In-Game Standard Hero Builds Project - Page 60
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Sn0_Man
Tebellong44238 Posts
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Torte de Lini
Germany38463 Posts
Did he at least win? | ||
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Sn0_Man
Tebellong44238 Posts
PS: Aren't Giant Bomb awful? >_> I think he used it cuz he'd never played jakiro before. | ||
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Torte de Lini
Germany38463 Posts
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DrPandaPhD
5188 Posts
imo it's better to go glimpse/thunderstrike->glimpse/thunderstrike->glimpse so you have lvl 2 glimpse at 3. Glimpse is so much more reliable than kinetic field. Then get field at 4 or even sometimes 7/8. Ghost scepter should definitely be added as situational Mek feels pretty awful on disruptor. Force/blink -> aghs all the way. Even if aghs is broken I still think rushing aghs just disallow him from catching people which is his strength. And you massively underrate Urn, that item is so good. So much more than just survivability. Should get one every game as a support tbh. Not just on thrall | ||
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Plansix
United States60190 Posts
On March 27 2014 00:39 Sn0_Man wrote: They crushed, wasn't close. He was queuing with a phoenix picker though so no wonder. PS: Aren't Giant Bomb awful? >_> I think he used it cuz he'd never played jakiro before. Of course brad shoemaker is awful, he is a video game reviewer and doesn't have time to play dota as much as he would like. The daily dota, which isn't daily, isn't about high level play. It's about laughing your ass off as brad, crispy and crew try to win. (Crispy is a very good player, but he fucks around a lot, and loves killing couriers) Plus you see things like Sexy doom shaking his tail feathers. But I have bee pimping the builds to Brad ever since he had a terrible elder Titan game. | ||
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Coil1
128 Posts
On March 27 2014 01:03 DrPandaPhD wrote: Disruptor imo it's better to go glimpse/thunderstrike->glimpse/thunderstrike->glimpse so you have lvl 2 glimpse at 3. Glimpse is so much more reliable than kinetic field. Then get field at 4 or even sometimes 7/8. Ghost scepter should definitely be added as situational Mek feels pretty awful on disruptor. Force/blink -> aghs all the way. Even if aghs is broken I still think rushing aghs just disallow him from catching people which is his strength. And you massively underrate Urn, that item is so good. So much more than just survivability. Should get one every game as a support tbh. Not just on thrall I agree with most of this. I didn't even notice the skill build on disruptor when I did my mass post. Definitely on the urn part. I kept bugging torte about having soul ring on the bane guide rather than urn. I don't really have an argument to the mek/force staff debate. I just really prefer going mek for the tank in most situations. Force is a very strong contender too. | ||
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LuckoftheIrish
United States4791 Posts
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Firebolt145
Lalalaland34501 Posts
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Torte de Lini
Germany38463 Posts
Moved Mekansm to Situational Items Added Magic Wand to Early Game Removed Arcane Boots Added Treads to Core Items Disruptor New Skill Build: W Q W E W R W Q Q Q R E E E (1. Glimpse 2. Thunderstrike 3. Kinetic Field) Moved Urn of Shadows to Core Items Removed Pipe of Insight Removed Mekansm I moved Aghanim's to Extension Items on Disruptor because ultimately it does sound good, but the build is pretty situational. I kept Mekansm. For Puck, I prefer Arcane, but I do die a lot with him and to be honest; without Meka you have enough for your combos. I think Arcane/treads comes down to preference. I'll try a game with Puck with Treads in a bit. | ||
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Firebolt145
Lalalaland34501 Posts
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TheYango
United States47024 Posts
On March 27 2014 13:25 Coil1 wrote: Definitely on the urn part. I kept bugging torte about having soul ring on the bane guide rather than urn. I'm pretty sure I complained about this since day 1. If you are mid Bane, you will have items that are redundant with Soul Ring (Bottle, Arcanes) so it will be a waste of money. If you are a support Bane, you can't afford to spend 800 gold on a zero-combat-stats item. The only time you'd consider a Soul Ring is in a few close-but-must-win mid matchups, and those are so rare (given the number of mid matchups that Bane doesn't just crush can basically be counted on 1 hand) as to not be worth mentioning in a guide like this. On March 27 2014 13:25 Coil1 wrote: I don't really have an argument to the mek/force staff debate. I just really prefer going mek for the tank in most situations. Force is a very strong contender too. Mek is a stronger buy on a mid Disruptor, because he will have it faster. Fundamentally there's nothing wrong with the item for Disruptor, it's just that a support Disruptor has pretty underwhelming farming ability and therefore without kills is unlikely to get it early enough. It's more likely that a jungler, more farm-capable support, or mid/off-laner should buy it. On March 29 2014 16:15 Firebolt145 wrote: Woah, Puck should definitely have Treads instead of Arcanes. Mek being extension is also weird, I don't think I've ever seen it on him. Arcane Boots are fine on Puck, they're just for certain kinds of games. The main draw of Treads isn't necessarily the HP, it's that the attack speed tends to contribute pretty considerably to your solo-killing ability compared to any of the other Boots (same reason why Treads are a consideration for mid Lion, but not for support Lions). In a losing game (where being behind in gold/levels means your solo-killing options are limited anyway), Arcane Boots can be fine as you will probably need the mana to defensively farm/counter-push, and in a 1v1 off-lane situation where you may not be able to Bottle-crow comfortably, it's also reasonable as well. | ||
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Torte de Lini
Germany38463 Posts
I'll keep Treads on Puck for now and see how it fairs. I like Arcane on Puck, but I die a whole lot though | ||
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LuckoftheIrish
United States4791 Posts
On March 29 2014 23:01 Torte de Lini wrote: For Puck, I prefer Arcane, but I do die a lot with him and to be honest; without Meka you have enough for your combos. I think Arcane/treads comes down to preference. I'll try a game with Puck with Treads in a bit. I think you can do Arcane, but it has to be itemized a little differently. Mid I always go Treads, but in an offlane I sometimes don't get Bottle if our mid looks like it'll depend on bottle-crowing. I've had decent luck with Arcane/Urn in that situation. It's not that much more expensive than Treads and Bottle and is much more useful to everyone else. | ||
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Torte de Lini
Germany38463 Posts
Wand as well. | ||
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Torte de Lini
Germany38463 Posts
Moved Mekansm to Situational Items Added Magic Wand to Early Game Removed Arcane Boots Added Treads to Core Items Disruptor New Skill Build: W Q W E W R W Q Q Q R E E E (1. Glimpse 2. Thunderstrike 3. Kinetic Field) Moved Urn of Shadows to Core Items Removed Pipe of Insight Removed Mekansm Centaur Warrunner Removed Radiance Moved Shiva's Guard to Extension Items Added 3x Branches to Starting Items Added Magic Wand to Early Game Nightstalker Removed Gauntlets of Strength Added Magic Wand to Early Game (Urn stays in Situational) Templar Assassin Added Yasha to Situational Items Added Sange & Yasha to Situational Items Sand King Added Urn of Shadows to Core Items Ogre Magi New Skill Build: Q W Q E Q R Q W W W R E E E (1. Fireblast 2. Molotov 3. Bloodlust) Added Urn of Shadows to Situational Items Removed Pipe of Insight Added Ghost Scepter to Situational Items Vengeful Spirit Added Urn of Shadows to Situational Items Removed Drums of Endurance Moved Force Staff to Core Items Bloodseeker Forgot to publish some old changes from March 21st, oops Chen Forgot to publish some old changes from March 21st, oops | ||
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Torte de Lini
Germany38463 Posts
I have DP with Arcane boots, I don't recall why we did this instead of phase; is it because she has enough movement speed and arcane just has more utility? | ||
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Firebolt145
Lalalaland34501 Posts
I personally prefer Phase over Treads but that's a personal choice. In an ideal world you'd be able to get Hunter of the Night at level 2 and 4 so you can have two levels in it by your first night at 4 minutes, delaying your silence for later. I'd only really get an early level of silence against heroes such as Puck, QoP, etc. Not quite sure what I'd present as a 'cookie cutter' though. Regarding Puck, I still feel weird seeing Mek on there at all, even as situational. You also should add a note to Waning Rift that it might be worth maxing it first over Illusory Orb if you're facing heroes that the silence is more useful against, such as Storm. Everything else looks good. Could add Heaven's Halberd as situational for Centaur. Disruptor and TA both look perfect to me! | ||
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Firebolt145
Lalalaland34501 Posts
On April 04 2014 15:06 Torte de Lini wrote: Back to updating, cloud works (: I have DP with Arcane boots, I don't recall why we did this instead of phase; is it because she has enough movement speed and arcane just has more utility? I personally still prefer Phase but Arcanes are still fine, as long as you don't disassemble them into a Bloodstone because Bloodstone blows on her. | ||
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Torte de Lini
Germany38463 Posts
W Q Q E Q E Q E E R R W W W But I have to head to work ): | ||
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