• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:55
CEST 20:55
KST 03:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in?
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026 GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 BW General Discussion BW animated web series: seeking contributors FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7689 users

Who the hell coded 1.16? - Page 4

Blogs > R1CH
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2008-12-17 00:51:47
December 17 2008 00:51 GMT
#61
I know first they start banning chaos; now 1.16, if they short iccup its basically byebye SC...
"come korea next time... FXO house... 10 korean, 10 korean"
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 17 2008 01:19 GMT
#62
I don't think they are banning for chaos...
AdministratorTwitter: @R1CH_TL
TL+ Member
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 17 2008 02:50 GMT
#63
lol r1ch's 2 blogs are about how shitty 1.16 is/trying to fix it. so pro.
UNFUCK YOURSELF
GrayArea
Profile Blog Joined December 2007
United States872 Posts
December 17 2008 03:18 GMT
#64
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.
Kang Min Fighting!
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2008-12-17 04:03:30
December 17 2008 04:02 GMT
#65
well at least it doesn't crash...OH and IT'S a Feature!
koreakool
Profile Joined January 2008
United States334 Posts
December 17 2008 07:34 GMT
#66
On December 17 2008 12:18 GrayArea wrote:
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.


hahah

R1CH pwns
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 09:02:47
December 17 2008 08:31 GMT
#67
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 17 2008 09:07 GMT
#68
On December 17 2008 07:47 b3h47pte wrote:
Show nested quote +
On December 16 2008 20:06 freelander wrote:
thx for the explanation.
this is my 3rd semester studying c++, i am making (lame) games with SDL, so i am interested in this stuff where is the good places in the game loop to put delays.
i have learnt some microcontroller programming meanwhile so I can understand some part of the assembly

i will check out this ollydbg stuff, I haven't heard about it yet but sounds great


if you're focused on making games, Assembly probably isn't THAT relevant to what you want to do. Assembly is probalby only helpful if you plan on making anti-hacks or something of that sort.


Yeah, assembly isn't used much at all anymore since compilers do a decent job of optimizing code and cpus are so powerful compared to what they used to work with that optimizing at the assembly level isn't needed except in rare cases on code that gets run a lot.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 17 2008 11:27 GMT
#69
On December 17 2008 17:31 Physician wrote:
Show nested quote +
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.
AdministratorTwitter: @R1CH_TL
TL+ Member
Nyovne
Profile Joined March 2006
Netherlands19140 Posts
December 17 2008 11:31 GMT
#70
Actually works for me lol, epic shit R1CH, pro .

Cheers~~
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
December 17 2008 11:51 GMT
#71
On December 17 2008 20:27 R1CH wrote:
Show nested quote +
On December 17 2008 17:31 Physician wrote:
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.

R1CH > Blizzard
wtf
beach beers buds beezies b-b-b-baaanelings
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 17 2008 12:31 GMT
#72
loooooooooooooool
R1CH you are too good seriously
Administrator~ Spirit will set you free ~
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 13:33:14
December 17 2008 13:31 GMT
#73
On December 17 2008 20:51 Butigroove wrote: R1CH > Blizzard

Word
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 17 2008 13:48 GMT
#74
This calls for a



/wizarded
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
parkin
Profile Blog Joined July 2007
1090 Posts
December 17 2008 20:16 GMT
#75
gj R1CH. Blizzard should afford to spend some of their wow-cash to get competent people like you.
mostly harmless
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 17 2008 20:41 GMT
#76
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned
"come korea next time... FXO house... 10 korean, 10 korean"
tec27
Profile Blog Joined June 2004
United States3702 Posts
December 17 2008 20:43 GMT
#77
On December 18 2008 05:41 HeavOnEarth wrote:
Show nested quote +
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned

You'd really only get banned for specific plugins, and they'd have to modify memory (that is, hook SC functions, not just write in a value into memory). So I think the plugin under greatest risk of that happening to is in fact APMAlert (oh noes ), but at this point, warden doesn't detect that anyway.
Can you jam with the console cowboys in cyberspace?
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
December 17 2008 20:59 GMT
#78
R1ch, you are a genius, I'm not sure why programmers aren't as competent, seeing as you were gaming while making the fix. You have deff earned your title as a wizard.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
jimminy_kriket
Profile Blog Joined February 2007
Canada5533 Posts
December 17 2008 21:43 GMT
#79
WOW R1CH <3 <3 <3 <3
life of lively to live to life of full life thx to shield battery
St0rmRush
Profile Joined February 2003
Brazil448 Posts
Last Edited: 2008-12-17 22:57:50
December 17 2008 22:57 GMT
#80
impressive! VERY GOSU R1CH!
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
15:00
Playoffs
Clem vs MaruLIVE!
Lambo vs TBD
ComeBackTV 1844
RotterdaM1799
IntoTheiNu 830
TaKeTV 806
IndyStarCraft 255
BRAT_OK 161
Rex127
3DClanTV 113
CosmosSc2 93
EnkiAlexander 81
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1799
IndyStarCraft 255
BRAT_OK 161
Rex 127
JuggernautJason95
CosmosSc2 93
ProTech78
StarCraft: Brood War
Sea 2357
Mini 660
Shuttle 533
Dewaltoss 89
firebathero 73
Hyun 41
Rock 23
910 20
soO 17
Sacsri 15
[ Show more ]
IntoTheRainbow 14
ajuk12(nOOB) 8
Counter-Strike
fl0m2471
Coldzera 975
byalli792
x6flipin386
Heroes of the Storm
Liquid`Hasu407
MindelVK11
Other Games
gofns35945
Grubby3472
Liquid`RaSZi1875
FrodaN1228
Beastyqt643
B2W.Neo249
ArmadaUGS203
mouzStarbuck68
Livibee57
Trikslyr51
Devilwalk6
Organizations
Other Games
BasetradeTV251
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 34
• 80smullet 11
• blackmanpl 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade862
Other Games
• imaqtpie686
• WagamamaTV592
• Shiphtur180
Upcoming Events
Replay Cast
5h 6m
The PondCast
15h 6m
Maestros of the Game
20h 6m
Serral vs Rogue
herO vs SHIN
OSC
1d 3h
Replay Cast
1d 5h
Maestros of the Game
1d 19h
Replay Cast
2 days
CranKy Ducklings
2 days
uThermal 2v2 Circuit
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
OSC
4 days
Wardi Open
4 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.