
In-Game Standard Hero Builds Project - Page 56
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Firebolt145
Lalalaland34501 Posts
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Torte de Lini
Germany38463 Posts
New Skill Build: Q W R W W E W Q Q Q E E E (1. Poof 2. Earthbind 3. Geostrike) Added Tango, Tango, Healing Salve, Ring of Protection and Branch to Starting Items Added Ring of Basilius to Early Game Added Orb of Venom to Situational Items Ancient Apparition (Middle) Moved Eul's Scepter of Divinity to Situational Items Moved Rod of Atos to Core Items Ancient Apparition (Lane) New Skill Build: Q E Q E Q R Q E E W R W W W (1. Cold Feet 2. Chilling Touch 3. Ice Vortex) Starting Items: Courier, 3x Branches, Tangos and Healing Salve Early Game: Arcane Boots, Wand Core Items: Urn of Shadows, Force Staff, Rod of Atos Utility Items: Flying Courier, Obs. Wards, Sentries Wards, Dust of Appearance, Gem of True Sight, Smoke of Deceit Situational Items: Eul's Scepter of Divinity, Ghost Scepter Extension Items: Aghanim's Scepter, Scythe of Vyse, Shiva's Guard Zeus Added Scythe of Vyse to Extension Changed Skill Build: Q WW E W R W E E E R Q Q Q (1. Lightning Bolt 2. Static Field 3. Arc Lightning) To-do Guides:
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Torte de Lini
Germany38463 Posts
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Torte de Lini
Germany38463 Posts
+ Show Spoiler [Statistical History] + On February 22 2014 02:42 Torte de Lini wrote: After ~15 days (Feb. 5 to Feb. 22), we have risen from 8,708,486 to 10,197,41 combined subscribers A difference of 1,488,955 Average growth of subscribers is 90,242.84 from 77,066.25 Top 10 least popular guides (bottom being the least popular):
Top 10 most popular guides (top being the most popular): It has officially been 1 year since the guide system release (and when I started this project)! After ~15 days (Feb. 22 to Mar. 10), we have risen from 10,197,451 to 11,694,519 combined subscribers A difference of 1,496,978 Average growth of subscribers is 99,953.15 from 90,242.93 5 least popular guides (bottom being the least popular):
5 most popular guides (top being the most popular): Notable Growths in Subscriptions:
Newly Released Guides: Associated Reddit Topic - March 10th | ||
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Torte de Lini
Germany38463 Posts
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Ayaz2810
United States2763 Posts
<3 | ||
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Torte de Lini
Germany38463 Posts
Speaking of ratings: http://steamcommunity.com/app/570/guides/?searchText=&browsefilter=toprated&browsesort=creationorder&requiredtags[]=-1&requiredtags[]=Hero Build We currently occupy 8 of the 30 slots of the most top-rated hero builds (: | ||
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logawa
Brazil13 Posts
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Sn0_Man
Tebellong44238 Posts
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TheYango
United States47024 Posts
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synapse
China13814 Posts
On March 10 2014 19:16 Torte de Lini wrote: In other news, I wish I could alter the first post so that it is grid with hero images redirecting to each guide ): gotta get them mod powers On March 12 2014 01:55 TheYango wrote: Generally you don't level Fiery Soul until you've maxed the two nukes. There are some exceptions, but as Sn0_Man said, cookie-cutter omitting it is fine, since this is generally the norm. It's kind of a gimmick playstyle, but leaving q/w at level 1 for the lower mana costs and having 1/1/4/1 + phase + medallion works pretty well against unsuspecting pubs. Needs a lot of team protecting you / supports camping lane for you, but you dish out a fuckton of damage and take towers really fast. | ||
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Sn0_Man
Tebellong44238 Posts
you cant out-auto ur nuke damage until well after u can have at least slave + inner fire maxed. Leaving LSA at level 1 is generally still bad but justifiable if ur trolling. Plus if you max inner fire then you can't even farm well which I'd assume is how you transition a right-click based build into mid-late game. PPS the first level in inner fire is way way better than the next ones anyway. | ||
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TheYango
United States47024 Posts
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Sn0_Man
Tebellong44238 Posts
Just a little-known lina tip. | ||
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Firebolt145
Lalalaland34501 Posts
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Torte de Lini
Germany38463 Posts
The idea of rushing Aghanim's feels bad, but thus far; it has proven to be more dominant and effect in team-rights than the other items I have on the current Pugna build; which feels dated to how he is currently being played. | ||
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Firebolt145
Lalalaland34501 Posts
Drums should probably be taken out, or moved to situational. Mek should certainly stay core. I'd probably change Necro1 to Necro3 (being a bit nitpicky) and move that over to Extension just because it's so damn good and it fits with how you play the hero. | ||
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idonthinksobro
3138 Posts
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Firebolt145
Lalalaland34501 Posts
edit: Basically I think your guide paints him too much as a support hero when he really should be played as a core. | ||
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Torte de Lini
Germany38463 Posts
Also, you can't change Necro1 to Necro3, there is only the Necro1 icon. | ||
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