared when using on the Nexus it sped up gathering and probe building... but I'm not 100% sure yet.
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Here is some feedback for blizzard so far:
1) Something have to be done with this group clustering feature - when u mark for ex 30 units - they would cluster so tidly that one or two psi storm can easly kill them all in few seconds. - i know - mirco batter and split them out - but its just bad mechanics not bad micro.
2) i have pretty good machine - 6gb ram, quad processor, geforece 9800GT and my monitor is 17" LG Flatron whitch allows me for max res: 1440x900. I believe that that resolution is very common and may even be called avarage. But since this is my max in Vista - so it is my max in sc2. And frankly - this is just not enough - at 1440x900 units are far too big and range of map that is visible at my screen is far from that from sc1. FAAR
and some complements:
1) Great idea of changing the banalings mechanicks and animation. This acid splash concept is amazing. Looks great.
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8748 Posts
On February 20 2010 02:20 SD-Spirit wrote: Here is some feedback for blizzard so far:
1) Something have to be done with this group clustering feature - when u mark for ex 30 units - they would cluster so tidly that one or two psi storm can easly kill them all in few seconds. - i know - mirco batter and split them out - but its just bad mechanics not bad micro. Completely disagree on this. It works the same as BW. It works how you expect it to work. If you tell your units to move to a spot, they all move to that spot as best they can. You should be at a disadvantage the less care you put into positioning. A person who is only doing two actions when taking care of his army (select all, move to one spot) ought to be utterly raped by a well-executed attack. Pros constantly move their armies around whenever there is a constant threat of attack. Or if their army is better off by getting in a good position and holding, then pros will meticulously set up that position and be ready at a moment's notice to make adjustments (like if a HT comes in view).
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Hey thanks for the shout out on 2v2 - I'd love to see a thread with replays specifically dedicated to it. Frankly, it's just amazingly fun. I'm currently ranked like 7th in Platinum division 2 with my buddy, and I have to say that dual race stuff just adds a HUGE dimension to the whole game.
BTW, we are "Simon" and "Xnimativ"
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On February 19 2010 13:54 Jyvblamo wrote: How many minerals does the Mule return during its lifespan, on average?
270. It almost gets 300 from a close mineral patch and barely makes 270 from a far patch.
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I really wanted to make a new post about this, but I'll just put it here. Me and my buddy have been experimenting with 2v2 Toss/Zerg builds using Chrono Boost. If you have a Protoss ally then he can use it on your zerg building, like your hatchery, to speed up the production of your queen. Not only that, but if you spawn larva with your queen the larva spawn faster too. In other words your economy gets booming FAST.
Of course the protoss player loses out on their macro ability, but I forsee there being some really interesting tech rushs with this feature. Upgrading to Lair is ridiculously fast!
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Can somewone give me the link to psionic_reaver's stream ?
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I'm dying here without my invitation!!! Never thought my blizzcon beta card would turn out to be useless!
Waaaaaaaa!
But yeah, I've been telling people that there's a lot of macro in SC2 since blizzcon!!! You have to Spawn Larva/Calldown Mules/Chrono Boost every time it's available!!! While you still have to spend money, set rally points, etc!
On February 20 2010 03:22 SD-Spirit wrote: Can somewone give me the link to psionic_reaver's stream ?
It'll be up under "Live user streams" on your teamliquid page when it's Live! This is the best I can help with. xP
Or were you trying to watch on-demand videos or whatever they might have?
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unfortunately - at userstreams channel that refers to psionic_reaver is realated with icc_justinTV web site where is no watch on demand videos related with sc2. So i thought that it is not the same stream that people are talking here about. i i still think so - so please someone post the link to his sc2 stream
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On February 20 2010 03:50 SD-Spirit wrote:unfortunately - at userstreams channel that refers to psionic_reaver is realated with icc_justinTV web site where is no watch on demand videos related with sc2. So i thought that it is not the same stream that people are talking here about. i i still think so - so please someone post the link to his sc2 stream 
Oh, I'm pretty sure that is... I've been watching it all day yesterday! It's not up now tho (surprisingly!)
You can watch LOUDER meanwhile! He's better anyway imo. (Ihaven't seen him do zerg tho)
But would you check this out?!?!?!
Battle.net Beta Forum
Battle.net Beta Forum
Lolwut?
/facepalm
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david kim's beaten me twice in my TVZ =(
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The first guy who manages to B05pwn David Kim is going to be the first SC2 idol.
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take care brood war sup sc2?
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