• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:18
CEST 15:18
KST 22:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2867 users

What's viable on Battle Royal? - Page 8

Forum Index > Brood War Strategy
Post a Reply
Prev 1 6 7 8 All
Kyo Yuy
Profile Joined January 2009
United States1286 Posts
Last Edited: 2009-04-21 11:11:29
April 21 2009 11:09 GMT
#141
On April 21 2009 19:31 Biff The Understudy wrote:
Show nested quote +
On April 21 2009 19:09 stroggos wrote:
I think a build that's similar to the fantasy build would be the way to go on this map. Go valkaries but without the money spent on vulture drop, have the money spent on another starport instead for extra valkaries or something. 2 port valkaries might be a good idea because they would think you are going 2 port wraith-if they scout it, which 2 hatch muta counters hard. Then they would waste money on ovie speed. just speculating here, and this is all assuming they do go 2 hatch muta.

Useless theorycraftig is useless. Go try 2 ports on it and see if it works.

I would say that it shouldn't work...

As much as I hate to say it, theorycrafting usually is useless over 80% of the time. The effectiveness of a strategy or build also depends on the player's execution, so a build that works perfectly in the hands of Bisu or Flash could completely flop in the hands of an unskilled player.

Any way, I just hope they don't put this map into the next OSL or MSL. If the OSL keeps this map along with Tears of the Moon, it'd be like giving Jaedong a free Golden Mouse.

I don't know why the maps these two seasons have been SO Zerg favored. It's not even just SLIGHTLY zerg favored, it's insanely zerg favored to the point that we have an ACE zerg beating a KTF Terran on it.

I don't see how Protoss has any viable builds on this map against Zerg personally, because the rush distance is soooo short, not to mention the choke is way too big to wall off >_<
#1 KawaiiRice fan :D
Highways
Profile Joined July 2005
Australia6105 Posts
April 21 2009 14:41 GMT
#142
On April 21 2009 06:14 KlaCkoN wrote:
After the _ridicolous_ t>>z the last seasons, seriously 2-3 zergs above 50% in zvt? This map is kind of refreshing.


Exactly. Love this map.
#1 Terran hater
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 21 2009 15:32 GMT
#143
On April 21 2009 23:41 Highways wrote:
Show nested quote +
On April 21 2009 06:14 KlaCkoN wrote:
After the _ridicolous_ t>>z the last seasons, seriously 2-3 zergs above 50% in zvt? This map is kind of refreshing.


Exactly. Love this map.


I guess you love ZvZ because that is the only games we will see soon on this map -_-
Lim Yo Hwan forever!
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-04-21 19:46:16
April 21 2009 19:45 GMT
#144
Because the TvT fest in proleagues the season before the race rule was implemented was so much better.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 21 2009 20:03 GMT
#145
On April 22 2009 04:45 koreasilver wrote:
Because the TvT fest in proleagues the season before the race rule was implemented was so much better.


Who said that I like TvT geez. I want balanced maps...
Lim Yo Hwan forever!
LaLaBye
Profile Joined February 2009
United States90 Posts
April 21 2009 20:16 GMT
#146
Would the build Artosis introduced on Troy be viable on this map? The zerg wouldn't even have to scout though...

>.<
What do you mean the LOSER has to say GG?
s_86
Profile Blog Joined January 2009
United States191 Posts
Last Edited: 2009-04-22 01:27:13
April 22 2009 01:23 GMT
#147
In TvZ, at the beginning, Terran can probably depot>rax> build one marine put 2 scvs at the assim choke, each attacking a separate assim, with a marine and a lifted off rax on top of the 2 scvs, so they can't be attacked. This would lead to a quicker FE, followed by wall in and whatever. I think I might have seen something similar attempted in one of the proleague matches, I forget.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2009-04-22 01:42:26
April 22 2009 01:41 GMT
#148
nvm
Lim Yo Hwan forever!
peidongyang
Profile Joined January 2009
Canada2084 Posts
April 22 2009 03:28 GMT
#149
How about you play zerg lol
the throws never bothered me anyway
arcticStorm
Profile Joined January 2009
United States295 Posts
April 22 2009 03:36 GMT
#150
On PvZ, would it be possible to build the pylon/forge close to the assimilators, and use cannons to control the choke? Or would a ling runby be too dangerous?
This statement is a lie.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
April 22 2009 07:20 GMT
#151
Spoiler from Flash vs Oversky:

+ Show Spoiler +
This game clearly show how imbalanced the map is for zerg. Unless terran does a timing push right before defiler tech get out then I don't see any way to win with mech on this map and bio is obviously really bad. oversky didn't even use mutas this game. He did hydralurk vs mech. That would only ever work on this map.
koreasilver
Profile Blog Joined June 2008
9109 Posts
April 22 2009 07:27 GMT
#152
One of the main reasons Oversky won, from what I saw, was due to him not going mutas, which Flash was not expecting.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2009-04-22 07:49:14
April 22 2009 07:47 GMT
#153
On April 22 2009 10:23 s_86 wrote:
In TvZ, at the beginning, Terran can probably depot>rax> build one marine put 2 scvs at the assim choke, each attacking a separate assim, with a marine and a lifted off rax on top of the 2 scvs, so they can't be attacked. This would lead to a quicker FE, followed by wall in and whatever. I think I might have seen something similar attempted in one of the proleague matches, I forget.


that's close to what Flash did except he used the SCVs more as a barrier against lings to protect marines

I forget if he bothered with a wall-in afterwards though

anyways, I think the map imbalance is too great to risk putting out a non-zerg player. the zerg player has to commit a huge blunder to lose against a non-zerg player imo
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
April 22 2009 18:49 GMT
#154
On April 22 2009 16:47 udgnim wrote:
Show nested quote +
On April 22 2009 10:23 s_86 wrote:
In TvZ, at the beginning, Terran can probably depot>rax> build one marine put 2 scvs at the assim choke, each attacking a separate assim, with a marine and a lifted off rax on top of the 2 scvs, so they can't be attacked. This would lead to a quicker FE, followed by wall in and whatever. I think I might have seen something similar attempted in one of the proleague matches, I forget.


that's close to what Flash did except he used the SCVs more as a barrier against lings to protect marines

I forget if he bothered with a wall-in afterwards though

anyways, I think the map imbalance is too great to risk putting out a non-zerg player. the zerg player has to commit a huge blunder to lose against a non-zerg player imo


+ Show Spoiler +
Oversky committed to a huge blunder when he dropped Flashs main and got totally raped. DIdn't set him back one bit though since he had the entire map and there was no way for flash to stop him at that time.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
April 23 2009 04:38 GMT
#155
On April 23 2009 03:49 StarBrift wrote:
Show nested quote +
On April 22 2009 16:47 udgnim wrote:
On April 22 2009 10:23 s_86 wrote:
In TvZ, at the beginning, Terran can probably depot>rax> build one marine put 2 scvs at the assim choke, each attacking a separate assim, with a marine and a lifted off rax on top of the 2 scvs, so they can't be attacked. This would lead to a quicker FE, followed by wall in and whatever. I think I might have seen something similar attempted in one of the proleague matches, I forget.


that's close to what Flash did except he used the SCVs more as a barrier against lings to protect marines

I forget if he bothered with a wall-in afterwards though

anyways, I think the map imbalance is too great to risk putting out a non-zerg player. the zerg player has to commit a huge blunder to lose against a non-zerg player imo


+ Show Spoiler +
Oversky committed to a huge blunder when he dropped Flashs main and got totally raped. DIdn't set him back one bit though since he had the entire map and there was no way for flash to stop him at that time.

+ Show Spoiler +

It's tough to say that oversky is anywhere near flash though. Mechanically, flash was probably near perfect, and oversky's play was not at the same level at all. Flash underwent almost 0 harassment, so even with not being prepared for lurkers he should have been better than okay. Flash must have practiced for that map and mu as well, so i'm not sure what t can do against Z...
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
ClockworkBlues
Profile Joined March 2008
Canada74 Posts
Last Edited: 2009-04-23 08:06:59
April 23 2009 07:54 GMT
#156
On April 20 2009 14:20 koreasilver wrote:
It means he is banned from posting in the strategy forum.


Oh damnit. All his posts (coupled with the irony of his name after reading said posts) were hilarious.

...And saying that hydra/lurk would work only against mech on BR is ridiculous.


StarBrift
Profile Joined January 2008
Sweden1761 Posts
April 23 2009 09:14 GMT
#157
On April 23 2009 13:38 GHOSTCLAW wrote:
Show nested quote +
On April 23 2009 03:49 StarBrift wrote:
On April 22 2009 16:47 udgnim wrote:
On April 22 2009 10:23 s_86 wrote:
In TvZ, at the beginning, Terran can probably depot>rax> build one marine put 2 scvs at the assim choke, each attacking a separate assim, with a marine and a lifted off rax on top of the 2 scvs, so they can't be attacked. This would lead to a quicker FE, followed by wall in and whatever. I think I might have seen something similar attempted in one of the proleague matches, I forget.


that's close to what Flash did except he used the SCVs more as a barrier against lings to protect marines

I forget if he bothered with a wall-in afterwards though

anyways, I think the map imbalance is too great to risk putting out a non-zerg player. the zerg player has to commit a huge blunder to lose against a non-zerg player imo


+ Show Spoiler +
Oversky committed to a huge blunder when he dropped Flashs main and got totally raped. DIdn't set him back one bit though since he had the entire map and there was no way for flash to stop him at that time.

+ Show Spoiler +

It's tough to say that oversky is anywhere near flash though. Mechanically, flash was probably near perfect, and oversky's play was not at the same level at all. Flash underwent almost 0 harassment, so even with not being prepared for lurkers he should have been better than okay. Flash must have practiced for that map and mu as well, so i'm not sure what t can do against Z...


I couldn't agree more with what you're saying.
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
May 12 2009 07:14 GMT
#158
On April 20 2009 05:06 SpiritoftheTunA wrote:
Show nested quote +
On April 20 2009 04:59 scwizard wrote:
On April 20 2009 04:56 Fontong wrote:
On April 20 2009 04:13 scwizard wrote:
On April 19 2009 23:40 jello_biafra wrote:
You're gonna have to 8 rax or BBS to get that many marines fast enough to stop that from happening, seriously.

Well, per cost m&m beat mutalisks, so if you build marines and they build mutalisks you should come out on top. Sure do 8 rax if its necessary. Whatever you need to do to beat the mutalisk swarm. Fantasy just beat Jaedong with mech into 8rax out of nowhere. His mutalisks just bounced off that marine blob.

The thing about the map is that you know because of the short rush distances and the assimilator weirdness that they're going to be building mutalisks, so the proper answer is to build marines. You should come out on top, and then they'll try something else, and you'll try something else in response and you actually have a proper game.

Because you wouldn't build marines otherwise? There are really so many things wrong with your post. Fantasy never beat Jaedong's mutas using marines. He used valkyries to do that.

+ Show Spoiler +
Uhh, didn't you see the game last night?

Jaedong threw 4 gas worth of perfectly microed mutalisks at fantasy, but fantasy's 8 rax was too much, and evertually he got vessels which sealed the deal.


Sorry Rostam. Spoilered.

8rax is not a counter to 2hatch muta what hte fuck are you fucking on

ROFL... omgsoh qft

haha, made me LOL so hard...
ggyo...
threepool
Profile Joined March 2009
United States150 Posts
May 12 2009 14:56 GMT
#159
On May 12 2009 16:14 R3condite wrote:
Show nested quote +
On April 20 2009 05:06 SpiritoftheTunA wrote:
On April 20 2009 04:59 scwizard wrote:
On April 20 2009 04:56 Fontong wrote:
On April 20 2009 04:13 scwizard wrote:
On April 19 2009 23:40 jello_biafra wrote:
You're gonna have to 8 rax or BBS to get that many marines fast enough to stop that from happening, seriously.

Well, per cost m&m beat mutalisks, so if you build marines and they build mutalisks you should come out on top. Sure do 8 rax if its necessary. Whatever you need to do to beat the mutalisk swarm. Fantasy just beat Jaedong with mech into 8rax out of nowhere. His mutalisks just bounced off that marine blob.

The thing about the map is that you know because of the short rush distances and the assimilator weirdness that they're going to be building mutalisks, so the proper answer is to build marines. You should come out on top, and then they'll try something else, and you'll try something else in response and you actually have a proper game.

Because you wouldn't build marines otherwise? There are really so many things wrong with your post. Fantasy never beat Jaedong's mutas using marines. He used valkyries to do that.

+ Show Spoiler +
Uhh, didn't you see the game last night?

Jaedong threw 4 gas worth of perfectly microed mutalisks at fantasy, but fantasy's 8 rax was too much, and evertually he got vessels which sealed the deal.


Sorry Rostam. Spoilered.

8rax is not a counter to 2hatch muta what hte fuck are you fucking on

ROFL... omgsoh qft

haha, made me LOL so hard...


Why did you bump this?! I just had to read the whole first page before I realized that I've seen this catastrophe of a thread before.
This is my *house*. Do you want to know a *secret*? Do not *think* it too *not campers*. You are so many *lonely* *juicy* *bubbles*. It is so sad. Now that you are *campers* you will have more *parties* and no more *sad* *lonely* *bubbles*.
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Group B
WardiTV727
TKL 174
IndyStarCraft 154
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #125
CranKy Ducklings116
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 174
IndyStarCraft 154
SortOf 119
ProTech116
Rex 95
LamboSC2 14
StarCraft: Brood War
Flash 3918
Bisu 3281
PianO 981
EffOrt 945
Mini 456
actioN 452
Larva 436
Stork 411
firebathero 397
Hyuk 259
[ Show more ]
Snow 256
Soma 153
hero 89
Dewaltoss 89
Sharp 77
Backho 68
ToSsGirL 68
Sea.KH 65
HiyA 62
sSak 62
Barracks 58
JulyZerg 51
[sc1f]eonzerg 38
sorry 29
Noble 23
Shine 21
Bale 20
GoRush 16
SilentControl 8
Icarus 7
Terrorterran 5
Dota 2
qojqva1045
BananaSlamJamma561
syndereN223
Counter-Strike
kennyS1040
pashabiceps1027
zeus594
byalli442
x6flipin357
markeloff123
edward72
oskar40
Other Games
singsing2307
B2W.Neo1086
Liquid`RaSZi951
hiko466
Lowko294
crisheroes249
XaKoH 225
Fuzer 144
Sick107
QueenE90
Mew2King74
ArmadaUGS63
Organizations
StarCraft: Brood War
lovetv 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• musti20045 24
• CranKy Ducklings SOOP5
• Kozan
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV766
• lizZardDota238
League of Legends
• Nemesis2467
• TFBlade536
Upcoming Events
PiGosaur Cup
10h 42m
Replay Cast
19h 42m
Afreeca Starleague
20h 42m
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 10h
The PondCast
1d 20h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
BSL
4 days
[ Show More ]
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.