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Same thing happened in DotA, when China dominated all other countries in all LAN TOURNAMENTS but couln'd even be in TOP3 at some ONLINE TOURNAMENTS.
We'll see who's the better player in an future OFFLINE TOURNAMENT, at equal conditions.
On March 27 2011 08:50 Kazeyonoma wrote: I've heard rumors that the 9.0 EQ in Japan may have attributed to worse lag playing on NA than prior due to the under-ocean connection. Can you discuss a little about the lag possibly being worse now than it was previously? We used to watch Cella stream on NA and he never had problems but lately he's complained more about lag on NA than before.
Are you seriously? LOL?!?!?! Guess you haven't watched him STREAM that mutch, and you probably don't undestand one single korean word.
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<3 Jinro, I wish everyone on TL posted as intelligently as you!
also I don't remember where it is in the TSL thread, but someone in Seoul pinged the US bnet server and it was around 150-250, no where near the 400 some people were throwing around.
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If I have a KR acct, I wouldn't want to practice with a higher lat there.
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+1 for TL team members for addressing this. This helps unite us all on a topic that no one can fully understand as most of us fall into two categories, those who experience lag while playing and those who do not.
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On March 27 2011 09:02 emperorchampion wrote:
Do you know if they took advantage of this? As an aside, it may be difficult to get the proper training off of a guest account (unless they were a borrowed account at Masters League, and not just a guest pass).
I dont think they would need hard opponents to simply get used to the latency... they could do that rofl stomping newbies, just macroing and microing. ... but some proper opponents would hurt for the training in general though.
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So basically the Koreans probably didn't get used to the lag and that's why they're playing poorly?
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Thanks for correcting me Jinro. I have experienced lag, and it messes with my head (even if it happens infrequently) and I tend to blame poor play on it. Lag shouldn't be part of the game, but I don't know what can be done about it... Minus artificially imposing latency on others, which I would never argue for.
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Yeah, I completely agree. You really have analyze strategic decisions versus their displays of micro and see where the games were really going wrong. The strategic decisions coming from the Korean players were questionable in a lot of cases, and I really feel like that's where things were going wrong. That's not to say there were not losses due to the latency, but I don't think any of the games hinged on latency. The only things I could really point out were storm and EMP placements.
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On March 27 2011 08:40 Darthozzan wrote:Thank you for clearing that up Jinro, I was thinking that it could maybe explain form but looks like they had themselves to blame. A properly good and informative post as always, you are my hero, Jinro ![](/mirror/smilies/wink.gif)
I agree that actually noone likes to talk about it...and thanks for making a new Thread bcoz i cannot read all the crazy community posts
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Was really hoping for some sort of "official" comment on that stuff. I guess Jinros and Tylers posts sum up the situation quite well.
On March 27 2011 09:07 Seiyu wrote:Show nested quote +On March 27 2011 08:50 Kazeyonoma wrote: I've heard rumors that the 9.0 EQ in Japan may have attributed to worse lag playing on NA than prior due to the under-ocean connection. Can you discuss a little about the lag possibly being worse now than it was previously? We used to watch Cella stream on NA and he never had problems but lately he's complained more about lag on NA than before. Are you seriously? LOL?!?!?! Guess you haven't watched him STREAM that mutch, and you probably don't undestand one single korean word.
What do you mean? Cella actually communicates in english with his foreign fans.
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Thanks for clearing this up, it's nice to have a real source of information rather than 200 pages of speculating and whining.
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It also explains the laddering from tlo in the Na-server ^^ I hope it helps him a bit against NaDa.
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qxc played amazing , and so did adel ( altough mvp wasnt at his best for sure ). Stop taking credit away from the players.
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United States839 Posts
Great post.
The Foreigner played awesome and there was obvious lag issues. I think both sides are over exaggerating it.
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Thank you im glad the debate can be settled!
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When I play on a router shared between two other people streaming Korean dramas at the same time, my lag gets HORRENDOUS. That, and my computer can barely run the lowest settings to begin with. These two factors make it absolutely impossible to micro my Sentry force fields because my computer freezes up the second before a big engagement and doesn't unfreeze itself until after my entire army disappears.
I'm not trying to go against what you said though, because as long as I have the router all to myself and as long as I can win the early game (when our armies are still small), everything flows smoothly. My force fields still come out on time, even when I get the "waiting for sever" screen.
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Good to know that these games weren't completely a fluke! Reassuring update, thanks Jinro!
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On March 27 2011 09:16 zeru wrote:Show nested quote +On March 27 2011 09:15 TheBJ wrote: qxc played amazing , and so did adel ( altough mvp wasnt at his best for sure ). Stop taking credit away from the players. I don't even know why anyone expected mvp to win, he has played really bad against protoss lately, and then having to play against a completely new style, pretty much a guaranteed loss.
Man you should watch the gstl. Besides when he loses against protoss at least he does it at full speed, not super retarded half speed. I think our foreigner's played awesomely - but we will have to wait til koreans and foreigners can meet in a tournament en masse before we can garner any foreigner pride - I know I will.
big Thanks to Jinro for bringing firsthand information to everyone. It is really too bad about the lag.
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United States839 Posts
Some people keep making dumb comments saying that MvP and Genius lost because they didn't expand or get upgrades and that has nothing to do with lag, but it does. When you lose small fights (due to lag or not) it's very hard to expand and get upgrades. They have to first use those resources and replenish their army in order to secure an expansion.
Also, Adell and QXC also played awesome should get the credit they deserve.
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