• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:42
CET 12:42
KST 20:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy4ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool22Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Team Liquid Map Contest #22 - Presented by Monster Energy Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar 2026 KungFu Cup Announcement [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL Gypsy to Korea BSL Season 22
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Mexico's Drug War Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7833 users

Who the hell coded 1.16?

Blogs > R1CH
Post a Reply
1 2 3 4 5 6 7 8 Next All
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 16 2008 10:18 GMT
#1
So I finally got around to taking a look at the lag issues in 1.16. Seems someone at Blizzard thought it would be a good idea to throw a 10ms delay into the game loop AND a 5ms delay after processing the Windows message queue. 15ms of delays in a game that previously has 0ms of delays can mess up quite a few things, as evidenced by the problems the early versions of CPU Savior had. For a game with a pro scene like Starcraft, this really should never have made it past QA, if there even was any.

Why 15ms? Who knows. The most you need is 1ms to stop 100% CPU usage, which is what CPU Savior uses. They also added some delays onto the bnet screens (the game loop isn't run on the bnet screen, so the 15ms delays wouldn't work), very similar to the comments I made in the CPU Savior source code - except instead of delaying on infrequently-used parts of the code, there is a 5ms delay on code that is run very often - hence why the bnet screens feel so sluggish.

So what happens now? I could make a patch to fix the lag issues in 1.16, but what would that achieve? Iccup already is remaining on 1.15.3, KeSPA has shunned 1.16 and I would hope Blizzard already realizes what a disaster of a patch 1.16 is. Why are they taking so long to fix what I could do in a few hours? And who is responsible for this mess in the first place?

****
AdministratorTwitter: @R1CH_TL
TL+ Member
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
December 16 2008 10:19 GMT
#2
random interns doing the patches now huh
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 16 2008 10:23 GMT
#3
First step in making SC obsolete in preparation for SC2
Administrator~ Spirit will set you free ~
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
December 16 2008 10:23 GMT
#4
So when is Bliz hiring R1CH and taking him away from us?
Their are four errors in this sentance.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 16 2008 10:24 GMT
#5
Fuck what we need is a huge petition -.-;
Administrator~ Spirit will set you free ~
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
December 16 2008 10:24 GMT
#6
"Eyes in the sky."
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 16 2008 10:25 GMT
#7
On December 16 2008 19:24 Plexa wrote:
Fuck what we need is a huge petition -.-;

I'm sure they are very aware of the problem - if KeSPA aren't using 1.16 they surely have some contacts there to figure out why.
AdministratorTwitter: @R1CH_TL
TL+ Member
stenole
Profile Blog Joined April 2004
Norway869 Posts
December 16 2008 10:29 GMT
#8
Patch 1.16.1 is something we can all put on our christmas wishlists. I would want latency changer on the patch too, but I'm scared the programmers would mess that up also.
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 16 2008 10:30 GMT
#9
As far as I'm aware there are already 1.16 versions of latency changer and other MoC plugins, but you have to download them manually.
AdministratorTwitter: @R1CH_TL
TL+ Member
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
December 16 2008 10:33 GMT
#10
r1ch

I am just a beginner programmer so to say, how could you know the exact numbers of delaying?
I am curious
And all is illuminated.
stenole
Profile Blog Joined April 2004
Norway869 Posts
December 16 2008 10:35 GMT
#11
True, but having it part of the standard package would be a bonus (if it worked like it was supposed to). Some of us enjoy playing random public games now and then and it would be nice to have these be closer to a LAN experience.
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
December 16 2008 10:35 GMT
#12
Decompiling?

Nice blog btw R1CH, and Plexa it's all a conspiracy!!
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
December 16 2008 10:38 GMT
#13
amen
posting on liquid sites in current year
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
Last Edited: 2008-12-16 10:42:34
December 16 2008 10:41 GMT
#14
On December 16 2008 19:33 freelander wrote:
r1ch

I am just a beginner programmer so to say, how could you know the exact numbers of delaying?
I am curious

I used OllyDbg to disassemble BW while it was running and added breakpoints on Sleep until I found the main culprits:

CPU Disasm
004D1B69 6A 05 push 5
004D1B6B |. FF15 0CE14F00 call dword ptr ds:[<&KERNEL32.Sleep>]

This one is right after the Win32 message loop, so I'm assuming its some kind of delay executed when there are no pending messages. The above ASM code is equivalent to Sleep (5) in C.

CPU Disasm
004D92AB |. FF15 C4E04F00 call dword ptr ds:[<&KERNEL32.GetTickCount>]
004D92B1 |. 8B15 4C636D00 mov edx,dword ptr ds:[6D634C]
004D92B7 |. 8BC8 mov ecx,eax
004D92B9 |. 2BCA sub ecx,edx
004D92BB |. 83F9 0A cmp ecx,0A
004D92BE |. 73 16 jnb short 004D92D6
004D92C0 |. B8 0A000000 mov eax,0A
004D92C5 |. 2BC1 sub eax,ecx
004D92C7 |. 3D C8000000 cmp eax,0C8
004D92CC |. 73 07 jnb short 004D92D5
004D92CE 50 push eax
004D92CF FF15 0CE14F00 call dword ptr ds:[<&KERNEL32.Sleep>]
004D92D5 |> C3 retn

This is the nasty code - it checks how much time has passed since the game last checked the time (GetTickCount). If it's less than 10ms, it sleeps for whatever duration is needed to make 10ms with some kind of sanity check where it won't sleep for more than 200ms.
AdministratorTwitter: @R1CH_TL
TL+ Member
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
December 16 2008 10:46 GMT
#15
I'm glad someone knowledgeable looked at this patch and can actually say what is wrong with it. It has totally killed bnet for me and I resent the fact that Blizzard could be so irresponsible as to release such a crappy patch without apparently having any review or testing of it.
You are crushing me like a cheese sandwich
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
December 16 2008 10:56 GMT
#16
It's a kind of magic.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
December 16 2008 10:56 GMT
#17
hahah i like reading r1chs posts its like another language
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
December 16 2008 11:00 GMT
#18
How the hell do you learn all this..

sick
Science without religion is lame, Religion without science is blind
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
December 16 2008 11:03 GMT
#19
Yup he sees something that more or less no one else does apparently including the blizz people that coded it.
I have ass for brains so,
even when I shit I'm droping knowledge.
Doso
Profile Joined March 2008
Germany769 Posts
December 16 2008 11:04 GMT
#20
The scary part is, i can read some of that assembler code. Although i've never disassembled any x86 code - just had basic 8081 assembler in university.

Anyways ... hope for 1.16.1 - I am noot and play bnet so 1.15.3 isnt an option.
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko212
SortOf 153
ProTech15
StarCraft: Brood War
Britney 33042
Sea 2111
Killer 902
Jaedong 745
Rush 396
BeSt 370
Larva 256
EffOrt 208
Mini 180
Stork 179
[ Show more ]
Soma 165
Light 154
Snow 149
Sharp 105
ZerO 83
hero 75
ToSsGirL 71
Backho 53
Shine 45
Mind 43
Barracks 30
soO 24
[sc1f]eonzerg 24
GoRush 18
Bale 18
NotJumperer 15
Terrorterran 14
Icarus 11
Movie 11
Noble 8
Dota 2
XaKoH 552
XcaliburYe249
canceldota76
Counter-Strike
fl0m1661
Fnx 1361
pashabiceps1346
shoxiejesuss709
x6flipin217
Super Smash Bros
Mew2King66
Westballz14
Other Games
singsing3107
B2W.Neo730
crisheroes258
Sick163
NeuroSwarm44
Trikslyr19
ToD10
ZerO(Twitch)8
QueenE0
Organizations
Dota 2
PGL Dota 2 - Main Stream172
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota287
Upcoming Events
WardiTV Team League
18m
Big Brain Bouts
5h 18m
LetaleX vs Babymarine
Harstem vs GgMaChine
Clem vs Serral
Korean StarCraft League
15h 18m
RSL Revival
22h 18m
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
1d 3h
BSL
1d 8h
RSL Revival
1d 22h
herO vs MaxPax
Rogue vs TriGGeR
BSL
2 days
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
4 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-18
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.