• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:26
CEST 02:26
KST 09:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
vespene.gg — BW replays in browser Data needed BGH Auto Balance -> http://bghmmr.eu/ Pros React to: TvT Masterclass in FlaSh vs Light BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
Travel Agencies vs Online Booking Platforms The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1234 users

Who the hell coded 1.16? - Page 4

Blogs > R1CH
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2008-12-17 00:51:47
December 17 2008 00:51 GMT
#61
I know first they start banning chaos; now 1.16, if they short iccup its basically byebye SC...
"come korea next time... FXO house... 10 korean, 10 korean"
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 17 2008 01:19 GMT
#62
I don't think they are banning for chaos...
AdministratorTwitter: @R1CH_TL
TL+ Member
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 17 2008 02:50 GMT
#63
lol r1ch's 2 blogs are about how shitty 1.16 is/trying to fix it. so pro.
UNFUCK YOURSELF
GrayArea
Profile Blog Joined December 2007
United States872 Posts
December 17 2008 03:18 GMT
#64
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.
Kang Min Fighting!
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2008-12-17 04:03:30
December 17 2008 04:02 GMT
#65
well at least it doesn't crash...OH and IT'S a Feature!
koreakool
Profile Joined January 2008
United States334 Posts
December 17 2008 07:34 GMT
#66
On December 17 2008 12:18 GrayArea wrote:
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.


hahah

R1CH pwns
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 09:02:47
December 17 2008 08:31 GMT
#67
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 17 2008 09:07 GMT
#68
On December 17 2008 07:47 b3h47pte wrote:
Show nested quote +
On December 16 2008 20:06 freelander wrote:
thx for the explanation.
this is my 3rd semester studying c++, i am making (lame) games with SDL, so i am interested in this stuff where is the good places in the game loop to put delays.
i have learnt some microcontroller programming meanwhile so I can understand some part of the assembly

i will check out this ollydbg stuff, I haven't heard about it yet but sounds great


if you're focused on making games, Assembly probably isn't THAT relevant to what you want to do. Assembly is probalby only helpful if you plan on making anti-hacks or something of that sort.


Yeah, assembly isn't used much at all anymore since compilers do a decent job of optimizing code and cpus are so powerful compared to what they used to work with that optimizing at the assembly level isn't needed except in rare cases on code that gets run a lot.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
December 17 2008 11:27 GMT
#69
On December 17 2008 17:31 Physician wrote:
Show nested quote +
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.
AdministratorTwitter: @R1CH_TL
TL+ Member
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
December 17 2008 11:31 GMT
#70
Actually works for me lol, epic shit R1CH, pro .

Cheers~~
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
December 17 2008 11:51 GMT
#71
On December 17 2008 20:27 R1CH wrote:
Show nested quote +
On December 17 2008 17:31 Physician wrote:
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.

R1CH > Blizzard
wtf
beach beers buds beezies b-b-b-baaanelings
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 17 2008 12:31 GMT
#72
loooooooooooooool
R1CH you are too good seriously
Administrator~ Spirit will set you free ~
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 13:33:14
December 17 2008 13:31 GMT
#73
On December 17 2008 20:51 Butigroove wrote: R1CH > Blizzard

Word
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 17 2008 13:48 GMT
#74
This calls for a



/wizarded
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
parkin
Profile Blog Joined July 2007
1089 Posts
December 17 2008 20:16 GMT
#75
gj R1CH. Blizzard should afford to spend some of their wow-cash to get competent people like you.
mostly harmless
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 17 2008 20:41 GMT
#76
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned
"come korea next time... FXO house... 10 korean, 10 korean"
tec27
Profile Blog Joined June 2004
United States3702 Posts
December 17 2008 20:43 GMT
#77
On December 18 2008 05:41 HeavOnEarth wrote:
Show nested quote +
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned

You'd really only get banned for specific plugins, and they'd have to modify memory (that is, hook SC functions, not just write in a value into memory). So I think the plugin under greatest risk of that happening to is in fact APMAlert (oh noes ), but at this point, warden doesn't detect that anyway.
Can you jam with the console cowboys in cyberspace?
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
December 17 2008 20:59 GMT
#78
R1ch, you are a genius, I'm not sure why programmers aren't as competent, seeing as you were gaming while making the fix. You have deff earned your title as a wizard.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
jimminy_kriket
Profile Blog Joined February 2007
Canada5532 Posts
December 17 2008 21:43 GMT
#79
WOW R1CH <3 <3 <3 <3
life of lively to live to life of full life thx to shield battery
St0rmRush
Profile Joined February 2003
Brazil448 Posts
Last Edited: 2008-12-17 22:57:50
December 17 2008 22:57 GMT
#80
impressive! VERY GOSU R1CH!
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft312
CosmosSc2 102
Ketroc 64
JuggernautJason52
StarCraft: Brood War
GuemChi 6523
Artosis 739
Dota 2
monkeys_forever464
NeuroSwarm141
League of Legends
JimRising 532
Other Games
summit1g17448
gofns17245
tarik_tv13792
Liquid`RaSZi3567
FrodaN1733
Pyrionflax121
Maynarde38
fpsfer 3
Organizations
Other Games
gamesdonequick1331
BasetradeTV105
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 73
• davetesta22
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1286
• Scarra1080
Upcoming Events
Replay Cast
8h 34m
Wardi Open
11h 34m
Monday Night Weeklies
15h 34m
Replay Cast
23h 34m
The PondCast
1d 9h
Kung Fu Cup
1d 10h
GSL
2 days
Replay Cast
2 days
GSL
3 days
WardiTV Spring Champion…
3 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
RSL Revival
5 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
Flash vs Soma
RSL Revival
6 days
BSL
6 days
Patches Events
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.